mirror of
https://github.com/an-anime-team/sleepy-launcher.git
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285 lines
7.8 KiB
Markdown
285 lines
7.8 KiB
Markdown
# Changelog
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All notable changes to this project will be documented in this file.
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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [Unreleased]
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## [3.7.0] - 24.05.2023
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### Added
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- Added Italian
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- Added Indonesian
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- Added dynamic main button icon switching
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- Set button label as "Resume" when the diff is part downloaded
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- Added options to use wine / gstreamer shared libraries from selected wine build.
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These options will configure `LD_LIBRARY_PATH` and `GST_PLUGIN_PATH` environment variables
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- Added setting of `LC_ALL` in wine lang setting
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- Added `LAUNCHER_REQUESTS_TIMEOUT` environment variable
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- Added option to disable main patch applying
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### Fixed
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- Fixed session applying on each launcher start
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- Fixed predownload button ui
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- Fixed proton builds integration with sandbox
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- Fixed compatibility between sessions manager and sandbox
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- Fixed sandboxing of inexisting folders
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### Changed
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- Apply selected session before launching the game.
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This will properly save your game session when you switch between wine prefixes
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- Redesigned main button
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- Used `whatadistro` to identify recommended package manager in the first run window
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- Moved a lot of settings to separate page
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- Set fsr quality mode in enhancements settings instead of strength
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- Updated fps unlocker data
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- Made temporary workaround to the game API changes
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- Increased default requests timeout to 8 seconds
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- Updated minreq to support `http_proxy`-like variables
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- Disabled xlua patch applying by default
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### Removed
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- Removed Futex2 wine sync option
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## [3.6.0] - 06.05.2023
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### Added
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- Added rules approving dialog to the first run window
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- Added game settings section
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- Added game sessions manager
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- Added `LAUNCHER_FOLDER` variable support.
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Using this you can specify root path where the launcher stores `config.json` and other files
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- Added patch repository mirror
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### Changed
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- Improved launcher logo rendering quality
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- Reworked entry rows in the settings
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### Fixed
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- Fixed wine tools running using proton builds
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- Fixed sandboxed game running (sounds are broken for now)
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## [3.5.2] - 17.04.2023
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### Added
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- Added arguments and symlinks editor to sandbox settings
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### Fixed
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- Fixed game running issue if you have spaces in paths
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## [3.5.1] (hotfix) - 16.04.2023
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### Fixed
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- Fixed telemetry checking
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## [3.5.0] - 16.04.2023
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### Added
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- Added game sandboxing feature
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- Added debugger to wine tools
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### Changed
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- Removed fractions displaying in components downloading progress bar
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- Moved to upgraded launcher SDK
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## [3.4.1] - 12.04.2023
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### Fixed
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- Fixed base game's hdiff patches applying errors caused by 3.6's voiceovers files migration
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- Fixed xlua patch applying
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### Changed
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- Removed fractions displaying in repairer's progress bar
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## [3.4.0] - 11.04.2023
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### Added
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- Added installation migration feature
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- Added game environment switcher
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- Added game edition switcher
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- Added changelog to updated components toast
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- Added wine tools to settings
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- Added preferences search
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- Added new progress bar statuses for applyign hdiff patches and removing outdated files
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- Added automatic 3.5 -> 3.6 voiceover files migration related to changed files structure
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### Fixed
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- Added whitespaces removing from environment values
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### Changed
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- Improved game repairing feature
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- Replaced `curl` dependency by native code
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- Replaced static image by spinner in wine / dxvk version selection
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- Made wine / dxvk versions always visible if they're downloaded
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## [3.3.0] - 24.03.2023
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### Added
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- Added option to use additional xlua patch
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- Added menu option to open wishes history url
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### Fixed
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- Fixed downloaded wine version selection on "download wine" button
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- Fixed game downloading (it wasn't working since some version????)
