mirror of
https://github.com/an-anime-team/sleepy-launcher.git
synced 2024-11-24 05:38:30 +03:00
commit
70255512c7
5 changed files with 391 additions and 455 deletions
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@ -7,6 +7,14 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
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## [Unreleased]
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### Added
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- Added 5.1.0 voiceovers sizes
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### Removed
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- Removed Discord RPC support
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## [3.12.1] - 02.09.2024
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### Fixed
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606
Cargo.lock
generated
606
Cargo.lock
generated
File diff suppressed because it is too large
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@ -19,7 +19,7 @@ glib-build-tools = "0.20"
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[dependencies.anime-launcher-sdk]
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git = "https://github.com/an-anime-team/anime-launcher-sdk"
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tag = "1.20.3"
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tag = "1.22.0"
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features = ["all", "genshin"]
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# path = "../anime-launcher-sdk" # ! for dev purposes only
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@ -29,7 +29,7 @@ relm4 = { version = "0.9.0", features = ["macros", "libadwaita"] }
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gtk = { package = "gtk4", version = "0.9.0", features = ["v4_12"] }
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adw = { package = "libadwaita", version = "0.7.0", features = ["v1_4"] }
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rfd = { version = "0.14.1", features = ["xdg-portal", "tokio"], default-features = false }
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rfd = { version = "0.15.0", features = ["xdg-portal", "tokio"], default-features = false }
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open = "5.3.0"
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whatadistro = "0.1.0"
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@ -43,7 +43,7 @@ enum-ordinalize = "4.3"
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tracing = "0.1"
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tracing-subscriber = "0.3"
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fluent-templates = "0.10"
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fluent-templates = "0.11"
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unic-langid = "0.9"
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human-panic = "2.0.1"
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@ -95,10 +95,16 @@ impl SimpleComponent for AboutDialog {
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set_release_notes_version: &APP_VERSION,
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set_release_notes: &[
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"<p>Fixed</p>",
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"<p>Added</p>",
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"<ul>",
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"<li>Fixed gamescope config file layout</li>",
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"<li>Added 5.1.0 voiceovers sizes</li>",
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"</ul>",
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"<p>Removed</p>",
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"<ul>",
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"<li>Removed Discord RPC support</li>",
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"</ul>"
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].join("\n"),
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@ -1,20 +1,10 @@
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use relm4::prelude::*;
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use relm4::factory::{
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AsyncFactoryComponent,
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AsyncFactorySender,
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AsyncFactoryVecDeque
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};
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use adw::prelude::*;
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use anime_launcher_sdk::config::ConfigExt;
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use anime_launcher_sdk::genshin::config::Config;
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use anime_launcher_sdk::config::schema_blanks::prelude::*;
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use anime_launcher_sdk::anime_game_core::installer::downloader::Downloader;
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use anime_launcher_sdk::discord_rpc::DiscordRpc;
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use anime_launcher_sdk::is_available;
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use enum_ordinalize::Ordinalize;
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@ -32,64 +22,7 @@ use crate::*;
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use super::gamescope::*;
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use super::main::PreferencesAppMsg;
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#[derive(Debug)]
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struct DiscordRpcIcon {
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pub check_button: gtk::CheckButton,
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pub name: String,
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pub path: PathBuf
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}
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#[relm4::factory(async)]
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impl AsyncFactoryComponent for DiscordRpcIcon {
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type Init = Self;
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type Input = EnhancementsAppMsg;
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type Output = EnhancementsAppMsg;
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type CommandOutput = ();
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type ParentWidget = adw::ExpanderRow;
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view! {
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root = adw::ActionRow {
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set_title: &self.name,
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// set_subtitle: &self.name,
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// Don't even try to understand
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add_prefix = &self.check_button.clone(),
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add_suffix = >k::Picture {
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set_margin_start: 4,
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set_margin_top: 4,
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set_margin_end: 4,
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set_margin_bottom: 4,
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add_css_class: "round-bin",
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set_filename: Some(&self.path)
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},
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set_activatable: true,
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connect_activated[sender, index] => move |_| {
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sender.output(EnhancementsAppMsg::SetDiscordRpcIcon(index.clone()))
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.unwrap();
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}
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}
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}
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#[inline]
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async fn init_model(
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init: Self::Init,
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_index: &DynamicIndex,
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_sender: AsyncFactorySender<Self>,
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) -> Self {
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init
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}
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}
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pub struct EnhancementsApp {
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discord_rpc_icons: AsyncFactoryVecDeque<DiscordRpcIcon>,
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discord_rpc_root_check_button: gtk::CheckButton,
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gamescope: AsyncController<GamescopeApp>,
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game_page: AsyncController<GamePage>,
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sandbox_page: AsyncController<SandboxPage>,
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@ -99,9 +32,6 @@ pub struct EnhancementsApp {
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#[derive(Debug)]
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pub enum EnhancementsAppMsg {
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SetGamescopeParent,
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SetDiscordRpcIcon(DynamicIndex),
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OpenGamescope,
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OpenMainPage,
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OpenGameSettingsPage,
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@ -488,65 +418,6 @@ impl SimpleAsyncComponent for EnhancementsApp {
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}
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},
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add = &adw::PreferencesGroup {
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set_title: &tr!("discord-rpc"),
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adw::ActionRow {
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set_title: &tr!("enabled"),
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set_subtitle: &tr!("discord-rpc-description"),
