owncast/core/chat/persistence.go

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2020-07-13 00:53:33 +03:00
package chat
import (
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
"fmt"
"strings"
2020-07-13 00:53:33 +03:00
"time"
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
"github.com/owncast/owncast/core/chat/events"
"github.com/owncast/owncast/core/data"
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
"github.com/owncast/owncast/core/user"
"github.com/owncast/owncast/models"
2020-07-13 00:53:33 +03:00
log "github.com/sirupsen/logrus"
)
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
var _datastore *data.Datastore
const (
maxBacklogHours = 2 // Keep backlog max hours worth of messages
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
maxBacklogNumber = 50 // Return max number of messages in history request
)
2020-07-13 00:53:33 +03:00
func setupPersistence() {
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
_datastore = data.GetDatastore()
data.CreateMessagesTable(_datastore.DB)
data.CreateBanIPTable(_datastore.DB)
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
chatDataPruner := time.NewTicker(5 * time.Minute)
go func() {
runPruner()
for range chatDataPruner.C {
runPruner()
}
}()
2020-07-13 00:53:33 +03:00
}
// SaveUserMessage will save a single chat event to the messages database.
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
func SaveUserMessage(event events.UserMessageEvent) {
Social features / ActivityPub federation (#1629) * Support webfinger requests for the live account. Closes https://github.com/owncast/owncast/issues/1193 * Support for actor requests. Returns response for live actor. Closes https://github.com/owncast/owncast/issues/1203 * Handle follow and unfollow requests. Closes https://github.com/owncast/owncast/issues/1191 and https://github.com/owncast/owncast/issues/1205 and https://github.com/owncast/owncast/issues/1206 and https://github.com/owncast/owncast/issues/1194 * Add basic support for sending out text activities. For https://github.com/owncast/owncast/issues/1192 * Some error handling and passing of dynamic local account names. * Add hardcoded example image attachment to test post * Centralize the map of accounts and inboxes * No longer disable the preview generator based on YP toggle * Send a federated message to followers when stream starts. For https://github.com/owncast/owncast/issues/1192 * Placeholder for attaching tags * Add image description * Save and get to outbox persistence. Return using outbox endpoint for actor * Pass payloads to be handled through the gochan * Handle undo follow requests explitly, not all undo requests * Add API for manually sending simple federated messages. Closes #1215 * Verify inbox requests. Closes #1321 * Add route to fetch a single AP object by ID. For #1329 * Add responses to fediverse nodeinfo requests * Set and get federation config values for admin * Handle host-meta requests * Do not send out message if disabled. Use saved go live message. * Require AP-compatible content types for AP-related requests * Rename ap models to apmodels for clarity * Change how content type matching takes place. * io -> ioutil * Add stub delete activity callback * Handle likes and announces to surface engagement in chat. Part of #1229 * Append url to go live posts * Do not require specific content types for nodeinfo requests * Add follow engagement chat message via AP * add owncast user-agent to requests * Set note visibility to public (for now) * Fix saving/fetching a single object * Add support for x-nodeinfo2 responses * Point to the dev admin branch for ap * Bundle in dev admin for testing * Add error logging * Add AP middleware back * Point to the new external compatible logo endpoint * Clean up more AP logging to help testing * Tweak go live text and link hashtags * Fix bug in fetching init time * Send update actor activities when server details/profile is updated * Add federation config overview to web client config * Add additional actor properties * Make the AP middleware checking more flexible when looking at types * First pass at remote fediverse follow flow. For #1371 * Added a basic AP actor followers endpoint * WIP client followers API * Add profile-page reference to webfinger response * Add aliases to webfinger response * Fix content-type returned to be expected activitypub+json * First pass at followers api * Point at local dev copy of go-fed/activity * Add custom toot Hashtag objects to posts * Store additional user details to followers table * Fix AP followers endpoint. Closes #1204 * Add owncast hashtag as an invisible tag to go live posts * Reject AP requests when it is disabled * Add actor util for generating full account user from person object * Verify inbox requests before performing any other work * Accept actor update requests * Fix linter errors in federation branch * Migrate AP SQL to sqlc for type safe queries * Use the @unclearParadigm REST parameter helper * Fix verifying post ID on AP engagement * WIP privacy/request approval * Style the remote follow modal * First pass at a followers list component w/ mock data. #1370 * Revert "Use the @unclearParadigm REST parameter helper" This reverts commit c8af8a413f6f53e7d1a15a7d823ff28be2db3c23. * Fix get followers API * Add support for requiring approval. Closes https://github.com/owncast/owncast/issues/1208 * Handle Applications as Actors partly for PeerTube support * add temp todo list * check route on load, this might change later * style followers * account for just 1 tab case * Remove mock data. Allow showing follow button even when there are no external actions defined * Point to actual followers API * Support fallback img for follower views * Remove duplicate verification. Add some additional verbose logging * Bundle dev admin * Add type to host-meta webfinger template response * Tweak remote follow modal content * WIP federation followers refactor * Do not send pointer to middleware * Update admin * Add setting for toggling displaying fediverse engagement. Closes #1404 * Add in-development admin * Do not enable cors on admin followers api * Add db migration for updating messages table * Enable empty string go live messages to disable * Remove debug messages * Rework some ActivityPub handling. Create new Actor->Person handling. Create new Actor->Service handling. Add engagement handlers to send chat events and store event objects. Store inbound activities to new ap_inbound_activities table. * Support federated engagement events. Store them in the messages table and surface them via chat events. * Support federated event engatement in the chat * Tweak web UI followers handling * Point go.mod at remote fork instead of local * Update admin * Merged in develop. Couple fixes * Update dev admin * Update fedi engagement posts. - Fix incorrect action text. - Add action icons. * Set public as to instead of cc for ap msg * Updated styling for federated actions in chat * Add support for blocking federated domains. Closes #1209 * Force checking of https in verify step * Update dev admin * Return user scopes in chat history api. Closes #1586 * Update dev admin * Add AP outbound request worker pool. Closes #1571 * Disable (temporarily?) owncast tag on AP posts * Consolidate creating activity+notes in outbound AP messages * Add inbox worker pool. Closes #1570 * Update dev admin bundle * Clean up some logs * Re-enable inbound verfication * Save full IRI to outbox instead of path * Reject if full IRI is not found in outbox * Use full ActivityPub user account in chat event * Fix and expand follower APIs - Add missing IDs to AP follower endpoints - Split AP follower endpoints into initial request and pages. - Support pagination in AP requests. * Include IRI in error message * Hide chat toggle when chat is hidden. Closes #1606 * Updates to followers pagination * Set default go live message * Remove log * indirect -> direct import * Updates for inbound federated event handling. - Keep track of existing events and reject duplicates. - Change what is sent to chat for surfing federated engagement. - Keep track if outbound events are automated "go live" events or not. * Update chat federated engagement. * Update dev admin. * Move from being a person to a bot (service). Closes #1619 * Only set server init date if not already set * Only save notes to outbox able * Rework private-mode followers/approvals * API for returning a list of federated actions for #1573 * Fix too-small follower cells and jumpy tabs. Closes #1616 and closes #1516 * Fix shortcuts getting fired on inputs. Fixes #1489 and #1201 * Add spinner, autoclose + other fixes to follow modal. Fixes #1593 * Fix fetching a single object by IRI * SendFederationMessage -> SendFederatedMessage * Autolink and create tag objects from manual posts. Closes #1620 * Update dev admin bundle * Handle engagement from non-automated/live posts * Reject federated engagement actions if they do not match a local post * Update dev admin bundle * A bunch of cleanup * Fix unused assignments and logic * Remove unused function * Add content warning and sentive content flag if stream is NSFW. Closes #1624 * Disable fetching objects by IRI when in private mode. Closes #1623 * Update the error message of the remote follow dialog. closes #1622 * Update dev admin * Fix NREs throwing in test content * Fix query that wasn't properly filtering out hidden messages * Test against user being disabled instead of message visibility * Fix automated test NRE * Update comment * Adjust federated engagement chat views. Closes #1617 * Add additional index to users table * Add support for removing followers/requests. Closes #1630 * Reject federated actions from blocked actors. #1631 * Use fallback avatar if it fails to load. Closes #1635 * Fix styling of follower list. Closes #1636 * Add basic blurb stating they should follow the server. Closes #1641 * Update dev admin * Set default go live message in migration. Closes #1642 * Reset the messages table on 0.0.11 schema migration * Fix js error with moderation actions. Closes #1621 * Add a bit more clarification on follow modal. Closes #1599 * Remove todos * Split out actor and domain blocking checks * Check for errors on default values being set * Clean up actor rejection due to being blocked * Update dev admin * Add colon to error to make it easier to read * Remove markdown rendering of go live message. Reorganize text. Remove content warning. Closes #1645 * Break out the sort+render messages logic so it can be fired on visibility change. Closes #1643 * Do not send profile updates if federation is disabled * Save follow references to inbound activities table * Update dev admin * Add blocked actor test * Remove the overloaded term of Follow from social links * Fix test running in memory only * Remove "just" in engagement messags * Replace star with heart for like action. * Update dev admin * Explicitly set cc as public * Remove overly using the stream name in fediverse engagement messages * Some federated/follow UI tweaks * Remove explicit cc and bcc as they are not required * Explicitly set the audience * Remove extra margin * Add Join Fediverse button to follow modal. Closes #1651 * Do not allow multiple follows to send multiple events. Closes #1650 * Give events a min height * Do not allow old posts to be liked/shared. Closes #1652 * Remove value from log message * Alert followers on private mode toggle * Ignore clicks to follow button if disabled * Remove underline from action buttons * Add moderator icon to join message * Update admin * Post-merge remove unused var * Remove pointing at feature branch Co-authored-by: Ginger Wong <omqmail@gmail.com>
2022-01-13 00:53:10 +03:00
saveEvent(event.ID, &event.User.ID, event.Body, event.Type, event.HiddenAt, event.Timestamp, nil, nil, nil, nil)
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
}
Social features / ActivityPub federation (#1629) * Support webfinger requests for the live account. Closes https://github.com/owncast/owncast/issues/1193 * Support for actor requests. Returns response for live actor. Closes https://github.com/owncast/owncast/issues/1203 * Handle follow and unfollow requests. Closes https://github.com/owncast/owncast/issues/1191 and https://github.com/owncast/owncast/issues/1205 and https://github.com/owncast/owncast/issues/1206 and https://github.com/owncast/owncast/issues/1194 * Add basic support for sending out text activities. For https://github.com/owncast/owncast/issues/1192 * Some error handling and passing of dynamic local account names. * Add hardcoded example image attachment to test post * Centralize the map of accounts and inboxes * No longer disable the preview generator based on YP toggle * Send a federated message to followers when stream starts. For https://github.com/owncast/owncast/issues/1192 * Placeholder for attaching tags * Add image description * Save and get to outbox persistence. Return using outbox endpoint for actor * Pass payloads to be handled through the gochan * Handle undo follow requests explitly, not all undo requests * Add API for manually sending simple federated messages. Closes #1215 * Verify inbox requests. Closes #1321 * Add route to fetch a single AP object by ID. For #1329 * Add responses to fediverse nodeinfo requests * Set and get federation config values for admin * Handle host-meta requests * Do not send out message if disabled. Use saved go live message. * Require AP-compatible content types for AP-related requests * Rename ap models to apmodels for clarity * Change how content type matching takes place. * io -> ioutil * Add stub delete activity callback * Handle likes and announces to surface engagement in chat. Part of #1229 * Append url to go live posts * Do not require specific content types for nodeinfo requests * Add follow engagement chat message via AP * add owncast user-agent to requests * Set note visibility to public (for now) * Fix saving/fetching a single object * Add support for x-nodeinfo2 responses * Point to the dev admin branch for ap * Bundle in dev admin for testing * Add error logging * Add AP middleware back * Point to the new external compatible logo endpoint * Clean up more AP logging to help testing * Tweak go live text and link hashtags * Fix bug in fetching init time * Send update actor activities when server details/profile is updated * Add federation config overview to web client config * Add additional actor properties * Make the AP middleware checking more flexible when looking at types * First pass at remote fediverse follow flow. For #1371 * Added a basic AP actor followers endpoint * WIP client followers API * Add profile-page reference to webfinger response * Add aliases to webfinger response * Fix content-type returned to be expected activitypub+json * First pass at followers api * Point at local dev copy of go-fed/activity * Add custom toot Hashtag objects to posts * Store additional user details to followers table * Fix AP followers endpoint. Closes #1204 * Add owncast hashtag as an invisible tag to go live posts * Reject AP requests when it is disabled * Add actor util for generating full account user from person object * Verify inbox requests before performing any other work * Accept actor update requests * Fix linter errors in federation branch * Migrate AP SQL to sqlc for type safe queries * Use the @unclearParadigm REST parameter helper * Fix verifying post ID on AP engagement * WIP privacy/request approval * Style the remote follow modal * First pass at a followers list component w/ mock data. #1370 * Revert "Use the @unclearParadigm REST parameter helper" This reverts commit c8af8a413f6f53e7d1a15a7d823ff28be2db3c23. * Fix get followers API * Add support for requiring approval. Closes https://github.com/owncast/owncast/issues/1208 * Handle Applications as Actors partly for PeerTube support * add temp todo list * check route on load, this might change later * style followers * account for just 1 tab case * Remove mock data. Allow showing follow button even when there are no external actions defined * Point to actual followers API * Support fallback img for follower views * Remove duplicate verification. Add some additional verbose logging * Bundle dev admin * Add type to host-meta webfinger template response * Tweak remote follow modal content * WIP federation followers refactor * Do not send pointer to middleware * Update admin * Add setting for toggling displaying fediverse engagement. Closes #1404 * Add in-development admin * Do not enable cors on admin followers api * Add db migration for updating messages table * Enable empty string go live messages to disable * Remove debug messages * Rework some ActivityPub handling. Create new Actor->Person handling. Create new Actor->Service handling. Add engagement handlers to send chat events and store event objects. Store inbound activities to new ap_inbound_activities table. * Support federated engagement events. Store them in the messages table and surface them via chat events. * Support federated event engatement in the chat * Tweak web UI followers handling * Point go.mod at remote fork instead of local * Update admin * Merged in develop. Couple fixes * Update dev admin * Update fedi engagement posts. - Fix incorrect action text. - Add action icons. * Set public as to instead of cc for ap msg * Updated styling for federated actions in chat * Add support for blocking federated domains. Closes #1209 * Force checking of https in verify step * Update dev admin * Return user scopes in chat history api. Closes #1586 * Update dev admin * Add AP outbound request worker pool. Closes #1571 * Disable (temporarily?) owncast tag on AP posts * Consolidate creating activity+notes in outbound AP messages * Add inbox worker pool. Closes #1570 * Update dev admin bundle * Clean up some logs * Re-enable inbound verfication * Save full IRI to outbox instead of path * Reject if full IRI is not found in outbox * Use full ActivityPub user account in chat event * Fix and expand follower APIs - Add missing IDs to AP follower endpoints - Split AP follower endpoints into initial request and pages. - Support pagination in AP requests. * Include IRI in error message * Hide chat toggle when chat is hidden. Closes #1606 * Updates to followers pagination * Set default go live message * Remove log * indirect -> direct import * Updates for inbound federated event handling. - Keep track of existing events and reject duplicates. - Change what is sent to chat for surfing federated engagement. - Keep track if outbound events are automated "go live" events or not. * Update chat federated engagement. * Update dev admin. * Move from being a person to a bot (service). Closes #1619 * Only set server init date if not already set * Only save notes to outbox able * Rework private-mode followers/approvals * API for returning a list of federated actions for #1573 * Fix too-small follower cells and jumpy tabs. Closes #1616 and closes #1516 * Fix shortcuts getting fired on inputs. Fixes #1489 and #1201 * Add spinner, autoclose + other fixes to follow modal. Fixes #1593 * Fix fetching a single object by IRI * SendFederationMessage -> SendFederatedMessage * Autolink and create tag objects from manual posts. Closes #1620 * Update dev admin bundle * Handle engagement from non-automated/live posts * Reject federated engagement actions if they do not match a local post * Update dev admin bundle * A bunch of cleanup * Fix unused assignments and logic * Remove unused function * Add content warning and sentive content flag if stream is NSFW. Closes #1624 * Disable fetching objects by IRI when in private mode. Closes #1623 * Update the error message of the remote follow dialog. closes #1622 * Update dev admin * Fix NREs throwing in test content * Fix query that wasn't properly filtering out hidden messages * Test against user being disabled instead of message visibility * Fix automated test NRE * Update comment * Adjust federated engagement chat views. Closes #1617 * Add additional index to users table * Add support for removing followers/requests. Closes #1630 * Reject federated actions from blocked actors. #1631 * Use fallback avatar if it fails to load. Closes #1635 * Fix styling of follower list. Closes #1636 * Add basic blurb stating they should follow the server. Closes #1641 * Update dev admin * Set default go live message in migration. Closes #1642 * Reset the messages table on 0.0.11 schema migration * Fix js error with moderation actions. Closes #1621 * Add a bit more clarification on follow modal. Closes #1599 * Remove todos * Split out actor and domain blocking checks * Check for errors on default values being set * Clean up actor rejection due to being blocked * Update dev admin * Add colon to error to make it easier to read * Remove markdown rendering of go live message. Reorganize text. Remove content warning. Closes #1645 * Break out the sort+render messages logic so it can be fired on visibility change. Closes #1643 * Do not send profile updates if federation is disabled * Save follow references to inbound activities table * Update dev admin * Add blocked actor test * Remove the overloaded term of Follow from social links * Fix test running in memory only * Remove "just" in engagement messags * Replace star with heart for like action. * Update dev admin * Explicitly set cc as public * Remove overly using the stream name in fediverse engagement messages * Some federated/follow UI tweaks * Remove explicit cc and bcc as they are not required * Explicitly set the audience * Remove extra margin * Add Join Fediverse button to follow modal. Closes #1651 * Do not allow multiple follows to send multiple events. Closes #1650 * Give events a min height * Do not allow old posts to be liked/shared. Closes #1652 * Remove value from log message * Alert followers on private mode toggle * Ignore clicks to follow button if disabled * Remove underline from action buttons * Add moderator icon to join message * Update admin * Post-merge remove unused var * Remove pointing at feature branch Co-authored-by: Ginger Wong <omqmail@gmail.com>
