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build: Updated SDK
This will allow to download segmented zip archives which are used now for initial game installations.
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2 changed files with 336 additions and 432 deletions
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Cargo.lock
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@ -19,7 +19,7 @@ glib-build-tools = "0.18"
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[dependencies.anime-launcher-sdk]
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git = "https://github.com/an-anime-team/anime-launcher-sdk"
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tag = "1.11.0"
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tag = "1.11.2"
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features = ["all", "genshin"]
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# path = "../anime-launcher-sdk" # ! for dev purposes only
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@ -29,14 +29,14 @@ relm4 = { version = "0.6.0", features = ["macros", "libadwaita"] }
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gtk = { package = "gtk4", version = "0.6", features = ["v4_8"] }
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adw = { package = "libadwaita", version = "0.4", features = ["v1_2"] }
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rfd = { version = "0.11", features = ["xdg-portal"], default-features = false }
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rfd = { version = "0.12.0", features = ["xdg-portal"], default-features = false }
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open = "5.0.0"
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whatadistro = "0.1.0"
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serde_json = "1.0"
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anyhow = "1.0"
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lazy_static = "1.4.0"
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cached = { version = "0.44", features = ["proc_macro"] }
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cached = { version = "0.46", features = ["proc_macro"] }
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md-5 = { version = "0.10", features = ["asm"] }
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tracing = "0.1"
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@ -45,4 +45,4 @@ tracing-subscriber = "0.3"
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fluent-templates = "0.8"
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unic-langid = "0.9"
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human-panic = "1.1.5"
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human-panic = "1.2.0"
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