* Able to authenticate user against IndieAuth. For #1273
* WIP server indieauth endpoint. For https://github.com/owncast/owncast/issues/1272
* Add migration to remove access tokens from user
* Add authenticated bool to user for display purposes
* Add indieauth modal and auth flair to display names. For #1273
* Validate URLs and display errors
* Renames, cleanups
* Handle relative auth endpoint paths. Add error handling for missing redirects.
* Disallow using display names in use by registered users. Closes#1810
* Verify code verifier via code challenge on callback
* Use relative path to authorization_endpoint
* Post-rebase fixes
* Use a timestamp instead of a bool for authenticated
* Propertly handle and display error in modal
* Use auth'ed timestamp to derive authenticated flag to display in chat
* don't redirect unless a URL is present
avoids redirecting to `undefined` if there was an error
* improve error message if owncast server URL isn't set
* fix IndieAuth PKCE implementation
use SHA256 instead of SHA1, generates a longer code verifier (must be 43-128 chars long), fixes URL-safe SHA256 encoding
* return real profile data for IndieAuth response
* check the code verifier in the IndieAuth server
* Linting
* Add new chat settings modal anad split up indieauth ui
* Remove logging error
* Update the IndieAuth modal UI. For #1273
* Add IndieAuth repsonse error checking
* Disable IndieAuth client if server URL is not set.
* Add explicit error messages for specific error types
* Fix bad logic
* Return OAuth-keyed error responses for indieauth server
* Display IndieAuth error in plain text with link to return to main page
* Remove redundant check
* Add additional detail to error
* Hide IndieAuth details behind disclosure details
* Break out migration into two steps because some people have been runing dev in production
* Add auth option to user dropdown
Co-authored-by: Aaron Parecki <aaron@parecki.com>
* - mock detect when user turns into moderator
- add moderator indicator to display on messages and username changer
* also mock moderator flag in message payload about user to display indicator
* add some menu looking icons and a menu of actions
* WIP chat moderators
* Add support for admin promoting a user to moderator
* WIP-
open a more info panel of user+message info; add some a11y to buttons
* style the details panel
* adjust positioning of menus
* Merge fixes. ChatClient->Client ChatServer->Server
* Remove moderator bool placeholders to use real state
* Support inline hiding of messages by moderators
* Support inline banning of chat users
* Cleanup linter warnings
* Puppeteer tests fail after typing take place
* Manually resolve conflicts in chat between moderator feature and develop
Co-authored-by: Gabe Kangas <gabek@real-ity.com>
- Introduce a new Client type to remove the global variables from the file
- Use the sync package to prevent race conditions with the cache and
enabled flag
- Cache results for IPs, even if the result is nil
There are still data races around the client.Geo variable, but that can be
resolved in a future commit.
* add public func to lookup a ChatClient by its clientId
* add facility to send a system message directly to a user
* add clientId field to UserEvent
* implement simple http endpoint to send a message to a user
* let mux handle new directSystemMessageToUser endpoint
* add ClientId to UserEvents across the codebase
* render body of system-message to client
* add clientId to Chat-Message
* add tests showing how url-parsing should work
* add simple rest endpoint helpers for parameter-parsing and easy routing
* use newly added rest-endpoint helper to rout to Client-Messaging controller
* use safe "ReadRestUrlParameter" to parse ClientId
* remove empty HandleFunc in router
* set Header directly to prevent built-in (platform-dependent) canonicalization to kick in
* fix typo in "Parameter" message
* remove debug-logging of HTTP headers in REST-helpers
* convert to uint32 to prevent overruns when converting to wraptype uint later on
* resolve linter-ouchies
* resolve linter potential nil-deref warning
* document the SendSystemMessageToClient endpoint in swaggerdoc
* remove clientId assignment causing potential nil dereference in userDisabledEvent-case
as the clientId isn't relevant here anyway
* make findClientById private, so its not accessible outside of core/chat
* remove redundant string type hint
* Update PR based on linter requirements
Co-authored-by: Raffael Rehberger <raffael@rtrace.io>
Co-authored-by: Gabe Kangas <gabek@real-ity.com>
* Expand the linters and types of warnings to improve consistency and safety
* Fail lint workflow if there are errors
* golint has been replaced by revive