2022-01-13 00:53:10 +03:00
func saveFederatedAction(event events.FediverseEngagementEvent) {
saveEvent(event.ID, nil, event.Body, event.Type, nil, event.Timestamp, event.Image, &event.Link, &event.UserAccountName, nil)
}
// nolint: unparam
func saveEvent(id string, userID *string, body string, eventType string, hidden *time.Time, timestamp time.Time, image *string, link *string, title *string, subtitle *string) {
defer func() {
_historyCache = nil
}()
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
tx, err := _datastore.DB.Begin()
if err != nil {
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
log.Errorln("error saving", eventType, err)
return
}
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
defer tx.Rollback() // nolint
Social features / ActivityPub federation (#1629) * Support webfinger requests for the live account. Closes https://github.com/owncast/owncast/issues/1193 * Support for actor requests. Returns response for live actor. Closes https://github.com/owncast/owncast/issues/1203 * Handle follow and unfollow requests. Closes https://github.com/owncast/owncast/issues/1191 and https://github.com/owncast/owncast/issues/1205 and https://github.com/owncast/owncast/issues/1206 and https://github.com/owncast/owncast/issues/1194 * Add basic support for sending out text activities. For https://github.com/owncast/owncast/issues/1192 * Some error handling and passing of dynamic local account names. * Add hardcoded example image attachment to test post * Centralize the map of accounts and inboxes * No longer disable the preview generator based on YP toggle * Send a federated message to followers when stream starts. For https://github.com/owncast/owncast/issues/1192 * Placeholder for attaching tags * Add image description * Save and get to outbox persistence. Return using outbox endpoint for actor * Pass payloads to be handled through the gochan * Handle undo follow requests explitly, not all undo requests * Add API for manually sending simple federated messages. Closes #1215 * Verify inbox requests. Closes #1321 * Add route to fetch a single AP object by ID. For #1329 * Add responses to fediverse nodeinfo requests * Set and get federation config values for admin * Handle host-meta requests * Do not send out message if disabled. Use saved go live message. * Require AP-compatible content types for AP-related requests * Rename ap models to apmodels for clarity * Change how content type matching takes place. * io -> ioutil * Add stub delete activity callback * Handle likes and announces to surface engagement in chat. Part of #1229 * Append url to go live posts * Do not require specific content types for nodeinfo requests * Add follow engagement chat message via AP * add owncast user-agent to requests * Set note visibility to public (for now) * Fix saving/fetching a single object * Add support for x-nodeinfo2 responses * Point to the dev admin branch for ap * Bundle in dev admin for testing * Add error logging * Add AP middleware back * Point to the new external compatible logo endpoint * Clean up more AP logging to help testing * Tweak go live text and link hashtags * Fix bug in fetching init time * Send update actor activities when server details/profile is updated * Add federation config overview to web client config * Add additional actor properties * Make the AP middleware checking more flexible when looking at types * First pass at remote fediverse follow flow. For #1371 * Added a basic AP actor followers endpoint * WIP client followers API * Add profile-page reference to webfinger response * Add aliases to webfinger response * Fix content-type returned to be expected activitypub+json * First pass at followers api * Point at local dev copy of go-fed/activity * Add custom toot Hashtag objects to posts * Store additional user details to followers table * Fix AP followers endpoint. Closes #1204 * Add owncast hashtag as an invisible tag to go live posts * Reject AP requests when it is disabled * Add actor util for generating full account user from person object * Verify inbox requests before performing any other work * Accept actor update requests * Fix linter errors in federation branch * Migrate AP SQL to sqlc for type safe queries * Use the @unclearParadigm REST parameter helper * Fix verifying post ID on AP engagement * WIP privacy/request approval * Style the remote follow modal * First pass at a followers list component w/ mock data. #1370 * Revert "Use the @unclearParadigm REST parameter helper" This reverts commit c8af8a413f6f53e7d1a15a7d823ff28be2db3c23. * Fix get followers API * Add support for requiring approval. Closes https://github.com/owncast/owncast/issues/1208 * Handle Applications as Actors partly for PeerTube support * add temp todo list * check route on load, this might change later * style followers * account for just 1 tab case * Remove mock data. Allow showing follow button even when there are no external actions defined * Point to actual followers API * Support fallback img for follower views * Remove duplicate verification. Add some additional verbose logging * Bundle dev admin * Add type to host-meta webfinger template response * Tweak remote follow modal content * WIP federation followers refactor * Do not send pointer to middleware * Update admin * Add setting for toggling displaying fediverse engagement. Closes #1404 * Add in-development admin * Do not enable cors on admin followers api * Add db migration for updating messages table * Enable empty string go live messages to disable * Remove debug messages * Rework some ActivityPub handling. Create new Actor->Person handling. Create new Actor->Service handling. Add engagement handlers to send chat events and store event objects. Store inbound activities to new ap_inbound_activities table. * Support federated engagement events. Store them in the messages table and surface them via chat events. * Support federated event engatement in the chat * Tweak web UI followers handling * Point go.mod at remote fork instead of local * Update admin * Merged in develop. Couple fixes * Update dev admin * Update fedi engagement posts. - Fix incorrect action text. - Add action icons. * Set public as to instead of cc for ap msg * Updated styling for federated actions in chat * Add support for blocking federated domains. Closes #1209 * Force checking of https in verify step * Update dev admin * Return user scopes in chat history api. Closes #1586 * Update dev admin * Add AP outbound request worker pool. Closes #1571 * Disable (temporarily?) owncast tag on AP posts * Consolidate creating activity+notes in outbound AP messages * Add inbox worker pool. Closes #1570 * Update dev admin bundle * Clean up some logs * Re-enable inbound verfication * Save full IRI to outbox instead of path * Reject if full IRI is not found in outbox * Use full ActivityPub user account in chat event * Fix and expand follower APIs - Add missing IDs to AP follower endpoints - Split AP follower endpoints into initial request and pages. - Support pagination in AP requests. * Include IRI in error message * Hide chat toggle when chat is hidden. Closes #1606 * Updates to followers pagination * Set default go live message * Remove log * indirect -> direct import * Updates for inbound federated event handling. - Keep track of existing events and reject duplicates. - Change what is sent to chat for surfing federated engagement. - Keep track if outbound events are automated "go live" events or not. * Update chat federated engagement. * Update dev admin. * Move from being a person to a bot (service). Closes #1619 * Only set server init date if not already set * Only save notes to outbox able * Rework private-mode followers/approvals * API for returning a list of federated actions for #1573 * Fix too-small follower cells and jumpy tabs. Closes #1616 and closes #1516 * Fix shortcuts getting fired on inputs. Fixes #1489 and #1201 * Add spinner, autoclose + other fixes to follow modal. Fixes #1593 * Fix fetching a single object by IRI * SendFederationMessage -> SendFederatedMessage * Autolink and create tag objects from manual posts. Closes #1620 * Update dev admin bundle * Handle engagement from non-automated/live posts * Reject federated engagement actions if they do not match a local post * Update dev admin bundle * A bunch of cleanup * Fix unused assignments and logic * Remove unused function * Add content warning and sentive content flag if stream is NSFW. Closes #1624 * Disable fetching objects by IRI when in private mode. Closes #1623 * Update the error message of the remote follow dialog. closes #1622 * Update dev admin * Fix NREs throwing in test content * Fix query that wasn't properly filtering out hidden messages * Test against user being disabled instead of message visibility * Fix automated test NRE * Update comment * Adjust federated engagement chat views. Closes #1617 * Add additional index to users table * Add support for removing followers/requests. Closes #1630 * Reject federated actions from blocked actors. #1631 * Use fallback avatar if it fails to load. Closes #1635 * Fix styling of follower list. Closes #1636 * Add basic blurb stating they should follow the server. Closes #1641 * Update dev admin * Set default go live message in migration. Closes #1642 * Reset the messages table on 0.0.11 schema migration * Fix js error with moderation actions. Closes #1621 * Add a bit more clarification on follow modal. Closes #1599 * Remove todos * Split out actor and domain blocking checks * Check for errors on default values being set * Clean up actor rejection due to being blocked * Update dev admin * Add colon to error to make it easier to read * Remove markdown rendering of go live message. Reorganize text. Remove content warning. Closes #1645 * Break out the sort+render messages logic so it can be fired on visibility change. Closes #1643 * Do not send profile updates if federation is disabled * Save follow references to inbound activities table * Update dev admin * Add blocked actor test * Remove the overloaded term of Follow from social links * Fix test running in memory only * Remove "just" in engagement messags * Replace star with heart for like action. * Update dev admin * Explicitly set cc as public * Remove overly using the stream name in fediverse engagement messages * Some federated/follow UI tweaks * Remove explicit cc and bcc as they are not required * Explicitly set the audience * Remove extra margin * Add Join Fediverse button to follow modal. Closes #1651 * Do not allow multiple follows to send multiple events. Closes #1650 * Give events a min height * Do not allow old posts to be liked/shared. Closes #1652 * Remove value from log message * Alert followers on private mode toggle * Ignore clicks to follow button if disabled * Remove underline from action buttons * Add moderator icon to join message * Update admin * Post-merge remove unused var * Remove pointing at feature branch Co-authored-by: Ginger Wong <omqmail@gmail.com>
2022-01-13 00:53:10 +03:00
stmt, err := tx.Prepare("INSERT INTO messages(id, user_id, body, eventType, hidden_at, timestamp, image, link, title, subtitle) values(?, ?, ?, ?, ?, ?, ?, ?, ?, ?)")
2020-07-13 00:53:33 +03:00
if err != nil {
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
log.Errorln("error saving", eventType, err)
return
2020-07-13 00:53:33 +03:00
}
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
defer stmt.Close()
Social features / ActivityPub federation (#1629) * Support webfinger requests for the live account. Closes https://github.com/owncast/owncast/issues/1193 * Support for actor requests. Returns response for live actor. Closes https://github.com/owncast/owncast/issues/1203 * Handle follow and unfollow requests. Closes https://github.com/owncast/owncast/issues/1191 and https://github.com/owncast/owncast/issues/1205 and https://github.com/owncast/owncast/issues/1206 and https://github.com/owncast/owncast/issues/1194 * Add basic support for sending out text activities. For https://github.com/owncast/owncast/issues/1192 * Some error handling and passing of dynamic local account names. * Add hardcoded example image attachment to test post * Centralize the map of accounts and inboxes * No longer disable the preview generator based on YP toggle * Send a federated message to followers when stream starts. For https://github.com/owncast/owncast/issues/1192 * Placeholder for attaching tags * Add image description * Save and get to outbox persistence. Return using outbox endpoint for actor * Pass payloads to be handled through the gochan * Handle undo follow requests explitly, not all undo requests * Add API for manually sending simple federated messages. Closes #1215 * Verify inbox requests. Closes #1321 * Add route to fetch a single AP object by ID. For #1329 * Add responses to fediverse nodeinfo requests * Set and get federation config values for admin * Handle host-meta requests * Do not send out message if disabled. Use saved go live message. * Require AP-compatible content types for AP-related requests * Rename ap models to apmodels for clarity * Change how content type matching takes place. * io -> ioutil * Add stub delete activity callback * Handle likes and announces to surface engagement in chat. Part of #1229 * Append url to go live posts * Do not require specific content types for nodeinfo requests * Add follow engagement chat message via AP * add owncast user-agent to requests * Set note visibility to public (for now) * Fix saving/fetching a single object * Add support for x-nodeinfo2 responses * Point to the dev admin branch for ap * Bundle in dev admin for testing * Add error logging * Add AP middleware back * Point to the new external compatible logo endpoint * Clean up more AP logging to help testing * Tweak go live text and link hashtags * Fix bug in fetching init time * Send update actor activities when server details/profile is updated * Add federation config overview to web client config * Add additional actor properties * Make the AP middleware checking more flexible when looking at types * First pass at remote fediverse follow flow. For #1371 * Added a basic AP actor followers endpoint * WIP client followers API * Add profile-page reference to webfinger response * Add aliases to webfinger response * Fix content-type returned to be expected activitypub+json * First pass at followers api * Point at local dev copy of go-fed/activity * Add custom toot Hashtag objects to posts * Store additional user details to followers table * Fix AP followers endpoint. Closes #1204 * Add owncast hashtag as an invisible tag to go live posts * Reject AP requests when it is disabled * Add actor util for generating full account user from person object * Verify inbox requests before performing any other work * Accept actor update requests * Fix linter errors in federation branch * Migrate AP SQL to sqlc for type safe queries * Use the @unclearParadigm REST parameter helper * Fix verifying post ID on AP engagement * WIP privacy/request approval * Style the remote follow modal * First pass at a followers list component w/ mock data. #1370 * Revert "Use the @unclearParadigm REST parameter helper" This reverts commit c8af8a413f6f53e7d1a15a7d823ff28be2db3c23. * Fix get followers API * Add support for requiring approval. Closes https://github.com/owncast/owncast/issues/1208 * Handle Applications as Actors partly for PeerTube support * add temp todo list * check route on load, this might change later * style followers * account for just 1 tab case * Remove mock data. Allow showing follow button even when there are no external actions defined * Point to actual followers API * Support fallback img for follower views * Remove duplicate verification. Add some additional verbose logging * Bundle dev admin * Add type to host-meta webfinger template response * Tweak remote follow modal content * WIP federation followers refactor * Do not send pointer to middleware * Update admin * Add setting for toggling displaying fediverse engagement. Closes #1404 * Add in-development admin * Do not enable cors on admin followers api * Add db migration for updating messages table * Enable empty string go live messages to disable * Remove debug messages * Rework some ActivityPub handling. Create new Actor->Person handling. Create new Actor->Service handling. Add engagement handlers to send chat events and store event objects. Store inbound activities to new ap_inbound_activities table. * Support federated engagement events. Store them in the messages table and surface them via chat events. * Support federated event engatement in the chat * Tweak web UI followers handling * Point go.mod at remote fork instead of local * Update admin * Merged in develop. Couple fixes * Update dev admin * Update fedi engagement posts. - Fix incorrect action text. - Add action icons. * Set public as to instead of cc for ap msg * Updated styling for federated actions in chat * Add support for blocking federated domains. Closes #1209 * Force checking of https in verify step * Update dev admin * Return user scopes in chat history api. Closes #1586 * Update dev admin * Add AP outbound request worker pool. Closes #1571 * Disable (temporarily?) owncast tag on AP posts * Consolidate creating activity+notes in outbound AP messages * Add inbox worker pool. Closes #1570 * Update dev admin bundle * Clean up some logs * Re-enable inbound verfication * Save full IRI to outbox instead of path * Reject if full IRI is not found in outbox * Use full ActivityPub user account in chat event * Fix and expand follower APIs - Add missing IDs to AP follower endpoints - Split AP follower endpoints into initial request and pages. - Support pagination in AP requests. * Include IRI in error message * Hide chat toggle when chat is hidden. Closes #1606 * Updates to followers pagination * Set default go live message * Remove log * indirect -> direct import * Updates for inbound federated event handling. - Keep track of existing events and reject duplicates. - Change what is sent to chat for surfing federated engagement. - Keep track if outbound events are automated "go live" events or not. * Update chat federated engagement. * Update dev admin. * Move from being a person to a bot (service). Closes #1619 * Only set server init date if not already set * Only save notes to outbox able * Rework private-mode followers/approvals * API for returning a list of federated actions for #1573 * Fix too-small follower cells and jumpy tabs. Closes #1616 and closes #1516 * Fix shortcuts getting fired on inputs. Fixes #1489 and #1201 * Add spinner, autoclose + other fixes to follow modal. Fixes #1593 * Fix fetching a single object by IRI * SendFederationMessage -> SendFederatedMessage * Autolink and create tag objects from manual posts. Closes #1620 * Update dev admin bundle * Handle engagement from non-automated/live posts * Reject federated engagement actions if they do not match a local post * Update dev admin bundle * A bunch of cleanup * Fix unused assignments and logic * Remove unused function * Add content warning and sentive content flag if stream is NSFW. Closes #1624 * Disable fetching objects by IRI when in private mode. Closes #1623 * Update the error message of the remote follow dialog. closes #1622 * Update dev admin * Fix NREs throwing in test content * Fix query that wasn't properly filtering out hidden messages * Test against user being disabled instead of message visibility * Fix automated test NRE * Update comment * Adjust federated engagement chat views. Closes #1617 * Add additional index to users table * Add support for removing followers/requests. Closes #1630 * Reject federated actions from blocked actors. #1631 * Use fallback avatar if it fails to load. Closes #1635 * Fix styling of follower list. Closes #1636 * Add basic blurb stating they should follow the server. Closes #1641 * Update dev admin * Set default go live message in migration. Closes #1642 * Reset the messages table on 0.0.11 schema migration * Fix js error with moderation actions. Closes #1621 * Add a bit more clarification on follow modal. Closes #1599 * Remove todos * Split out actor and domain blocking checks * Check for errors on default values being set * Clean up actor rejection due to being blocked * Update dev admin * Add colon to error to make it easier to read * Remove markdown rendering of go live message. Reorganize text. Remove content warning. Closes #1645 * Break out the sort+render messages logic so it can be fired on visibility change. Closes #1643 * Do not send profile updates if federation is disabled * Save follow references to inbound activities table * Update dev admin * Add blocked actor test * Remove the overloaded term of Follow from social links * Fix test running in memory only * Remove "just" in engagement messags * Replace star with heart for like action. * Update dev admin * Explicitly set cc as public * Remove overly using the stream name in fediverse engagement messages * Some federated/follow UI tweaks * Remove explicit cc and bcc as they are not required * Explicitly set the audience * Remove extra margin * Add Join Fediverse button to follow modal. Closes #1651 * Do not allow multiple follows to send multiple events. Closes #1650 * Give events a min height * Do not allow old posts to be liked/shared. Closes #1652 * Remove value from log message * Alert followers on private mode toggle * Ignore clicks to follow button if disabled * Remove underline from action buttons * Add moderator icon to join message * Update admin * Post-merge remove unused var * Remove pointing at feature branch Co-authored-by: Ginger Wong <omqmail@gmail.com>
