* - set vars for player container height and status bar height
- use them to calculate mobile top spacing to adjust for tab content positioning
* give main content section a min height, place footer absolutely at bottom; rm all the fixed footer styling
* cleanup; restructure tabbed display logic and css a bit
* Prettified Code!
* cleanup
* fix(story): footer story needs to be wrapped in RecoilRoot if it is to use Recoil
* revert adding footer to mobile about section
* prevent double scrolling
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Co-authored-by: gingervitis <gingervitis@users.noreply.github.com>
Co-authored-by: Gabe Kangas <gabek@real-ity.com>
* Add className prop to some components
* Give mobile chatbox height priority over other elements
* Optimize for mobile landscape mode
* Make thumbnail background black
* Fix overflow issues on narrow screens
* Adjust layout for offline mode on mobile
* Fix main content width on Desktop
* Fix offline layout for desktop
* hide footer on mobile to avoid double scrollbars
* fix double scrollbars on desktop by removing scroll behaviour from main section
* add scrollbar styles to body and html
* add vertical scrolling back to main section
* prevent header from collapsing and messing around with scrolling
* prevent body from scrolling for main layout
* move tablet breakpoint into breakpoint mixin
* preffify code
* remove js height calc for lower section on mobile and use css
* enable scrolling within a tab on mobile
* remove scrollbar from main section on mobile
* adjust header height on mobile
* add react use to web
* lock body scroll for main layout
This commit makes the footer always attach to the bottom of the screen.
This is done by setting the minWidth of the main antd layout component
to 100vh and moving the footer component outside the spinner, since antd
does not allow granular component inside the spin component.
This commit also removes some styles which were not being used due to
invalid antd api.
Co-authored-by: Gabe Kangas <gabek@real-ity.com>
* color experimentation and troubleshooting
* create color scheme, assign colors, more ant overrides
* fun selection color
* Prettified Code!
* Correctly import opensans
* Prettified Code!
* Organize+standardize colors/names and update the app to use them
* Prettified Code!
* Use css var references instead of resolving value of vars in css files
* Prettified Code!
Co-authored-by: gingervitis <gingervitis@users.noreply.github.com>
Co-authored-by: Gabe Kangas <gabek@real-ity.com>
Co-authored-by: gabek <gabek@users.noreply.github.com>
added recoil value isMobile to determine which chat to display and
style. #1978
changed the player to actually span across the viewport without the
black borders around it.