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https://github.com/an-anime-team/sleepy-launcher.git
synced 2024-11-25 06:11:36 +03:00
Small UI changes
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parent
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commit
d26c75c726
3 changed files with 80 additions and 50 deletions
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@ -21,24 +21,6 @@ Adw.PreferencesPage enhanced_page {
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};
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}
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Adw.ComboRow fsr_combo {
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title: "FSR";
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subtitle: "AMD FSR scales game resolution while rendering the game with the lower one";
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model: Gtk.StringList {
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strings [
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"Ultra Quality",
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"Quality",
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"Balanced",
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"Performance"
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]
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};
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Gtk.Switch fsr_switcher {
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valign: center;
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}
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}
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Adw.ComboRow wine_lang {
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title: "Language";
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subtitle: "Choose the language to use in wine environment. Can fix keyboard layout detection in-game";
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@ -75,6 +57,24 @@ Adw.PreferencesPage enhanced_page {
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};
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}
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Adw.ComboRow fsr_combo {
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title: "FSR";
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subtitle: "AMD FSR scales game resolution while rendering the game with the lower one";
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model: Gtk.StringList {
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strings [
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"Ultra Quality",
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"Quality",
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"Balanced",
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"Performance"
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]
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};
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Gtk.Switch fsr_switcher {
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valign: center;
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}
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}
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Adw.ActionRow {
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title: "Gamemode";
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subtitle: "This prioritizes the game over the rest of the processes";
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@ -29,6 +29,7 @@ Adw.PreferencesPage general_page {
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Gtk.Button {
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icon-name: "document-save-symbolic";
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valign: center;
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styles ["flat"]
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}
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}
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@ -38,6 +39,7 @@ Adw.PreferencesPage general_page {
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Gtk.Button {
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icon-name: "user-trash-symbolic";
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valign: center;
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styles ["flat"]
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}
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}
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@ -47,6 +49,7 @@ Adw.PreferencesPage general_page {
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Gtk.Button {
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icon-name: "document-save-symbolic";
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valign: center;
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styles ["flat"]
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}
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}
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@ -56,6 +59,7 @@ Adw.PreferencesPage general_page {
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Gtk.Button {
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icon-name: "document-save-symbolic";
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valign: center;
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styles ["flat"]
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}
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}
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}
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@ -102,6 +106,19 @@ Adw.PreferencesPage general_page {
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Adw.PreferencesGroup {
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title: "Wine version";
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Adw.ComboRow {
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title: "Selected version";
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model: Gtk.StringList {
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strings [
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"Wine-GE 7-16",
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"Wine-GE 7-15",
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"Proton-GE 7-15",
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"Lutris 7-14"
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]
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};
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}
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Adw.ExpanderRow {
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title: "Wine-GE";
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@ -191,6 +208,19 @@ Adw.PreferencesPage general_page {
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Adw.PreferencesGroup {
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title: "DXVK version";
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Adw.ComboRow {
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title: "Selected version";
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model: Gtk.StringList {
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strings [
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"Vanilla 1.10.1",
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"Vanilla 1.10",
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"Vanilla 1.9.4",
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"Async 1.10.1"
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]
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};
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}
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Adw.ExpanderRow {
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title: "Vanilla";
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@ -11,11 +11,11 @@ pub struct Page {
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pub page: adw::PreferencesPage,
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pub sync_combo: adw::ComboRow,
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pub fsr_combo: adw::ComboRow,
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pub fsr_switcher: gtk::Switch,
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pub wine_lang: adw::ComboRow,
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pub hud_combo: adw::ComboRow,
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pub fsr_combo: adw::ComboRow,
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pub fsr_switcher: gtk::Switch,
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pub gamemode_switcher: gtk::Switch
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}
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@ -27,12 +27,12 @@ impl Page {
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page: get_object(&builder, "enhanced_page")?,
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sync_combo: get_object(&builder, "sync_combo")?,
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fsr_combo: get_object(&builder, "fsr_combo")?,
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fsr_switcher: get_object(&builder, "fsr_switcher")?,
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wine_lang: get_object(&builder, "wine_lang")?,
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hud_combo: get_object(&builder, "hud_combo")?,
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gamemode_switcher: get_object(&builder, "gamemode_switcher")?,
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wine_lang: get_object(&builder, "wine_lang")?
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fsr_combo: get_object(&builder, "fsr_combo")?,
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fsr_switcher: get_object(&builder, "fsr_switcher")?,
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gamemode_switcher: get_object(&builder, "gamemode_switcher")?
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};
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// Wine sync selection
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@ -45,6 +45,26 @@ impl Page {
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}
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});
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// Wine language selection
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result.wine_lang.connect_selected_notify(|hud| {
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if let Ok(mut config) = config::get() {
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// TODO: show toast
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config.game.wine.language = config::WineLang::try_from(hud.selected()).unwrap();
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config::update(config).unwrap();
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}
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});
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// HUD selection
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result.hud_combo.connect_selected_notify(|hud| {
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if let Ok(mut config) = config::get() {
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// TODO: show toast
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config.game.enhancements.hud = config::HUD::try_from(hud.selected()).unwrap();
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config::update(config).unwrap();
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}
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});
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// FSR strength selection
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result.fsr_combo.connect_selected_notify(|hud| {
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if let Ok(mut config) = config::get() {
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@ -71,26 +91,6 @@ impl Page {
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config::update(config).unwrap();
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}
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});
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// Wine language selection
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result.wine_lang.connect_selected_notify(|hud| {
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if let Ok(mut config) = config::get() {
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// TODO: show toast
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config.game.wine.language = config::WineLang::try_from(hud.selected()).unwrap();
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config::update(config).unwrap();
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}
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});
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// HUD selection
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result.hud_combo.connect_selected_notify(|hud| {
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if let Ok(mut config) = config::get() {
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// TODO: show toast
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config.game.enhancements.hud = config::HUD::try_from(hud.selected()).unwrap();
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config::update(config).unwrap();
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}
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});
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// Gamemode switching
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result.gamemode_switcher.connect_state_notify(|switcher| {
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@ -118,18 +118,18 @@ impl Page {
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// Update Wine sync
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self.sync_combo.set_selected(config.game.wine.sync.into());
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// FSR strength selection
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self.fsr_combo.set_selected(5 - config.game.enhancements.fsr.strength);
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// FSR switching
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self.fsr_switcher.set_state(config.game.enhancements.fsr.enabled);
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// Update wine language
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self.wine_lang.set_selected(config.game.wine.language.into());
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// Update HUD
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self.hud_combo.set_selected(config.game.enhancements.hud.into());
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// FSR strength selection
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self.fsr_combo.set_selected(5 - config.game.enhancements.fsr.strength);
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// FSR switching
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self.fsr_switcher.set_state(config.game.enhancements.fsr.enabled);
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// Gamemode switching
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self.fsr_switcher.set_state(config.game.enhancements.gamemode);
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