owncast/webroot/js/utils/helpers.js
Gabe Kangas b6f68628c0
Chat refactor + persistent backing chat users (#1163)
* First pass at chat user registration and validation

* Disable chat if the user is disabled/blocked or the server hits max connections

* Handle dropping sockets if chat is disabled

* Fix origin in automated chat test

* Work for updated chat moderation

* Chat message markdown rendering and fix tests

* Put /api/chat behind a chat user access token. Closes #1085

* Reject blocked username changes

* More WIP moderation

* Defer configuring chat until we know if it is enabled. Closes #1135

* chat user blocking. Closes #1096

* Add tests around user access for #1096

* Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092

* Delete old chat messages from db as to not hold on to excessive data. Closes #1152

* Add schema migration for messages. Closes #1155

* Commit updated API documentation

* Add chat load test

* Shared db mutex and db optimizations

* Simplify past display name handling

* Use a new test db for each test run

* Wire up the external messages actions + add tests for them

* Move access tokens to be actual users

* Run message pruning at launch + fix comparison

* Do not return API users in disabled users response

* Fix incorrect highlighting. Closes #1160

* Consolidate user table statements

* Set the max process connection limit to 70% of maximum

* Fix wrong old display name being returned in name change event

* Delete the old chat server files

* Wire back up the webhooks

* Remove unused

* Invalidate user cache on changes

* Do not send rendered body as RawBody

* Some cleanup

* Standardize names for external API users to ExternalAPIUser

* Do not log token

* Checkout branch when building admin for testing

* Bundle in dev admin for testing

* Some cleanup

* Cleanup js logs

* Cleanup and standardize event names

* Clean up some logging

* Update API spec. Closes #1133

* Commit updated API documentation

* Change paths to be better named

* Commit updated API documentation

* Update admin bundle

* Fix duplicate event name

* Rename scope var

* Update admin bundle

* Move connected clients controller into admin package

* Fix collecting usernames for autocomplete purposes

* No longer generate username when it is empty

* Sort clients and users by timestamp

* Move file to admin controller package

* Swap, so the comments stay correct

Co-authored-by: Jannik <jannik@outlook.com>

* Use explicit type alias

Co-authored-by: Jannik <jannik@outlook.com>

* Remove commented code.

Co-authored-by: Jannik <jannik@outlook.com>

* Cleanup test

* Remove some extra logging

* Add some clarity

* Update dev instance of admin for testing

* Consolidate lines

Co-authored-by: Jannik <jannik@outlook.com>

* Remove commented unused vars

Co-authored-by: Jannik <jannik@outlook.com>

* Until needed do not return IP address with client list

* Fix typo of wrong var

* Typo led to a bad test. Fix typo and fix test.

* Guard against the socket reconnecting on error if previously set to shutdown

* Do not log access tokens

* Return success message on enable/disable user

* Clean up some inactionable error messages. Sent ban message. Sort banned users.

* fix styling for when chat is completely disabled

* Unused

* guard against nil clients

* Update dev admin bundle

* Do not unhide messages when unblocking user just to be safe. Send removal action from the controller

* Add convinience function for getting active connections for a single user

* Lock db on these mutations

* Cleanup force disconnect using GetClientsForUser and capture client reference explicitly

* No longer re-showing banned user messages for safety. Removing this test.

* Remove no longer needed comment

* Tweaks to forbidden username handling.

- Standardize naming to not use "block" but "forbidden" instead.
- Pass array over the wire instead of string.
- Add API test
- Fix default list incorrectly being appended to custom list.

* Logging cleanup

* Update dev admin bundle

* Add an artificial delay in order to visually see message being hidden when testing

* Remove the user cache as it is a premature optimization

* When connected to chat let the user know their current user details to sync the username in the UI

* On connected send current display name back to client.
- Move name change out of chat component.
- Add additional event type constants.

* Fix broken workflow due to typo

* Troubleshoot workflow

* Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181)

* Bump htm from 3.0.4 to 3.1.0 in /build/javascript

Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0.
- [Release notes](https://github.com/developit/htm/releases)
- [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0)

---
updated-dependencies:
- dependency-name: htm
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>

* Run npm run build and update libraries

Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Gabe Kangas <gabek@real-ity.com>

* Commit updated Javascript packages

* Re-send current user info when a rejected name change takes place

* All socket writes should be through the send chan and not directly

* Seed the random generator

* Add keys and indexes to users table

* a util to generate consistent emoji markup

* console clean up

* mod tidy

* Commit updated API documentation

* Handle the max payload size of a socket message.
- Only close socket if x2 greater than the max size.
- Send the user a message if a message is too large.
- Surface the max size in bytes in the config.

* Update admin bundle

* Force all events to be sent in their own socket message and do not concatinate in a single message

* Update chat embed to register for access token

* Use a different access token for embed chat

* Update the chat message bubble background color to be bolder

* add base tag to open links in new window, closes #1220

* Support text input of :emoji: in chat (#1190)

* Initial implementation of emoji injection

* fix bookkeeping with multiple emoji

* make the emoji lookup case-insensitive

* try another solution for Caretposition

* add title to emojis

minor refactoring

* bind moji injection to InputKeyUp

* simplify the code

replace all found emojis

* inject emoji if the modifer is released earlier

* more efficient emoji tag search

* use json emoji.emoji as url

* use createEmojiMarkup()

* move emojify() to chat.js

* emojify on paste

* cleanup emoji titles in paste

* update inputText in InputKeyup

* mark emoji titles with 2*zwnj

this way paste cleanup will not interfere with text which include zwnj

* emoji should not change the inputText

* Do not show join messages when chat is offline. Closes #1224
- Show stream starting/ending messages in chat.
- When stream starts show everyone the welcome message.

* Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222

* use maxSocketPayloadSize to calculate total bytes of message payload (#1221)

* utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting

* add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count

Co-authored-by: Gabe Kangas <gabek@real-ity.com>

Co-authored-by: Owncast <owncast@owncast.online>
Co-authored-by: Jannik <jannik@outlook.com>
Co-authored-by: Ginger Wong <omqmail@gmail.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-19 19:22:29 -07:00

179 lines
4.8 KiB
JavaScript

import { ORIENTATION_LANDSCAPE, ORIENTATION_PORTRAIT } from './constants.js';
export function getLocalStorage(key) {
try {
return localStorage.getItem(key);
} catch (e) {}
return null;
}
export function setLocalStorage(key, value) {
try {
if (value !== '' && value !== null) {
localStorage.setItem(key, value);
} else {
localStorage.removeItem(key);
}
return true;
} catch (e) {}
return false;
}
export function clearLocalStorage(key) {
localStorage.removeItem(key);
}
// jump down to the max height of a div, with a slight delay
export function jumpToBottom(element) {
if (!element) return;
setTimeout(
() => {
element.scrollTo({
top: element.scrollHeight,
left: 0,
behavior: 'auto',
});
},
50,
element
);
}
// convert newlines to <br>s
export function addNewlines(str) {
return str.replace(/(?:\r\n|\r|\n)/g, '<br />');
}
export function pluralize(string, count) {
if (count === 1) {
return string;
} else {
return string + 's';
}
}
// Trying to determine if browser is mobile/tablet.
// Source: https://developer.mozilla.org/en-US/docs/Web/HTTP/Browser_detection_using_the_user_agent
export function hasTouchScreen() {
let hasTouch = false;
if ('maxTouchPoints' in navigator) {
hasTouch = navigator.maxTouchPoints > 0;
} else if ('msMaxTouchPoints' in navigator) {
hasTouch = navigator.msMaxTouchPoints > 0;
} else {
var mQ = window.matchMedia && matchMedia('(pointer:coarse)');
if (mQ && mQ.media === '(pointer:coarse)') {
hasTouch = !!mQ.matches;
} else if ('orientation' in window) {
hasTouch = true; // deprecated, but good fallback
} else {
// Only as a last resort, fall back to user agent sniffing
var UA = navigator.userAgent;
hasTouch =
/\b(BlackBerry|webOS|iPhone|IEMobile)\b/i.test(UA) ||
/\b(Android|Windows Phone|iPad|iPod)\b/i.test(UA);
}
}
return hasTouch;
}
export function getOrientation(forTouch = false) {
// chrome mobile gives misleading matchMedia result when keyboard is up
if (forTouch && window.screen && window.screen.orientation) {
return window.screen.orientation.type.match('portrait')
? ORIENTATION_PORTRAIT
: ORIENTATION_LANDSCAPE;
} else {
// all other cases
return window.matchMedia('(orientation: portrait)').matches
? ORIENTATION_PORTRAIT
: ORIENTATION_LANDSCAPE;
}
}
export function padLeft(text, pad, size) {
return String(pad.repeat(size) + text).slice(-size);
}
export function parseSecondsToDurationString(seconds = 0) {
const finiteSeconds = Number.isFinite(+seconds) ? Math.abs(seconds) : 0;
const days = Math.floor(finiteSeconds / 86400);
const daysString = days > 0 ? `${days} day${days > 1 ? 's' : ''} ` : '';
const hours = Math.floor((finiteSeconds / 3600) % 24);
const hoursString = hours || days ? padLeft(`${hours}:`, '0', 3) : '';
const mins = Math.floor((finiteSeconds / 60) % 60);
const minString = padLeft(`${mins}:`, '0', 3);
const secs = Math.floor(finiteSeconds % 60);
const secsString = padLeft(`${secs}`, '0', 2);
return daysString + hoursString + minString + secsString;
}
export function setVHvar() {
var vh = window.innerHeight * 0.01;
// Then we set the value in the --vh custom property to the root of the document
document.documentElement.style.setProperty('--vh', `${vh}px`);
}
export function doesObjectSupportFunction(object, functionName) {
return typeof object[functionName] === 'function';
}
// return a string of css classes
export function classNames(json) {
const classes = [];
Object.entries(json).map(function (item) {
const [key, value] = item;
if (value) {
classes.push(key);
}
return null;
});
return classes.join(' ');
}
// taken from
// https://medium.com/@TCAS3/debounce-deep-dive-javascript-es6-e6f8d983b7a1
export function debounce(fn, time) {
let timeout;
return function () {
const functionCall = () => fn.apply(this, arguments);
clearTimeout(timeout);
timeout = setTimeout(functionCall, time);
};
}
export function getDiffInDaysFromNow(timestamp) {
const time = typeof timestamp === 'string' ? new Date(timestamp) : timestamp;
return (new Date() - time) / (24 * 3600 * 1000);
}
// "Last live today at [time]" or "last live [date]"
export function makeLastOnlineString(timestamp) {
if (!timestamp) {
return '';
}
let string = '';
const time = new Date(timestamp);
const comparisonDate = new Date(time).setHours(0, 0, 0, 0);
if (comparisonDate == new Date().setHours(0, 0, 0, 0)) {
const atTime = time.toLocaleTimeString([], {
hour: '2-digit',
minute: '2-digit',
});
string = `Today ${atTime}`;
} else {
string = time.toLocaleDateString();
}
return `Last live: ${string}`;
}