// This content populates the video variant modal, which is spawned from the variants table. import React from 'react'; import { Slider, Switch, Collapse } from 'antd'; import { FieldUpdaterFunc, VideoVariant, UpdateArgs } from '../../types/config-section'; import TextField from './form-textfield'; import { DEFAULT_VARIANT_STATE } from '../../utils/config-constants'; import InfoTip from '../info-tip'; import CPUUsageSelector from './cpu-usage'; const { Panel } = Collapse; const VIDEO_VARIANT_DEFAULTS = { framerate: { min: 10, max: 90, defaultValue: 24, unit: 'fps', incrementBy: 1, tip: 'You prob wont need to touch this unless youre a hardcore gamer and need all the bitties', }, videoBitrate: { min: 600, max: 6000, defaultValue: 1200, unit: 'kbps', incrementBy: 100, tip: 'This is importatnt yo', }, audioBitrate: { min: 600, max: 1200, defaultValue: 800, unit: 'kbps', incrementBy: 100, tip: 'nothing to see here', }, videoPassthrough: { tip: 'If No is selected, then you should set your desired Video Bitrate.', }, audioPassthrough: { tip: 'If No is selected, then you should set your desired Audio Bitrate.', }, scaledWidth: { fieldName: 'scaledWidth', label: 'Resized Width', maxLength: 4, placeholder: '1080', tip: "Optionally resize this content's width.", }, scaledHeight: { fieldName: 'scaledHeight', label: 'Resized Height', maxLength: 4, placeholder: '720', tip: "Optionally resize this content's height.", }, }; interface VideoVariantFormProps { dataState: VideoVariant; onUpdateField: FieldUpdaterFunc; } export default function VideoVariantForm({ dataState = DEFAULT_VARIANT_STATE, onUpdateField, }: VideoVariantFormProps) { const handleFramerateChange = (value: number) => { onUpdateField({ fieldName: 'framerate', value }); }; const handleVideoBitrateChange = (value: number) => { onUpdateField({ fieldName: 'videoBitrate', value }); }; const handleVideoPassChange = (value: boolean) => { onUpdateField({ fieldName: 'videoPassthrough', value }); }; const handleVideoCpuUsageLevelChange = (value: number) => { onUpdateField({ fieldName: 'cpuUsageLevel', value }); }; const handleScaledWidthChanged = (args: UpdateArgs) => { const value = Number(args.value); if (!isNaN(value)) { return; } onUpdateField({ fieldName: 'scaledWidth', value: value }); }; const handleScaledHeightChanged = (args: UpdateArgs) => { const value = Number(args.value); if (!isNaN(value)) { return; } onUpdateField({ fieldName: 'scaledHeight', value: value }); }; const framerateDefaults = VIDEO_VARIANT_DEFAULTS.framerate; const framerateMin = framerateDefaults.min; const framerateMax = framerateDefaults.max; const framerateUnit = framerateDefaults.unit; const videoBitrateDefaults = VIDEO_VARIANT_DEFAULTS.videoBitrate; const videoBRMin = videoBitrateDefaults.min; const videoBRMax = videoBitrateDefaults.max; const videoBRUnit = videoBitrateDefaults.unit; const selectedVideoBRnote = `Selected: ${dataState.videoBitrate}${videoBRUnit} - it sucks`; const selectedFramerateNote = `Selected: ${dataState.framerate}${framerateUnit} - whoa there`; const selectedPresetNote = ''; return (
Say a thing here about how this all works. Read more{' '} here.

{/* ENCODER PRESET FIELD */}
{selectedPresetNote ? ( {selectedPresetNote} ) : null}
{/* VIDEO PASSTHROUGH FIELD */}

Use Video Passthrough?

{/* VIDEO BITRATE FIELD */}

Video Bitrate:

`${value} ${videoBRUnit}`} disabled={dataState.videoPassthrough === true} defaultValue={dataState.videoBitrate} value={dataState.videoBitrate} onChange={handleVideoBitrateChange} step={videoBitrateDefaults.incrementBy} min={videoBRMin} max={videoBRMax} marks={{ [videoBRMin]: `${videoBRMin} ${videoBRUnit}`, [videoBRMax]: `${videoBRMax} ${videoBRUnit}`, }} /> {selectedVideoBRnote ? ( {selectedVideoBRnote} ) : null}
Resizing your content will take additional resources on your server. If you wish to optionally resize your output for this stream variant then you should either set the width or the height to keep your aspect ratio.
{/* FRAME RATE FIELD */}

Frame rate:

`${value} ${framerateUnit}`} defaultValue={dataState.framerate} value={dataState.framerate} onChange={handleFramerateChange} step={framerateDefaults.incrementBy} min={framerateMin} max={framerateMax} marks={{ [framerateMin]: `${framerateMin} ${framerateUnit}`, [framerateMax]: `${framerateMax} ${framerateUnit}`, }} /> {selectedFramerateNote ? ( {selectedFramerateNote} ) : null}
); }