synapse/webclient/room/room-controller.js

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/*
Copyright 2014 matrix.org
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
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angular.module('RoomController', [])
.controller('RoomController', ['$scope', '$http', '$timeout', '$routeParams', '$location', 'matrixService', 'eventStreamService', 'eventHandlerService',
function($scope, $http, $timeout, $routeParams, $location, matrixService, eventStreamService, eventHandlerService) {
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'use strict';
var MESSAGES_PER_PAGINATION = 30;
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$scope.room_id = $routeParams.room_id;
$scope.room_alias = matrixService.getRoomIdToAliasMapping($scope.room_id);
$scope.state = {
user_id: matrixService.config().user_id,
events_from: "END", // when to start the event stream from.
earliest_token: "END", // stores how far back we've paginated.
can_paginate: true, // this is toggled off when we run out of items
paginating: false, // used to avoid concurrent pagination requests pulling in dup contents
stream_failure: undefined // the response when the stream fails
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};
$scope.members = {};
$scope.imageURLToSend = "";
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$scope.userIDToInvite = "";
var scrollToBottom = function() {
$timeout(function() {
var objDiv = document.getElementById("messageTableWrapper");
objDiv.scrollTop = objDiv.scrollHeight;
},0);
};
$scope.$on(eventHandlerService.MSG_EVENT, function(ngEvent, event, isLive) {
if (isLive && event.room_id === $scope.room_id) {
scrollToBottom();
}
});
$scope.$on(eventHandlerService.MEMBER_EVENT, function(ngEvent, event, isLive) {
updateMemberList(event);
});
$scope.$on(eventHandlerService.PRESENCE_EVENT, function(ngEvent, event, isLive) {
updatePresence(event);
});
$scope.paginateMore = function() {
if ($scope.state.can_paginate) {
// console.log("Paginating more.");
paginate(MESSAGES_PER_PAGINATION, false);
}
};
var paginate = function(numItems, toBottom) {
// console.log("paginate " + numItems + ", " + toBottom);
if ($scope.state.paginating) {
return;
}
else {
$scope.state.paginating = true;
}
// console.log("paginateBackMessages from " + $scope.state.earliest_token + " for " + numItems);
var originalTopRow = $("#messageTable>tbody>tr:first")[0];
matrixService.paginateBackMessages($scope.room_id, $scope.state.earliest_token, numItems).then(
function(response) {
// hacky bodge to ensure we always scroll to the bottom on the first pagination
if (!$scope.events.rooms[$scope.room_id]) {
toBottom = true;
}
eventHandlerService.handleEvents(response.data.chunk, false);
$scope.state.earliest_token = response.data.end;
if (response.data.chunk.length < MESSAGES_PER_PAGINATION) {
// no more messages to paginate. this currently never gets turned true again, as we never
// expire paginated contents in the current implementation.
$scope.state.can_paginate = false;
}
if (toBottom) {
console.log("Scrolling to bottom");
scrollToBottom();
}
else {
$timeout(function() {
// FIXME: this risks a flicker before the scrollTop is actually updated, but we have to
// dispatch it into a function in order to first update the layout. The right solution
// might be to implement it as a directive, more like
// http://stackoverflow.com/questions/23736647/how-to-retain-scroll-position-of-ng-repeat-in-angularjs
// however, this specific solution breaks because it measures the rows height before
// the contents are interpolated.
var objDiv = document.getElementById("messageTableWrapper");
objDiv.scrollTop = originalTopRow ? (originalTopRow.offsetTop + objDiv.scrollTop) : 0;
}, 0);
}
$scope.state.paginating = false;
},
function(error) {
console.log("Failed to paginateBackMessages: " + JSON.stringify(error));
$scope.state.paginating = false;
}
)
};
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var updateMemberList = function(chunk) {
var isNewMember = !(chunk.target_user_id in $scope.members);
if (isNewMember) {
if ("state" in chunk.content) {
chunk.presenceState = chunk.content.state;
}
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$scope.members[chunk.target_user_id] = chunk;
// get their display name and profile picture and set it to their
// member entry in $scope.members. We HAVE to use $timeout with 0 delay
// to make this function run AFTER the current digest cycle, else the
// response may update a STALE VERSION of the member list (manifesting
// as no member names appearing, or appearing sporadically).
