Make value formatting consistent with GUI

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Thomas Piccirello 2017-12-08 23:39:33 -05:00 committed by sledgehammer999
parent eb4bf6cc68
commit 44d633fb68
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GPG key ID: 6E4A2D025B7CC9A2
2 changed files with 9 additions and 6 deletions

View file

@ -30,9 +30,12 @@ function friendlyUnit(value, isSpeed) {
var ret; var ret;
if (i === 0) if (i === 0)
ret = value + " " + units[i]; ret = value + " " + units[i];
else else {
ret = (Math.floor(10 * value) / 10).toFixed(friendlyUnitPrecision(i)) //Don't round up var precision = friendlyUnitPrecision(i);
+ " " + units[i]; var offset = Math.pow(10, precision);
// Don't round up
ret = (Math.floor(offset * value) / offset).toFixed(precision) + " " + units[i];
}
if (isSpeed) if (isSpeed)
ret += "QBT_TR(/s)QBT_TR[CONTEXT=misc]"; ret += "QBT_TR(/s)QBT_TR[CONTEXT=misc]";
@ -70,7 +73,7 @@ function friendlyPercentage(value) {
percentage = 0; percentage = 0;
if (percentage > 100) if (percentage > 100)
percentage = 100; percentage = 100;
return percentage + "%"; return percentage.toFixed(1) + "%";
} }
/* /*

View file

@ -78,8 +78,8 @@ function ProgressBar_setValue(value) {
this.vals.value = value; this.vals.value = value;
this.vals.dark.empty(); this.vals.dark.empty();
this.vals.light.empty(); this.vals.light.empty();
this.vals.dark.appendText(value + '%'); this.vals.dark.appendText(value.round(1).toFixed(1) + '%');
this.vals.light.appendText(value + '%'); this.vals.light.appendText(value.round(1).toFixed(1) + '%');
var r = parseInt(this.vals.width * (value / 100)); var r = parseInt(this.vals.width * (value / 100));
this.vals.dark.setStyle('clip', 'rect(0,' + r + 'px,' + this.vals.height + 'px,0)'); this.vals.dark.setStyle('clip', 'rect(0,' + r + 'px,' + this.vals.height + 'px,0)');
this.vals.light.setStyle('clip', 'rect(0,' + this.vals.width + 'px,' + this.vals.height + 'px,' + r + 'px)'); this.vals.light.setStyle('clip', 'rect(0,' + this.vals.width + 'px,' + this.vals.height + 'px,' + r + 'px)');