2022-01-13 00:53:10 +03:00
if _, err = stmt.Exec(id, userID, body, eventType, hidden, timestamp, image, link, title, subtitle); err != nil {
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
log.Errorln("error saving", eventType, err)
return
2020-07-13 00:53:33 +03:00
}
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
if err = tx.Commit(); err != nil {
log.Errorln("error saving", eventType, err)
return
}
2020-07-13 00:53:33 +03:00
}
Social features / ActivityPub federation (#1629) * Support webfinger requests for the live account. Closes https://github.com/owncast/owncast/issues/1193 * Support for actor requests. Returns response for live actor. Closes https://github.com/owncast/owncast/issues/1203 * Handle follow and unfollow requests. Closes https://github.com/owncast/owncast/issues/1191 and https://github.com/owncast/owncast/issues/1205 and https://github.com/owncast/owncast/issues/1206 and https://github.com/owncast/owncast/issues/1194 * Add basic support for sending out text activities. For https://github.com/owncast/owncast/issues/1192 * Some error handling and passing of dynamic local account names. * Add hardcoded example image attachment to test post * Centralize the map of accounts and inboxes * No longer disable the preview generator based on YP toggle * Send a federated message to followers when stream starts. For https://github.com/owncast/owncast/issues/1192 * Placeholder for attaching tags * Add image description * Save and get to outbox persistence. Return using outbox endpoint for actor * Pass payloads to be handled through the gochan * Handle undo follow requests explitly, not all undo requests * Add API for manually sending simple federated messages. Closes #1215 * Verify inbox requests. Closes #1321 * Add route to fetch a single AP object by ID. For #1329 * Add responses to fediverse nodeinfo requests * Set and get federation config values for admin * Handle host-meta requests * Do not send out message if disabled. Use saved go live message. * Require AP-compatible content types for AP-related requests * Rename ap models to apmodels for clarity * Change how content type matching takes place. * io -> ioutil * Add stub delete activity callback * Handle likes and announces to surface engagement in chat. Part of #1229 * Append url to go live posts * Do not require specific content types for nodeinfo requests * Add follow engagement chat message via AP * add owncast user-agent to requests * Set note visibility to public (for now) * Fix saving/fetching a single object * Add support for x-nodeinfo2 responses * Point to the dev admin branch for ap * Bundle in dev admin for testing * Add error logging * Add AP middleware back * Point to the new external compatible logo endpoint * Clean up more AP logging to help testing * Tweak go live text and link hashtags * Fix bug in fetching init time * Send update actor activities when server details/profile is updated * Add federation config overview to web client config * Add additional actor properties * Make the AP middleware checking more flexible when looking at types * First pass at remote fediverse follow flow. For #1371 * Added a basic AP actor followers endpoint * WIP client followers API * Add profile-page reference to webfinger response * Add aliases to webfinger response * Fix content-type returned to be expected activitypub+json * First pass at followers api * Point at local dev copy of go-fed/activity * Add custom toot Hashtag objects to posts * Store additional user details to followers table * Fix AP followers endpoint. Closes #1204 * Add owncast hashtag as an invisible tag to go live posts * Reject AP requests when it is disabled * Add actor util for generating full account user from person object * Verify inbox requests before performing any other work * Accept actor update requests * Fix linter errors in federation branch * Migrate AP SQL to sqlc for type safe queries * Use the @unclearParadigm REST parameter helper * Fix verifying post ID on AP engagement * WIP privacy/request approval * Style the remote follow modal * First pass at a followers list component w/ mock data. #1370 * Revert "Use the @unclearParadigm REST parameter helper" This reverts commit c8af8a413f6f53e7d1a15a7d823ff28be2db3c23. * Fix get followers API * Add support for requiring approval. Closes https://github.com/owncast/owncast/issues/1208 * Handle Applications as Actors partly for PeerTube support * add temp todo list * check route on load, this might change later * style followers * account for just 1 tab case * Remove mock data. Allow showing follow button even when there are no external actions defined * Point to actual followers API * Support fallback img for follower views * Remove duplicate verification. Add some additional verbose logging * Bundle dev admin * Add type to host-meta webfinger template response * Tweak remote follow modal content * WIP federation followers refactor * Do not send pointer to middleware * Update admin * Add setting for toggling displaying fediverse engagement. Closes #1404 * Add in-development admin * Do not enable cors on admin followers api * Add db migration for updating messages table * Enable empty string go live messages to disable * Remove debug messages * Rework some ActivityPub handling. Create new Actor->Person handling. Create new Actor->Service handling. Add engagement handlers to send chat events and store event objects. Store inbound activities to new ap_inbound_activities table. * Support federated engagement events. Store them in the messages table and surface them via chat events. * Support federated event engatement in the chat * Tweak web UI followers handling * Point go.mod at remote fork instead of local * Update admin * Merged in develop. Couple fixes * Update dev admin * Update fedi engagement posts. - Fix incorrect action text. - Add action icons. * Set public as to instead of cc for ap msg * Updated styling for federated actions in chat * Add support for blocking federated domains. Closes #1209 * Force checking of https in verify step * Update dev admin * Return user scopes in chat history api. Closes #1586 * Update dev admin * Add AP outbound request worker pool. Closes #1571 * Disable (temporarily?) owncast tag on AP posts * Consolidate creating activity+notes in outbound AP messages * Add inbox worker pool. Closes #1570 * Update dev admin bundle * Clean up some logs * Re-enable inbound verfication * Save full IRI to outbox instead of path * Reject if full IRI is not found in outbox * Use full ActivityPub user account in chat event * Fix and expand follower APIs - Add missing IDs to AP follower endpoints - Split AP follower endpoints into initial request and pages. - Support pagination in AP requests. * Include IRI in error message * Hide chat toggle when chat is hidden. Closes #1606 * Updates to followers pagination * Set default go live message * Remove log * indirect -> direct import * Updates for inbound federated event handling. - Keep track of existing events and reject duplicates. - Change what is sent to chat for surfing federated engagement. - Keep track if outbound events are automated "go live" events or not. * Update chat federated engagement. * Update dev admin. * Move from being a person to a bot (service). Closes #1619 * Only set server init date if not already set * Only save notes to outbox able * Rework private-mode followers/approvals * API for returning a list of federated actions for #1573 * Fix too-small follower cells and jumpy tabs. Closes #1616 and closes #1516 * Fix shortcuts getting fired on inputs. Fixes #1489 and #1201 * Add spinner, autoclose + other fixes to follow modal. Fixes #1593 * Fix fetching a single object by IRI * SendFederationMessage -> SendFederatedMessage * Autolink and create tag objects from manual posts. Closes #1620 * Update dev admin bundle * Handle engagement from non-automated/live posts * Reject federated engagement actions if they do not match a local post * Update dev admin bundle * A bunch of cleanup * Fix unused assignments and logic * Remove unused function * Add content warning and sentive content flag if stream is NSFW. Closes #1624 * Disable fetching objects by IRI when in private mode. Closes #1623 * Update the error message of the remote follow dialog. closes #1622 * Update dev admin * Fix NREs throwing in test content * Fix query that wasn't properly filtering out hidden messages * Test against user being disabled instead of message visibility * Fix automated test NRE * Update comment * Adjust federated engagement chat views. Closes #1617 * Add additional index to users table * Add support for removing followers/requests. Closes #1630 * Reject federated actions from blocked actors. #1631 * Use fallback avatar if it fails to load. Closes #1635 * Fix styling of follower list. Closes #1636 * Add basic blurb stating they should follow the server. Closes #1641 * Update dev admin * Set default go live message in migration. Closes #1642 * Reset the messages table on 0.0.11 schema migration * Fix js error with moderation actions. Closes #1621 * Add a bit more clarification on follow modal. Closes #1599 * Remove todos * Split out actor and domain blocking checks * Check for errors on default values being set * Clean up actor rejection due to being blocked * Update dev admin * Add colon to error to make it easier to read * Remove markdown rendering of go live message. Reorganize text. Remove content warning. Closes #1645 * Break out the sort+render messages logic so it can be fired on visibility change. Closes #1643 * Do not send profile updates if federation is disabled * Save follow references to inbound activities table * Update dev admin * Add blocked actor test * Remove the overloaded term of Follow from social links * Fix test running in memory only * Remove "just" in engagement messags * Replace star with heart for like action. * Update dev admin * Explicitly set cc as public * Remove overly using the stream name in fediverse engagement messages * Some federated/follow UI tweaks * Remove explicit cc and bcc as they are not required * Explicitly set the audience * Remove extra margin * Add Join Fediverse button to follow modal. Closes #1651 * Do not allow multiple follows to send multiple events. Closes #1650 * Give events a min height * Do not allow old posts to be liked/shared. Closes #1652 * Remove value from log message * Alert followers on private mode toggle * Ignore clicks to follow button if disabled * Remove underline from action buttons * Add moderator icon to join message * Update admin * Post-merge remove unused var * Remove pointing at feature branch Co-authored-by: Ginger Wong <omqmail@gmail.com>
2022-01-13 00:53:10 +03:00
func makeUserMessageEventFromRowData(row rowData) events.UserMessageEvent {
scopes := ""
if row.userScopes != nil {
scopes = *row.userScopes
}
previousUsernames := []string{}
if row.previousUsernames != nil {
previousUsernames = strings.Split(*row.previousUsernames, ",")
}
displayName := ""
if row.userDisplayName != nil {
displayName = *row.userDisplayName
}
displayColor := 0
if row.userDisplayColor != nil {
displayColor = *row.userDisplayColor
}
createdAt := time.Time{}
if row.userCreatedAt != nil {
createdAt = *row.userCreatedAt
}
isBot := (row.userType != nil && *row.userType == "API")
scopeSlice := strings.Split(scopes, ",")
Social features / ActivityPub federation (#1629) * Support webfinger requests for the live account. Closes https://github.com/owncast/owncast/issues/1193 * Support for actor requests. Returns response for live actor. Closes https://github.com/owncast/owncast/issues/1203 * Handle follow and unfollow requests. Closes https://github.com/owncast/owncast/issues/1191 and https://github.com/owncast/owncast/issues/1205 and https://github.com/owncast/owncast/issues/1206 and https://github.com/owncast/owncast/issues/1194 * Add basic support for sending out text activities. For https://github.com/owncast/owncast/issues/1192 * Some error handling and passing of dynamic local account names. * Add hardcoded example image attachment to test post * Centralize the map of accounts and inboxes * No longer disable the preview generator based on YP toggle * Send a federated message to followers when stream starts. For https://github.com/owncast/owncast/issues/1192 * Placeholder for attaching tags * Add image description * Save and get to outbox persistence. Return using outbox endpoint for actor * Pass payloads to be handled through the gochan * Handle undo follow requests explitly, not all undo requests * Add API for manually sending simple federated messages. Closes #1215 * Verify inbox requests. Closes #1321 * Add route to fetch a single AP object by ID. For #1329 * Add responses to fediverse nodeinfo requests * Set and get federation config values for admin * Handle host-meta requests * Do not send out message if disabled. Use saved go live message. * Require AP-compatible content types for AP-related requests * Rename ap models to apmodels for clarity * Change how content type matching takes place. * io -> ioutil * Add stub delete activity callback * Handle likes and announces to surface engagement in chat. Part of #1229 * Append url to go live posts * Do not require specific content types for nodeinfo requests * Add follow engagement chat message via AP * add owncast user-agent to requests * Set note visibility to public (for now) * Fix saving/fetching a single object * Add support for x-nodeinfo2 responses * Point to the dev admin branch for ap * Bundle in dev admin for testing * Add error logging * Add AP middleware back * Point to the new external compatible logo endpoint * Clean up more AP logging to help testing * Tweak go live text and link hashtags * Fix bug in fetching init time * Send update actor activities when server details/profile is updated * Add federation config overview to web client config * Add additional actor properties * Make the AP middleware checking more flexible when looking at types * First pass at remote fediverse follow flow. For #1371 * Added a basic AP actor followers endpoint * WIP client followers API * Add profile-page reference to webfinger response * Add aliases to webfinger response * Fix content-type returned to be expected activitypub+json * First pass at followers api * Point at local dev copy of go-fed/activity * Add custom toot Hashtag objects to posts * Store additional user details to followers table * Fix AP followers endpoint. Closes #1204 * Add owncast hashtag as an invisible tag to go live posts * Reject AP requests when it is disabled * Add actor util for generating full account user from person object * Verify inbox requests before performing any other work * Accept actor update requests * Fix linter errors in federation branch * Migrate AP SQL to sqlc for type safe queries * Use the @unclearParadigm REST parameter helper * Fix verifying post ID on AP engagement * WIP privacy/request approval * Style the remote follow modal * First pass at a followers list component w/ mock data. #1370 * Revert "Use the @unclearParadigm REST parameter helper" This reverts commit c8af8a413f6f53e7d1a15a7d823ff28be2db3c23. * Fix get followers API * Add support for requiring approval. Closes https://github.com/owncast/owncast/issues/1208 * Handle Applications as Actors partly for PeerTube support * add temp todo list * check route on load, this might change later * style followers * account for just 1 tab case * Remove mock data. Allow showing follow button even when there are no external actions defined * Point to actual followers API * Support fallback img for follower views * Remove duplicate verification. Add some additional verbose logging * Bundle dev admin * Add type to host-meta webfinger template response * Tweak remote follow modal content * WIP federation followers refactor * Do not send pointer to middleware * Update admin * Add setting for toggling displaying fediverse engagement. Closes #1404 * Add in-development admin * Do not enable cors on admin followers api * Add db migration for updating messages table * Enable empty string go live messages to disable * Remove debug messages * Rework some ActivityPub handling. Create new Actor->Person handling. Create new Actor->Service handling. Add engagement handlers to send chat events and store event objects. Store inbound activities to new ap_inbound_activities table. * Support federated engagement events. Store them in the messages table and surface them via chat events. * Support federated event engatement in the chat * Tweak web UI followers handling * Point go.mod at remote fork instead of local * Update admin * Merged in develop. Couple fixes * Update dev admin * Update fedi engagement posts. - Fix incorrect action text. - Add action icons. * Set public as to instead of cc for ap msg * Updated styling for federated actions in chat * Add support for blocking federated domains. Closes #1209 * Force checking of https in verify step * Update dev admin * Return user scopes in chat history api. Closes #1586 * Update dev admin * Add AP outbound request worker pool. Closes #1571 * Disable (temporarily?) owncast tag on AP posts * Consolidate creating activity+notes in outbound AP messages * Add inbox worker pool. Closes #1570 * Update dev admin bundle * Clean up some logs * Re-enable inbound verfication * Save full IRI to outbox instead of path * Reject if full IRI is not found in outbox * Use full ActivityPub user account in chat event * Fix and expand follower APIs - Add missing IDs to AP follower endpoints - Split AP follower endpoints into initial request and pages. - Support pagination