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- Fixed infinite retries to download some update or patch the game if it failed
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### Removed
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- Removed `launcher.speed_limit` config
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## [3.2.1] - 18.03.2023
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### Fixed
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- Fixed DXVK applying on changed default path during initial setup
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- Disabled long swipes and wheel scrolling for carousel in initial setup window
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## [3.2.0] - 18.03.2023
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### Added
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- Added "components index updated" toast
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- Added wine / dxvk downloading skipping in initial setup if you already downloaded them
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- Added fps unlocker path chooser in initial setup
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### Fixed
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- Fixed main button sensitivity after prefix creation
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- Fixed components related error on changing default path
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- Fixed "wine not installed" button work
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### Changed
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- Changed `opt-level` to `s` (optimize for size). Decreased build size by 2 MB
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- Changed default game and prefix paths
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- Improved Proton-builds compatibility
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## [3.1.5] - 07.03.2023
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### Added
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- Added support for `features` entry in wine/dxvk components index
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- Added caching to `ComponentsLoader` methods
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- Added Turkish
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## [3.1.4] - 07.03.2023
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### Changed
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- Removed commit hash from core/SDK versions in about window
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## [3.1.3] - 07.03.2023
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### Added
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- Added Spanish translations
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### Fixed
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- Fixed compatibility with GE-Proton
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### Changed
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- Improved components downloading in initial setup
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## [3.1.2] - 07.03.2023
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### Added
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- Added status page to the initial setup window
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### Fixed
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- Fixed initial setup window panic
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- Fixed components and game downloading
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## [3.1.1] - 06.03.2023
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### Added
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- Added components index path selection to initial setup
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### Fixed
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- Fixed game launching command
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## [3.1.0] - 06.03.2023
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### Added
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- Added game repairing function
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- Added french translations (#81)
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- Used `open` library for xdg (#84)
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- Added dynamic components loading
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- Added commit hashes to core/sdk versions in about window
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- Added translation for Simplified Chinese (#88)
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### Fixed
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- Forced `format_lang` to return regions for language codes
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- Fixed titlebar behavior on some DEs
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- Fixed wine `LANG` values
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- Updated launcher URLs in about window
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### Changed
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- Changed default language from en to en-us
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- Moved integer scaling, fsr and nis into separate group in gamescope settings
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## [3.0.1] - 04.03.2023
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### Fixed
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- Fixed background picture updating on "update background" switch disabled
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### Changed
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- Updated core library & sdk, changed game running mechanism
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- Temporary hidden repair game button
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## [3.0.0] - 04.03.2023
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🚀 Initial release
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<br>
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[unreleased]: https://github.com/an-anime-team/an-anime-game-launcher/compare/3.7.0...next
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[3.7.0]: https://github.com/an-anime-team/an-anime-game-launcher/compare/3.6.0...3.7.0
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[3.6.0]: https://github.com/an-anime-team/an-anime-game-launcher/compare/3.5.2...3.6.0
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[3.5.2]: https://github.com/an-anime-team/an-anime-game-launcher/compare/3.5.1...3.5.2
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[3.5.1]: https://github.com/an-anime-team/an-anime-game-launcher/compare/3.5.0...3.5.1
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[3.5.0]: https://github.com/an-anime-team/an-anime-game-launcher/compare/3.4.1...3.5.0
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[3.4.1]: https://github.com/an-anime-team/an-anime-game-launcher/compare/3.4.0...3.4.1
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[3.4.0]: https://github.com/an-anime-team/an-anime-game-launcher/compare/3.3.0...3.4.0
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[3.3.0]: https://github.com/an-anime-team/an-anime-game-launcher/compare/3.2.1...3.3.0
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[3.2.1]: https://github.com/an-anime-team/an-anime-game-launcher/compare/3.2.0...3.2.1
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[3.2.0]: https://github.com/an-anime-team/an-anime-game-launcher/compare/3.1.5...3.2.0
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[3.1.5]: https://github.com/an-anime-team/an-anime-game-launcher/compare/3.1.4...3.1.5
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[3.1.4]: https://github.com/an-anime-team/an-anime-game-launcher/compare/3.1.3...3.1.4
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[3.1.3]: https://github.com/an-anime-team/an-anime-game-launcher/compare/3.1.2...3.1.3
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[3.1.2]: https://github.com/an-anime-team/an-anime-game-launcher/compare/3.1.1...3.1.2
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[3.1.1]: https://github.com/an-anime-team/an-anime-game-launcher/compare/3.1.0...3.1.1
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[3.1.0]: https://github.com/an-anime-team/an-anime-game-launcher/compare/3.0.1...3.1.0
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[3.0.1]: https://github.com/an-anime-team/an-anime-game-launcher/compare/3.0.0...3.0.1
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[3.0.0]: https://github.com/an-anime-team/an-anime-game-launcher/releases/tag/3.0.0
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