$scope.$evalAsync(function() {
matrixService.getDisplayName(chunk.target_user_id).then(
function(response) {
var member = $scope.members[chunk.target_user_id];
if (member !== undefined) {
member.displayname = response.data.displayname;
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}
}
);
matrixService.getProfilePictureUrl(chunk.target_user_id).then(
function(response) {
var member = $scope.members[chunk.target_user_id];
if (member !== undefined) {
member.avatar_url = response.data.avatar_url;
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}
}
);
});
}
else {
// selectively update membership else it will nuke the picture and displayname too :/
var member = $scope.members[chunk.target_user_id];
member.content.membership = chunk.content.membership;
}
}
var updatePresence = function(chunk) {
if (!(chunk.content.user_id in $scope.members)) {
console.log("updatePresence: Unknown member for chunk " + JSON.stringify(chunk));
return;
}
var member = $scope.members[chunk.content.user_id];
if ("state" in chunk.content) {
if (chunk.content.state === "online") {
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member.presenceState = "online";
}
else if (chunk.content.state === "offline") {
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member.presenceState = "offline";
}
else if (chunk.content.state === "unavailable") {
member.presenceState = "unavailable";
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}
}
// this may also contain a new display name or avatar url, so check.
if ("displayname" in chunk.content) {
member.displayname = chunk.content.displayname;
}
if ("avatar_url" in chunk.content) {
member.avatar_url = chunk.content.avatar_url;
}
}
$scope.send = function() {
if ($scope.textInput == "") {
return;
}
// Send the text message
var promise;
// FIXME: handle other commands too
if ($scope.textInput.indexOf("/me") == 0) {
promise = matrixService.sendEmoteMessage($scope.room_id, $scope.textInput.substr(4));
}
else {
promise = matrixService.sendTextMessage($scope.room_id, $scope.textInput);
}
promise.then(
function() {
console.log("Sent message");
$scope.textInput = "";
},
function(error) {
$scope.feedback = "Failed to send: " + error.data.error;
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});
};
$scope.onInit = function() {
// $timeout(function() { document.getElementById('textInput').focus() }, 0);
console.log("onInit");
// Join the room
matrixService.join($scope.room_id).then(
function() {
console.log("Joined room "+$scope.room_id);
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// Get the current member list
matrixService.getMemberList($scope.room_id).then(
function(response) {
for (var i = 0; i < response.data.chunk.length; i++) {
var chunk = response.data.chunk[i];
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updateMemberList(chunk);
}
},
function(error) {
$scope.feedback = "Failed get member list: " + error.data.error;
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}
);
paginate(MESSAGES_PER_PAGINATION, true);
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},
function(reason) {
$scope.feedback = "Can't join room: " + reason;
});
};
$scope.inviteUser = function(user_id) {
matrixService.invite($scope.room_id, user_id).then(
function() {
console.log("Invited.");
$scope.feedback = "Request for invitation succeeds";
},
function(reason) {
$scope.feedback = "Failure: " + reason;
});
};
$scope.leaveRoom = function() {
matrixService.leave($scope.room_id).then(
function(response) {
console.log("Left room ");
$location.path("rooms");
},
function(error) {
$scope.feedback = "Failed to leave room: " + error.data.error;
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});
};
$scope.sendImage = function(url) {
matrixService.sendImageMessage($scope.room_id, url).then(
function() {
console.log("Image sent");
},
function(error) {
$scope.feedback = "Failed to send image: " + error.data.error;
});
};
$scope.loadMoreHistory = function() {
paginate(MESSAGES_PER_PAGINATION, false);
};
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}]);