mirror of
https://github.com/owncast/owncast.git
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b10ba1dcc2
* First pass at displaying user data in admin * Hide chat blurb on home page if chat is disabled * Hide sidebar chat section if chat is disabled * Block/unblock user interface for https://github.com/owncast/owncast/issues/1096 * Simplify past display name handling * Updates to reflect the api access token change * Update paths * Clean up the new access token page * Fix linter * Update linter workflow action * Cleanup * Fix exception rendering table row * Commit next-env file that seems to be required with next 11 * chat refactor - admin adjustments (#250) * add useragent parser; clean up some html; * some ui changes - use modal instead of popover to confirm block/unblock user - update styles, table styles for consistency - rename some user/chat labels in nav and content * format user info modal a bit * add some sort of mild treatment and delay while processing ban of users * rename button to 'ban' * add some notes * Prettified Code! * fix disableChat toggle for nav bar * Support sorting the disabled user list * Fix linter error around table sorting * No longer restoring messages on unban so change message prompt * Standardize on forbiddenUsername terminology * The linter broke the webhooks page. Fixed it. Linter is probably pissed. * Move chat welcome message to chat config * Other submenus don't have icons so remove these ones Co-authored-by: gingervitis <omqmail@gmail.com> Co-authored-by: gabek <gabek@users.noreply.github.com>
85 lines
2.4 KiB
TypeScript
85 lines
2.4 KiB
TypeScript
import { Modal, Button } from 'antd';
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import { ExclamationCircleFilled, QuestionCircleFilled, StopTwoTone } from '@ant-design/icons';
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import { USER_ENABLED_TOGGLE, fetchData } from '../utils/apis';
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import { User } from '../types/chat';
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interface BanUserButtonProps {
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user: User;
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isEnabled: Boolean; // = this user's current status
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label?: string;
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onClick?: () => void;
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}
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export default function BanUserButton({ user, isEnabled, label, onClick }: BanUserButtonProps) {
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async function buttonClicked({ id }): Promise<Boolean> {
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const data = {
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userId: id,
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enabled: !isEnabled, // set user to this value
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};
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try {
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const result = await fetchData(USER_ENABLED_TOGGLE, {
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data,
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method: 'POST',
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auth: true,
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});
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return result.success;
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} catch (e) {
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// eslint-disable-next-line no-console
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console.error(e);
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}
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return false;
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}
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const actionString = isEnabled ? 'ban' : 'unban';
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const icon = isEnabled ? (
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<ExclamationCircleFilled style={{ color: 'var(--ant-error)' }} />
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) : (
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<QuestionCircleFilled style={{ color: 'var(--ant-warning)' }} />
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);
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const content = (
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<>
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Are you sure you want to {actionString} <strong>{user.displayName}</strong>
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{isEnabled ? ' and remove their messages?' : '?'}
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</>
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);
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const confirmBlockAction = () => {
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Modal.confirm({
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title: `Confirm ${actionString}`,
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content,
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onCancel: () => {},
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onOk: () =>
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new Promise((resolve, reject) => {
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const result = buttonClicked(user);
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if (result) {
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// wait a bit before closing so the user/client tables repopulate
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// GW: TODO: put users/clients data in global app context instead, then call a function here to update that state. (current in another branch)
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setTimeout(() => {
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resolve(result);
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onClick?.();
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}, 3000);
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} else {
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reject();
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}
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}),
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okType: 'danger',
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okText: isEnabled ? 'Absolutely' : null,
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icon,
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});
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};
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return (
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<Button
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onClick={confirmBlockAction}
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size="small"
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icon={isEnabled ? <StopTwoTone twoToneColor="#ff4d4f" /> : null}
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className="block-user-button"
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>
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{label || actionString}
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</Button>
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);
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}
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BanUserButton.defaultProps = {
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label: '',
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onClick: null,
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};
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