New PieceAvailabilityBar.

This commit is contained in:
Patryk Stępień 2011-09-21 01:16:23 +02:00
parent deb7327ee6
commit 2a88e790df
3 changed files with 257 additions and 66 deletions

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@ -0,0 +1,225 @@
/*
* Bittorrent Client using Qt4 and libtorrent.
* Copyright (C) 2006 Christophe Dumez
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* In addition, as a special exception, the copyright holders give permission to
* link this program with the OpenSSL project's "OpenSSL" library (or with
* modified versions of it that use the same license as the "OpenSSL" library),
* and distribute the linked executables. You must obey the GNU General Public
* License in all respects for all of the code used other than "OpenSSL". If you
* modify file(s), you may extend this exception to your version of the file(s),
* but you are not obligated to do so. If you do not wish to do so, delete this
* exception statement from your version.
*
* Contact : chris@qbittorrent.org
*/
#include "pieceavailabilitybar.h"
//#include <QDebug>
PieceAvailabilityBar::PieceAvailabilityBar(QWidget *parent) :
QWidget(parent)
{
setFixedHeight(BAR_HEIGHT);
bg_color = 0xffffff;
piece_color = 0x0000ff;
updatePieceColors();
}
std::vector<float> PieceAvailabilityBar::intToFloatVector(const std::vector<int> &vecin, int reqSize)
{
std::vector<float> result(reqSize, 0.0);
if (vecin.size() == 0)
return result;
const float ratio = vecin.size() / (float)reqSize;
const int maxElement = *std::max_element(vecin.begin(), vecin.end());
// qMax bacause in normalization we don't want divide by 0
// if maxElement == 0 check will be disabled please enable this line:
// const int maxElement = qMax(*std::max_element(avail.begin(), avail.end()), 1);
if (maxElement == 0)
return result;
// simple linear transformation algorithm
// for example:
// image.x(0) = pieces.x(0.0 >= x < 1.7)
// image.x(1) = pieces.x(1.7 >= x < 3.4)
for (int x = 0; x < reqSize; ++x) {
// don't use previously calculated value "ratio" here!!!
// float cannot save irrational number like 7/9, if this number will be rounded up by std::ceil
// give you x2 == pieces.size(), and index out of range: pieces[x2]
// this code is safe, so keep that in mind when you try optimize more.
// tested with size = 3000000ul
// R - real
const float fromR = (x * vecin.size()) / (float)reqSize;
const float toR = ((x + 1) * vecin.size()) / (float)reqSize;
// C - integer
int fromC = fromR;// std::floor not needed
int toC = std::ceil(toR);
// position in pieces table
// libtorrent::bitfield::m_size is unsigned int(31 bits), so qlonglong is not needed
// tested with size = 3000000ul
int x2 = fromC;
// little speed up for really big pieces table, 10K+ size
const int toCMinusOne = toC - 1;
// value in returned vector
float value = 0;
// case when calculated range is (15.2 >= x < 15.7)
if (x2 == toCMinusOne) {
if (vecin[x2]) {
value += (toR - fromR) * vecin[x2];
}
++x2;
}
// case when (15.2 >= x < 17.8)
else {
// subcase (15.2 >= x < 16)
if (x2 != fromR) {
if (vecin[x2]) {
value += (1.0 - (fromR - fromC)) * vecin[x2];
}
++x2;
}
// subcase (16 >= x < 17)
for (; x2 < toCMinusOne; ++x2) {
if (vecin[x2]) {
value += vecin[x2];
}
}
// subcase (17 >= x < 17.8)
if (x2 == toCMinusOne) {
if (vecin[x2]) {
value += (1.0 - (toC - toR)) * vecin[x2];
}
++x2;
}
}
// normalization <0, 1>
value /= ratio * maxElement;
// float precision sometimes gives > 1, bacause in not possible to store irrational numbers
value = qMin(value, (float)1.0);
result[x] = value;
}
return result;
}
int PieceAvailabilityBar::mixTwoColors(int &rgb1, int &rgb2, float ratio)
{
int r1 = qRed(rgb1);
int g1 = qGreen(rgb1);
int b1 = qBlue(rgb1);
int r2 = qRed(rgb2);
int g2 = qGreen(rgb2);
int b2 = qBlue(rgb2);
float ratio_n = 1.0 - ratio;
int r = (r1 * ratio_n) + (r2 * ratio);
int g = (g1 * ratio_n) + (g2 * ratio);
int b = (b1 * ratio_n) + (b2 * ratio);
return qRgb(r, g, b);
}
void PieceAvailabilityBar::updateImage()
{
// qDebug() << "updateImageAv";
QImage image2(width() - 2, 1, QImage::Format_RGB888);
if (pieces.empty()) {
image2.fill(0xffffff);
image = image2;
update();
return;
}
std::vector<float> scaled_pieces = intToFloatVector(pieces, image2.width());
// filling image
for (unsigned int x = 0; x < scaled_pieces.size(); ++x)
{
float pieces2_val = scaled_pieces.at(x);
image2.setPixel(x, 0, piece_colors[pieces2_val * 255]);
}
image = image2;
}
void PieceAvailabilityBar::setAvailability(const std::vector<int>& avail)
{
pieces.assign(avail.begin(), avail.end());
updateImage();
update();
}
void PieceAvailabilityBar::updatePieceColors()
{
piece_colors = std::vector<int>(256);
for (int i = 0; i < 256; ++i) {
float ratio = (i / 255.0);
piece_colors[i] = mixTwoColors(bg_color, piece_color, ratio);
}
}
void PieceAvailabilityBar::clear()
{
image = QImage();
update();
}
void PieceAvailabilityBar::paintEvent(QPaintEvent *)
{
QPainter painter(this);
QRect imageRect(1, 1, width() - 2, height() - 2);
if (image.isNull())
{
painter.setBrush(Qt::white);
painter.drawRect(imageRect);
}
else
{
if (image.width() != imageRect.width())
updateImage();
painter.drawImage(imageRect, image);
}
QPainterPath border;
border.addRect(0, 0, width() - 1, height() - 1);
painter.setPen(palette().color(QPalette::Dark));
painter.drawPath(border);
}

