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510 lines
13 KiB
Go
510 lines
13 KiB
Go
//nolint:goconst
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package transcoder
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import (
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"fmt"
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"os/exec"
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"strings"
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log "github.com/sirupsen/logrus"
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)
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// Codec represents a supported codec on the system.
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type Codec interface {
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Name() string
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DisplayName() string
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GlobalFlags() string
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PixelFormat() string
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ExtraArguments() string
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ExtraFilters() string
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VariantFlags(v *HLSVariant) string
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GetPresetForLevel(l int) string
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}
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var supportedCodecs = map[string]string{
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(&Libx264Codec{}).Name(): "libx264",
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(&OmxCodec{}).Name(): "omx",
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(&VaapiCodec{}).Name(): "vaapi",
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(&NvencCodec{}).Name(): "NVIDIA nvenc",
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(&VideoToolboxCodec{}).Name(): "videotoolbox",
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}
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// Libx264Codec represents an instance of the Libx264 Codec.
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type Libx264Codec struct{}
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// Name returns the codec name.
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func (c *Libx264Codec) Name() string {
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return "libx264"
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}
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// DisplayName returns the human readable name of the codec.
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func (c *Libx264Codec) DisplayName() string {
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return "x264"
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}
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// GlobalFlags are the global flags used with this codec in the transcoder.
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func (c *Libx264Codec) GlobalFlags() string {
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return ""
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}
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// PixelFormat is the pixel format required for this codec.
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func (c *Libx264Codec) PixelFormat() string {
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return "yuv420p" //nolint:goconst
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}
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// ExtraArguments are the extra arguments used with this codec in the transcoder.
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func (c *Libx264Codec) ExtraArguments() string {
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return strings.Join([]string{
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"-tune", "zerolatency", // Option used for good for fast encoding and low-latency streaming (always includes iframes in each segment)
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}, " ")
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}
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// ExtraFilters are the extra filters required for this codec in the transcoder.
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func (c *Libx264Codec) ExtraFilters() string {
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return ""
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}
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// VariantFlags returns a string representing a single variant processed by this codec.
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func (c *Libx264Codec) VariantFlags(v *HLSVariant) string {
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return strings.Join([]string{
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fmt.Sprintf("-x264-params:v:%d \"scenecut=0:open_gop=0\"", v.index), // How often the encoder checks the bitrate in order to meet average/max values
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fmt.Sprintf("-bufsize:v:%d %dk", v.index, v.getBufferSize()),
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fmt.Sprintf("-profile:v:%d %s", v.index, "high"), // Encoding profile
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}, " ")
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}
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// GetPresetForLevel returns the string preset for this codec given an integer level.
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func (c *Libx264Codec) GetPresetForLevel(l int) string {
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presetMapping := map[int]string{
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0: "ultrafast",
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1: "superfast",
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2: "veryfast",
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3: "faster",
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4: "fast",
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}
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preset, ok := presetMapping[l]
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if !ok {
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defaultPreset := presetMapping[1]
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log.Errorf("Invalid level for x264 preset %d, defaulting to %s", l, defaultPreset)
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return defaultPreset
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}
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return preset
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}
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// OmxCodec represents an instance of the Omx codec.
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type OmxCodec struct{}
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// Name returns the codec name.
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func (c *OmxCodec) Name() string {
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return "h264_omx"
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}
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// DisplayName returns the human readable name of the codec.
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func (c *OmxCodec) DisplayName() string {
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return "OpenMAX (omx)"
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}
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// GlobalFlags are the global flags used with this codec in the transcoder.
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func (c *OmxCodec) GlobalFlags() string {
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return ""
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}
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// PixelFormat is the pixel format required for this codec.
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func (c *OmxCodec) PixelFormat() string {
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return "yuv420p"
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}
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// ExtraArguments are the extra arguments used with this codec in the transcoder.
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func (c *OmxCodec) ExtraArguments() string {
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return strings.Join([]string{
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"-tune", "zerolatency", // Option used for good for fast encoding and low-latency streaming (always includes iframes in each segment)
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}, " ")
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}
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// ExtraFilters are the extra filters required for this codec in the transcoder.
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func (c *OmxCodec) ExtraFilters() string {
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return ""
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}
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// VariantFlags returns a string representing a single variant processed by this codec.
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func (c *OmxCodec) VariantFlags(v *HLSVariant) string {
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return ""
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}
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// GetPresetForLevel returns the string preset for this codec given an integer level.
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func (c *OmxCodec) GetPresetForLevel(l int) string {
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presetMapping := map[int]string{
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0: "ultrafast",
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1: "superfast",
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2: "veryfast",
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3: "faster",
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4: "fast",
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}
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preset, ok := presetMapping[l]
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if !ok {
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defaultPreset := presetMapping[1]
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log.Errorf("Invalid level for omx preset %d, defaulting to %s", l, defaultPreset)
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return defaultPreset
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}
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return preset
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}
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// VaapiCodec represents an instance of the Vaapi codec.
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type VaapiCodec struct{}
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// Name returns the codec name.
