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da199e5775
* refactor: use worker pool to limit webhooks to 10 concurrent http executions (#1510) * chore: try to please go linter
35 lines
1.1 KiB
Go
35 lines
1.1 KiB
Go
package webhooks
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import (
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"time"
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"github.com/owncast/owncast/core/data"
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"github.com/owncast/owncast/core/user"
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"github.com/owncast/owncast/models"
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)
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// WebhookEvent represents an event sent as a webhook.
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type WebhookEvent struct {
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Type models.EventType `json:"type"` // messageSent | userJoined | userNameChange
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EventData interface{} `json:"eventData,omitempty"`
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}
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// WebhookChatMessage represents a single chat message sent as a webhook payload.
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type WebhookChatMessage struct {
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User *user.User `json:"user,omitempty"`
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ClientID uint `json:"clientId,omitempty"`
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Body string `json:"body,omitempty"`
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RawBody string `json:"rawBody,omitempty"`
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ID string `json:"id,omitempty"`
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Visible bool `json:"visible"`
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Timestamp *time.Time `json:"timestamp,omitempty"`
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}
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// SendEventToWebhooks will send a single webhook event to all webhook destinations.
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func SendEventToWebhooks(payload WebhookEvent) {
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webhooks := data.GetWebhooksForEvent(payload.Type)
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for _, webhook := range webhooks {
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go addToQueue(webhook, payload)
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}
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}
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