mirror of
https://github.com/owncast/owncast.git
synced 2024-12-21 08:49:16 +03:00
119 lines
3.1 KiB
JavaScript
119 lines
3.1 KiB
JavaScript
async function setupApp() {
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Vue.filter('plural', function (string, count) {
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if (count === 1) {
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return string;
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} else {
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return string + "s";
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}
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})
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window.app = new Vue({
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el: "#app-container",
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data: {
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streamStatus: "",
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viewerCount: 0,
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sessionMaxViewerCount: 0,
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overallMaxViewerCount: 0,
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messages: [],
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description: "",
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title: "",
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},
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});
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// style hackings
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window.VIDEOJS_NO_DYNAMIC_STYLE = true;
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// init messaging interactions
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var appMessagingMisc = new Messaging();
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appMessagingMisc.init();
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const config = await new Config().init();
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app.description = autoLink(config.description, { embed: false });
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app.title = config.title;
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}
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async function getStatus() {
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let url = "/status";
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try {
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const response = await fetch(url);
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const status = await response.json(); // read response body and parse as JSON
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if (!app.isOnline && status.online) {
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// The stream was offline, but now it's online. Force start of playback after an arbitrary
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// delay to make sure the stream has actual data ready to go.
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setTimeout(function () {
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var player = videojs('video');
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player.pause()
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player.src(player.src()); // Reload the same video
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player.load();
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player.play();
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}, 3000)
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}
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app.streamStatus = status.online
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? "Stream is online."
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: "Stream is offline."
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app.viewerCount = status.viewerCount;
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app.sessionMaxViewerCount = status.sessionMaxViewerCount;
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app.overallMaxViewerCount = status.overallMaxViewerCount;
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app.isOnline = status.online;
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} catch (e) {
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app.streamStatus = "Stream server is offline."
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app.viewerCount = 0
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}
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}
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var websocketReconnectTimer;
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function setupWebsocket() {
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clearTimeout(websocketReconnectTimer)
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// Uncomment to point to somewhere other than goth.land
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const protocol = location.protocol == "https:" ? "wss" : "ws"
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var ws = new WebSocket(protocol + "://" + location.host + "/entry")
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// var ws = new WebSocket("wss://goth.land/entry")
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ws.onmessage = (e) => {
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const model = JSON.parse(e.data)
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// Ignore non-chat messages (such as keepalive PINGs)
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if (model.type !== SocketMessageTypes.CHAT) { return; }
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const message = new Message(model)
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const existing = this.app.messages.filter(function (item) {
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return item.id === message.id
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})
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if (existing.length === 0 || !existing) {
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this.app.messages.push(message);
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setTimeout(() => { jumpToBottom("#messages-container"); } , 50); // could be better. is there a sort of Vue "componentDidUpdate" we can do this on?
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}
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}
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ws.onclose = (e) => {
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// connection closed, discard old websocket and create a new one in 5s
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ws = null
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console.log("Websocket closed.")
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websocketReconnectTimer = setTimeout(setupWebsocket, 5000)
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}
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// On ws error just close the socket and let it re-connect again for now.
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ws.onerror = (e) => {
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console.log("Websocket error: ", e)
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ws.close()
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}
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window.ws = ws;
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}
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setupApp()
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getStatus()
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setupWebsocket()
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setInterval(getStatus, 5000)
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