mirror of
https://github.com/owncast/owncast.git
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b6f68628c0
* First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
199 lines
5.7 KiB
JavaScript
199 lines
5.7 KiB
JavaScript
var request = require('supertest');
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request = request('http://127.0.0.1:8080');
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const serverName = randomString();
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const streamTitle = randomString();
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const serverSummary = randomString();
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const pageContent = `<p>${randomString()}</p>`;
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const tags = [randomString(), randomString(), randomString()];
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const latencyLevel = Math.floor(Math.random() * 4);
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const streamOutputVariants = {
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videoBitrate: randomNumber() * 100,
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framerate: 42,
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cpuUsageLevel: 2,
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scaledHeight: randomNumber() * 100,
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scaledWidth: randomNumber() * 100,
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};
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const socialHandles = [
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{
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url: 'http://facebook.org/' + randomString(),
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platform: randomString(),
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},
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];
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const s3Config = {
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enabled: true,
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endpoint: 'http://' + randomString(),
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accessKey: randomString(),
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secret: randomString(),
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bucket: randomString(),
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region: randomString(),
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};
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const forbiddenUsernames = [randomString(), randomString(), randomString()];
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test('set server name', async (done) => {
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const res = await sendConfigChangeRequest('name', serverName);
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done();
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});
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test('set stream title', async (done) => {
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const res = await sendConfigChangeRequest('streamtitle', streamTitle);
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done();
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});
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test('set server summary', async (done) => {
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const res = await sendConfigChangeRequest('serversummary', serverSummary);
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done();
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});
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test('set extra page content', async (done) => {
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const res = await sendConfigChangeRequest('pagecontent', pageContent);
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done();
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});
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test('set tags', async (done) => {
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const res = await sendConfigChangeRequest('tags', tags);
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done();
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});
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test('set latency level', async (done) => {
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const res = await sendConfigChangeRequest(
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'video/streamlatencylevel',
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latencyLevel
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);
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done();
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});
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test('set video stream output variants', async (done) => {
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const res = await sendConfigChangeRequest('video/streamoutputvariants', [
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streamOutputVariants,
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]);
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done();
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});
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test('set social handles', async (done) => {
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const res = await sendConfigChangeRequest('socialhandles', socialHandles);
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done();
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});
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test('set s3 configuration', async (done) => {
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const res = await sendConfigChangeRequest('s3', s3Config);
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done();
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});
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test('set forbidden usernames', async (done) => {
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const res = await sendConfigChangeRequest('chat/forbiddenusernames', forbiddenUsernames);
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done();
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});
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test('verify updated config values', async (done) => {
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const res = await request.get('/api/config');
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expect(res.body.name).toBe(serverName);
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expect(res.body.streamTitle).toBe(streamTitle);
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expect(res.body.summary).toBe(`<p>${serverSummary}</p>`);
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expect(res.body.extraPageContent).toBe(pageContent);
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expect(res.body.logo).toBe('/logo');
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expect(res.body.socialHandles).toStrictEqual(socialHandles);
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done();
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});
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// Test that the raw video details being broadcasted are coming through
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test('stream details are correct', (done) => {
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request
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.get('/api/admin/status')
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.auth('admin', 'abc123')
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.expect(200)
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.then((res) => {
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expect(res.body.broadcaster.streamDetails.width).toBe(320);
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expect(res.body.broadcaster.streamDetails.height).toBe(180);
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expect(res.body.broadcaster.streamDetails.framerate).toBe(24);
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expect(res.body.broadcaster.streamDetails.videoBitrate).toBe(1269);
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expect(res.body.broadcaster.streamDetails.videoCodec).toBe('H.264');
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expect(res.body.broadcaster.streamDetails.audioCodec).toBe('AAC');
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expect(res.body.online).toBe(true);
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done();
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});
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});
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test('admin configuration is correct', (done) => {
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request
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.get('/api/admin/serverconfig')
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.auth('admin', 'abc123')
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.expect(200)
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.then((res) => {
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expect(res.body.instanceDetails.name).toBe(serverName);
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expect(res.body.instanceDetails.summary).toBe(serverSummary);
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expect(res.body.instanceDetails.tags).toStrictEqual(tags);
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expect(res.body.instanceDetails.socialHandles).toStrictEqual(
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socialHandles
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);
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expect(res.body.forbiddenUsernames).toStrictEqual(forbiddenUsernames);
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expect(res.body.videoSettings.latencyLevel).toBe(latencyLevel);
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expect(res.body.videoSettings.videoQualityVariants[0].framerate).toBe(
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streamOutputVariants.framerate
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);
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expect(res.body.videoSettings.videoQualityVariants[0].cpuUsageLevel).toBe(
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streamOutputVariants.cpuUsageLevel
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);
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expect(res.body.yp.enabled).toBe(false);
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expect(res.body.streamKey).toBe('abc123');
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expect(res.body.s3.enabled).toBe(s3Config.enabled);
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expect(res.body.s3.endpoint).toBe(s3Config.endpoint);
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expect(res.body.s3.accessKey).toBe(s3Config.accessKey);
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expect(res.body.s3.secret).toBe(s3Config.secret);
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expect(res.body.s3.bucket).toBe(s3Config.bucket);
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expect(res.body.s3.region).toBe(s3Config.region);
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done();
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});
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});
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test('frontend configuration is correct', (done) => {
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request
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.get('/api/config')
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.expect(200)
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.then((res) => {
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expect(res.body.name).toBe(serverName);
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expect(res.body.logo).toBe('/logo');
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expect(res.body.socialHandles).toStrictEqual(socialHandles);
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done();
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});
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});
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async function sendConfigChangeRequest(endpoint, value) {
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const url = '/api/admin/config/' + endpoint;
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const res = await request
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.post(url)
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.auth('admin', 'abc123')
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.send({ value: value })
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.expect(200);
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expect(res.body.success).toBe(true);
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return res;
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}
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async function sendConfigChangePayload(endpoint, payload) {
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const url = '/api/admin/config/' + endpoint;
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const res = await request
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.post(url)
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.auth('admin', 'abc123')
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.send(payload)
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.expect(200);
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expect(res.body.success).toBe(true);
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return res;
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}
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function randomString(length = 20) {
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return Math.random().toString(16).substr(2, length);
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}
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function randomNumber() {
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return Math.floor(Math.random() * 5);
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}
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