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add_suffix = >k::Switch {
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set_valign: gtk::Align::Center,
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set_active: CONFIG.launcher.discord_rpc.enabled,
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connect_state_notify => |switch| {
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if is_ready() {
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if let Ok(mut config) = Config::get() {
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config.launcher.discord_rpc.enabled = switch.is_active();
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Config::update(config);
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}
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}
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}
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}
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},
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#[local_ref]
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discord_rpc_icons -> adw::ExpanderRow {
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set_title: &tr!("icon")
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},
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adw::EntryRow {
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set_title: &tr!("title"),
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set_text: &CONFIG.launcher.discord_rpc.title,
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connect_changed: |row| {
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if is_ready() {
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if let Ok(mut config) = Config::get() {
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config.launcher.discord_rpc.title = row.text().to_string();
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Config::update(config);
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}
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}
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}
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},
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adw::EntryRow {
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set_title: &tr!("description"),
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set_text: &CONFIG.launcher.discord_rpc.subtitle,
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connect_changed: |row| {
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if is_ready() {
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if let Ok(mut config) = Config::get() {
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config.launcher.discord_rpc.subtitle = row.text().to_string();
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Config::update(config);
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}
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}
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}
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}
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},
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add = &adw::PreferencesGroup {
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set_title: &tr!("fps-unlocker"),
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@ -646,13 +517,7 @@ impl SimpleAsyncComponent for EnhancementsApp {
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) -> AsyncComponentParts<Self> {
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tracing::info!("Initializing enhancements settings");
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let mut model = Self {
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discord_rpc_icons: AsyncFactoryVecDeque::builder()
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.launch_default()
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.forward(sender.input_sender(), std::convert::identity),
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discord_rpc_root_check_button: gtk::CheckButton::new(),
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let model = Self {
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gamescope: GamescopeApp::builder()
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.launch(())
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.detach(),
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@ -670,73 +535,6 @@ impl SimpleAsyncComponent for EnhancementsApp {
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.forward(sender.input_sender(), std::convert::identity)
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};
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match DiscordRpc::get_assets(CONFIG.launcher.discord_rpc.app_id) {
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Ok(icons) => {
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for icon in icons {
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let cache_file = CACHE_FOLDER
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.join("discord-rpc")
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.join(&icon.name)
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.join(&icon.id);
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// let sender = sender.clone();
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// Workaround for old folder structure (pre 3.7.3)
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let old_path = CACHE_FOLDER.join("discord-rpc").join(&icon.name);
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if old_path.exists() {
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if let Ok(metadata) = old_path.metadata() {
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if metadata.is_file() {
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std::fs::remove_file(old_path).expect("Failed to delete old discord rpc icon");
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}
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}
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}
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if !cache_file.exists() {
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std::thread::spawn(move || {
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Downloader::new(icon.get_uri())
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.expect("Failed to init Discord RPC icon downloader")
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.with_continue_downloading(false)
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.with_free_space_check(false)
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.download(cache_file, |_, _| {})
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.expect("Failed to download Discord RPC icon");
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/*if let Err(err) = result {
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sender.input(EnhancementsAppMsg::Toast {
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title: tr!("discord-rpc-icon-download-failed"),
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description: Some(err.to_string())
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});
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}*/
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});
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}
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// TODO: add icons after thread above finishes its work as well
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else {
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let check_button = gtk::CheckButton::new();
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check_button.set_group(Some(&model.discord_rpc_root_check_button));
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if CONFIG.launcher.discord_rpc.icon == icon.name {
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check_button.set_active(true);
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}
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model.discord_rpc_icons.guard().push_back(DiscordRpcIcon {
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check_button,
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name: icon.name.clone(),
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path: cache_file.clone()
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});
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}
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}
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}
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Err(err) => sender.input(EnhancementsAppMsg::Toast {
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title: tr!("discord-rpc-icons-fetch-failed"),
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description: Some(err.to_string())
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})
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}
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let discord_rpc_icons = model.discord_rpc_icons.widget();
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let game_page = model.game_page.widget();
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let sandbox_page = model.sandbox_page.widget();
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let environment_page = model.environment_page.widget();
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self.gamescope.widget().set_transient_for(super::main::PREFERENCES_WINDOW.as_ref());
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}
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EnhancementsAppMsg::SetDiscordRpcIcon(index) => {
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if let Some(icon) = self.discord_rpc_icons.guard().get(index.current_index()) {
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if let Ok(mut config) = Config::get() {
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config.launcher.discord_rpc.icon.clone_from(&icon.name);
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Config::update(config);
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icon.check_button.set_active(true);
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}
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}
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}
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EnhancementsAppMsg::OpenGamescope => {
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self.gamescope.widget().present();
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}
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