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func (c *VaapiCodec) Name() string {
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return "h264_vaapi"
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}
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// DisplayName returns the human readable name of the codec.
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func (c *VaapiCodec) DisplayName() string {
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return "VA-API"
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}
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// GlobalFlags are the global flags used with this codec in the transcoder.
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func (c *VaapiCodec) GlobalFlags() string {
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flags := []string{
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"-vaapi_device", "/dev/dri/renderD128",
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}
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return strings.Join(flags, " ")
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}
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// PixelFormat is the pixel format required for this codec.
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func (c *VaapiCodec) PixelFormat() string {
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return "vaapi_vld"
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}
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// ExtraFilters are the extra filters required for this codec in the transcoder.
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func (c *VaapiCodec) ExtraFilters() string {
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return "format=nv12,hwupload"
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}
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// ExtraArguments are the extra arguments used with this codec in the transcoder.
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func (c *VaapiCodec) ExtraArguments() string {
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return ""
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}
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// VariantFlags returns a string representing a single variant processed by this codec.
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func (c *VaapiCodec) VariantFlags(v *HLSVariant) string {
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return ""
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}
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// GetPresetForLevel returns the string preset for this codec given an integer level.
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func (c *VaapiCodec) GetPresetForLevel(l int) string {
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presetMapping := map[int]string{
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0: "ultrafast",
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1: "superfast",
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2: "veryfast",
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3: "faster",
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4: "fast",
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}
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preset, ok := presetMapping[l]
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if !ok {
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defaultPreset := presetMapping[1]
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log.Errorf("Invalid level for vaapi preset %d, defaulting to %s", l, defaultPreset)
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return defaultPreset
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}
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return preset
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}
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// NvencCodec represents an instance of the Nvenc Codec.
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type NvencCodec struct{}
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// Name returns the codec name.
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func (c *NvencCodec) Name() string {
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return "h264_nvenc"
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}
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// DisplayName returns the human readable name of the codec.
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func (c *NvencCodec) DisplayName() string {
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return "nvidia nvenc"
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}
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// GlobalFlags are the global flags used with this codec in the transcoder.
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func (c *NvencCodec) GlobalFlags() string {
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flags := []string{
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"-hwaccel cuda",
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}
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return strings.Join(flags, " ")
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}
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// PixelFormat is the pixel format required for this codec.
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func (c *NvencCodec) PixelFormat() string {
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return "yuv420p"
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}
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// ExtraArguments are the extra arguments used with this codec in the transcoder.
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func (c *NvencCodec) ExtraArguments() string {
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return ""
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}
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// ExtraFilters are the extra filters required for this codec in the transcoder.
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func (c *NvencCodec) ExtraFilters() string {
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return ""
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}
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// VariantFlags returns a string representing a single variant processed by this codec.
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func (c *NvencCodec) VariantFlags(v *HLSVariant) string {
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tuning := "ll" // low latency
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return fmt.Sprintf("-tune:v:%d %s", v.index, tuning)
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}
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// GetPresetForLevel returns the string preset for this codec given an integer level.
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func (c *NvencCodec) GetPresetForLevel(l int) string {
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presetMapping := map[int]string{
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0: "p1",
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1: "p2",
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2: "p3",
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3: "p4",
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4: "p5",
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}
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preset, ok := presetMapping[l]
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if !ok {
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defaultPreset := presetMapping[2]
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log.Errorf("Invalid level for nvenc preset %d, defaulting to %s", l, defaultPreset)
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return defaultPreset
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}
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return preset
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}
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// QuicksyncCodec represents an instance of the Intel Quicksync Codec.
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type QuicksyncCodec struct{}
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// Name returns the codec name.
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func (c *QuicksyncCodec) Name() string {
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return "h264_qsv"
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}
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// DisplayName returns the human readable name of the codec.
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func (c *QuicksyncCodec) DisplayName() string {
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return "Intel QuickSync"
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}
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// GlobalFlags are the global flags used with this codec in the transcoder.
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func (c *QuicksyncCodec) GlobalFlags() string {
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return ""
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}
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// PixelFormat is the pixel format required for this codec.
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func (c *QuicksyncCodec) PixelFormat() string {
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return "nv12"
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}
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// ExtraArguments are the extra arguments used with this codec in the transcoder.
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func (c *QuicksyncCodec) ExtraArguments() string {
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return ""
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}
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// ExtraFilters are the extra filters required for this codec in the transcoder.
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func (c *QuicksyncCodec) ExtraFilters() string {
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return ""
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}
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// VariantFlags returns a string representing a single variant processed by this codec.
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func (c *QuicksyncCodec) VariantFlags(v *HLSVariant) string {
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return ""
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}
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// GetPresetForLevel returns the string preset for this codec given an integer level.
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func (c *QuicksyncCodec) GetPresetForLevel(l int) string {
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presetMapping := map[int]string{
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0: "ultrafast",
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1: "superfast",
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2: "veryfast",
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3: "faster",
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4: "fast",
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}
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preset, ok := presetMapping[l]
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if !ok {
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defaultPreset := presetMapping[1]
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log.Errorf("Invalid level for quicksync preset %d, defaulting to %s", l, defaultPreset)
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return defaultPreset
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}
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return preset
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}
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// Video4Linux represents an instance of the V4L Codec.
