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90 lines
2.4 KiB
JavaScript
90 lines
2.4 KiB
JavaScript
import './avatar.css';
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import { useRef } from 'preact/hooks';
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const SIZES = {
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s: 16,
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m: 20,
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l: 24,
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xl: 32,
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xxl: 50,
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xxxl: 64,
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};
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const alphaCache = {};
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const canvas = window.OffscreenCanvas
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? new OffscreenCanvas(1, 1)
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: document.createElement('canvas');
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const ctx = canvas.getContext('2d');
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function Avatar({ url, size, alt = '', squircle, ...props }) {
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size = SIZES[size] || size || SIZES.m;
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const avatarRef = useRef();
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const isMissing = /missing\.png$/.test(url);
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return (
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<span
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ref={avatarRef}
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class={`avatar ${squircle ? 'squircle' : ''} ${
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alphaCache[url] ? 'has-alpha' : ''
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}`}
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style={{
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width: size,
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height: size,
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}}
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title={alt}
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{...props}
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>
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{!!url && (
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<img
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src={url}
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width={size}
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height={size}
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alt={alt}
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loading="lazy"
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crossOrigin={
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alphaCache[url] === undefined && !isMissing
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? 'anonymous'
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: undefined
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}
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onError={(e) => {
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if (e.target.crossOrigin) {
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e.target.crossOrigin = null;
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e.target.src = url;
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}
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}}
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onLoad={(e) => {
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if (avatarRef.current) avatarRef.current.dataset.loaded = true;
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if (alphaCache[url] !== undefined) return;
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if (isMissing) return;
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try {
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// Check if image has alpha channel
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const { width, height } = e.target;
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if (canvas.width !== width) canvas.width = width;
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if (canvas.height !== height) canvas.height = height;
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ctx.drawImage(e.target, 0, 0);
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const allPixels = ctx.getImageData(0, 0, width, height);
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// At least 10% of pixels have alpha <= 128
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const hasAlpha =
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allPixels.data.filter((pixel, i) => i % 4 === 3 && pixel <= 128)
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.length /
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(allPixels.data.length / 4) >
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0.1;
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if (hasAlpha) {
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// console.log('hasAlpha', hasAlpha, allPixels.data);
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avatarRef.current.classList.add('has-alpha');
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}
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alphaCache[url] = hasAlpha;
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ctx.clearRect(0, 0, width, height);
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} catch (e) {
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// Silent fail
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alphaCache[url] = false;
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}
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}}
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/>
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)}
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</span>
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);
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}
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export default Avatar;
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