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https://github.com/an-anime-team/sleepy-launcher.git
synced 2024-11-22 21:02:44 +03:00
feat(ui): added components index path selection to initial setup
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parent
578f475ab8
commit
2427faa089
8 changed files with 36 additions and 14 deletions
2
Cargo.lock
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2
Cargo.lock
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@ -76,7 +76,7 @@ dependencies = [
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[[package]]
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name = "anime-launcher-sdk"
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version = "0.3.2"
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version = "0.3.3"
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dependencies = [
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"anime-game-core",
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"anyhow",
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@ -1 +1 @@
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Subproject commit 6565e300309a89f859fd62d2b626ca84675d9ae8
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Subproject commit 219d0f7704e18d74a9205163ffbb7d1718291ea4
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@ -37,6 +37,7 @@ runners-folder = Runners-Ordner
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dxvks-folder = DXVKs-Ordner
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wine-prefix-folder = Wine prefix-Ordner
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game-installation-folder = Spiel-Installationsordner
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components-index = Komponentenverzeichnis
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patch-folder = Patch-Ordner
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temp-folder = Temp-Ordner
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@ -37,6 +37,7 @@ runners-folder = Runners folder
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dxvks-folder = DXVKs folder
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wine-prefix-folder = Wine prefix folder
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game-installation-folder = Game installation folder
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components-index = Components index
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patch-folder = Patch folder
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temp-folder = Temp folder
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@ -37,6 +37,7 @@ runners-folder = Emplacement des runners
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dxvks-folder = Emplacement des versions de DXVK
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wine-prefix-folder = Emplacement du préfix wine
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game-installation-folder = Emplacement d'installation du jeu
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components-index = Indice des composants
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patch-folder = Emplacement du patch
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temp-folder = Dossier temporaire
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@ -39,6 +39,7 @@ runners-folder = Папка версий Wine
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dxvks-folder = Папка версий DXVK
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wine-prefix-folder = Папка префикса Wine
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game-installation-folder = Путь установки игры
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components-index = Индекс компонентов
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patch-folder = Папка скачивания патча
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temp-folder = Временная папка
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@ -37,6 +37,7 @@ runners-folder = 运行程序文件夹
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dxvks-folder = DXVK 文件夹
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wine-prefix-folder = Wine prefix 文件夹
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game-installation-folder = 游戏安装文件夹
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components-index = 成分指数
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patch-folder = 补丁文件夹
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temp-folder = 临时文件夹
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@ -19,6 +19,7 @@ pub struct DefaultPathsApp {
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dxvks: PathBuf,
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prefix: PathBuf,
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game: PathBuf,
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components: PathBuf,
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patch: PathBuf,
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temp: PathBuf
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}
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@ -30,6 +31,7 @@ pub enum Folders {
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DXVK,
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Prefix,
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Game,
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Components,
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Patch,
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Temp
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}
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@ -145,6 +147,17 @@ impl SimpleAsyncComponent for DefaultPathsApp {
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connect_activated => DefaultPathsAppMsg::ChoosePath(Folders::Game)
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},
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adw::ActionRow {
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set_title: &tr("components-index"),
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set_icon_name: Some("folder-symbolic"),
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set_activatable: true,
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#[watch]
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set_subtitle: model.components.to_str().unwrap(),
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connect_activated => DefaultPathsAppMsg::ChoosePath(Folders::Components)
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},
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adw::ActionRow {
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set_title: &tr("patch-folder"),
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set_icon_name: Some("folder-symbolic"),
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@ -208,6 +221,7 @@ impl SimpleAsyncComponent for DefaultPathsApp {
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dxvks: CONFIG.game.dxvk.builds.clone(),
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prefix: CONFIG.game.wine.prefix.clone(),
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game: CONFIG.game.path.clone(),
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components: CONFIG.components.path.clone(),
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patch: CONFIG.patch.path.clone(),
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#[allow(clippy::or_fun_call)]
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@ -233,22 +247,24 @@ impl SimpleAsyncComponent for DefaultPathsApp {
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match folder {
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Folders::Launcher => {
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self.runners = result.join("runners");
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self.dxvks = result.join("dxvks");
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self.prefix = result.join("game");
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self.game = result.join("game/drive_c/Program Files/Genshin Impact");
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self.patch = result.join("patch");
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self.temp = result.join("temp");
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self.runners = result.join("runners");
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self.dxvks = result.join("dxvks");
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self.prefix = result.join("game");
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self.game = result.join("game/drive_c/Program Files/Genshin Impact");
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self.components = result.join("components");
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self.patch = result.join("patch");
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self.temp = result.join("temp");
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self.launcher = result;
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}
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Folders::Runners => self.runners = result,
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Folders::DXVK => self.dxvks = result,
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Folders::Prefix => self.prefix = result,
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Folders::Game => self.game = result,
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Folders::Patch => self.patch = result,
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Folders::Temp => self.temp = result
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Folders::Runners => self.runners = result,
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Folders::DXVK => self.dxvks = result,
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Folders::Prefix => self.prefix = result,
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Folders::Game => self.game = result,
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Folders::Components => self.components = result,
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Folders::Patch => self.patch = result,
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Folders::Temp => self.temp = result
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}
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}
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}
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@ -278,6 +294,7 @@ impl DefaultPathsApp {
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config.game.dxvk.builds = self.dxvks.clone();
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config.game.wine.prefix = self.prefix.clone();
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config.game.path = self.game.clone();
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config.components.path = self.components.clone();
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config.patch.path = self.patch.clone();
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config.launcher.temp = Some(self.temp.clone());
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