* Migrate web action-buttons directory to CSF3 notation
* Migrate web chat directory to CSF3 notation
* Migrate web common directory to CSF3 notation
* Migrate web layout directory to CSF3 notation
* Migrate web modals directory to CSF3 notation
* Migrate web ui directory to CSF3 notation
* Migrate web video directory to CSF3 notation
* Migrate web stories directory to CSF3 notation
* add pop out chat button
* add button to close chat popup
* chat is hidden on main interface when a popup chat is open
* NameChangeEvent renames clients with the given id
if you have two or more owncast windows (or pop-out chats) open, changing your
name in 1 client is reflected in all clients.
* replace isChatVisible booleans with chatState enum
* update stories to use ChatState
* fix build tests
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Co-authored-by: janWilejan <>
* don't display chat button or modal if isModal is true. dont display the show/hide chat option in the userdropedown for tablet sizes either. tweak chat button styles and make chat button bg the same as the chat component bg color.
* only show chat button if online
* fix(chat): chat should be available through 5min buffer period. Fixes#3044
* fix(test): update mobile test
---------
Co-authored-by: Gabe Kangas <gabek@real-ity.com>
* feat(mobile): refactor mobile chat into modal
- Make page always scrollable
- Move mobile chat into a standalone modal
* fix(test): split out mobile browser test specs
* fix(mobile): force chat button to render on top of footer
* fix: some small updates from review
* fix: hide/show hide chat menu option based on width
* fix: chat button icon getting cut off
* chore(tests): add browser tests for mobile chat modal
* chore(tests): add story for ChatModal component
* fix(test): quiet shellcheck
* fix: remove unused import
* fix(tests): silence storybook linting warning
* fix(ui): reposition chat modal button icon with transform
* First pass at basic browser tests for #1926
* Run tests against dev web server not go server
* Bundle the web code into the server before running tests
* Move cypress UI tests into its own npm project + add tests
* Add additional tests + wire up with cypress dashboard
* Limit concurrency of workflow jobs
* Temporarily comment out some tests that do not pass in mobile. Will fix later.
* Fix antd Modal.visible warning by using updated attribute name 'open'.
* Update more attributes (onVisibleChange => onOpenChange, defaultVisible => defaultOpen) to fix browser console warnings.
* Update ModalProps property from 'visible' to 'open' to match the change in antd.
* Update variable names to match the antd change from 'visible' to 'open'.
* Inline this for the linter.
* One more visible => open reference.
* color experimentation and troubleshooting
* create color scheme, assign colors, more ant overrides
* fun selection color
* Prettified Code!
* Correctly import opensans
* Prettified Code!
* Organize+standardize colors/names and update the app to use them
* Prettified Code!
* Use css var references instead of resolving value of vars in css files
* Prettified Code!
Co-authored-by: gingervitis <gingervitis@users.noreply.github.com>
Co-authored-by: Gabe Kangas <gabek@real-ity.com>
Co-authored-by: gabek <gabek@users.noreply.github.com>