in AP requests. * Include IRI in error message * Hide chat toggle when chat is hidden. Closes #1606 * Updates to followers pagination * Set default go live message * Remove log * indirect -> direct import * Updates for inbound federated event handling. - Keep track of existing events and reject duplicates. - Change what is sent to chat for surfing federated engagement. - Keep track if outbound events are automated "go live" events or not. * Update chat federated engagement. * Update dev admin. * Move from being a person to a bot (service). Closes #1619 * Only set server init date if not already set * Only save notes to outbox able * Rework private-mode followers/approvals * API for returning a list of federated actions for #1573 * Fix too-small follower cells and jumpy tabs. Closes #1616 and closes #1516 * Fix shortcuts getting fired on inputs. Fixes #1489 and #1201 * Add spinner, autoclose + other fixes to follow modal. Fixes #1593 * Fix fetching a single object by IRI * SendFederationMessage -> SendFederatedMessage * Autolink and create tag objects from manual posts. Closes #1620 * Update dev admin bundle * Handle engagement from non-automated/live posts * Reject federated engagement actions if they do not match a local post * Update dev admin bundle * A bunch of cleanup * Fix unused assignments and logic * Remove unused function * Add content warning and sentive content flag if stream is NSFW. Closes #1624 * Disable fetching objects by IRI when in private mode. Closes #1623 * Update the error message of the remote follow dialog. closes #1622 * Update dev admin * Fix NREs throwing in test content * Fix query that wasn't properly filtering out hidden messages * Test against user being disabled instead of message visibility * Fix automated test NRE * Update comment * Adjust federated engagement chat views. Closes #1617 * Add additional index to users table * Add support for removing followers/requests. Closes #1630 * Reject federated actions from blocked actors. #1631 * Use fallback avatar if it fails to load. Closes #1635 * Fix styling of follower list. Closes #1636 * Add basic blurb stating they should follow the server. Closes #1641 * Update dev admin * Set default go live message in migration. Closes #1642 * Reset the messages table on 0.0.11 schema migration * Fix js error with moderation actions. Closes #1621 * Add a bit more clarification on follow modal. Closes #1599 * Remove todos * Split out actor and domain blocking checks * Check for errors on default values being set * Clean up actor rejection due to being blocked * Update dev admin * Add colon to error to make it easier to read * Remove markdown rendering of go live message. Reorganize text. Remove content warning. Closes #1645 * Break out the sort+render messages logic so it can be fired on visibility change. Closes #1643 * Do not send profile updates if federation is disabled * Save follow references to inbound activities table * Update dev admin * Add blocked actor test * Remove the overloaded term of Follow from social links * Fix test running in memory only * Remove "just" in engagement messags * Replace star with heart for like action. * Update dev admin * Explicitly set cc as public * Remove overly using the stream name in fediverse engagement messages * Some federated/follow UI tweaks * Remove explicit cc and bcc as they are not required * Explicitly set the audience * Remove extra margin * Add Join Fediverse button to follow modal. Closes #1651 * Do not allow multiple follows to send multiple events. Closes #1650 * Give events a min height * Do not allow old posts to be liked/shared. Closes #1652 * Remove value from log message * Alert followers on private mode toggle * Ignore clicks to follow button if disabled * Remove underline from action buttons * Add moderator icon to join message * Update admin * Post-merge remove unused var * Remove pointing at feature branch Co-authored-by: Ginger Wong <omqmail@gmail.com>
2022-01-13 00:53:10 +03:00
u := user.User{
IndieAuth support (#1811) * Able to authenticate user against IndieAuth. For #1273 * WIP server indieauth endpoint. For https://github.com/owncast/owncast/issues/1272 * Add migration to remove access tokens from user * Add authenticated bool to user for display purposes * Add indieauth modal and auth flair to display names. For #1273 * Validate URLs and display errors * Renames, cleanups * Handle relative auth endpoint paths. Add error handling for missing redirects. * Disallow using display names in use by registered users. Closes #1810 * Verify code verifier via code challenge on callback * Use relative path to authorization_endpoint * Post-rebase fixes * Use a timestamp instead of a bool for authenticated * Propertly handle and display error in modal * Use auth'ed timestamp to derive authenticated flag to display in chat * don't redirect unless a URL is present avoids redirecting to `undefined` if there was an error * improve error message if owncast server URL isn't set * fix IndieAuth PKCE implementation use SHA256 instead of SHA1, generates a longer code verifier (must be 43-128 chars long), fixes URL-safe SHA256 encoding * return real profile data for IndieAuth response * check the code verifier in the IndieAuth server * Linting * Add new chat settings modal anad split up indieauth ui * Remove logging error * Update the IndieAuth modal UI. For #1273 * Add IndieAuth repsonse error checking * Disable IndieAuth client if server URL is not set. * Add explicit error messages for specific error types * Fix bad logic * Return OAuth-keyed error responses for indieauth server * Display IndieAuth error in plain text with link to return to main page * Remove redundant check * Add additional detail to error * Hide IndieAuth details behind disclosure details * Break out migration into two steps because some people have been runing dev in production * Add auth option to user dropdown Co-authored-by: Aaron Parecki <aaron@parecki.com>
2022-04-22 00:55:26 +03:00
ID: *row.userID,
DisplayName: displayName,
DisplayColor: displayColor,
CreatedAt: createdAt,
DisabledAt: row.userDisabledAt,
NameChangedAt: row.userNameChangedAt,
PreviousNames: previousUsernames,
AuthenticatedAt: row.userAuthenticatedAt,
Authenticated: row.userAuthenticatedAt != nil,
Scopes: scopeSlice,
IsBot: isBot,
Social features / ActivityPub federation (#1629) * Support webfinger requests for the live account. Closes https://github.com/owncast/owncast/issues/1193 * Support for actor requests. Returns response for live actor. Closes https://github.com/owncast/owncast/issues/1203 * Handle follow and unfollow requests. Closes https://github.com/owncast/owncast/issues/1191 and https://github.com/owncast/owncast/issues/1205 and https://github.com/owncast/owncast/issues/1206 and https://github.com/owncast/owncast/issues/1194 * Add basic support for sending out text activities. For https://github.com/owncast/owncast/issues/1192 * Some error handling and passing of dynamic local account names. * Add hardcoded example image attachment to test post * Centralize the map of accounts and inboxes * No longer disable the preview generator based on YP toggle * Send a federated message to followers when stream starts. For https://github.com/owncast/owncast/issues/1192 * Placeholder for attaching tags * Add image description * Save and get to outbox persistence. Return using outbox endpoint for actor * Pass payloads to be handled through the gochan * Handle undo follow requests explitly, not all undo requests * Add API for manually sending simple federated messages. Closes #1215 * Verify inbox requests. Closes #1321 * Add route to fetch a single AP object by ID. For #1329 * Add responses to fediverse nodeinfo requests * Set and get federation config values for admin * Handle host-meta requests * Do not send out message if disabled. Use saved go live message. * Require AP-compatible content types for AP-related requests * Rename ap models to apmodels for clarity * Change how content type matching takes place. * io -> ioutil * Add stub delete activity callback * Handle likes and announces to surface engagement in chat. Part of #1229 * Append url to go live posts * Do not require specific content types for nodeinfo requests * Add follow engagement chat message via AP * add owncast user-agent to requests * Set note visibility to public (for now) * Fix saving/fetching a single object * Add support for x-nodeinfo2 responses * Point to the dev admin branch for ap * Bundle in dev admin for testing * Add error logging * Add AP middleware back * Point to the new external compatible logo endpoint * Clean up more AP logging to help testing * Tweak go live text and link hashtags * Fix bug in fetching init time * Send update actor activities when server details/profile is updated * Add federation config overview to web client config * Add additional actor properties * Make the AP middleware checking more flexible when looking at types * First pass at remote fediverse follow flow. For #1371 * Added a basic AP actor followers endpoint * WIP client followers API * Add profile-page reference to webfinger response * Add aliases to webfinger response * Fix content-type returned to be expected activitypub+json * First pass at followers api * Point at local dev copy of go-fed/activity * Add custom toot Hashtag objects to posts * Store additional user details to followers table * Fix AP followers endpoint. Closes #1204 * Add owncast hashtag as an invisible tag to go live posts * Reject AP requests when it is disabled * Add actor util for generating full account user from person object * Verify inbox requests before performing any other work * Accept actor update requests * Fix linter errors in federation branch * Migrate AP SQL to sqlc for type safe queries * Use the @unclearParadigm REST parameter helper * Fix verifying post ID on AP engagement * WIP privacy/request approval * Style the remote follow modal * First pass at a followers list component w/ mock data. #1370 * Revert "Use the @unclearParadigm REST parameter helper" This reverts commit c8af8a413f6f53e7d1a15a7d823ff28be2db3c23. * Fix get followers API * Add support for requiring approval. Closes https://github.com/owncast/owncast/issues/1208 * Handle Applications as Actors partly for PeerTube support * add temp todo list * check route on load, this might change later * style followers * account for just 1 tab case * Remove mock data. Allow showing follow button even when there are no external actions defined * Point to actual followers API * Support fallback img for follower views * Remove duplicate verification. Add some additional verbose logging * Bundle dev admin * Add type to host-meta webfinger template response * Tweak remote follow modal content * WIP federation followers refactor * Do not send pointer to middleware * Update admin * Add setting for toggling displaying fediverse engagement. Closes #1404 * Add in-development admin * Do not enable cors on admin followers api * Add db migration for updating messages table * Enable empty string go live messages to disable * Remove debug messages * Rework some ActivityPub handling. Create new Actor->Person handling. Create new Actor->Service handling. Add engagement handlers to send chat events and store event objects. Store inbound activities to new ap_inbound_activities table. * Support federated engagement events. Store them in the messages table and surface them via chat events. * Support federated event engatement in the chat * Tweak web UI followers handling * Point go.mod at remote fork instead of local * Update admin * Merged in develop. Couple fixes * Update dev admin * Update fedi engagement posts. - Fix incorrect action text. - Add action icons. * Set public as to instead of cc for ap msg * Updated styling for federated actions in chat * Add support for blocking federated domains. Closes #1209 * Force checking of https in verify step * Update dev admin * Return user scopes in chat history api. Closes #1586 * Update dev admin * Add AP outbound request worker pool. Closes #1571 * Disable (temporarily?) owncast tag on AP posts * Consolidate creating activity+notes in outbound AP messages * Add inbox worker pool. Closes #1570 * Update dev admin bundle * Clean up some logs * Re-enable inbound verfication * Save full IRI to outbox instead of path * Reject if full IRI is not found in outbox * Use full ActivityPub user account in chat event * Fix and expand follower APIs - Add missing IDs to AP follower endpoints - Split AP follower endpoints into initial request and pages. - Support pagination in AP requests. * Include IRI in error message * Hide chat toggle when chat is hidden. Closes #1606 * Updates to followers pagination * Set default go live message * Remove log * indirect -> direct import * Updates for inbound federated event handling. - Keep track of existing events and reject duplicates. - Change what is sent to chat for surfing federated engagement. - Keep track if outbound events are automated "go live" events or not. * Update chat federated engagement. * Update dev admin. * Move from being a person to a bot (service). Closes #1619 * Only set server init date if not already set * Only save notes to outbox able * Rework private-mode followers/approvals * API for returning a list of federated actions for #1573 * Fix too-small follower cells and jumpy tabs. Closes #1616 and closes #1516 * Fix shortcuts getting fired on inputs. Fixes #1489 and #1201 * Add spinner, autoclose + other fixes to follow modal. Fixes #1593 * Fix fetching a single object by IRI * SendFederationMessage -> SendFederatedMessage * Autolink and create tag objects from manual posts. Closes #1620 * Update dev admin bundle * Handle engagement from non-automated/live posts * Reject federated engagement actions if they do not match a local post * Update dev admin bundle * A bunch of cleanup * Fix unused assignments and logic * Remove unused function * Add content warning and sentive content flag if stream is NSFW. Closes #1624 * Disable fetching objects by IRI when in private mode. Closes #1623 * Update the error message of the remote follow dialog. closes #1622 * Update dev admin * Fix NREs throwing in test content * Fix query that wasn't properly filtering out hidden messages * Test against user being disabled instead of message visibility * Fix automated test NRE * Update comment * Adjust federated engagement chat views. Closes #1617 * Add additional index to users table * Add support for removing followers/requests. Closes #1630 * Reject federated actions from blocked actors. #1631 * Use fallback avatar if it fails to load. Closes #1635 * Fix styling of follower list. Closes #1636 * Add basic blurb stating they should follow the server. Closes #1641 * Update dev admin * Set default go live message in migration. Closes #1642 * Reset the messages table on 0.0.11 schema migration * Fix js error with moderation actions. Closes #1621 * Add a bit more clarification on follow modal. Closes #1599 * Remove todos * Split out actor and domain blocking checks * Check for errors on default values being set * Clean up actor rejection due to being blocked * Update dev admin * Add colon to error to make it easier to read * Remove markdown rendering of go live message. Reorganize text. Remove content warning. Closes #1645 * Break out the sort+render messages logic so it can be fired on visibility change. Closes #1643 * Do not send profile updates if federation is disabled * Save follow references to inbound activities table * Update dev admin * Add blocked actor test * Remove the overloaded term of Follow from social links * Fix test running in memory only * Remove "just" in engagement messags * Replace star with heart for like action. * Update dev admin * Explicitly set cc as public * Remove overly using the stream name in fediverse engagement messages * Some federated/follow UI tweaks * Remove explicit cc and bcc as they are not required * Explicitly set the audience * Remove extra margin * Add Join Fediverse button to follow modal. Closes #1651 * Do not allow multiple follows to send multiple events. Closes #1650 * Give events a min height * Do not allow old posts to be liked/shared. Closes #1652 * Remove value from log message * Alert followers on private mode toggle * Ignore clicks to follow button if disabled * Remove underline from action buttons * Add moderator icon to join message * Update admin * Post-merge remove unused var * Remove pointing at feature branch Co-authored-by: Ginger Wong <omqmail@gmail.com>
2022-01-13 00:53:10 +03:00
}
message := events.UserMessageEvent{
Event: events.Event{
Type: row.eventType,
ID: row.id,
Timestamp: row.timestamp,
},
UserEvent: events.UserEvent{
User: &u,
HiddenAt: row.hiddenAt,
},
MessageEvent: events.MessageEvent{
Body: row.body,
RawBody: row.body,
},
}
return message
}
func makeSystemMessageChatEventFromRowData(row rowData) events.SystemMessageEvent {
message := events.SystemMessageEvent{
Event: events.Event{
Type: row.eventType,
ID: row.id,
Timestamp: row.timestamp,
},
MessageEvent: events.MessageEvent{
Body: row.body,
RawBody: row.body,
},
}
return message
}
func makeActionMessageChatEventFromRowData(row rowData) events.ActionEvent {
message := events.ActionEvent{
Event: events.Event{
Type: row.eventType,
ID: row.id,
Timestamp: row.timestamp,
},
MessageEvent: events.MessageEvent{
Body: row.body,
RawBody: row.body,
},
}
return message
}
func makeFederatedActionChatEventFromRowData(row rowData) events.FediverseEngagementEvent {
message := events.FediverseEngagementEvent{
Event: events.Event{
Type: row.eventType,
ID: row.id,
Timestamp: row.timestamp,
},
MessageEvent: events.MessageEvent{
Body: row.body,
RawBody: row.body,
},
Image: row.image,
Link: *row.link,
UserAccountName: *row.title,
}
return message
}
type rowData struct {
id string
userID *string
body string
eventType models.EventType
hiddenAt *time.Time
timestamp time.Time
title *string
subtitle *string
image *string
link *string
IndieAuth support (#1811) * Able to authenticate user against IndieAuth. For #1273 * WIP server indieauth endpoint. For https://github.com/owncast/owncast/issues/1272 * Add migration to remove access tokens from user * Add authenticated bool to user for display purposes * Add indieauth modal and auth flair to display names. For #1273 * Validate URLs and display errors * Renames, cleanups * Handle relative auth endpoint paths. Add error handling for missing redirects. * Disallow using display names in use by registered users. Closes #1810 * Verify code verifier via code challenge on callback * Use relative path to authorization_endpoint * Post-rebase fixes * Use a timestamp instead of a bool for authenticated * Propertly handle and display error in modal * Use auth'ed timestamp to derive authenticated flag to display in chat * don't redirect unless a URL is present avoids redirecting to `undefined` if there was an error * improve error message if owncast server URL isn't set * fix IndieAuth PKCE implementation use SHA256 instead of SHA1, generates a longer code verifier (must be 43-128 chars long), fixes URL-safe SHA256 encoding * return real profile data for IndieAuth response * check the code verifier in the IndieAuth server * Linting * Add new chat settings modal anad split up indieauth ui * Remove logging error * Update the IndieAuth modal UI. For #1273 * Add IndieAuth repsonse error checking * Disable IndieAuth client if server URL is not set. * Add explicit error messages for specific error types * Fix bad logic * Return OAuth-keyed error responses for indieauth server * Display IndieAuth error in plain text with link to return to main page * Remove redundant check * Add additional detail to error * Hide IndieAuth details behind disclosure details * Break out migration into two steps because some people have been runing dev in production * Add auth option to user dropdown Co-authored-by: Aaron Parecki <aaron@parecki.com>
2022-04-22 00:55:26 +03:00
userDisplayName *string
userDisplayColor *int
userCreatedAt *time.Time
userDisabledAt *time.Time
previousUsernames *string
userNameChangedAt *time.Time
userAuthenticatedAt *time.Time
userScopes *string
userType *string
