d1f3fffe2f
* refactor: move/rename BanUserButton file * refactor: move/rename Chart file * refactor: update generic component filenames to PascalCase * refactor: update config component filenames to PascalCase * refactor: update AdminLayout component filename to PascalCase * refactor: update/move VideoJS component * chore(eslint): disable bad react/require-default-props rule * refactor: normalize ActionButton component * refactor: normalize ActionButtonRow component * refactor: normalize FollowButton component * refactor: normalize NotifyButton component * refactor: normalize ChatActionMessage component * refactor: normalize ChatContainer component * refactor: normalize ChatJoinMessage component * refactor: normalize ChatModerationActionMenu component * refactor: normalize ChatModerationDetailsModal component * refactor: normalize ChatModeratorNotification component * refactor: normalize ChatSocialMessage component * refactor: normalize ChatSystemMessage component * refactor: normalize ChatTextField component * refactor: normalize ChatUserBadge component * refactor: normalize ChatUserMessage component * refactor: normalize ContentHeader component * refactor: normalize OwncastLogo component * refactor: normalize UserDropdown component * chore(eslint): modify react/function-component-definition rule * refactor: normalize CodecSelector component * refactor: update a bunch of functional components using eslint * refactor: update a bunch of functional components using eslint, pt2 * refactor: update a bunch of functional components using eslint, pt3 * refactor: replace all component->component default imports with named imports * refactor: replace all component-stories->component default imports with named imports * refactor: remove default exports from most components * chore(eslint): add eslint config files for the components and pages dirs * fix: use-before-define error in ChatContainer * Fix ChatContainer import * Only process .tsx files in Next builds Co-authored-by: Gabe Kangas <gabek@real-ity.com> |
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sqlc.yaml |
Take control over your content and stream it yourself.
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Table of Contents
- About the Project
- Getting Started
- Use with your broadcasting software
- Building from source
- Contributing
- License
- Contact
About The Project
Owncast is an open source, self-hosted, decentralized, single user live video streaming and chat server for running your own live streams similar in style to the large mainstream options. It offers complete ownership over your content, interface, moderation and audience. Visit the demo for an example.
Getting Started
The goal is to have a single service that you can run and it works out of the box. Visit the Quickstart to get up and running.
Use with your existing broadcasting software
In general Owncast is compatible with any software that uses RTMP
to broadcast to a remote server. RTMP
is what all the major live streaming services use, so if you’re currently using one of those it’s likely that you can point your existing software at your Owncast instance instead.
OBS, Streamlabs, Restream and many others have been used with Owncast. Read more about compatibility with existing software.
Building from Source
Owncast consists of two projects.
- The Owncast backend written in Go.
- The frontend written in React.
Read more about running from source.
Backend
The Owncast backend is a service written in Go.
- Ensure you have a c compiler installed.
- Install the Go toolchain (1.16 or above).
- Clone the repo.
git clone https://github.com/owncast/owncast
go run main.go
will run from source.- Visit
http://yourserver:8080
to access the web interface orhttp://yourserver:8080/admin
to access the admin. - Point your broadcasting software at your new server and start streaming.
Frontend
The frontend is the web interface that includes the player, chat, embed components, and other UI.
- This project lives in the
web
directory. - Run
npm install
to install the Javascript dependencies. - Run
npm run dev
Contributing
Owncast is a growing open source project that is giving freedom, flexibility and fun to live streamers. And while we have a small team of kind, talented and thoughtful volunteers, we have gaps in our skillset that we’d love to fill so we can get even better at building tools that make a difference for people.
We abide by our Code of Conduct and feel strongly about open, appreciative, and empathetic people joining us. We’ve been very lucky to have this so far, so maybe you can help us with your skills and passion, too!
There is a larger, more detailed, and more up-to-date guide for helping contribute to Owncast on our website.
License
Distributed under the MIT License. See LICENSE
for more information.
Contact
Project chat: Join us on Rocket.Chat if you want to contribute, follow along, or if you have questions.
Gabe Kangas - @gabek@social.gabekangas.com - email gabek@real-ity.com
Project Link: https://github.com/owncast/owncast