synapse/tests/storage/test_roommember.py

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#
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# This file is licensed under the Affero General Public License (AGPL) version 3.
#
# Copyright 2019 The Matrix.org Foundation C.I.C.
# Copyright 2014-2016 OpenMarket Ltd
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# Copyright (C) 2023 New Vector, Ltd
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU Affero General Public License as
# published by the Free Software Foundation, either version 3 of the
# License, or (at your option) any later version.
#
# See the GNU Affero General Public License for more details:
# <https://www.gnu.org/licenses/agpl-3.0.html>.
#
# Originally licensed under the Apache License, Version 2.0:
# <http://www.apache.org/licenses/LICENSE-2.0>.
#
# [This file includes modifications made by New Vector Limited]
#
#
from typing import List, Optional, Tuple, cast
from twisted.test.proto_helpers import MemoryReactor
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from synapse.api.constants import Membership
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from synapse.rest.admin import register_servlets_for_client_rest_resource
from synapse.rest.client import login, room
from synapse.server import HomeServer
from synapse.types import UserID, create_requester
from synapse.util import Clock
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from tests import unittest
from tests.server import TestHomeServer
from tests.test_utils import event_injection
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class RoomMemberStoreTestCase(unittest.HomeserverTestCase):
servlets = [
login.register_servlets,
register_servlets_for_client_rest_resource,
room.register_servlets,
]
def prepare(self, reactor: MemoryReactor, clock: Clock, hs: TestHomeServer) -> None: # type: ignore[override]
# We can't test the RoomMemberStore on its own without the other event
# storage logic
self.store = hs.get_datastores().main
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self.u_alice = self.register_user("alice", "pass")
self.t_alice = self.login("alice", "pass")
self.u_bob = self.register_user("bob", "pass")
# User elsewhere on another host
self.u_charlie = UserID.from_string("@charlie:elsewhere")
def test_one_member(self) -> None:
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# Alice creates the room, and is automatically joined
self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
rooms_for_user = self.get_success(
self.store.get_rooms_for_local_user_where_membership_is(
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self.u_alice, [Membership.JOIN]
)
)
self.assertEqual([self.room], [m.room_id for m in rooms_for_user])
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def test_count_known_servers(self) -> None:
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"""
_count_known_servers will calculate how many servers are in a room.
"""
self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
self.inject_room_member(self.room, self.u_bob, Membership.JOIN)
self.inject_room_member(self.room, self.u_charlie.to_string(), Membership.JOIN)
servers = self.get_success(self.store._count_known_servers())
self.assertEqual(servers, 2)
def test_count_known_servers_stat_counter_disabled(self) -> None:
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"""
If enabled, the metrics for how many servers are known will be counted.
"""
self.assertTrue("_known_servers_count" not in self.store.__dict__.keys())
self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
self.inject_room_member(self.room, self.u_bob, Membership.JOIN)
self.inject_room_member(self.room, self.u_charlie.to_string(), Membership.JOIN)
self.pump()
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self.assertTrue("_known_servers_count" not in self.store.__dict__.keys())
@unittest.override_config(
{"enable_metrics": True, "metrics_flags": {"known_servers": True}}
)
def test_count_known_servers_stat_counter_enabled(self) -> None:
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"""
If enabled, the metrics for how many servers are known will be counted.
"""
# Initialises to 1 -- itself
self.assertEqual(self.store._known_servers_count, 1)
self.pump()
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# No rooms have been joined, so technically the SQL returns 0, but it
# will still say it knows about itself.
self.assertEqual(self.store._known_servers_count, 1)
self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
self.inject_room_member(self.room, self.u_bob, Membership.JOIN)
self.inject_room_member(self.room, self.u_charlie.to_string(), Membership.JOIN)
self.pump(1)
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# It now knows about Charlie's server.