Social features / ActivityPub federation (#1629) * Support webfinger requests for the live account. Closes https://github.com/owncast/owncast/issues/1193 * Support for actor requests. Returns response for live actor. Closes https://github.com/owncast/owncast/issues/1203 * Handle follow and unfollow requests. Closes https://github.com/owncast/owncast/issues/1191 and https://github.com/owncast/owncast/issues/1205 and https://github.com/owncast/owncast/issues/1206 and https://github.com/owncast/owncast/issues/1194 * Add basic support for sending out text activities. For https://github.com/owncast/owncast/issues/1192 * Some error handling and passing of dynamic local account names. * Add hardcoded example image attachment to test post * Centralize the map of accounts and inboxes * No longer disable the preview generator based on YP toggle * Send a federated message to followers when stream starts. For https://github.com/owncast/owncast/issues/1192 * Placeholder for attaching tags * Add image description * Save and get to outbox persistence. Return using outbox endpoint for actor * Pass payloads to be handled through the gochan * Handle undo follow requests explitly, not all undo requests * Add API for manually sending simple federated messages. Closes #1215 * Verify inbox requests. Closes #1321 * Add route to fetch a single AP object by ID. For #1329 * Add responses to fediverse nodeinfo requests * Set and get federation config values for admin * Handle host-meta requests * Do not send out message if disabled. Use saved go live message. * Require AP-compatible content types for AP-related requests * Rename ap models to apmodels for clarity * Change how content type matching takes place. * io -> ioutil * Add stub delete activity callback * Handle likes and announces to surface engagement in chat. Part of #1229 * Append url to go live posts * Do not require specific content types for nodeinfo requests * Add follow engagement chat message via AP * add owncast user-agent to requests * Set note visibility to public (for now) * Fix saving/fetching a single object * Add support for x-nodeinfo2 responses * Point to the dev admin branch for ap * Bundle in dev admin for testing * Add error logging * Add AP middleware back * Point to the new external compatible logo endpoint * Clean up more AP logging to help testing * Tweak go live text and link hashtags * Fix bug in fetching init time * Send update actor activities when server details/profile is updated * Add federation config overview to web client config * Add additional actor properties * Make the AP middleware checking more flexible when looking at types * First pass at remote fediverse follow flow. For #1371 * Added a basic AP actor followers endpoint * WIP client followers API * Add profile-page reference to webfinger response * Add aliases to webfinger response * Fix content-type returned to be expected activitypub+json * First pass at followers api * Point at local dev copy of go-fed/activity * Add custom toot Hashtag objects to posts * Store additional user details to followers table * Fix AP followers endpoint. Closes #1204 * Add owncast hashtag as an invisible tag to go live posts * Reject AP requests when it is disabled * Add actor util for generating full account user from person object * Verify inbox requests before performing any other work * Accept actor update requests * Fix linter errors in federation branch * Migrate AP SQL to sqlc for type safe queries * Use the @unclearParadigm REST parameter helper * Fix verifying post ID on AP engagement * WIP privacy/request approval * Style the remote follow modal * First pass at a followers list component w/ mock data. #1370 * Revert "Use the @unclearParadigm REST parameter helper" This reverts commit c8af8a413f6f53e7d1a15a7d823ff28be2db3c23. * Fix get followers API * Add support for requiring approval. Closes https://github.com/owncast/owncast/issues/1208 * Handle Applications as Actors partly for PeerTube support * add temp todo list * check route on load, this might change later * style followers * account for just 1 tab case * Remove mock data. Allow showing follow button even when there are no external actions defined * Point to actual followers API * Support fallback img for follower views * Remove duplicate verification. Add some additional verbose logging * Bundle dev admin * Add type to host-meta webfinger template response * Tweak remote follow modal content * WIP federation followers refactor * Do not send pointer to middleware * Update admin * Add setting for toggling displaying fediverse engagement. Closes #1404 * Add in-development admin * Do not enable cors on admin followers api * Add db migration for updating messages table * Enable empty string go live messages to disable * Remove debug messages * Rework some ActivityPub handling. Create new Actor->Person handling. Create new Actor->Service handling. Add engagement handlers to send chat events and store event objects. Store inbound activities to new ap_inbound_activities table. * Support federated engagement events. Store them in the messages table and surface them via chat events. * Support federated event engatement in the chat * Tweak web UI followers handling * Point go.mod at remote fork instead of local * Update admin * Merged in develop. Couple fixes * Update dev admin * Update fedi engagement posts. - Fix incorrect action text. - Add action icons. * Set public as to instead of cc for ap msg * Updated styling for federated actions in chat * Add support for blocking federated domains. Closes #1209 * Force checking of https in verify step * Update dev admin * Return user scopes in chat history api. Closes #1586 * Update dev admin * Add AP outbound request worker pool. Closes #1571 * Disable (temporarily?) owncast tag on AP posts * Consolidate creating activity+notes in outbound AP messages * Add inbox worker pool. Closes #1570 * Update dev admin bundle * Clean up some logs * Re-enable inbound verfication * Save full IRI to outbox instead of path * Reject if full IRI is not found in outbox * Use full ActivityPub user account in chat event * Fix and expand follower APIs - Add missing IDs to AP follower endpoints - Split AP follower endpoints into initial request and pages. - Support pagination in AP requests. * Include IRI in error message * Hide chat toggle when chat is hidden. Closes #1606 * Updates to followers pagination * Set default go live message * Remove log * indirect -> direct import * Updates for inbound federated event handling. - Keep track of existing events and reject duplicates. - Change what is sent to chat for surfing federated engagement. - Keep track if outbound events are automated "go live" events or not. * Update chat federated engagement. * Update dev admin. * Move from being a person to a bot (service). Closes #1619 * Only set server init date if not already set * Only save notes to outbox able * Rework private-mode followers/approvals * API for returning a list of federated actions for #1573 * Fix too-small follower cells and jumpy tabs. Closes #1616 and closes #1516 * Fix shortcuts getting fired on inputs. Fixes #1489 and #1201 * Add spinner, autoclose + other fixes to follow modal. Fixes #1593 * Fix fetching a single object by IRI * SendFederationMessage -> SendFederatedMessage * Autolink and create tag objects from manual posts. Closes #1620 * Update dev admin bundle * Handle engagement from non-automated/live posts * Reject federated engagement actions if they do not match a local post * Update dev admin bundle * A bunch of cleanup * Fix unused assignments and logic * Remove unused function * Add content warning and sentive content flag if stream is NSFW. Closes #1624 * Disable fetching objects by IRI when in private mode. Closes #1623 * Update the error message of the remote follow dialog. closes #1622 * Update dev admin * Fix NREs throwing in test content * Fix query that wasn't properly filtering out hidden messages * Test against user being disabled instead of message visibility * Fix automated test NRE * Update comment * Adjust federated engagement chat views. Closes #1617 * Add additional index to users table * Add support for removing followers/requests. Closes #1630 * Reject federated actions from blocked actors. #1631 * Use fallback avatar if it fails to load. Closes #1635 * Fix styling of follower list. Closes #1636 * Add basic blurb stating they should follow the server. Closes #1641 * Update dev admin * Set default go live message in migration. Closes #1642 * Reset the messages table on 0.0.11 schema migration * Fix js error with moderation actions. Closes #1621 * Add a bit more clarification on follow modal. Closes #1599 * Remove todos * Split out actor and domain blocking checks * Check for errors on default values being set * Clean up actor rejection due to being blocked * Update dev admin * Add colon to error to make it easier to read * Remove markdown rendering of go live message. Reorganize text. Remove content warning. Closes #1645 * Break out the sort+render messages logic so it can be fired on visibility change. Closes #1643 * Do not send profile updates if federation is disabled * Save follow references to inbound activities table * Update dev admin * Add blocked actor test * Remove the overloaded term of Follow from social links * Fix test running in memory only * Remove "just" in engagement messags * Replace star with heart for like action. * Update dev admin * Explicitly set cc as public * Remove overly using the stream name in fediverse engagement messages * Some federated/follow UI tweaks * Remove explicit cc and bcc as they are not required * Explicitly set the audience * Remove extra margin * Add Join Fediverse button to follow modal. Closes #1651 * Do not allow multiple follows to send multiple events. Closes #1650 * Give events a min height * Do not allow old posts to be liked/shared. Closes #1652 * Remove value from log message * Alert followers on private mode toggle * Ignore clicks to follow button if disabled * Remove underline from action buttons * Add moderator icon to join message * Update admin * Post-merge remove unused var * Remove pointing at feature branch Co-authored-by: Ginger Wong <omqmail@gmail.com>
2022-01-13 00:53:10 +03:00
}
func getChat(query string) []interface{} {
history := make([]interface{}, 0)
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
rows, err := _datastore.DB.Query(query)
if err != nil || rows.Err() != nil {
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
log.Errorln("error fetching chat history", err)
return history
2020-07-13 00:53:33 +03:00
}
defer rows.Close()
for rows.Next() {
Social features / ActivityPub federation (#1629) * Support webfinger requests for the live account. Closes https://github.com/owncast/owncast/issues/1193 * Support for actor requests. Returns response for live actor. Closes https://github.com/owncast/owncast/issues/1203 * Handle follow and unfollow requests. Closes https://github.com/owncast/owncast/issues/1191 and https://github.com/owncast/owncast/issues/1205 and https://github.com/owncast/owncast/issues/1206 and https://github.com/owncast/owncast/issues/1194 * Add basic support for sending out text activities. For https://github.com/owncast/owncast/issues/1192 * Some error handling and passing of dynamic local account names. * Add hardcoded example image attachment to test post * Centralize the map of accounts and inboxes * No longer disable the preview generator based on YP toggle * Send a federated message to followers when stream starts. For https://github.com/owncast/owncast/issues/1192 * Placeholder for attaching tags * Add image description * Save and get to outbox persistence. Return using outbox endpoint for actor * Pass payloads to be handled through the gochan * Handle undo follow requests explitly, not all undo requests * Add API for manually sending simple federated messages. Closes #1215 * Verify inbox requests. Closes #1321 * Add route to fetch a single AP object by ID. For #1329 * Add responses to fediverse nodeinfo requests * Set and get federation config values for admin * Handle host-meta requests * Do not send out message if disabled. Use saved go live message. * Require AP-compatible content types for AP-related requests * Rename ap models to apmodels for clarity * Change how content type matching takes place. * io -> ioutil * Add stub delete activity callback * Handle likes and announces to surface engagement in chat. Part of #1229 * Append url to go live posts * Do not require specific content types for nodeinfo requests * Add follow engagement chat message via AP * add owncast user-agent to requests * Set note visibility to public (for now) * Fix saving/fetching a single object * Add support for x-nodeinfo2 responses * Point to the dev admin branch for ap * Bundle in dev admin for testing * Add error logging * Add AP middleware back * Point to the new external compatible logo endpoint * Clean up more AP logging to help testing * Tweak go live text and link hashtags * Fix bug in fetching init time * Send update actor activities when server details/profile is updated * Add federation config overview to web client config * Add additional actor properties * Make the AP middleware checking more flexible when looking at types * First pass at remote fediverse follow flow. For #1371 * Added a basic AP actor followers endpoint * WIP client followers API * Add profile-page reference to webfinger response * Add aliases to webfinger response * Fix content-type returned to be expected activitypub+json * First pass at followers api * Point at local dev copy of go-fed/activity * Add custom toot Hashtag objects to posts * Store additional user details to followers table * Fix AP followers endpoint. Closes #1204 * Add owncast hashtag as an invisible tag to go live posts * Reject AP requests when it is disabled * Add actor util for generating full account user from person object * Verify inbox requests before performing any other work * Accept actor update requests * Fix linter errors in federation branch * Migrate AP SQL to sqlc for type safe queries * Use the @unclearParadigm REST parameter helper * Fix verifying post ID on AP engagement * WIP privacy/request approval * Style the remote follow modal * First pass at a followers list component w/ mock data. #1370 * Revert "Use the @unclearParadigm REST parameter helper" This reverts commit c8af8a413f6f53e7d1a15a7d823ff28be2db3c23. * Fix get followers API * Add support for requiring approval. Closes https://github.com/owncast/owncast/issues/1208 * Handle Applications as Actors partly for PeerTube support * add temp todo list * check route on load, this might change later * style followers * account for just 1 tab case * Remove mock data. Allow showing follow button even when there are no external actions defined * Point to actual followers API * Support fallback img for follower views * Remove duplicate verification. Add some additional verbose logging * Bundle dev admin * Add type to host-meta webfinger template response * Tweak remote follow modal content * WIP federation followers refactor * Do not send pointer to middleware * Update admin * Add setting for toggling displaying fediverse engagement. Closes #1404 * Add in-development admin * Do not enable cors on admin followers api * Add db migration for updating messages table * Enable empty string go live messages to disable * Remove debug messages * Rework some ActivityPub handling. Create new Actor->Person handling. Create new Actor->Service handling. Add engagement handlers to send chat events and store event objects. Store inbound activities to new ap_inbound_activities table. * Support federated engagement events. Store them in the messages table and surface them via chat events. * Support federated event engatement in the chat * Tweak web UI followers handling * Point go.mod at remote fork instead of local * Update admin * Merged in develop. Couple fixes * Update dev admin * Update fedi engagement posts. - Fix incorrect action text. - Add action icons. * Set public as to instead of cc for ap msg * Updated styling for federated actions in chat * Add support for blocking federated domains. Closes #1209 * Force checking of https in verify step * Update dev admin * Return user scopes in chat history api. Closes #1586 * Update dev admin * Add AP outbound request worker pool. Closes #1571 * Disable (temporarily?) owncast tag on AP posts * Consolidate creating activity+notes in outbound AP messages * Add inbox worker pool. Closes #1570 * Update dev admin bundle * Clean up some logs * Re-enable inbound verfication * Save full IRI to outbox instead of path * Reject if full IRI is not found in outbox * Use full ActivityPub user account in chat event * Fix and expand follower APIs - Add missing IDs to AP follower endpoints - Split AP follower endpoints into initial request and pages. - Support pagination in AP requests. * Include IRI in error message * Hide chat toggle when chat is hidden. Closes #1606 * Updates to followers pagination * Set default go live message * Remove log * indirect -> direct import * Updates for inbound federated event handling. - Keep track of existing events and reject duplicates. - Change what is sent to chat for surfing federated engagement. - Keep track if outbound events are automated "go live" events or not. * Update chat federated engagement. * Update dev admin. * Move from being a person to a bot (service). Closes #1619 * Only set server init date if not already set * Only save notes to outbox able * Rework private-mode followers/approvals * API for returning a list of federated actions for #1573 * Fix too-small follower cells and jumpy tabs. Closes #1616 and closes #1516 * Fix shortcuts getting fired on inputs. Fixes #1489 and #1201 * Add spinner, autoclose + other fixes to follow modal. Fixes #1593 * Fix fetching a single object by IRI * SendFederationMessage -> SendFederatedMessage * Autolink and create tag objects from manual posts. Closes #1620 * Update dev admin bundle * Handle engagement from non-automated/live posts * Reject federated engagement actions if they do not match a local post * Update dev admin bundle * A bunch of cleanup * Fix unused assignments and logic * Remove unused function * Add content warning and sentive content flag if stream is NSFW. Closes #1624 * Disable fetching objects by IRI when in private mode. Closes #1623 * Update the error message of the remote follow dialog. closes #1622 * Update dev admin * Fix NREs throwing in test content * Fix query that wasn't properly filtering out hidden messages * Test against user being disabled instead of message visibility * Fix automated test NRE * Update comment * Adjust federated engagement chat views. Closes #1617 * Add additional index to users table * Add support for removing followers/requests. Closes #1630 * Reject federated actions from blocked actors. #1631 * Use fallback avatar if it fails to load. Closes #1635 * Fix styling of follower list. Closes #1636 * Add basic blurb stating they should follow the server. Closes #1641 * Update dev admin * Set default go live message in migration. Closes #1642 * Reset the messages table on 0.0.11 schema migration * Fix js error with moderation actions. Closes #1621 * Add a bit more clarification on follow modal. Closes #1599 * Remove todos * Split out actor and domain blocking checks * Check for errors on default values being set * Clean up actor rejection due to being blocked * Update dev admin * Add colon to error to make it easier to read * Remove markdown rendering of go live message. Reorganize text. Remove content warning. Closes #1645 * Break out the sort+render messages logic so it can be fired on visibility change. Closes #1643 * Do not send profile updates if federation is disabled * Save follow references to inbound activities table * Update dev admin * Add blocked actor test * Remove the overloaded term of Follow from social links * Fix test running in memory only * Remove "just" in engagement messags * Replace star with heart for like action. * Update dev admin * Explicitly set cc as public * Remove overly using the stream name in fediverse engagement messages * Some federated/follow UI tweaks * Remove explicit cc and bcc as they are not required * Explicitly set the audience * Remove extra margin * Add Join Fediverse button to follow modal. Closes #1651 * Do not allow multiple follows to send multiple events. Closes #1650 * Give events a min height * Do not allow old posts to be liked/shared. Closes #1652 * Remove value from log message * Alert followers on private mode toggle * Ignore clicks to follow button if disabled * Remove underline from action buttons * Add moderator icon to join message * Update admin * Post-merge remove unused var * Remove pointing at feature branch Co-authored-by: Ginger Wong <omqmail@gmail.com>