* Hand-pick some of the default exclude list
* Ignore error when trying to delete preview gif
* Ignore linter warning opening playlist path
* Rename user field Id -> ID
* A bunch of renames to address linter warnings
* Rename ChatClient -> Client per linter suggestion best practice
* Rename ChatServer -> Server per linter suggestion best practice
* More linter warning fixes
* Add missing comments to all exported functions and properties
* First pass at chat user registration and validation
* Disable chat if the user is disabled/blocked or the server hits max connections
* Handle dropping sockets if chat is disabled
* Fix origin in automated chat test
* Work for updated chat moderation
* Chat message markdown rendering and fix tests
* Put /api/chat behind a chat user access token. Closes#1085
* Reject blocked username changes
* More WIP moderation
* Defer configuring chat until we know if it is enabled. Closes#1135
* chat user blocking. Closes#1096
* Add tests around user access for #1096
* Add external integration chat message API + update integration auth middleware to pass along integration name. Closes#1092
* Delete old chat messages from db as to not hold on to excessive data. Closes#1152
* Add schema migration for messages. Closes#1155
* Commit updated API documentation
* Add chat load test
* Shared db mutex and db optimizations
* Simplify past display name handling
* Use a new test db for each test run
* Wire up the external messages actions + add tests for them
* Move access tokens to be actual users
* Run message pruning at launch + fix comparison
* Do not return API users in disabled users response
* Fix incorrect highlighting. Closes#1160
* Consolidate user table statements
* Set the max process connection limit to 70% of maximum
* Fix wrong old display name being returned in name change event
* Delete the old chat server files
* Wire back up the webhooks
* Remove unused
* Invalidate user cache on changes
* Do not send rendered body as RawBody
* Some cleanup
* Standardize names for external API users to ExternalAPIUser
* Do not log token
* Checkout branch when building admin for testing
* Bundle in dev admin for testing
* Some cleanup
* Cleanup js logs
* Cleanup and standardize event names
* Clean up some logging
* Update API spec. Closes#1133
* Commit updated API documentation
* Change paths to be better named
* Commit updated API documentation
* Update admin bundle
* Fix duplicate event name
* Rename scope var
* Update admin bundle
* Move connected clients controller into admin package
* Fix collecting usernames for autocomplete purposes
* No longer generate username when it is empty
* Sort clients and users by timestamp
* Move file to admin controller package
* Swap, so the comments stay correct
Co-authored-by: Jannik <jannik@outlook.com>
* Use explicit type alias
Co-authored-by: Jannik <jannik@outlook.com>
* Remove commented code.
Co-authored-by: Jannik <jannik@outlook.com>
* Cleanup test
* Remove some extra logging
* Add some clarity
* Update dev instance of admin for testing
* Consolidate lines
Co-authored-by: Jannik <jannik@outlook.com>
* Remove commented unused vars
Co-authored-by: Jannik <jannik@outlook.com>
* Until needed do not return IP address with client list
* Fix typo of wrong var
* Typo led to a bad test. Fix typo and fix test.
* Guard against the socket reconnecting on error if previously set to shutdown
* Do not log access tokens
* Return success message on enable/disable user
* Clean up some inactionable error messages. Sent ban message. Sort banned users.
* fix styling for when chat is completely disabled
* Unused
* guard against nil clients
* Update dev admin bundle
* Do not unhide messages when unblocking user just to be safe. Send removal action from the controller
* Add convinience function for getting active connections for a single user
* Lock db on these mutations
* Cleanup force disconnect using GetClientsForUser and capture client reference explicitly
* No longer re-showing banned user messages for safety. Removing this test.
* Remove no longer needed comment
* Tweaks to forbidden username handling.
- Standardize naming to not use "block" but "forbidden" instead.
- Pass array over the wire instead of string.
- Add API test
- Fix default list incorrectly being appended to custom list.
* Logging cleanup
* Update dev admin bundle
* Add an artificial delay in order to visually see message being hidden when testing
* Remove the user cache as it is a premature optimization
* When connected to chat let the user know their current user details to sync the username in the UI
* On connected send current display name back to client.
- Move name change out of chat component.
- Add additional event type constants.
