2021-09-01 18:27:58 +03:00
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#
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2023-11-21 23:29:58 +03:00
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# This file is licensed under the Affero General Public License (AGPL) version 3.
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#
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2024-01-23 14:26:48 +03:00
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# Copyright 2021 The Matrix.org Foundation C.I.C.
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2023-11-21 23:29:58 +03:00
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# Copyright (C) 2023 New Vector, Ltd
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU Affero General Public License as
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# published by the Free Software Foundation, either version 3 of the
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# License, or (at your option) any later version.
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#
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# See the GNU Affero General Public License for more details:
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# <https://www.gnu.org/licenses/agpl-3.0.html>.
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#
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# Originally licensed under the Apache License, Version 2.0:
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# <http://www.apache.org/licenses/LICENSE-2.0>.
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#
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# [This file includes modifications made by New Vector Limited]
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2021-09-01 18:27:58 +03:00
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#
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#
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2022-06-29 20:12:45 +03:00
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import json
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2022-12-09 20:36:32 +03:00
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from twisted.test.proto_helpers import MemoryReactor
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2022-06-29 20:12:45 +03:00
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from synapse.api.constants import RoomTypes
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from synapse.rest import admin
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from synapse.rest.client import login, room
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from synapse.server import HomeServer
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from synapse.storage.databases.main.room import _BackgroundUpdates
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from synapse.util import Clock
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from tests.unittest import HomeserverTestCase
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class RoomBackgroundUpdateStoreTestCase(HomeserverTestCase):
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servlets = [
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admin.register_servlets,
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room.register_servlets,
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login.register_servlets,
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]
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2022-12-09 20:36:32 +03:00
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def prepare(self, reactor: MemoryReactor, clock: Clock, hs: HomeServer) -> None:
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self.store = hs.get_datastores().main
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self.user_id = self.register_user("foo", "pass")
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self.token = self.login("foo", "pass")
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def _generate_room(self) -> str:
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"""Create a room and return the room ID."""
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return self.helper.create_room_as(self.user_id, tok=self.token)
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2023-01-23 14:36:20 +03:00
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def run_background_updates(self, update_name: str) -> None:
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"""Insert and run the background update."""
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self.get_success(
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self.store.db_pool.simple_insert(
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"background_updates",
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{"update_name": update_name, "progress_json": "{}"},
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)
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)
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# ... and tell the DataStore that it hasn't finished all updates yet
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self.store.db_pool.updates._all_done = False
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# Now let's actually drive the updates to completion
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self.wait_for_background_updates()
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def test_background_populate_rooms_creator_column(self) -> None:
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"""Test that the background update to populate the rooms creator column
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works properly.
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"""
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# Insert a room without the creator
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room_id = self._generate_room()
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self.get_success(
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self.store.db_pool.simple_update(
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table="rooms",
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keyvalues={"room_id": room_id},
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updatevalues={"creator": None},
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desc="test",
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)
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)
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# Make sure the test is starting out with a room without a creator
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room_creator_before = self.get_success(
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self.store.db_pool.simple_select_one_onecol(
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table="rooms",
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keyvalues={"room_id": room_id},
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retcol="creator",
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allow_none=True,
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)
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)
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self.assertEqual(room_creator_before, None)
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self.run_background_updates(_BackgroundUpdates.POPULATE_ROOMS_CREATOR_COLUMN)
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# Make sure the background update filled in the room creator
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room_creator_after = self.get_success(
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self.store.db_pool.simple_select_one_onecol(
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table="rooms",
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keyvalues={"room_id": room_id},
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retcol="creator",
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allow_none=True,
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)
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)
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self.assertEqual(room_creator_after, self.user_id)
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def test_background_add_room_type_column(self) -> None:
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"""Test that the background update to populate the `room_type` column in
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`room_stats_state` works properly.
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"""
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# Create a room without a type
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room_id = self._generate_room()
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# Get event_id of the m.room.create event
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event_id = self.get_success(
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self.store.db_pool.simple_select_one_onecol(
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table="current_state_events",
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keyvalues={
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"room_id": room_id,
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"type": "m.room.create",
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},
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retcol="event_id",
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)
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)
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# Fake a room creation event with a room type
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event = {
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"content": {
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"creator": "@user:server.org",
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"room_version": "9",
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"type": RoomTypes.SPACE,
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},
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"type": "m.room.create",
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}
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self.get_success(
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self.store.db_pool.simple_update(
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table="event_json",
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keyvalues={"event_id": event_id},
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updatevalues={"json": json.dumps(event)},
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desc="test",
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)
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)
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self.run_background_updates(_BackgroundUpdates.ADD_ROOM_TYPE_COLUMN)
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# Make sure the background update filled in the room type
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room_type_after = self.get_success(
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self.store.db_pool.simple_select_one_onecol(
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table="room_stats_state",
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keyvalues={"room_id": room_id},
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retcol="room_type",
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allow_none=True,
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)
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)
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self.assertEqual(room_type_after, RoomTypes.SPACE)
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def test_populate_stats_broken_rooms(self) -> None:
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"""Ensure that re-populating room stats skips broken rooms."""
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# Create a good room.
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good_room_id = self._generate_room()
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# Create a room and then break it by having no room version.
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room_id = self._generate_room()
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self.get_success(
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self.store.db_pool.simple_update(
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table="rooms",
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keyvalues={"room_id": room_id},
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updatevalues={"room_version": None},
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desc="test",
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)
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)
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# Nuke any current stats in the database.
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self.get_success(
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self.store.db_pool.simple_delete(
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table="room_stats_state", keyvalues={"1": 1}, desc="test"
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)
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)
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self.run_background_updates("populate_stats_process_rooms")
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# Only the good room appears in the stats tables.
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results = self.get_success(
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self.store.db_pool.simple_select_onecol(
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table="room_stats_state",
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keyvalues={},
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retcol="room_id",
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)
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)
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self.assertEqual(results, [good_room_id])
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