/* * Bittorrent Client using Qt4 and libtorrent. * Copyright (C) 2006 Christophe Dumez * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * In addition, as a special exception, the copyright holders give permission to * link this program with the OpenSSL project's "OpenSSL" library (or with * modified versions of it that use the same license as the "OpenSSL" library), * and distribute the linked executables. You must obey the GNU General Public * License in all respects for all of the code used other than "OpenSSL". If you * modify file(s), you may extend this exception to your version of the file(s), * but you are not obligated to do so. If you do not wish to do so, delete this * exception statement from your version. * * Contact : chris@qbittorrent.org */ #ifndef DOWNLOADEDPIECESBAR_H #define DOWNLOADEDPIECESBAR_H #include #include #include #include #include #include using namespace libtorrent; #define BAR_HEIGHT 18 class DownloadedPiecesBar: public QWidget { Q_OBJECT private: QPixmap pixmap; public: DownloadedPiecesBar(QWidget *parent): QWidget(parent) { setFixedHeight(BAR_HEIGHT); } void setProgress(const bitfield &pieces, const bitfield &downloading_pieces) { if(pieces.empty()) { // Empty bar QPixmap pix = QPixmap(1, 1); pix.fill(); pixmap = pix; } else { const qulonglong nb_pieces = pieces.size(); // Reduce the number of pieces before creating the pixmap // otherwise it can crash when there are too many pieces const uint w = width(); if(nb_pieces > w) { const uint ratio = floor(nb_pieces/(double)w); bitfield scaled_pieces(ceil(nb_pieces/(double)ratio), false); bitfield scaled_downloading(ceil(nb_pieces/(double)ratio), false); uint scaled_index = 0; for(qulonglong i=0; i