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Move emoji directory definition to config (#1317)
* mv emojiDir to config * end comment with period
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2 changed files with 4 additions and 6 deletions
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@ -13,6 +13,8 @@ const (
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FfmpegSuggestedVersion = "v4.1.5" // Requires the v
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// DataDirectory is the directory we save data to.
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DataDirectory = "data"
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// EmojiDir is relative to the webroot.
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EmojiDir = "/img/emoji"
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)
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var (
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@ -15,16 +15,12 @@ import (
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log "github.com/sirupsen/logrus"
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)
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// Make this path configurable if somebody has a valid reason
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// to need it to be. The config is getting a bit bloated.
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const emojiDir = "/img/emoji" // Relative to webroot
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var emojiCache = make([]models.CustomEmoji, 0)
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var emojiCacheTimestamp time.Time
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// getCustomEmojiList returns a list of custom emoji either from the cache or from the emoji directory.
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func getCustomEmojiList() []models.CustomEmoji {
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fullPath := filepath.Join(config.WebRoot, emojiDir)
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fullPath := filepath.Join(config.WebRoot, config.EmojiDir)
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emojiDirInfo, err := os.Stat(fullPath)
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if err != nil {
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log.Errorln(err)
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@ -42,7 +38,7 @@ func getCustomEmojiList() []models.CustomEmoji {
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}
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for _, f := range files {
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name := strings.TrimSuffix(f.Name(), path.Ext(f.Name()))
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emojiPath := filepath.Join(emojiDir, f.Name())
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emojiPath := filepath.Join(config.EmojiDir, f.Name())
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singleEmoji := models.CustomEmoji{Name: name, Emoji: emojiPath}
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emojiCache = append(emojiCache, singleEmoji)
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}
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