* Fix broken workflow due to typo
* Troubleshoot workflow
* Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181)
* Bump htm from 3.0.4 to 3.1.0 in /build/javascript
Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0.
- [Release notes](https://github.com/developit/htm/releases)
- [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0)
---
updated-dependencies:
- dependency-name: htm
dependency-type: direct:production
update-type: version-update:semver-minor
...
Signed-off-by: dependabot[bot] <support@github.com>
* Run npm run build and update libraries
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Gabe Kangas <gabek@real-ity.com>
* Commit updated Javascript packages
* Re-send current user info when a rejected name change takes place
* All socket writes should be through the send chan and not directly
* Seed the random generator
* Add keys and indexes to users table
* a util to generate consistent emoji markup
* console clean up
* mod tidy
* Commit updated API documentation
* Handle the max payload size of a socket message.
- Only close socket if x2 greater than the max size.
- Send the user a message if a message is too large.
- Surface the max size in bytes in the config.
* Update admin bundle
* Force all events to be sent in their own socket message and do not concatinate in a single message
* Update chat embed to register for access token
* Use a different access token for embed chat
* Update the chat message bubble background color to be bolder
* add base tag to open links in new window, closes#1220
* Support text input of :emoji: in chat (#1190)
* Initial implementation of emoji injection
* fix bookkeeping with multiple emoji
* make the emoji lookup case-insensitive
* try another solution for Caretposition
* add title to emojis
minor refactoring
* bind moji injection to InputKeyUp
* simplify the code
replace all found emojis
* inject emoji if the modifer is released earlier
* more efficient emoji tag search
* use json emoji.emoji as url
* use createEmojiMarkup()
* move emojify() to chat.js
* emojify on paste
* cleanup emoji titles in paste
* update inputText in InputKeyup
* mark emoji titles with 2*zwnj
this way paste cleanup will not interfere with text which include zwnj
* emoji should not change the inputText
* Do not show join messages when chat is offline. Closes#1224
- Show stream starting/ending messages in chat.
- When stream starts show everyone the welcome message.
* Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222
* use maxSocketPayloadSize to calculate total bytes of message payload (#1221)
* utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting
* add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count
Co-authored-by: Gabe Kangas <gabek@real-ity.com>
Co-authored-by: Owncast <owncast@owncast.online>
Co-authored-by: Jannik <jannik@outlook.com>
Co-authored-by: Ginger Wong <omqmail@gmail.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
* implement custom welcome message
This change adds logic for handling custom welcome messages.
* trim welcome message string on POST
Instead of trimming the welcome message every time we are going to send to send
a welcome message, we just trim once when the message is posted from the admin.
This bug is caused by the message being sent to all clients before
msg.SetDefaults() is called and the message is saved to the chat database. This
causes connected clients to get a message id that is different from what exists
in the database. This only affects clients using websockets that were connected
when the message was sent and message visibility updated.
Fixes https://github.com/owncast/owncast/issues/809
* Implement webhook events for external integrations (#574)
* Implement webhook events for external integrations
Reference #556
* move message type to models and remove duplicate
* add json header so content type can be determined
* Pass at migrating webhooks to datastore + management apis (#589)
* Pass at migrating webhooks to datastore + management apis
* Support nil lastUsed timestamps and return back the new webhook on create
* Cleanup from review feedback
* Simplify a bit
Co-authored-by: Aaron Ogle <aaron@geekgonecrazy.com>
Co-authored-by: Gabe Kangas <gabek@real-ity.com>
* Webhook query cleanup
* Access tokens + Send system message external API (#585)
* New add, get and delete access token APIs
* Create auth token middleware
* Update last_used timestamp when using an access token
* Add auth'ed endpoint for sending system messages
* Cleanup
* Update api spec for new apis
* Commit updated API documentation
* Add auth'ed endpoint for sending user chat messages
* Return access token string
* Commit updated API documentation
* Fix route
* Support nil lastUsed time
* Commit updated Javascript packages
* Remove duplicate function post rebase
* Fix msg id generation
* Update controllers/admin/chat.go
Co-authored-by: Aaron Ogle <geekgonecrazy@users.noreply.github.com>
* Webhook query cleanup
* Add SystemMessageSent to EventType
Co-authored-by: Owncast <owncast@owncast.online>
Co-authored-by: Aaron Ogle <geekgonecrazy@users.noreply.github.com>
* Set webhook as used on completion. Closes#610
* Display webhook errors as errors
* Commit updated API documentation
* Add user joined chat event
* Change integration API paths. Update API spec
* Update development version of admin that supports integration apis
* Commit updated API documentation
* Add automated tests for external integration APIs
* check error
* quiet this test for now
* Route up some additional 3rd party apis. #638
* Commit updated API documentation
* Save username on user joined event
* Add missing scope to valid scopes list
* Add generic chat action event API for 3rd parties. Closes#666
* Commit updated API documentation
* First pass at moving WIP config framework into project for #234
* Only support exported fields in custom types
* Using YP get/set key as a first pass at using the data layer. Fixes + integration.
