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feat: changed default paths in initial setup window
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1 changed files with 4 additions and 4 deletions
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@ -155,7 +155,7 @@ impl SimpleAsyncComponent for DefaultPathsApp {
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set_activatable: true,
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#[watch]
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set_subtitle: model.components.to_str().unwrap(),
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set_subtitle: model.fps_unlocker.to_str().unwrap(),
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connect_activated => DefaultPathsAppMsg::ChoosePath(Folders::FpsUnlocker)
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},
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@ -263,12 +263,12 @@ impl SimpleAsyncComponent for DefaultPathsApp {
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Folders::Launcher => {
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self.runners = result.join("runners");
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self.dxvks = result.join("dxvks");
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self.prefix = result.join("game");
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self.game = result.join("game/drive_c/Program Files/Genshin Impact");
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self.prefix = result.join("prefix");
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self.game = result.join("Genshin Impact"); // TODO: change it based on GameEdition
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self.fps_unlocker = result.join("fps-unlocker");
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self.components = result.join("components");
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self.patch = result.join("patch");
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self.temp = result.join("temp");
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self.temp = result.clone();
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self.launcher = result;
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}
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