- classic style loads its background from "config's_tmp_path/background"
so from "launcher folder/background" by default
- icons will be changed in some future
- stdout logs got rid of rustls messages and now are pretty styled
- logs are saved into the `debug.log` file in the launcher folder
they're not filtered and contain all the messages
- toasts timeout fixed to 5 seconds
- added "save" button which will, well, not save logs
but open `debug.log` file using `xdg-open`
- updated components and the core library;
fixed issue with an error message when the game's folder is empty
From previous commits:
- added new options to the fps unlocker
From previous commits:
- updated components list
- updated core library with a few fixes
- improved game updater. Now it will not start to download next update
before the previous one was properly applied (hdiff and so on)
Core library changes:
- updated `VOICE_PACKAGES_SIZES`
- added version prediction based on the `.version` file for voiceovers
- fixed redownloading of downloaded files in `Downloader::download_to`
- updated core library with a few fixes
- improved gamer updater. Now it will not start to download next update
before the previous one was properly applied (hdiff and so on)
Core library changes:
- updated `VOICE_PACKAGES_SIZES`
- added version prediction based on the `.version` file for voiceovers
- fixed redownloading of downloaded files in `Downloader::download_to`
- Updated dependencies, components and the core library;
fixed voiceovers updating issue
From previous commits:
- Fixed `--run-game` flag work
- Fixed predownload button's state updating
- Now launcher will run the game with `--run-game` flag
even when predownloading is available, but if update was already predownloaded
- Added `--just-run-game` flag to run game even when predownloading is available
From previous commits:
- updated core library; now launcher will try to repair
failed that were unnable to be patched by the hdiff patcher
- updated components list with new soda version
- limited dxvk and wine versions
Now total amount is 12 versions, where (first) 6 are recommended
- code refactoring based on clippy warnings
- fixed about window re-opening issue
- fixed game files repairing