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d24ddc2b0a
* Add support for and use socket host override. Closes #1378 * Fix embeds with the new websocket constructor
343 lines
9.4 KiB
JavaScript
343 lines
9.4 KiB
JavaScript
import { h, Component } from '/js/web_modules/preact.js';
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import htm from '/js/web_modules/htm.js';
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const html = htm.bind(h);
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import UsernameForm from './components/chat/username.js';
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import Chat from './components/chat/chat.js';
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import Websocket, {
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CALLBACKS,
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SOCKET_MESSAGE_TYPES,
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} from './utils/websocket.js';
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import { registerChat } from './chat/register.js';
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import { getLocalStorage, setLocalStorage } from './utils/helpers.js';
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import {
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CHAT_MAX_MESSAGE_LENGTH,
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EST_SOCKET_PAYLOAD_BUFFER,
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KEY_EMBED_CHAT_ACCESS_TOKEN,
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KEY_ACCESS_TOKEN,
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KEY_USERNAME,
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TIMER_DISABLE_CHAT_AFTER_OFFLINE,
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URL_STATUS,
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URL_CONFIG,
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TIMER_STATUS_UPDATE,
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} from './utils/constants.js';
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import { URL_WEBSOCKET } from './utils/constants.js';
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export default class StandaloneChat extends Component {
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constructor(props, context) {
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super(props, context);
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this.state = {
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websocket: null,
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canChat: false,
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chatEnabled: true, // always true for standalone chat
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chatInputEnabled: false, // chat input box state
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accessToken: null,
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username: null,
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isRegistering: false,
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streamOnline: null, // stream is active/online
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lastDisconnectTime: null,
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configData: {
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loading: true,
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},
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};
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this.disableChatInputTimer = null;
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this.hasConfiguredChat = false;
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this.handleUsernameChange = this.handleUsernameChange.bind(this);
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this.handleOfflineMode = this.handleOfflineMode.bind(this);
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this.handleOnlineMode = this.handleOnlineMode.bind(this);
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this.handleFormFocus = this.handleFormFocus.bind(this);
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this.handleFormBlur = this.handleFormBlur.bind(this);
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this.getStreamStatus = this.getStreamStatus.bind(this);
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this.getConfig = this.getConfig.bind(this);
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this.disableChatInput = this.disableChatInput.bind(this);
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this.setupChatAuth = this.setupChatAuth.bind(this);
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this.disableChat = this.disableChat.bind(this);
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this.socketHostOverride = null;
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// user events
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this.handleWebsocketMessage = this.handleWebsocketMessage.bind(this);
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this.getConfig();
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this.getStreamStatus();
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this.statusTimer = setInterval(this.getStreamStatus, TIMER_STATUS_UPDATE);
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}
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// fetch /config data
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getConfig() {
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fetch(URL_CONFIG)
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.then((response) => {
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if (!response.ok) {
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throw new Error(`Network response was not ok ${response.ok}`);
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}
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return response.json();
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})
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.then((json) => {
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this.setConfigData(json);
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})
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.catch((error) => {
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this.handleNetworkingError(`Fetch config: ${error}`);
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});
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}
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// fetch stream status
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getStreamStatus() {
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fetch(URL_STATUS)
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.then((response) => {
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if (!response.ok) {
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throw new Error(`Network response was not ok ${response.ok}`);
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}
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return response.json();
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})
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.then((json) => {
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this.updateStreamStatus(json);
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})
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.catch((error) => {
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this.handleOfflineMode();
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this.handleNetworkingError(`Stream status: ${error}`);
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});
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}
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setConfigData(data = {}) {
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const { chatDisabled, socketHostOverride } = data;
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// If this is the first time setting the config
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// then setup chat if it's enabled.
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if (!this.hasConfiguredChat && !chatDisabled) {
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this.setupChatAuth();
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}
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this.hasConfiguredChat = true;
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this.socketHostOverride = socketHostOverride;
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this.setState({
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canChat: !chatDisabled,
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configData: {
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...data,
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},
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});
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}
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// handle UI things from stream status result
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updateStreamStatus(status = {}) {
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const { streamOnline: curStreamOnline } = this.state;
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if (!status) {
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return;
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}
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const { online, lastDisconnectTime } = status;
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this.setState({
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lastDisconnectTime,
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streamOnline: online,
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});
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if (status.online !== curStreamOnline) {
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if (status.online) {
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// stream has just come online.
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this.handleOnlineMode();
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} else {
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// stream has just flipped offline or app just got loaded and stream is offline.
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this.handleOfflineMode(lastDisconnectTime);
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}
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}
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}
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// stop status timer and disable chat after some time.