2022-01-13 00:53:10 +03:00
row := rowData{}
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
// Convert a database row into a chat event
Social features / ActivityPub federation (#1629) * Support webfinger requests for the live account. Closes https://github.com/owncast/owncast/issues/1193 * Support for actor requests. Returns response for live actor. Closes https://github.com/owncast/owncast/issues/1203 * Handle follow and unfollow requests. Closes https://github.com/owncast/owncast/issues/1191 and https://github.com/owncast/owncast/issues/1205 and https://github.com/owncast/owncast/issues/1206 and https://github.com/owncast/owncast/issues/1194 * Add basic support for sending out text activities. For https://github.com/owncast/owncast/issues/1192 * Some error handling and passing of dynamic local account names. * Add hardcoded example image attachment to test post * Centralize the map of accounts and inboxes * No longer disable the preview generator based on YP toggle * Send a federated message to followers when stream starts. For https://github.com/owncast/owncast/issues/1192 * Placeholder for attaching tags * Add image description * Save and get to outbox persistence. Return using outbox endpoint for actor * Pass payloads to be handled through the gochan * Handle undo follow requests explitly, not all undo requests * Add API for manually sending simple federated messages. Closes #1215 * Verify inbox requests. Closes #1321 * Add route to fetch a single AP object by ID. For #1329 * Add responses to fediverse nodeinfo requests * Set and get federation config values for admin * Handle host-meta requests * Do not send out message if disabled. Use saved go live message. * Require AP-compatible content types for AP-related requests * Rename ap models to apmodels for clarity * Change how content type matching takes place. * io -> ioutil * Add stub delete activity callback * Handle likes and announces to surface engagement in chat. Part of #1229 * Append url to go live posts * Do not require specific content types for nodeinfo requests * Add follow engagement chat message via AP * add owncast user-agent to requests * Set note visibility to public (for now) * Fix saving/fetching a single object * Add support for x-nodeinfo2 responses * Point to the dev admin branch for ap * Bundle in dev admin for testing * Add error logging * Add AP middleware back * Point to the new external compatible logo endpoint * Clean up more AP logging to help testing * Tweak go live text and link hashtags * Fix bug in fetching init time * Send update actor activities when server details/profile is updated * Add federation config overview to web client config * Add additional actor properties * Make the AP middleware checking more flexible when looking at types * First pass at remote fediverse follow flow. For #1371 * Added a basic AP actor followers endpoint * WIP client followers API * Add profile-page reference to webfinger response * Add aliases to webfinger response * Fix content-type returned to be expected activitypub+json * First pass at followers api * Point at local dev copy of go-fed/activity * Add custom toot Hashtag objects to posts * Store additional user details to followers table * Fix AP followers endpoint. Closes #1204 * Add owncast hashtag as an invisible tag to go live posts * Reject AP requests when it is disabled * Add actor util for generating full account user from person object * Verify inbox requests before performing any other work * Accept actor update requests * Fix linter errors in federation branch * Migrate AP SQL to sqlc for type safe queries * Use the @unclearParadigm REST parameter helper * Fix verifying post ID on AP engagement * WIP privacy/request approval * Style the remote follow modal * First pass at a followers list component w/ mock data. #1370 * Revert "Use the @unclearParadigm REST parameter helper" This reverts commit c8af8a413f6f53e7d1a15a7d823ff28be2db3c23. * Fix get followers API * Add support for requiring approval. Closes https://github.com/owncast/owncast/issues/1208 * Handle Applications as Actors partly for PeerTube support * add temp todo list * check route on load, this might change later * style followers * account for just 1 tab case * Remove mock data. Allow showing follow button even when there are no external actions defined * Point to actual followers API * Support fallback img for follower views * Remove duplicate verification. Add some additional verbose logging * Bundle dev admin * Add type to host-meta webfinger template response * Tweak remote follow modal content * WIP federation followers refactor * Do not send pointer to middleware * Update admin * Add setting for toggling displaying fediverse engagement. Closes #1404 * Add in-development admin * Do not enable cors on admin followers api * Add db migration for updating messages table * Enable empty string go live messages to disable * Remove debug messages * Rework some ActivityPub handling. Create new Actor->Person handling. Create new Actor->Service handling. Add engagement handlers to send chat events and store event objects. Store inbound activities to new ap_inbound_activities table. * Support federated engagement events. Store them in the messages table and surface them via chat events. * Support federated event engatement in the chat * Tweak web UI followers handling * Point go.mod at remote fork instead of local * Update admin * Merged in develop. Couple fixes * Update dev admin * Update fedi engagement posts. - Fix incorrect action text. - Add action icons. * Set public as to instead of cc for ap msg * Updated styling for federated actions in chat * Add support for blocking federated domains. Closes #1209 * Force checking of https in verify step * Update dev admin * Return user scopes in chat history api. Closes #1586 * Update dev admin * Add AP outbound request worker pool. Closes #1571 * Disable (temporarily?) owncast tag on AP posts * Consolidate creating activity+notes in outbound AP messages * Add inbox worker pool. Closes #1570 * Update dev admin bundle * Clean up some logs * Re-enable inbound verfication * Save full IRI to outbox instead of path * Reject if full IRI is not found in outbox * Use full ActivityPub user account in chat event * Fix and expand follower APIs - Add missing IDs to AP follower endpoints - Split AP follower endpoints into initial request and pages. - Support pagination in AP requests. * Include IRI in error message * Hide chat toggle when chat is hidden. Closes #1606 * Updates to followers pagination * Set default go live message * Remove log * indirect -> direct import * Updates for inbound federated event handling. - Keep track of existing events and reject duplicates. - Change what is sent to chat for surfing federated engagement. - Keep track if outbound events are automated "go live" events or not. * Update chat federated engagement. * Update dev admin. * Move from being a person to a bot (service). Closes #1619 * Only set server init date if not already set * Only save notes to outbox able * Rework private-mode followers/approvals * API for returning a list of federated actions for #1573 * Fix too-small follower cells and jumpy tabs. Closes #1616 and closes #1516 * Fix shortcuts getting fired on inputs. Fixes #1489 and #1201 * Add spinner, autoclose + other fixes to follow modal. Fixes #1593 * Fix fetching a single object by IRI * SendFederationMessage -> SendFederatedMessage * Autolink and create tag objects from manual posts. Closes #1620 * Update dev admin bundle * Handle engagement from non-automated/live posts * Reject federated engagement actions if they do not match a local post * Update dev admin bundle * A bunch of cleanup * Fix unused assignments and logic * Remove unused function * Add content warning and sentive content flag if stream is NSFW. Closes #1624 * Disable fetching objects by IRI when in private mode. Closes #1623 * Update the error message of the remote follow dialog. closes #1622 * Update dev admin * Fix NREs throwing in test content * Fix query that wasn't properly filtering out hidden messages * Test against user being disabled instead of message visibility * Fix automated test NRE * Update comment * Adjust federated engagement chat views. Closes #1617 * Add additional index to users table * Add support for removing followers/requests. Closes #1630 * Reject federated actions from blocked actors. #1631 * Use fallback avatar if it fails to load. Closes #1635 * Fix styling of follower list. Closes #1636 * Add basic blurb stating they should follow the server. Closes #1641 * Update dev admin * Set default go live message in migration. Closes #1642 * Reset the messages table on 0.0.11 schema migration * Fix js error with moderation actions. Closes #1621 * Add a bit more clarification on follow modal. Closes #1599 * Remove todos * Split out actor and domain blocking checks * Check for errors on default values being set * Clean up actor rejection due to being blocked * Update dev admin * Add colon to error to make it easier to read * Remove markdown rendering of go live message. Reorganize text. Remove content warning. Closes #1645 * Break out the sort+render messages logic so it can be fired on visibility change. Closes #1643 * Do not send profile updates if federation is disabled * Save follow references to inbound activities table * Update dev admin * Add blocked actor test * Remove the overloaded term of Follow from social links * Fix test running in memory only * Remove "just" in engagement messags * Replace star with heart for like action. * Update dev admin * Explicitly set cc as public * Remove overly using the stream name in fediverse engagement messages * Some federated/follow UI tweaks * Remove explicit cc and bcc as they are not required * Explicitly set the audience * Remove extra margin * Add Join Fediverse button to follow modal. Closes #1651 * Do not allow multiple follows to send multiple events. Closes #1650 * Give events a min height * Do not allow old posts to be liked/shared. Closes #1652 * Remove value from log message * Alert followers on private mode toggle * Ignore clicks to follow button if disabled * Remove underline from action buttons * Add moderator icon to join message * Update admin * Post-merge remove unused var * Remove pointing at feature branch Co-authored-by: Ginger Wong <omqmail@gmail.com>
2022-01-13 00:53:10 +03:00
if err = rows.Scan(
&row.id,
&row.userID,
&row.body,
&row.title,
&row.subtitle,
&row.image,
&row.link,
&row.eventType,
&row.hiddenAt,
&row.timestamp,
&row.userDisplayName,
&row.userDisplayColor,
&row.userCreatedAt,
&row.userDisabledAt,
&row.previousUsernames,
&row.userNameChangedAt,
IndieAuth support (#1811) * Able to authenticate user against IndieAuth. For #1273 * WIP server indieauth endpoint. For https://github.com/owncast/owncast/issues/1272 * Add migration to remove access tokens from user * Add authenticated bool to user for display purposes * Add indieauth modal and auth flair to display names. For #1273 * Validate URLs and display errors * Renames, cleanups * Handle relative auth endpoint paths. Add error handling for missing redirects. * Disallow using display names in use by registered users. Closes #1810 * Verify code verifier via code challenge on callback * Use relative path to authorization_endpoint * Post-rebase fixes * Use a timestamp instead of a bool for authenticated * Propertly handle and display error in modal * Use auth'ed timestamp to derive authenticated flag to display in chat * don't redirect unless a URL is present avoids redirecting to `undefined` if there was an error * improve error message if owncast server URL isn't set * fix IndieAuth PKCE implementation use SHA256 instead of SHA1, generates a longer code verifier (must be 43-128 chars long), fixes URL-safe SHA256 encoding * return real profile data for IndieAuth response * check the code verifier in the IndieAuth server * Linting * Add new chat settings modal anad split up indieauth ui * Remove logging error * Update the IndieAuth modal UI. For #1273 * Add IndieAuth repsonse error checking * Disable IndieAuth client if server URL is not set. * Add explicit error messages for specific error types * Fix bad logic * Return OAuth-keyed error responses for indieauth server * Display IndieAuth error in plain text with link to return to main page * Remove redundant check * Add additional detail to error * Hide IndieAuth details behind disclosure details * Break out migration into two steps because some people have been runing dev in production * Add auth option to user dropdown Co-authored-by: Aaron Parecki <aaron@parecki.com>
2022-04-22 00:55:26 +03:00
&row.userAuthenticatedAt,
Social features / ActivityPub federation (#1629) * Support webfinger requests for the live account. Closes https://github.com/owncast/owncast/issues/1193 * Support for actor requests. Returns response for live actor. Closes https://github.com/owncast/owncast/issues/1203 * Handle follow and unfollow requests. Closes https://github.com/owncast/owncast/issues/1191 and https://github.com/owncast/owncast/issues/1205 and https://github.com/owncast/owncast/issues/1206 and https://github.com/owncast/owncast/issues/1194 * Add basic support for sending out text activities. For https://github.com/owncast/owncast/issues/1192 * Some error handling and passing of dynamic local account names. * Add hardcoded example image attachment to test post * Centralize the map of accounts and inboxes * No longer disable the preview generator based on YP toggle * Send a federated message to followers when stream starts. For https://github.com/owncast/owncast/issues/1192 * Placeholder for attaching tags * Add image description * Save and get to outbox persistence. Return using outbox endpoint for actor * Pass payloads to be handled through the gochan * Handle undo follow requests explitly, not all undo requests * Add API for manually sending simple federated messages. Closes #1215 * Verify inbox requests. Closes #1321 * Add route to fetch a single AP object by ID. For #1329 * Add responses to fediverse nodeinfo requests * Set and get federation config values for admin * Handle host-meta requests * Do not send out message if disabled. Use saved go live message. * Require AP-compatible content types for AP-related requests * Rename ap models to apmodels for clarity * Change how content type matching takes place. * io -> ioutil * Add stub delete activity callback * Handle likes and announces to surface engagement in chat. Part of #1229 * Append url to go live posts * Do not require specific content types for nodeinfo requests * Add follow engagement chat message via AP * add owncast user-agent to requests * Set note visibility to public (for now) * Fix saving/fetching a single object * Add support for x-nodeinfo2 responses * Point to the dev admin branch for ap * Bundle in dev admin for testing * Add error logging * Add AP middleware back * Point to the new external compatible logo endpoint * Clean up more AP logging to help testing * Tweak go live text and link hashtags * Fix bug in fetching init time * Send update actor activities when server details/profile is updated * Add federation config overview to web client config * Add additional actor properties * Make the AP middleware checking more flexible when looking at types * First pass at remote fediverse follow flow. For #1371 * Added a basic AP actor followers endpoint * WIP client followers API * Add profile-page reference to webfinger response * Add aliases to webfinger response * Fix content-type returned to be expected activitypub+json * First pass at followers api * Point at local dev copy of go-fed/activity * Add custom toot Hashtag objects to posts * Store additional user details to followers table * Fix AP followers endpoint. Closes #1204 * Add owncast hashtag as an invisible tag to go live posts * Reject AP requests when it is disabled * Add actor util for generating full account user from person object * Verify inbox requests before performing any other work * Accept actor update requests * Fix linter errors in federation branch * Migrate AP SQL to sqlc for type safe queries * Use the @unclearParadigm REST parameter helper * Fix verifying post ID on AP engagement * WIP privacy/request approval * Style the remote follow modal * First pass at a followers list component w/ mock data. #1370 * Revert "Use the @unclearParadigm REST parameter helper" This reverts commit c8af8a413f6f53e7d1a15a7d823ff28be2db3c23. * Fix get followers API * Add support for requiring approval. Closes https://github.com/owncast/owncast/issues/1208 * Handle Applications as Actors partly for PeerTube support * add temp todo list * check route on load, this might change later * style followers * account for just 1 tab case * Remove mock data. Allow showing follow button even when there are no external actions defined * Point to actual followers API * Support fallback img for follower views * Remove duplicate verification. Add some additional verbose logging * Bundle dev admin * Add type to host-meta webfinger template response * Tweak remote follow modal content * WIP federation followers refactor * Do not send pointer to middleware * Update admin * Add setting for toggling displaying fediverse engagement. Closes #1404 * Add in-development admin * Do not enable cors on admin followers api * Add db migration for updating messages table * Enable empty string go live messages to disable * Remove debug messages * Rework some ActivityPub handling. Create new Actor->Person handling. Create new Actor->Service handling. Add engagement handlers to send chat events and store event objects. Store inbound activities to new ap_inbound_activities table. * Support federated engagement events. Store them in the messages table and surface them via chat events. * Support federated event engatement in the chat * Tweak web UI followers handling * Point go.mod at remote fork instead of local * Update admin * Merged in develop. Couple fixes * Update dev admin * Update fedi engagement posts. - Fix incorrect action text. - Add action icons. * Set public as to instead of cc for ap msg * Updated styling for federated actions in chat * Add support for blocking federated domains. Closes #1209 * Force checking of https in verify step * Update dev admin * Return user scopes in chat history api. Closes #1586 * Update dev admin * Add AP outbound request worker pool. Closes #1571 * Disable (temporarily?) owncast tag on AP posts * Consolidate creating activity+notes in outbound AP messages * Add inbox worker pool. Closes #1570 * Update dev admin bundle * Clean up some logs * Re-enable inbound verfication * Save full IRI to outbox instead of path * Reject if full IRI is not found in outbox * Use full ActivityPub user account in chat event * Fix and expand follower APIs - Add missing IDs to AP follower endpoints - Split AP follower endpoints into initial request and pages. - Support pagination in AP requests. * Include IRI in error message * Hide chat toggle when chat is hidden. Closes #1606 * Updates to followers pagination * Set default go live message * Remove log * indirect -> direct import * Updates for inbound federated event handling. - Keep track of existing events and reject duplicates. - Change what is sent to chat for surfing federated engagement. - Keep track if outbound events are automated "go live" events or not. * Update chat federated engagement. * Update dev admin. * Move from being a person to a bot (service). Closes #1619 * Only set server init date if not already set * Only save notes to outbox able * Rework private-mode followers/approvals * API for returning a list of federated actions for #1573 * Fix too-small follower cells and jumpy tabs. Closes #1616 and closes #1516 * Fix shortcuts getting fired on inputs. Fixes #1489 and #1201 * Add spinner, autoclose + other fixes to follow modal. Fixes #1593 * Fix fetching a single object by IRI * SendFederationMessage -> SendFederatedMessage * Autolink and create tag objects from manual posts. Closes #1620 * Update dev admin bundle * Handle engagement from non-automated/live posts * Reject federated engagement actions if they do not match a local post * Update dev admin bundle * A bunch of cleanup * Fix unused assignments and logic * Remove unused function * Add content warning and sentive content flag if stream is NSFW. Closes #1624 * Disable fetching objects by IRI when in private mode. Closes #1623 * Update the error message of the remote follow dialog. closes #1622 * Update dev admin * Fix NREs throwing in test content * Fix query that wasn't properly filtering out hidden messages * Test against user being disabled instead of message visibility * Fix automated test NRE * Update comment * Adjust federated engagement chat views. Closes #1617 * Add additional index to users table * Add support for removing followers/requests. Closes #1630 * Reject federated actions from blocked actors. #1631 * Use fallback avatar if it fails to load. Closes #1635 * Fix styling of follower list. Closes #1636 * Add basic blurb stating they should follow the server. Closes #1641 * Update dev admin * Set default go live message in migration. Closes #1642 * Reset the messages table on 0.0.11 schema migration * Fix js error with moderation actions. Closes #1621 * Add a bit more clarification on follow modal. Closes #1599 * Remove todos * Split out actor and domain blocking checks * Check for errors on default values being set * Clean up actor rejection due to being blocked * Update dev admin * Add colon to error to make it easier to read * Remove markdown rendering of go live message. Reorganize text. Remove content warning. Closes #1645 * Break out the sort+render messages logic so it can be fired on visibility change. Closes #1643 * Do not send profile updates if federation is disabled * Save follow references to inbound activities table * Update dev admin * Add blocked actor test * Remove the overloaded term of Follow from social links * Fix test running in memory only * Remove "just" in engagement messags * Replace star with heart for like action. * Update dev admin * Explicitly set cc as public * Remove overly using the stream name in fediverse engagement messages * Some federated/follow UI tweaks * Remove explicit cc and bcc as they are not required * Explicitly set the audience * Remove extra margin * Add Join Fediverse button to follow modal. Closes #1651 * Do not allow multiple follows to send multiple events. Closes #1650 * Give events a min height * Do not allow old posts to be liked/shared. Closes #1652 * Remove value from log message * Alert followers on private mode toggle * Ignore clicks to follow button if disabled * Remove underline from action buttons * Add moderator icon to join message * Update admin * Post-merge remove unused var * Remove pointing at feature branch Co-authored-by: Ginger Wong <omqmail@gmail.com>
