Sleepy game launcher for Linux with telemetry disabling
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Observer KRypt0n_ 5de6f0aa48
feat: added commit hashes to core/sdk versions in about
SDK and core library were updated. Now "no free space available" error message
will have prettified measurements for users simplicity
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.github/workflows upd(buildnup.yml): fixed submodules 2023-03-04 14:06:03 +01:00
.vscode chore: updated repository related stuff 2023-03-04 15:26:49 +02:00
anime-launcher-sdk@35565d07c2 feat: added commit hashes to core/sdk versions in about 2023-03-06 20:20:03 +02:00
assets feat: add de translation for component index 2023-03-06 18:55:56 +01:00
repository chore: updated repository related stuff 2023-03-04 15:26:49 +02:00
src feat: added commit hashes to core/sdk versions in about 2023-03-06 20:20:03 +02:00
.gitignore perf: ~23.5% startup performance improvements 2023-02-25 23:39:50 +02:00
.gitmodules relm4 init commit 2023-01-18 18:37:53 +02:00
build.rs packages: updated relm4 and glib-build-tools version 2023-02-18 00:33:43 +02:00
Cargo.lock feat: added commit hashes to core/sdk versions in about 2023-03-06 20:20:03 +02:00
Cargo.toml refactor: implemented #84 2023-03-05 22:52:53 +02:00
CHANGELOG.md feat(i18n): translated components index updating 2023-03-06 17:52:20 +02:00
LICENSE Init commit 2022-06-28 23:59:20 +02:00
README.md chore: Update link to the documentation (#72) 2023-03-05 00:06:56 +01:00

Modern style Classic style

We have our own An Anime Game discord server where you can ask any questions



Please don't link to this repository

We understand you want to help people run An Anime Game on Linux. The issue is, the more people know of the tools involved in it, the higher the chances The Anime Game Company will notice them, and then fix the flaws that let us do the needful.

While sharing in your self-managed chat services and through private messaging is fine, we humbly ask that you refrain from publically sharing links to this repository, or to any of the tools involved.

Or share them and ruin it for the dozens of Linux players. It's up to you.

If you're going to share it anyway

Do what you must, but we would respectfully request that you try to label the game as "An Anime Game" instead of the actual name of the game, to avoid search engine parsing.



Documentation

Documentation for the launcher can be found in the repository wiki.

Download

Source Link
Native Releases page
AUR an-anime-game-launcher-bin
Pacstall an-anime-game-launcher-bin
Gentoo an-anime-game-launcher-bin
RPM an-anime-game-launcher

Flatpak support

To install the launcher via flatpak you will first have to make sure that you have flathub's remote installed

flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo

After installing flathub's remote you install launcher.moe's remote

NOTE: You can install the repo on a per user base by appending --user after --if-not-exists (This is especially useful if on Steam Deck)

flatpak remote-add --if-not-exists launcher.moe https://gol.launcher.moe/gol.launcher.moe.flatpakrepo

Now the only thing remaining is to install the launcher

flatpak install launcher.moe moe.launcher.an-anime-game-launcher

Some additional configuration is possible when using the flatpak. For info about this, see this page

Chinese version support

This should be automatically enabled if you're using zh_cn (Chinese) as your system language. If you're not using it - you'll need to set China as your launcher.edition in the config.json file

Development

Folder Description
anime-launcher-sdk Unified core functionality for the launcher
src Rust source code
assets App assets folder
assets/locales App localizations
target/release Release build of the app

Clone repo

git clone --recursive https://github.com/an-anime-team/an-anime-game-launcher

Run app

cargo run

Build app

cargo build --release