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handleOfflineMode(lastDisconnectTime) {
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if (lastDisconnectTime) {
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const remainingChatTime =
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TIMER_DISABLE_CHAT_AFTER_OFFLINE -
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(Date.now() - new Date(lastDisconnectTime));
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const countdown = remainingChatTime < 0 ? 0 : remainingChatTime;
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if (countdown > 0) {
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this.setState({
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chatInputEnabled: true,
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});
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}
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this.disableChatInputTimer = setTimeout(this.disableChatInput, countdown);
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}
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this.setState({
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streamOnline: false,
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});
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}
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handleOnlineMode() {
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clearTimeout(this.disableChatInputTimer);
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this.disableChatInputTimer = null;
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this.setState({
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streamOnline: true,
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chatInputEnabled: true,
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});
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}
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handleUsernameChange(newName) {
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this.setState({
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username: newName,
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});
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this.sendUsernameChange(newName);
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}
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disableChatInput() {
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this.setState({
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chatInputEnabled: false,
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});
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}
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handleNetworkingError(error) {
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console.error(`>>> App Error: ${error}`);
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}
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handleWebsocketMessage(e) {
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if (e.type === SOCKET_MESSAGE_TYPES.ERROR_USER_DISABLED) {
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// User has been actively disabled on the backend. Turn off chat for them.
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this.handleBlockedChat();
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} else if (
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e.type === SOCKET_MESSAGE_TYPES.ERROR_NEEDS_REGISTRATION &&
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!this.isRegistering
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) {
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// User needs an access token, so start the user auth flow.
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this.state.websocket.shutdown();
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this.setState({ websocket: null });
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this.setupChatAuth(true);
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} else if (e.type === SOCKET_MESSAGE_TYPES.ERROR_MAX_CONNECTIONS_EXCEEDED) {
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// Chat server cannot support any more chat clients. Turn off chat for them.
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this.disableChat();
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} else if (e.type === SOCKET_MESSAGE_TYPES.CONNECTED_USER_INFO) {
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// When connected the user will return an event letting us know what our
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// user details are so we can display them properly.
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const { user } = e;
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const { displayName } = user;
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this.setState({ username: displayName });
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}
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}
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handleBlockedChat() {
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setLocalStorage('owncast_chat_blocked', true);
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this.disableChat();
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}
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handleFormFocus() {
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if (this.hasTouchScreen) {
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this.setState({
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touchKeyboardActive: true,
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});
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}
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}
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handleFormBlur() {
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if (this.hasTouchScreen) {
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this.setState({
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touchKeyboardActive: false,
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});
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}
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}
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disableChat() {
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this.state.websocket.shutdown();
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this.setState({ websocket: null, canChat: false });
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}
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async setupChatAuth(force) {
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const { readonly } = this.props;
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var accessToken = readonly
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? getLocalStorage(KEY_EMBED_CHAT_ACCESS_TOKEN)
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: getLocalStorage(KEY_ACCESS_TOKEN);
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var randomIntArray = new Uint32Array(1);
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window.crypto.getRandomValues(randomIntArray);
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var username = readonly
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? 'chat-embed-' + randomIntArray[0]
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: getLocalStorage(KEY_USERNAME);
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if (!accessToken || force) {
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try {
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this.isRegistering = true;
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const registration = await registerChat(username);
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accessToken = registration.accessToken;
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username = registration.displayName;
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if (readonly) {
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setLocalStorage(KEY_EMBED_CHAT_ACCESS_TOKEN, accessToken);
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} else {
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setLocalStorage(KEY_ACCESS_TOKEN, accessToken);
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setLocalStorage(KEY_USERNAME, username);
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}
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this.isRegistering = false;
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} catch (e) {
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console.error('registration error:', e);
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}
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}
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if (this.state.websocket) {
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this.state.websocket.shutdown();
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this.setState({
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websocket: null,
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});
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}
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// Without a valid access token he websocket connection will be rejected.
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const websocket = new Websocket(
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accessToken,
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this.socketHostOverride || URL_WEBSOCKET
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);
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websocket.addListener(
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CALLBACKS.RAW_WEBSOCKET_MESSAGE_RECEIVED,
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this.handleWebsocketMessage
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);
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this.setState({
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username,
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websocket,
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accessToken,
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});
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}
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sendUsernameChange(newName) {
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const nameChange = {
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type: SOCKET_MESSAGE_TYPES.NAME_CHANGE,
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newName,
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};
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this.state.websocket.send(nameChange);
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}
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render(props, state) {
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const { username, websocket, accessToken, chatInputEnabled, configData } =
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state;
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const { chatDisabled, maxSocketPayloadSize, customStyles, name } =
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configData;
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const { readonly } = props;
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return this.state.websocket
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? html`${!readonly
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? html`<style>
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${customStyles}
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</style>
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<header
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class="flex flex-row-reverse fixed z-10 w-full bg-gray-900"
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>
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<${UsernameForm}
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username=${username}
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onUsernameChange=${this.handleUsernameChange}
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onFocus=${this.handleFormFocus}
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onBlur=${this.handleFormBlur}
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/>
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</header>`
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: ''}
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<${Chat}
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websocket=${websocket}
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username=${username}
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accessToken=${accessToken}
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readonly=${readonly}
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instanceTitle=${name}
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chatInputEnabled=${chatInputEnabled && !chatDisabled}
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inputMaxBytes=${maxSocketPayloadSize - EST_SOCKET_PAYLOAD_BUFFER ||
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CHAT_MAX_MESSAGE_LENGTH}
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/>`
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: null;
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}
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}
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