self.assertEqual(self.store._known_servers_count, 2)
def test__null_byte_in_display_name_properly_handled(self) -> None:
room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
res = cast(
List[Tuple[Optional[str], str]],
self.get_success(
self.store.db_pool.simple_select_list(
"room_memberships",
{"user_id": "@alice:test"},
["display_name", "event_id"],
)
),
)
# Check that we only got one result back
self.assertEqual(len(res), 1)
# Check that alice's display name is "alice"
self.assertEqual(res[0][0], "alice")
# Grab the event_id to use later
event_id = res[0][1]
# Create a profile with the offending null byte in the display name
new_profile = {"displayname": "ali\u0000ce"}
# Ensure that the change goes smoothly and does not fail due to the null byte
self.helper.change_membership(
room,
self.u_alice,
self.u_alice,
"join",
extra_data=new_profile,
tok=self.t_alice,
)
res2 = cast(
List[Tuple[Optional[str], str]],
self.get_success(
self.store.db_pool.simple_select_list(
"room_memberships",
{"user_id": "@alice:test"},
["display_name", "event_id"],
)
),
)
# Check that we only have two results
self.assertEqual(len(res2), 2)
# Filter out the previous event using the event_id we grabbed above
row = [row for row in res2 if row[1] != event_id]
# Check that alice's display name is now None
self.assertIsNone(row[0][0])
def test_room_is_locally_forgotten(self) -> None:
"""Test that when the last local user has forgotten a room it is known as forgotten."""
# join two local and one remote user
self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
self.get_success(
event_injection.inject_member_event(self.hs, self.room, self.u_bob, "join")
)
self.get_success(
event_injection.inject_member_event(
self.hs, self.room, self.u_charlie.to_string(), "join"
)
)
self.assertFalse(
self.get_success(self.store.is_locally_forgotten_room(self.room))
)
# local users leave the room and the room is not forgotten
self.get_success(
event_injection.inject_member_event(
self.hs, self.room, self.u_alice, "leave"
)
)
self.get_success(
event_injection.inject_member_event(self.hs, self.room, self.u_bob, "leave")
)
self.assertFalse(
self.get_success(self.store.is_locally_forgotten_room(self.room))
)
# first user forgets the room, room is not forgotten
self.get_success(self.store.forget(self.u_alice, self.room))
self.assertFalse(
self.get_success(self.store.is_locally_forgotten_room(self.room))
)
# second (last local) user forgets the room and the room is forgotten
self.get_success(self.store.forget(self.u_bob, self.room))
self.assertTrue(
self.get_success(self.store.is_locally_forgotten_room(self.room))
)
def test_join_locally_forgotten_room(self) -> None:
"""Tests if a user joins a forgotten room the room is not forgotten anymore."""
self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
self.assertFalse(
self.get_success(self.store.is_locally_forgotten_room(self.room))
)
# after leaving and forget the room, it is forgotten
self.get_success(
event_injection.inject_member_event(
self.hs, self.room, self.u_alice, "leave"
)
)
self.get_success(self.store.forget(self.u_alice, self.room))
self.assertTrue(
self.get_success(self.store.is_locally_forgotten_room(self.room))
)
# after rejoin the room is not forgotten anymore
self.get_success(
event_injection.inject_member_event(
self.hs, self.room, self.u_alice, "join"
)
)
self.assertFalse(
self.get_success(self.store.is_locally_forgotten_room(self.room))
)
class CurrentStateMembershipUpdateTestCase(unittest.HomeserverTestCase):
def prepare(self, reactor: MemoryReactor, clock: Clock, hs: HomeServer) -> None:
self.store = hs.get_datastores().main
self.room_creator = hs.get_room_creation_handler()
def test_can_rerun_update(self) -> None:
# First make sure we have completed all updates.
self.wait_for_background_updates()
# Now let's create a room, which will insert a membership
user = UserID("alice", "test")
requester = create_requester(user)
self.get_success(self.room_creator.create_room(requester, {}))
# Register the background update to run again.
self.get_success(
self.store.db_pool.simple_insert(
table="background_updates",
values={
"update_name": "current_state_events_membership",
"progress_json": "{}",
"depends_on": None,
},
)
)
# ... and tell the DataStore that it hasn't finished all updates yet
self.store.db_pool.updates._all_done = False
# Now let's actually drive the updates to completion
self.wait_for_background_updates()