# An Anime Game Launcher GTK The launcher variant written on Rust, GTK4 and libadwaita, using [Anime Game Core](https://github.com/an-anime-team/anime-game-core) library

You could also try the main branch


# Documentation I wrote small documentation [here](https://github.com/an-anime-team/an-anime-game-launcher-gtk/wiki). It may contain some useful information # Download | Source | Link | | --- | --- | | Native | [Releases](https://github.com/an-anime-team/an-anime-game-launcher-gtk/releases) page | | AUR | [an-anime-game-launcher-gtk-bin](https://aur.archlinux.org/packages/an-anime-game-launcher-gtk-bin) | | Pacstall | [an-anime-game-launcher-gtk-bin](https://pacstall.dev/packages/an-anime-game-launcher-gtk-bin) | ## Flatpak support To install the launcher via flatpak you will first have to make sure that you have flathub's remote installed ```zsh flatpak remote-add --if-not-exists flathub https://flathub.org/repo/flathub.flatpakrepo ``` After installing flathub's remote you install launcher.moe's remote NOTE: You can install the repo on a per user base by appending --user after --if-not-exists (This is especially useful if on Steam Deck) ```zsh flatpak remote-add --if-not-exists launcher.moe https://gol.launcher.moe/gol.launcher.moe.flatpakrepo ``` Now the only thing remaining is to install the launcher ```zsh flatpak install launcher.moe moe.launcher.an-anime-game-launcher-gtk ``` Some additional configuration is possible when using the flatpak. For info about this, see [this page](https://github.com/an-anime-team/an-anime-game-launcher-flatpak/blob/rust-launcher/README.md) ## Chinese version support This should be automatically enabled if you're using zh_cn (Chinese) as your system language. If you're not using it - you'll need to set `China` as your `launcher.edition` in the `config.json` file # Development | Folder | Description | | - | - | | ui | Blueprint UI files | | ui/.dist | UI files compiled by the blueprint | | src | Rust source code | | target/release | Release build of the app | | blueprint-compiler | Blueprint compiler | | anime-game-core | Anime Game Core library | ## Clone repo ```sh git clone --recursive https://github.com/an-anime-team/an-anime-game-launcher-gtk ``` ## Run app ```sh cargo run ``` ## Build app ```sh cargo build --release ``` ## Building AppImage ``` ./scripts/build.sh ```