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Compilation: macOS (x86_64, arm64, cross-compilation)
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This guide covers qBittorrent compilation process for any supported Mac systems as of writing, i.e. following this guide you will be able to build as x86_64 (aka for Intel chip based Mac) so as arm64 (aka for Apple Silicon based Mac) binaries. Cross-compilation process is covered as well. Most of the steps are the same for all cases, required adjustments for a specific case are highlighted. Cross-compilation is possible (and was tested) in both directions, i.e. producing arm64 binaries on x86_64 host and vice versa. Universal (aka "fat") binaries are not supported due to a lot of technically difficult reasons of compiling required dependencies. This guide covers qBittorrent compilation process for any supported Mac systems as of writing, i.e. following this guide you will be able to build as x86_64 (aka for Intel chip based Mac) so as arm64 (aka for Apple Silicon based Mac) binaries. Cross-compilation process is covered as well. Most of the steps are the same for all cases, required adjustments for a specific case are highlighted. Cross-compilation is possible (and was tested) in both directions, i.e. producing arm64 binaries on x86_64 host and vice versa. Universal (aka "fat") binaries are not supported due to a lot of technically difficult reasons of compiling required dependencies.
Rosetta (or any other software allowing to run non-native binaries) is not required to produce binaries for other architecture, neither for running compiled qBittorrent. Rosetta (or any other software allowing to run non-native binaries) is not required to produce binaries for other architecture, neither for running compiled qBittorrent.