mirror of
https://github.com/owncast/owncast.git
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b835de2dc4
* Able to authenticate user against IndieAuth. For #1273 * WIP server indieauth endpoint. For https://github.com/owncast/owncast/issues/1272 * Add migration to remove access tokens from user * Add authenticated bool to user for display purposes * Add indieauth modal and auth flair to display names. For #1273 * Validate URLs and display errors * Renames, cleanups * Handle relative auth endpoint paths. Add error handling for missing redirects. * Disallow using display names in use by registered users. Closes #1810 * Verify code verifier via code challenge on callback * Use relative path to authorization_endpoint * Post-rebase fixes * Use a timestamp instead of a bool for authenticated * Propertly handle and display error in modal * Use auth'ed timestamp to derive authenticated flag to display in chat * don't redirect unless a URL is present avoids redirecting to `undefined` if there was an error * improve error message if owncast server URL isn't set * fix IndieAuth PKCE implementation use SHA256 instead of SHA1, generates a longer code verifier (must be 43-128 chars long), fixes URL-safe SHA256 encoding * return real profile data for IndieAuth response * check the code verifier in the IndieAuth server * Linting * Add new chat settings modal anad split up indieauth ui * Remove logging error * Update the IndieAuth modal UI. For #1273 * Add IndieAuth repsonse error checking * Disable IndieAuth client if server URL is not set. * Add explicit error messages for specific error types * Fix bad logic * Return OAuth-keyed error responses for indieauth server * Display IndieAuth error in plain text with link to return to main page * Remove redundant check * Add additional detail to error * Hide IndieAuth details behind disclosure details * Break out migration into two steps because some people have been runing dev in production * Add auth option to user dropdown Co-authored-by: Aaron Parecki <aaron@parecki.com>
137 lines
3.4 KiB
Go
137 lines
3.4 KiB
Go
package core
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import (
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"os"
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"path"
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"path/filepath"
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log "github.com/sirupsen/logrus"
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"github.com/owncast/owncast/auth"
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"github.com/owncast/owncast/config"
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"github.com/owncast/owncast/core/chat"
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"github.com/owncast/owncast/core/data"
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"github.com/owncast/owncast/core/rtmp"
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"github.com/owncast/owncast/core/transcoder"
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"github.com/owncast/owncast/core/user"
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"github.com/owncast/owncast/core/webhooks"
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"github.com/owncast/owncast/models"
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"github.com/owncast/owncast/notifications"
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"github.com/owncast/owncast/utils"
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"github.com/owncast/owncast/yp"
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)
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var (
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_stats *models.Stats
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_storage models.StorageProvider
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_transcoder *transcoder.Transcoder
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_yp *yp.YP
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_broadcaster *models.Broadcaster
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handler transcoder.HLSHandler
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fileWriter = transcoder.FileWriterReceiverService{}
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)
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// Start starts up the core processing.
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func Start() error {
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resetDirectories()
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data.PopulateDefaults()
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if err := data.VerifySettings(); err != nil {
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log.Error(err)
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return err
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}
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if err := setupStats(); err != nil {
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log.Error("failed to setup the stats")
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return err
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}
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// The HLS handler takes the written HLS playlists and segments
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// and makes storage decisions. It's rather simple right now
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// but will play more useful when recordings come into play.
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handler = transcoder.HLSHandler{}
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if err := setupStorage(); err != nil {
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log.Errorln("storage error", err)
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}
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user.SetupUsers()
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auth.Setup(data.GetDatastore())
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fileWriter.SetupFileWriterReceiverService(&handler)
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if err := createInitialOfflineState(); err != nil {
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log.Error("failed to create the initial offline state")
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return err
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}
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_yp = yp.NewYP(GetStatus)
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if err := chat.Start(GetStatus); err != nil {
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log.Errorln(err)
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}
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// start the rtmp server
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go rtmp.Start(setStreamAsConnected, setBroadcaster)
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rtmpPort := data.GetRTMPPortNumber()
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log.Infof("RTMP is accepting inbound streams on port %d.", rtmpPort)
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webhooks.InitWorkerPool()
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notifications.Setup(data.GetStore())
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return nil
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}
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func createInitialOfflineState() error {
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transitionToOfflineVideoStreamContent()
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return nil
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}
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// transitionToOfflineVideoStreamContent will overwrite the current stream with the
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// offline video stream state only. No live stream HLS segments will continue to be
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// referenced.
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func transitionToOfflineVideoStreamContent() {
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log.Traceln("Firing transcoder with offline stream state")
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_transcoder := transcoder.NewTranscoder()
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_transcoder.SetIdentifier("offline")
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_transcoder.SetLatencyLevel(models.GetLatencyLevel(4))
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_transcoder.SetIsEvent(true)
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offlineFilePath, err := saveOfflineClipToDisk("offline.ts")
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if err != nil {
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log.Fatalln("unable to save offline clip:", err)
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}
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_transcoder.SetInput(offlineFilePath)
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go _transcoder.Start()
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// Copy the logo to be the thumbnail
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logo := data.GetLogoPath()
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if err = utils.Copy(filepath.Join("data", logo), "webroot/thumbnail.jpg"); err != nil {
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log.Warnln(err)
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}
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// Delete the preview Gif
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_ = os.Remove(path.Join(config.WebRoot, "preview.gif"))
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}
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func resetDirectories() {
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log.Trace("Resetting file directories to a clean slate.")
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// Wipe hls data directory
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utils.CleanupDirectory(config.HLSStoragePath)
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// Remove the previous thumbnail
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logo := data.GetLogoPath()
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if utils.DoesFileExists(logo) {
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err := utils.Copy(path.Join("data", logo), filepath.Join(config.WebRoot, "thumbnail.jpg"))
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if err != nil {
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log.Warnln(err)
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}
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}
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}
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