* Ignore test db
* Start adding getters and setters for config values
* More get/set config work. Starting to populate api with data
* Wire up some config edit endpoints
* More endpoints
* Disable cors middleware
* Add more endpoints and add test to test them
* Remove the in-memory change APIs
* Add endpoint for changing tags
* Add more config endpoints
* Starting to point more things away from config file and to the datastore
* Populate YP with db data
* Create new util method for parsing page body markdown and return it in api
* Verify proposed path to ffmpeg
* For development purposes show the config key in logs
* Move stats values to datastore
* Moving over more values to the datastore
* Move S3 config to datastore
* First pass the config -> db migrator
* Add the start of the video config apis
* It builds pointing everything away from the config
* Tweak ffmpeg path error message
* Backup database every hour. Closes#549
* Config + defaults + migration work for db
* Cleanup logging
* Remove all the old config structs
* Add descriptive info about migration
* Tweak ffmpeg validation logic
* Fix db backup path. backup on db version migration
* Set video and s3 configurations
* Update api spec with new config endpoints
* Add migrator for stats file
* Commit updated API documentation
* Use a dynamic system port for internal HLS writes. Closes#577 (#626)
* Use a dynamic system port for internal HLS writes. Closes#577
* Cleanup
* YP key migration to datastore
* Create a backup directory if needed before migrations
* Remove config test that no longer makes sense. Cleanup.
* Change number types from float32 to float64
* Update automated test suite
* Allow restoring a database backup via command line flags. Closes#549
* Add new hls segment config api
* Commit updated API documentation
* Update apis to require a value container property
* add socialHandles api
* Commit updated API documentation
* Add new latancy level setting to replace segment settings
* Commit updated API documentation
* Fix spelling
* Commit updated API documentation
* hardcode a json api of available social platforms
* Add additional icons
* Return social handles in server config api
* Add socialhandles validation to test
* Move list of hard coded social platforms to an api
* Remove audio only code from transcoder since we do not use it
* Add latency levels api + snapshot of video settings as current broadcast
* Add config/serverurl endpoint
* Return 404 on YP api if disabled
* Surface stream title in YP response
* Add stream title to web ui
* Cleanup log message. Closes#520
* Rename ffmpeg package to transcoder
* Add ws package for testing
* Reduce chat backlog to past 5hrs, max 50. Closes#548
* Fix error formatting
* Add endpoint for resetting yp registration
* Add yp/reset to api spec. return status in response
* Return zero viewer count if stream is offline. Closes#422
* Post-rebase fixes
* Fix merge conflict in openapi file
* Commit updated API documentation
* Standardize controller names
* Support setting the stream key via the command line. Closes#665
* Return social handles with YP data. First half of https://github.com/owncast/owncast-yp/issues/28
* Give the YP package access to server status regardless if enabled or not
* Change delay in automated tests
* Add stream title integration API. For #638
* Commit updated API documentation
* Add storage to the migrator
* Missing returning NSFW value in server config
* Add flag to ignore websocket client. Closes#537
* Add error for parsing broadcaster metadata
* Add support for a cli specified http server port. Closes#674
* Add cpu usage levels and a temporary mapping between it and libx264 presets
* Test for valid url endpoint when saving s3 config
* Re-configure storage on every stream to allow changing storage providers
* After 5 minutes of a stream being stopped clear the stream title
* Hide viewer count once stream goes offline instead of when player stops
* Pull steamTitle from the status that gets updated instead of the config
* Commit updated API documentation
* Optionally show stream title in the header
* Reset stream title when server starts
* Show chat action when stream title is updated
* Allow system messages to come back in persistence
* Split out getting chat history for moderation + fix tests
* Remove server title and standardize on name only
* Commit updated API documentation
* Bump github.com/aws/aws-sdk-go from 1.37.1 to 1.37.2 (#680)
Bumps [github.com/aws/aws-sdk-go](https://github.com/aws/aws-sdk-go) from 1.37.1 to 1.37.2.