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type Video4Linux struct{}
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// Name returns the codec name.
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func (c *Video4Linux) Name() string {
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return "h264_v4l2m2m"
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}
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// DisplayName returns the human readable name of the codec.
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func (c *Video4Linux) DisplayName() string {
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return "Video4Linux"
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}
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// GlobalFlags are the global flags used with this codec in the transcoder.
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func (c *Video4Linux) GlobalFlags() string {
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return ""
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}
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// PixelFormat is the pixel format required for this codec.
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func (c *Video4Linux) PixelFormat() string {
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return "nv21"
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}
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// ExtraArguments are the extra arguments used with this codec in the transcoder.
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func (c *Video4Linux) ExtraArguments() string {
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return ""
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}
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// ExtraFilters are the extra filters required for this codec in the transcoder.
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func (c *Video4Linux) ExtraFilters() string {
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return ""
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}
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// VariantFlags returns a string representing a single variant processed by this codec.
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func (c *Video4Linux) VariantFlags(v *HLSVariant) string {
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return ""
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}
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// GetPresetForLevel returns the string preset for this codec given an integer level.
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func (c *Video4Linux) GetPresetForLevel(l int) string {
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presetMapping := map[int]string{
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0: "ultrafast",
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1: "superfast",
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2: "veryfast",
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3: "faster",
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4: "fast",
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}
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preset, ok := presetMapping[l]
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if !ok {
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defaultPreset := presetMapping[1]
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log.Errorf("Invalid level for v4l preset %d, defaulting to %s", l, defaultPreset)
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return defaultPreset
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}
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return preset
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}
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// VideoToolboxCodec represents an instance of the VideoToolbox codec.
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type VideoToolboxCodec struct{}
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// Name returns the codec name.
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func (c *VideoToolboxCodec) Name() string {
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return "h264_videotoolbox"
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}
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// DisplayName returns the human readable name of the codec.
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func (c *VideoToolboxCodec) DisplayName() string {
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return "VideoToolbox"
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}
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// GlobalFlags are the global flags used with this codec in the transcoder.
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func (c *VideoToolboxCodec) GlobalFlags() string {
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var flags []string
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return strings.Join(flags, " ")
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}
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// PixelFormat is the pixel format required for this codec.
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func (c *VideoToolboxCodec) PixelFormat() string {
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return "nv12"
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}
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// ExtraFilters are the extra filters required for this codec in the transcoder.
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func (c *VideoToolboxCodec) ExtraFilters() string {
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return ""
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}
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// ExtraArguments are the extra arguments used with this codec in the transcoder.
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func (c *VideoToolboxCodec) ExtraArguments() string {
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return ""
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}
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// VariantFlags returns a string representing a single variant processed by this codec.
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func (c *VideoToolboxCodec) VariantFlags(v *HLSVariant) string {
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arguments := []string{
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"-realtime true",
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"-realtime true",
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"-realtime true",
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}
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if v.cpuUsageLevel >= len(arguments) {
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return ""
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}
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return arguments[v.cpuUsageLevel]
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}
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// GetPresetForLevel returns the string preset for this codec given an integer level.
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func (c *VideoToolboxCodec) GetPresetForLevel(l int) string {
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presetMapping := map[int]string{
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0: "ultrafast",
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1: "superfast",
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2: "veryfast",
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3: "faster",
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4: "fast",
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}
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preset, ok := presetMapping[l]
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if !ok {
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defaultPreset := presetMapping[1]
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log.Errorf("Invalid level for videotoolbox preset %d, defaulting to %s", l, defaultPreset)
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return defaultPreset
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}
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return preset
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}
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// GetCodecs will return the supported codecs available on the system.
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func GetCodecs(ffmpegPath string) []string {
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codecs := make([]string, 0)
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cmd := exec.Command(ffmpegPath, "-encoders")
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out, err := cmd.CombinedOutput()
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if err != nil {
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log.Errorln(err)
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return codecs
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}
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response := string(out)
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lines := strings.Split(response, "\n")
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for _, line := range lines {
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if strings.Contains(line, "H.264") {
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fields := strings.Fields(line)
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codec := fields[1]
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if _, supported := supportedCodecs[codec]; supported {
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codecs = append(codecs, codec)
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}
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}
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}
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return codecs
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}
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func getCodec(name string) Codec {
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switch name {
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case (&NvencCodec{}).Name():
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return &NvencCodec{}
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case (&VaapiCodec{}).Name():
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return &VaapiCodec{}
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case (&QuicksyncCodec{}).Name():
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return &QuicksyncCodec{}
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case (&OmxCodec{}).Name():
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return &OmxCodec{}
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case (&Video4Linux{}).Name():
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return &Video4Linux{}
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case (&VideoToolboxCodec{}).Name():
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return &VideoToolboxCodec{}
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default:
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return &Libx264Codec{}
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}
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}
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