mirror of
https://github.com/an-anime-team/sleepy-launcher.git
synced 2025-03-15 14:38:29 +03:00
Removed open launcher folder button from settings
This commit is contained in:
parent
c878841a15
commit
bfa8276a8e
2 changed files with 0 additions and 16 deletions
|
@ -32,10 +32,6 @@ Adw.PreferencesPage page {
|
|||
spacing: 8;
|
||||
margin-top: 16;
|
||||
|
||||
Gtk.Button launcher_folder {
|
||||
label: "Open launcher folder";
|
||||
}
|
||||
|
||||
Gtk.Button repair_game {
|
||||
label: "Repair game";
|
||||
}
|
||||
|
|
|
@ -35,7 +35,6 @@ pub struct AppWidgets {
|
|||
pub voiceovers_row: adw::ExpanderRow,
|
||||
pub voieover_components: Rc<Vec<VoiceoverRow>>,
|
||||
|
||||
pub launcher_folder: gtk::Button,
|
||||
pub repair_game: gtk::Button,
|
||||
|
||||
pub game_version: gtk::Label,
|
||||
|
@ -67,7 +66,6 @@ impl AppWidgets {
|
|||
voiceovers_row: get_object(&builder, "voiceovers_row")?,
|
||||
voieover_components: Default::default(),
|
||||
|
||||
launcher_folder: get_object(&builder, "launcher_folder")?,
|
||||
repair_game: get_object(&builder, "repair_game")?,
|
||||
|
||||
game_version: get_object(&builder, "game_version")?,
|
||||
|
@ -167,7 +165,6 @@ impl AppWidgets {
|
|||
/// It may be helpful if you want to add the same event for several widgets, or call an action inside of another action
|
||||
#[derive(Debug, Clone, glib::Downgrade)]
|
||||
pub enum Actions {
|
||||
OpenLauncherFolder,
|
||||
RepairGame,
|
||||
VoiceoverPerformAction(Rc<usize>),
|
||||
DxvkPerformAction(Rc<usize>),
|
||||
|
@ -236,7 +233,6 @@ impl App {
|
|||
|
||||
/// Add default events and values to the widgets
|
||||
fn init_events(self) -> Self {
|
||||
self.widgets.launcher_folder.connect_clicked(Actions::OpenLauncherFolder.into_fn(&self));
|
||||
self.widgets.repair_game.connect_clicked(Actions::RepairGame.into_fn(&self));
|
||||
|
||||
// Voiceover download/delete button event
|
||||
|
@ -338,14 +334,6 @@ impl App {
|
|||
println!("[general page] [update] action: {:?}", &action);
|
||||
|
||||
match action {
|
||||
Actions::OpenLauncherFolder => {
|
||||
if let Some(launcher_folder) = consts::launcher_dir(){
|
||||
if let Err(err) = Command::new("xdg-open").arg(launcher_folder).spawn() {
|
||||
this.toast("Failed to open launcher folder", err);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Actions::RepairGame => {
|
||||
let option = (&*this.app).take();
|
||||
this.app.set(option.clone());
|
||||
|
|
Loading…
Add table
Reference in a new issue