- [Release notes](https://github.com/aws/aws-sdk-go/releases)
- [Changelog](https://github.com/aws/aws-sdk-go/blob/master/CHANGELOG.md)
- [Commits](https://github.com/aws/aws-sdk-go/compare/v1.37.1...v1.37.2)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
* Add video variant and stream latency config file migrator
* Remove mostly unused disable upgrade check bool
* Commit updated API documentation
* Allow bundling the admin from the 0.0.6 branch
* Fix saving port numbers
* Use name instead of old title on window focus
* Work on latency levels. Fix test to use levels. Clean up transcoder to only reference levels
* Another place where title -> name
* Fix test
* Bump github.com/aws/aws-sdk-go from 1.37.2 to 1.37.3 (#690)
Bumps [github.com/aws/aws-sdk-go](https://github.com/aws/aws-sdk-go) from 1.37.2 to 1.37.3.
- [Release notes](https://github.com/aws/aws-sdk-go/releases)
- [Changelog](https://github.com/aws/aws-sdk-go/blob/master/CHANGELOG.md)
- [Commits](https://github.com/aws/aws-sdk-go/compare/v1.37.2...v1.37.3)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
* Update dependabot config
* Bump github.com/aws/aws-sdk-go from 1.37.3 to 1.37.5 (#693)
Bumps [github.com/aws/aws-sdk-go](https://github.com/aws/aws-sdk-go) from 1.37.3 to 1.37.5.
- [Release notes](https://github.com/aws/aws-sdk-go/releases)
- [Changelog](https://github.com/aws/aws-sdk-go/blob/master/CHANGELOG.md)
- [Commits](https://github.com/aws/aws-sdk-go/compare/v1.37.3...v1.37.5)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
* Bump video.js from 7.10.2 to 7.11.4 in /build/javascript (#694)
* Bump video.js from 7.10.2 to 7.11.4 in /build/javascript
Bumps [video.js](https://github.com/videojs/video.js) from 7.10.2 to 7.11.4.
- [Release notes](https://github.com/videojs/video.js/releases)
- [Changelog](https://github.com/videojs/video.js/blob/main/CHANGELOG.md)
- [Commits](https://github.com/videojs/video.js/compare/v7.10.2...v7.11.4)
Signed-off-by: dependabot[bot] <support@github.com>
* Commit updated Javascript packages
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Owncast <owncast@owncast.online>
* Make the latency migrator dynamic so I can tweak values easier
* Split out fetching ffmpeg path from validating the path so it can be changed in the admin
* Some commenting and linter cleanup
* Validate the path for a logo change and throw an error if it does not exist
* Logo change requests have to be a real file now
* Cleanup, making linter happy
* Format javascript on push
* Only format js in master
* Tweak latency level values
* Remove unused config file examples
* Fix thumbnail generation after messing with the ffmpeg path getter
* Reduce how often we report high hardware utilization warnings
* Bundle the 0.0.6 branch version of the admin
* Return validated ffmpeg path in admin server config
* Change the logo to be stored in the data directory instead of webroot
* Bump postcss from 8.2.4 to 8.2.5 in /build/javascript (#702)
Bumps [postcss](https://github.com/postcss/postcss) from 8.2.4 to 8.2.5.
- [Release notes](https://github.com/postcss/postcss/releases)
- [Changelog](https://github.com/postcss/postcss/blob/main/CHANGELOG.md)
- [Commits](https://github.com/postcss/postcss/compare/8.2.4...8.2.5)
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
* Default config file no longer used
* don't show stream title when offline
addresses https://github.com/owncast/owncast/issues/677
* Remove auto-clearing stream title. #677
* webroot -> data when using logo as thumbnail
* Do not list websocket/access token create/delete as integration APIs
* Commit updated API documentation
* Bundle updated admin
* Remove pointing to the 0.0.6 admin branch
* Linter cleanup
* Linter cleanup
* Add donations and follow links to show up under social handles
* Prettified Code!