2022-01-13 00:53:10 +03:00
&row.userScopes,
&row.userType,
Social features / ActivityPub federation (#1629) * Support webfinger requests for the live account. Closes https://github.com/owncast/owncast/issues/1193 * Support for actor requests. Returns response for live actor. Closes https://github.com/owncast/owncast/issues/1203 * Handle follow and unfollow requests. Closes https://github.com/owncast/owncast/issues/1191 and https://github.com/owncast/owncast/issues/1205 and https://github.com/owncast/owncast/issues/1206 and https://github.com/owncast/owncast/issues/1194 * Add basic support for sending out text activities. For https://github.com/owncast/owncast/issues/1192 * Some error handling and passing of dynamic local account names. * Add hardcoded example image attachment to test post * Centralize the map of accounts and inboxes * No longer disable the preview generator based on YP toggle * Send a federated message to followers when stream starts. For https://github.com/owncast/owncast/issues/1192 * Placeholder for attaching tags * Add image description * Save and get to outbox persistence. Return using outbox endpoint for actor * Pass payloads to be handled through the gochan * Handle undo follow requests explitly, not all undo requests * Add API for manually sending simple federated messages. Closes #1215 * Verify inbox requests. Closes #1321 * Add route to fetch a single AP object by ID. For #1329 * Add responses to fediverse nodeinfo requests * Set and get federation config values for admin * Handle host-meta requests * Do not send out message if disabled. Use saved go live message. * Require AP-compatible content types for AP-related requests * Rename ap models to apmodels for clarity * Change how content type matching takes place. * io -> ioutil * Add stub delete activity callback * Handle likes and announces to surface engagement in chat. Part of #1229 * Append url to go live posts * Do not require specific content types for nodeinfo requests * Add follow engagement chat message via AP * add owncast user-agent to requests * Set note visibility to public (for now) * Fix saving/fetching a single object * Add support for x-nodeinfo2 responses * Point to the dev admin branch for ap * Bundle in dev admin for testing * Add error logging * Add AP middleware back * Point to the new external compatible logo endpoint * Clean up more AP logging to help testing * Tweak go live text and link hashtags * Fix bug in fetching init time * Send update actor activities when server details/profile is updated * Add federation config overview to web client config * Add additional actor properties * Make the AP middleware checking more flexible when looking at types * First pass at remote fediverse follow flow. For #1371 * Added a basic AP actor followers endpoint * WIP client followers API * Add profile-page reference to webfinger response * Add aliases to webfinger response * Fix content-type returned to be expected activitypub+json * First pass at followers api * Point at local dev copy of go-fed/activity * Add custom toot Hashtag objects to posts * Store additional user details to followers table * Fix AP followers endpoint. Closes #1204 * Add owncast hashtag as an invisible tag to go live posts * Reject AP requests when it is disabled * Add actor util for generating full account user from person object * Verify inbox requests before performing any other work * Accept actor update requests * Fix linter errors in federation branch * Migrate AP SQL to sqlc for type safe queries * Use the @unclearParadigm REST parameter helper * Fix verifying post ID on AP engagement * WIP privacy/request approval * Style the remote follow modal * First pass at a followers list component w/ mock data. #1370 * Revert "Use the @unclearParadigm REST parameter helper" This reverts commit c8af8a413f6f53e7d1a15a7d823ff28be2db3c23. * Fix get followers API * Add support for requiring approval. Closes https://github.com/owncast/owncast/issues/1208 * Handle Applications as Actors partly for PeerTube support * add temp todo list * check route on load, this might change later * style followers * account for just 1 tab case * Remove mock data. Allow showing follow button even when there are no external actions defined * Point to actual followers API * Support fallback img for follower views * Remove duplicate verification. Add some additional verbose logging * Bundle dev admin * Add type to host-meta webfinger template response * Tweak remote follow modal content * WIP federation followers refactor * Do not send pointer to middleware * Update admin * Add setting for toggling displaying fediverse engagement. Closes #1404 * Add in-development admin * Do not enable cors on admin followers api * Add db migration for updating messages table * Enable empty string go live messages to disable * Remove debug messages * Rework some ActivityPub handling. Create new Actor->Person handling. Create new Actor->Service handling. Add engagement handlers to send chat events and store event objects. Store inbound activities to new ap_inbound_activities table. * Support federated engagement events. Store them in the messages table and surface them via chat events. * Support federated event engatement in the chat * Tweak web UI followers handling * Point go.mod at remote fork instead of local * Update admin * Merged in develop. Couple fixes * Update dev admin * Update fedi engagement posts. - Fix incorrect action text. - Add action icons. * Set public as to instead of cc for ap msg * Updated styling for federated actions in chat * Add support for blocking federated domains. Closes #1209 * Force checking of https in verify step * Update dev admin * Return user scopes in chat history api. Closes #1586 * Update dev admin * Add AP outbound request worker pool. Closes #1571 * Disable (temporarily?) owncast tag on AP posts * Consolidate creating activity+notes in outbound AP messages * Add inbox worker pool. Closes #1570 * Update dev admin bundle * Clean up some logs * Re-enable inbound verfication * Save full IRI to outbox instead of path * Reject if full IRI is not found in outbox * Use full ActivityPub user account in chat event * Fix and expand follower APIs - Add missing IDs to AP follower endpoints - Split AP follower endpoints into initial request and pages. - Support pagination in AP requests. * Include IRI in error message * Hide chat toggle when chat is hidden. Closes #1606 * Updates to followers pagination * Set default go live message * Remove log * indirect -> direct import * Updates for inbound federated event handling. - Keep track of existing events and reject duplicates. - Change what is sent to chat for surfing federated engagement. - Keep track if outbound events are automated "go live" events or not. * Update chat federated engagement. * Update dev admin. * Move from being a person to a bot (service). Closes #1619 * Only set server init date if not already set * Only save notes to outbox able * Rework private-mode followers/approvals * API for returning a list of federated actions for #1573 * Fix too-small follower cells and jumpy tabs. Closes #1616 and closes #1516 * Fix shortcuts getting fired on inputs. Fixes #1489 and #1201 * Add spinner, autoclose + other fixes to follow modal. Fixes #1593 * Fix fetching a single object by IRI * SendFederationMessage -> SendFederatedMessage * Autolink and create tag objects from manual posts. Closes #1620 * Update dev admin bundle * Handle engagement from non-automated/live posts * Reject federated engagement actions if they do not match a local post * Update dev admin bundle * A bunch of cleanup * Fix unused assignments and logic * Remove unused function * Add content warning and sentive content flag if stream is NSFW. Closes #1624 * Disable fetching objects by IRI when in private mode. Closes #1623 * Update the error message of the remote follow dialog. closes #1622 * Update dev admin * Fix NREs throwing in test content * Fix query that wasn't properly filtering out hidden messages * Test against user being disabled instead of message visibility * Fix automated test NRE * Update comment * Adjust federated engagement chat views. Closes #1617 * Add additional index to users table * Add support for removing followers/requests. Closes #1630 * Reject federated actions from blocked actors. #1631 * Use fallback avatar if it fails to load. Closes #1635 * Fix styling of follower list. Closes #1636 * Add basic blurb stating they should follow the server. Closes #1641 * Update dev admin * Set default go live message in migration. Closes #1642 * Reset the messages table on 0.0.11 schema migration * Fix js error with moderation actions. Closes #1621 * Add a bit more clarification on follow modal. Closes #1599 * Remove todos * Split out actor and domain blocking checks * Check for errors on default values being set * Clean up actor rejection due to being blocked * Update dev admin * Add colon to error to make it easier to read * Remove markdown rendering of go live message. Reorganize text. Remove content warning. Closes #1645 * Break out the sort+render messages logic so it can be fired on visibility change. Closes #1643 * Do not send profile updates if federation is disabled * Save follow references to inbound activities table * Update dev admin * Add blocked actor test * Remove the overloaded term of Follow from social links * Fix test running in memory only * Remove "just" in engagement messags * Replace star with heart for like action. * Update dev admin * Explicitly set cc as public * Remove overly using the stream name in fediverse engagement messages * Some federated/follow UI tweaks * Remove explicit cc and bcc as they are not required * Explicitly set the audience * Remove extra margin * Add Join Fediverse button to follow modal. Closes #1651 * Do not allow multiple follows to send multiple events. Closes #1650 * Give events a min height * Do not allow old posts to be liked/shared. Closes #1652 * Remove value from log message * Alert followers on private mode toggle * Ignore clicks to follow button if disabled * Remove underline from action buttons * Add moderator icon to join message * Update admin * Post-merge remove unused var * Remove pointing at feature branch Co-authored-by: Ginger Wong <omqmail@gmail.com>
2022-01-13 00:53:10 +03:00
); err != nil {
IndieAuth support (#1811) * Able to authenticate user against IndieAuth. For #1273 * WIP server indieauth endpoint. For https://github.com/owncast/owncast/issues/1272 * Add migration to remove access tokens from user * Add authenticated bool to user for display purposes * Add indieauth modal and auth flair to display names. For #1273 * Validate URLs and display errors * Renames, cleanups * Handle relative auth endpoint paths. Add error handling for missing redirects. * Disallow using display names in use by registered users. Closes #1810 * Verify code verifier via code challenge on callback * Use relative path to authorization_endpoint * Post-rebase fixes * Use a timestamp instead of a bool for authenticated * Propertly handle and display error in modal * Use auth'ed timestamp to derive authenticated flag to display in chat * don't redirect unless a URL is present avoids redirecting to `undefined` if there was an error * improve error message if owncast server URL isn't set * fix IndieAuth PKCE implementation use SHA256 instead of SHA1, generates a longer code verifier (must be 43-128 chars long), fixes URL-safe SHA256 encoding * return real profile data for IndieAuth response * check the code verifier in the IndieAuth server * Linting * Add new chat settings modal anad split up indieauth ui * Remove logging error * Update the IndieAuth modal UI. For #1273 * Add IndieAuth repsonse error checking * Disable IndieAuth client if server URL is not set. * Add explicit error messages for specific error types * Fix bad logic * Return OAuth-keyed error responses for indieauth server * Display IndieAuth error in plain text with link to return to main page * Remove redundant check * Add additional detail to error * Hide IndieAuth details behind disclosure details * Break out migration into two steps because some people have been runing dev in production * Add auth option to user dropdown Co-authored-by: Aaron Parecki <aaron@parecki.com>
2022-04-22 00:55:26 +03:00
log.Errorln(err)
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
log.Errorln("There is a problem converting query to chat objects. Please report this:", query)
break
2020-07-13 00:53:33 +03:00
}
Social features / ActivityPub federation (#1629) * Support webfinger requests for the live account. Closes https://github.com/owncast/owncast/issues/1193 * Support for actor requests. Returns response for live actor. Closes https://github.com/owncast/owncast/issues/1203 * Handle follow and unfollow requests. Closes https://github.com/owncast/owncast/issues/1191 and https://github.com/owncast/owncast/issues/1205 and https://github.com/owncast/owncast/issues/1206 and https://github.com/owncast/owncast/issues/1194 * Add basic support for sending out text activities. For https://github.com/owncast/owncast/issues/1192 * Some error handling and passing of dynamic local account names. * Add hardcoded example image attachment to test post * Centralize the map of accounts and inboxes * No longer disable the preview generator based on YP toggle * Send a federated message to followers when stream starts. For https://github.com/owncast/owncast/issues/1192 * Placeholder for attaching tags * Add image description * Save and get to outbox persistence. Return using outbox endpoint for actor * Pass payloads to be handled through the gochan * Handle undo follow requests explitly, not all undo requests * Add API for manually sending simple federated messages. Closes #1215 * Verify inbox requests. Closes #1321 * Add route to fetch a single AP object by ID. For #1329 * Add responses to fediverse nodeinfo requests * Set and get federation config values for admin * Handle host-meta requests * Do not send out message if disabled. Use saved go live message. * Require AP-compatible content types for AP-related requests * Rename ap models to apmodels for clarity * Change how content type matching takes place. * io -> ioutil * Add stub delete activity callback * Handle likes and announces to surface engagement in chat. Part of #1229 * Append url to go live posts * Do not require specific content types for nodeinfo requests * Add follow engagement chat message via AP * add owncast user-agent to requests * Set note visibility to public (for now) * Fix saving/fetching a single object * Add support for x-nodeinfo2 responses * Point to the dev admin branch for ap * Bundle in dev admin for testing * Add error logging * Add AP middleware back * Point to the new external compatible logo endpoint * Clean up more AP logging to help testing * Tweak go live text and link hashtags * Fix bug in fetching init time * Send update actor activities when server details/profile is updated * Add federation config overview to web client config * Add additional actor properties * Make the AP middleware checking more flexible when looking at types * First pass at remote fediverse follow flow. For #1371 * Added a basic AP actor followers endpoint * WIP client followers API * Add profile-page reference to webfinger response * Add aliases to webfinger response * Fix content-type returned to be expected activitypub+json * First pass at followers api * Point at local dev copy of go-fed/activity * Add custom toot Hashtag objects to posts * Store additional user details to followers table * Fix AP followers endpoint. Closes #1204 * Add owncast hashtag as an invisible tag to go live posts * Reject AP requests when it is disabled * Add actor util for generating full account user from person object * Verify inbox requests before performing any other work * Accept actor update requests * Fix linter errors in federation branch * Migrate AP SQL to sqlc for type safe queries * Use the @unclearParadigm REST parameter helper * Fix verifying post ID on AP engagement * WIP privacy/request approval * Style the remote follow modal * First pass at a followers list component w/ mock data. #1370 * Revert "Use the @unclearParadigm REST parameter helper" This reverts commit c8af8a413f6f53e7d1a15a7d823ff28be2db3c23. * Fix get followers API * Add support for requiring approval. Closes https://github.com/owncast/owncast/issues/1208 * Handle Applications as Actors partly for PeerTube support * add temp todo list * check route on load, this might change later * style followers * account for just 1 tab case * Remove mock data. Allow showing follow button even when there are no external actions defined * Point to actual followers API * Support fallback img for follower views * Remove duplicate verification. Add some additional verbose logging * Bundle dev admin * Add type to host-meta webfinger template response * Tweak remote follow modal content * WIP federation followers refactor * Do not send pointer to middleware * Update admin * Add setting for toggling displaying fediverse engagement. Closes #1404 * Add in-development admin * Do not enable cors on admin followers api * Add db migration for updating messages table * Enable empty string go live messages to disable * Remove debug messages * Rework some ActivityPub handling. Create new Actor->Person handling. Create new Actor->Service handling. Add engagement handlers to send chat events and store event objects. Store inbound activities to new ap_inbound_activities table. * Support federated engagement events. Store them in the messages table and surface them via chat events. * Support federated event engatement in the chat * Tweak web UI followers handling * Point go.mod at remote fork instead of local * Update admin * Merged in develop. Couple fixes * Update dev