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@ -33,85 +33,50 @@
#include <QWidget> #include <QWidget>
#include <QPainter> #include <QPainter>
#include <QPixmap> #include <QImage>
#include <QColor>
#include <numeric>
#include <cmath> #include <cmath>
#include <algorithm> #include <algorithm>
#define BAR_HEIGHT 18 #define BAR_HEIGHT 18
class PieceAvailabilityBar: public QWidget { class PieceAvailabilityBar: public QWidget {
Q_OBJECT Q_OBJECT
Q_DISABLE_COPY(PieceAvailabilityBar) Q_DISABLE_COPY(PieceAvailabilityBar)
private: private:
QPixmap pixmap; QImage image;
// I used values, bacause it should be possible to change colors in runtime
// background color
int bg_color;
// complete piece color
int piece_color;
// buffered 256 levels gradient from bg_color to piece_color
std::vector<int> piece_colors;
// last used int vector, uses to better resize redraw
// TODO: make a diff pieces to new pieces and update only changed pixels, speedup when update > 20x faster
std::vector<int> pieces;
// scale int vector to float vector
std::vector<float> intToFloatVector(const std::vector<int> &vecin, int reqSize);
// mix two colors by light model, ratio <0, 1>
int mixTwoColors(int &rgb1, int &rgb2, float ratio);
// draw new image and replace actual image
void updateImage();
public: public:
PieceAvailabilityBar(QWidget *parent): QWidget(parent) { PieceAvailabilityBar(QWidget *parent);
setFixedHeight(BAR_HEIGHT);
}
void setAvailability(const std::vector<int>& avail) { void setAvailability(const std::vector<int>& avail);
if(avail.empty()) { void updatePieceColors();
// Empty bar void clear();
QPixmap pix = QPixmap(1, 1);
pix.fill();
pixmap = pix;
} else {
// Reduce the number of pieces before creating the pixmap
// otherwise it can crash when there are too many pieces
const qulonglong nb_pieces = avail.size();
const uint w = width();
if(nb_pieces > w) {
const qulonglong ratio = floor(nb_pieces/(double)w);
std::vector<int> scaled_avail;
scaled_avail.reserve(ceil(nb_pieces/(double)ratio));
for(qulonglong i=0; i<nb_pieces; i+= ratio) {
// XXX: Do not compute the average to save cpu
scaled_avail.push_back(avail[i]);
}
updatePixmap(scaled_avail);
} else {
updatePixmap(avail);
}
}
update();
}
void clear() {
pixmap = QPixmap();
update();
}
protected: protected:
void paintEvent(QPaintEvent *) { void paintEvent(QPaintEvent *);
if(pixmap.isNull()) return;
QPainter painter(this);
painter.drawPixmap(rect(), pixmap);
}
private:
void updatePixmap(const std::vector<int> avail) {
const int max = *std::max_element(avail.begin(), avail.end());
if(max == 0) {
QPixmap pix = QPixmap(1, 1);
pix.fill();
pixmap = pix;
return;
}
QPixmap pix = QPixmap(avail.size(), 1);
//pix.fill();
QPainter painter(&pix);
for(uint i=0; i < avail.size(); ++i) {
const uint rg = 0xff - (0xff * avail[i]/max);
painter.setPen(QColor(rg, rg, 0xff));
painter.drawPoint(i,0);
}
pixmap = pix;
}
}; };
#endif // PIECEAVAILABILITYBAR_H #endif // PIECEAVAILABILITYBAR_H

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@ -19,4 +19,5 @@ SOURCES += $$PWD/propertieswidget.cpp \
$$PWD/peerlistwidget.cpp \ $$PWD/peerlistwidget.cpp \
$$PWD/trackerlist.cpp \ $$PWD/trackerlist.cpp \
$$PWD/proptabbar.cpp \ $$PWD/proptabbar.cpp \
properties/downloadedpiecesbar.cpp properties/downloadedpiecesbar.cpp \
properties/pieceavailabilitybar.cpp