* More linter cleanup
* Update admin bundle
* Remove use of platforms.js and return icons with social handles. Closes#732
* Update admin bundle
* Support custom config path for use in migration
* Remove unused platform-logos.gif
* Reduce log level of message
* Remove unused logo files in static dir
* Handle dev vs. release build info
* Restore logo.png for initial thumbnail
* Cleanup some files from the build process that are not needed
* Fix incorrect build-time injection var
* Fix missing file getting copied to the build
* Remove console directory message.
* Update admin bundle
* Fix comment
* Report storage setup error
* add some value set error checking
* Use validated dynamic ffmpeg path for animated gif preview
* Make chat message links be white so they don't hide in the bg. Closes#599
* Restore conditional that was accidentally removed
Co-authored-by: Aaron Ogle <geekgonecrazy@users.noreply.github.com>
Co-authored-by: Owncast <owncast@owncast.online>
Co-authored-by: Ginger Wong <omqmail@gmail.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: nebunez <uoj2y7wak869@opayq.net>
Co-authored-by: gabek <gabek@users.noreply.github.com>
* update message viz in db
* create admin endpoint to update message visibility
* convert UpdateMessageVisibility api to take in an array of IDs to change visibility on instead
* Support requesting filtered or unfiltered chat messages
* Handle UPDATE chat events on front and backend for toggling messages
* Return entire message with UPDATE events
* Remove the UPDATE message type
* Revert "Remove the UPDATE message type"
This reverts commit 3a83df3d492f7ecf2bab65e845aa2b0365d3a7f6.
* update -> visibility update
* completely remove messages when they turn hidden on VISIBILITY-UPDATEs, and insert them if they turn visible
* Explicitly set visibility
* Fix multi-id sql updates
* increate scroll buffer a bit so chat scrolls when new large messages come in
* Add automated test around chat moderation
* Add new chat admin APIs to api spec
* Commit updated API documentation
Co-authored-by: Gabe Kangas <gabek@real-ity.com>
Co-authored-by: Owncast <owncast@owncast.online>
* Bump api spec version
* Do not panic on cpu monitoring error
* Centralize the socket disconnect logic and fire it also when socket errors occur. Hopefully closes#421
* Start cleaning up linter errors. For #357
* Fix unmarshalling NullTime values
* More linter fixes
* Remove commented code
* Move defer up
* Consolidate error check lines
* Move error check to make sure row iteration was successful
* Cleaner error check + do not recreate pipe if it exists
* Consolidate hashing to generate client id
* Render and sanitize chat messages server-side. Closes#235
* Render content.md server-side and return it in the client config
* Remove showdown from web project
* Update api spec
* Move example user content file
* Add support for ending the inbound stream. Closes#191
* Add a simple success response to API requests
* Connected clients API with geo details
* Post-rebase cleanup
* Make setting and reading geo details separate operations to unblock and speed up
* Rename file
* Fire geoip api call behind goroutine
* Add comment
* Post-rebase fixes
* Add support for the MaxMind GeoLite2 GeoIP database
* Spike: Ping YP service with instance details
* WIP: Add to the config to support YP
* Add YP response endpoint
* Handle YP errors. Use config. Off by default
* Show message about YP support on launch
* Add animated gif preview when generating thumb
* Increase quality of preview gif and only create it if YP is enabled
* Do not allow re-registration by clearing the key
* Make large and small logos actually structured
* Change log level
* Fix default YP service URL
* Point to default hostname
* Set default value for YP to false
* Send PONG responses to PINGs
* Split out client IDs for viewer counts vs. websocket IDs
* WIP username change event
* Display username changes
* Revert commented out code
* Add support for building from the current branch
* Fix PONG
* Make username changes have a unique ID
* Add a version param to js to cachebust
* Change placeholder when chat is disabled
* Use the /chat endpoint for bulk chat history population instead of websocket. For #47
* Force LiveUI/seek bar during live to show. Closes#11.
* Change pulling chat history into app.js
* Force new messages to have visability = true