admin * Update fedi engagement posts. - Fix incorrect action text. - Add action icons. * Set public as to instead of cc for ap msg * Updated styling for federated actions in chat * Add support for blocking federated domains. Closes #1209 * Force checking of https in verify step * Update dev admin * Return user scopes in chat history api. Closes #1586 * Update dev admin * Add AP outbound request worker pool. Closes #1571 * Disable (temporarily?) owncast tag on AP posts * Consolidate creating activity+notes in outbound AP messages * Add inbox worker pool. Closes #1570 * Update dev admin bundle * Clean up some logs * Re-enable inbound verfication * Save full IRI to outbox instead of path * Reject if full IRI is not found in outbox * Use full ActivityPub user account in chat event * Fix and expand follower APIs - Add missing IDs to AP follower endpoints - Split AP follower endpoints into initial request and pages. - Support pagination in AP requests. * Include IRI in error message * Hide chat toggle when chat is hidden. Closes #1606 * Updates to followers pagination * Set default go live message * Remove log * indirect -> direct import * Updates for inbound federated event handling. - Keep track of existing events and reject duplicates. - Change what is sent to chat for surfing federated engagement. - Keep track if outbound events are automated "go live" events or not. * Update chat federated engagement. * Update dev admin. * Move from being a person to a bot (service). Closes #1619 * Only set server init date if not already set * Only save notes to outbox able * Rework private-mode followers/approvals * API for returning a list of federated actions for #1573 * Fix too-small follower cells and jumpy tabs. Closes #1616 and closes #1516 * Fix shortcuts getting fired on inputs. Fixes #1489 and #1201 * Add spinner, autoclose + other fixes to follow modal. Fixes #1593 * Fix fetching a single object by IRI * SendFederationMessage -> SendFederatedMessage * Autolink and create tag objects from manual posts. Closes #1620 * Update dev admin bundle * Handle engagement from non-automated/live posts * Reject federated engagement actions if they do not match a local post * Update dev admin bundle * A bunch of cleanup * Fix unused assignments and logic * Remove unused function * Add content warning and sentive content flag if stream is NSFW. Closes #1624 * Disable fetching objects by IRI when in private mode. Closes #1623 * Update the error message of the remote follow dialog. closes #1622 * Update dev admin * Fix NREs throwing in test content * Fix query that wasn't properly filtering out hidden messages * Test against user being disabled instead of message visibility * Fix automated test NRE * Update comment * Adjust federated engagement chat views. Closes #1617 * Add additional index to users table * Add support for removing followers/requests. Closes #1630 * Reject federated actions from blocked actors. #1631 * Use fallback avatar if it fails to load. Closes #1635 * Fix styling of follower list. Closes #1636 * Add basic blurb stating they should follow the server. Closes #1641 * Update dev admin * Set default go live message in migration. Closes #1642 * Reset the messages table on 0.0.11 schema migration * Fix js error with moderation actions. Closes #1621 * Add a bit more clarification on follow modal. Closes #1599 * Remove todos * Split out actor and domain blocking checks * Check for errors on default values being set * Clean up actor rejection due to being blocked * Update dev admin * Add colon to error to make it easier to read * Remove markdown rendering of go live message. Reorganize text. Remove content warning. Closes #1645 * Break out the sort+render messages logic so it can be fired on visibility change. Closes #1643 * Do not send profile updates if federation is disabled * Save follow references to inbound activities table * Update dev admin * Add blocked actor test * Remove the overloaded term of Follow from social links * Fix test running in memory only * Remove "just" in engagement messags * Replace star with heart for like action. * Update dev admin * Explicitly set cc as public * Remove overly using the stream name in fediverse engagement messages * Some federated/follow UI tweaks * Remove explicit cc and bcc as they are not required * Explicitly set the audience * Remove extra margin * Add Join Fediverse button to follow modal. Closes #1651 * Do not allow multiple follows to send multiple events. Closes #1650 * Give events a min height * Do not allow old posts to be liked/shared. Closes #1652 * Remove value from log message * Alert followers on private mode toggle * Ignore clicks to follow button if disabled * Remove underline from action buttons * Add moderator icon to join message * Update admin * Post-merge remove unused var * Remove pointing at feature branch Co-authored-by: Ginger Wong <omqmail@gmail.com>
2022-01-13 00:53:10 +03:00
var message interface{}
switch row.eventType {
case events.MessageSent:
message = makeUserMessageEventFromRowData(row)
case events.SystemMessageSent:
message = makeSystemMessageChatEventFromRowData(row)
case events.ChatActionSent:
message = makeActionMessageChatEventFromRowData(row)
case events.FediverseEngagementFollow:
message = makeFederatedActionChatEventFromRowData(row)
case events.FediverseEngagementLike:
message = makeFederatedActionChatEventFromRowData(row)
case events.FediverseEngagementRepost:
message = makeFederatedActionChatEventFromRowData(row)
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
}
history = append(history, message)
}
2020-07-13 00:53:33 +03:00
return history
}
Social features / ActivityPub federation (#1629) * Support webfinger requests for the live account. Closes https://github.com/owncast/owncast/issues/1193 * Support for actor requests. Returns response for live actor. Closes https://github.com/owncast/owncast/issues/1203 * Handle follow and unfollow requests. Closes https://github.com/owncast/owncast/issues/1191 and https://github.com/owncast/owncast/issues/1205 and https://github.com/owncast/owncast/issues/1206 and https://github.com/owncast/owncast/issues/1194 * Add basic support for sending out text activities. For https://github.com/owncast/owncast/issues/1192 * Some error handling and passing of dynamic local account names. * Add hardcoded example image attachment to test post * Centralize the map of accounts and inboxes * No longer disable the preview generator based on YP toggle * Send a federated message to followers when stream starts. For https://github.com/owncast/owncast/issues/1192 * Placeholder for attaching tags * Add image description * Save and get to outbox persistence. Return using outbox endpoint for actor * Pass payloads to be handled through the gochan * Handle undo follow requests explitly, not all undo requests * Add API for manually sending simple federated messages. Closes #1215 * Verify inbox requests. Closes #1321 * Add route to fetch a single AP object by ID. For #1329 * Add responses to fediverse nodeinfo requests * Set and get federation config values for admin * Handle host-meta requests * Do not send out message if disabled. Use saved go live message. * Require AP-compatible content types for AP-related requests * Rename ap models to apmodels for clarity * Change how content type matching takes place. * io -> ioutil * Add stub delete activity callback * Handle likes and announces to surface engagement in chat. Part of #1229 * Append url to go live posts * Do not require specific content types for nodeinfo requests * Add follow engagement chat message via AP * add owncast user-agent to requests * Set note visibility to public (for now) * Fix saving/fetching a single object * Add support for x-nodeinfo2 responses * Point to the dev admin branch for ap * Bundle in dev admin for testing * Add error logging * Add AP middleware back * Point to the new external compatible logo endpoint * Clean up more AP logging to help testing * Tweak go live text and link hashtags * Fix bug in fetching init time * Send update actor activities when server details/profile is updated * Add federation config overview to web client config * Add additional actor properties * Make the AP middleware checking more flexible when looking at types * First pass at remote fediverse follow flow. For #1371 * Added a basic AP actor followers endpoint * WIP client followers API * Add profile-page reference to webfinger response * Add aliases to webfinger response * Fix content-type returned to be expected activitypub+json * First pass at followers api * Point at local dev copy of go-fed/activity * Add custom toot Hashtag objects to posts * Store additional user details to followers table * Fix AP followers endpoint. Closes #1204 * Add owncast hashtag as an invisible tag to go live posts * Reject AP requests when it is disabled * Add actor util for generating full account user from person object * Verify inbox requests before performing any other work * Accept actor update requests * Fix linter errors in federation branch * Migrate AP SQL to sqlc for type safe queries * Use the @unclearParadigm REST parameter helper * Fix verifying post ID on AP engagement * WIP privacy/request approval * Style the remote follow modal * First pass at a followers list component w/ mock data. #1370 * Revert "Use the @unclearParadigm REST parameter helper" This reverts commit c8af8a413f6f53e7d1a15a7d823ff28be2db3c23. * Fix get followers API * Add support for requiring approval. Closes https://github.com/owncast/owncast/issues/1208 * Handle Applications as Actors partly for PeerTube support * add temp todo list * check route on load, this might change later * style followers * account for just 1 tab case * Remove mock data. Allow showing follow button even when there are no external actions defined * Point to actual followers API * Support fallback img for follower views * Remove duplicate verification. Add some additional verbose logging * Bundle dev admin * Add type to host-meta webfinger template response * Tweak remote follow modal content * WIP federation followers refactor * Do not send pointer to middleware * Update admin * Add setting for toggling displaying fediverse engagement. Closes #1404 * Add in-development admin * Do not enable cors on admin followers api * Add db migration for updating messages table * Enable empty string go live messages to disable * Remove debug messages * Rework some ActivityPub handling. Create new Actor->Person handling. Create new Actor->Service handling. Add engagement handlers to send chat events and store event objects. Store inbound activities to new ap_inbound_activities table. * Support federated engagement events. Store them in the messages table and surface them via chat events. * Support federated event engatement in the chat * Tweak web UI followers handling * Point go.mod at remote fork instead of local * Update admin * Merged in develop. Couple fixes * Update dev admin * Update fedi engagement posts. - Fix incorrect action text. - Add action icons. * Set public as to instead of cc for ap msg * Updated styling for federated actions in chat * Add support for blocking federated domains. Closes #1209 * Force checking of https in verify step * Update dev admin * Return user scopes in chat history api. Closes #1586 * Update dev admin * Add AP outbound request worker pool. Closes #1571 * Disable (temporarily?) owncast tag on AP posts * Consolidate creating activity+notes in outbound AP messages * Add inbox worker pool. Closes #1570 * Update dev admin bundle * Clean up some logs * Re-enable inbound verfication * Save full IRI to outbox instead of path * Reject if full IRI is not found in outbox * Use full ActivityPub user account in chat event * Fix and expand follower APIs - Add missing IDs to AP follower endpoints - Split AP follower endpoints into initial request and pages. - Support pagination in AP requests. * Include IRI in error message * Hide chat toggle when chat is hidden. Closes #1606 * Updates to followers pagination * Set default go live message * Remove log * indirect -> direct import * Updates for inbound federated event handling. - Keep track of existing events and reject duplicates. - Change what is sent to chat for surfing federated engagement. - Keep track if outbound events are automated "go live" events or not. * Update chat federated engagement. * Update dev admin. * Move from being a person to a bot (service). Closes #1619 * Only set server init date if not already set * Only save notes to outbox able * Rework private-mode followers/approvals * API for returning a list of federated actions for #1573 * Fix too-small follower cells and jumpy tabs. Closes #1616 and closes #1516 * Fix shortcuts getting fired on inputs. Fixes #1489 and #1201 * Add spinner, autoclose + other fixes to follow modal. Fixes #1593 * Fix fetching a single object by IRI * SendFederationMessage -> SendFederatedMessage * Autolink and create tag objects from manual posts. Closes #1620 * Update dev admin bundle * Handle engagement from non-automated/live posts * Reject federated engagement actions if they do not match a local post * Update dev admin bundle * A bunch of cleanup * Fix unused assignments and logic * Remove unused function * Add content warning and sentive content flag if stream is NSFW. Closes #1624 * Disable fetching objects by IRI when in private mode. Closes #1623 * Update the error message of the remote follow dialog. closes #1622 * Update dev admin * Fix NREs throwing in test content * Fix query that wasn't properly filtering out hidden messages * Test against user being disabled instead of message visibility * Fix automated test NRE * Update comment * Adjust federated engagement chat views. Closes #1617 * Add additional index to users table * Add support for removing followers/requests. Closes #1630 * Reject federated actions from blocked actors. #1631 * Use fallback avatar if it fails to load. Closes #1635 * Fix styling of follower list. Closes #1636 * Add basic blurb stating they should follow the server. Closes #1641 * Update dev admin * Set default go live message in migration. Closes #1642 * Reset the messages table on 0.0.11 schema migration * Fix js error with moderation actions. Closes #1621 * Add a bit more clarification on follow modal. Closes #1599 * Remove todos * Split out actor and domain blocking checks * Check for errors on default values being set * Clean up actor rejection due to being blocked * Update dev admin * Add colon to error to make it easier to read * Remove markdown rendering of go live message. Reorganize text. Remove content warning. Closes #1645 * Break out the sort+render messages logic so it can be fired on visibility change. Closes #1643 * Do not send profile updates if federation is disabled * Save follow references to inbound activities table * Update dev admin * Add blocked actor test * Remove the overloaded term of Follow from social links * Fix test running in memory only * Remove "just" in engagement messags * Replace star with heart for like action. * Update dev admin * Explicitly set cc as public * Remove overly using the stream name in fediverse engagement messages * Some federated/follow UI tweaks * Remove explicit cc and bcc as they are not required * Explicitly set the audience * Remove extra margin * Add Join Fediverse button to follow modal. Closes #1651 * Do not allow multiple follows to send multiple events. Closes #1650 * Give events a min height * Do not allow old posts to be liked/shared. Closes #1652 * Remove value from log message * Alert followers on private mode toggle * Ignore clicks to follow button if disabled * Remove underline from action buttons * Add moderator icon to join message * Update admin * Post-merge remove unused var * Remove pointing at feature branch Co-authored-by: Ginger Wong <omqmail@gmail.com>
2022-01-13 00:53:10 +03:00
var _historyCache *[]interface{}
// GetChatModerationHistory will return all the chat messages suitable for moderation purposes.
Social features / ActivityPub federation (#1629) * Support webfinger requests for the live account. Closes https://github.com/owncast/owncast/issues/1193 * Support for actor requests. Returns response for live actor. Closes https://github.com/owncast/owncast/issues/1203 * Handle follow and unfollow requests. Closes https://github.com/owncast/owncast/issues/1191 and https://github.com/owncast/owncast/issues/1205 and https://github.com/owncast/owncast/issues/1206 and https://github.com/owncast/owncast/issues/1194 * Add basic support for sending out text activities. For https://github.com/owncast/owncast/issues/1192 * Some error handling and passing of dynamic local account names. * Add hardcoded example image attachment to test post * Centralize the map of accounts and inboxes * No longer disable the preview generator based on YP toggle * Send a federated message to followers when stream starts. For https://github.com/owncast/owncast/issues/1192 * Placeholder for attaching tags * Add image description * Save and get to outbox persistence. Return using outbox endpoint for actor * Pass payloads to be handled through the gochan * Handle undo follow requests explitly, not all undo requests * Add API for manually sending simple federated messages. Closes #1215 * Verify inbox requests. Closes #1321 * Add route to fetch a single AP object by ID. For #1329 * Add responses to fediverse nodeinfo requests * Set and get federation config values for admin * Handle host-meta requests * Do not send out message if disabled. Use saved go live message. * Require AP-compatible content types for AP-related requests * Rename ap models to apmodels for clarity * Change how content type matching takes place. * io -> ioutil * Add stub delete activity callback * Handle likes and announces to surface engagement in chat. Part of #1229 * Append url to go live posts * Do not require specific content types for nodeinfo requests * Add follow engagement chat message via AP * add owncast user-agent to requests * Set note visibility to public (for now) * Fix saving/fetching a single object * Add support for x-nodeinfo2 responses * Point to the dev admin branch for ap * Bundle in dev admin for testing * Add error logging * Add AP middleware back * Point to the new external compatible logo endpoint * Clean up more AP logging to help testing * Tweak go live text and link hashtags * Fix bug in fetching init time * Send update actor activities when server details/profile is updated * Add federation config overview to web client config * Add additional actor properties * Make the AP middleware checking more flexible when looking at types * First pass at remote fediverse follow flow. For #1371 * Added a basic AP actor followers endpoint * WIP client followers API * Add profile-page reference to webfinger response * Add aliases to webfinger response * Fix content-type returned to be expected activitypub+json * First pass at followers api * Point at local dev copy of go-fed/activity * Add custom toot Hashtag objects to posts * Store additional user details to followers table * Fix AP followers endpoint. Closes #1204 * Add owncast hashtag as an invisible tag to go live posts * Reject AP requests when it is disabled * Add actor util for generating full account user from person object * Verify inbox requests before performing any other work * Accept actor update requests * Fix linter errors in federation branch * Migrate AP SQL to sqlc for type safe queries * Use the @unclearParadigm REST parameter helper * Fix verifying post ID on AP engagement * WIP privacy/request approval * Style the remote follow modal * First pass at a followers list component w/ mock data. #1370 * Revert "Use the @unclearParadigm REST parameter helper" This reverts commit c8af8a413f6f53e7d1a15a7d823ff28be2db3c23. * Fix get followers API * Add support for requiring approval. Closes https://github.com/owncast/owncast/issues/1208 * Handle Applications as Actors partly for PeerTube support * add temp todo list * check route on load, this might change later * style followers * account for just 1 tab case * Remove mock data. Allow showing follow button even when there are no external actions defined * Point to actual followers API * Support fallback img for follower views * Remove duplicate verification. Add some additional verbose logging * Bundle dev admin * Add type to host-meta webfinger template response * Tweak remote follow modal content * WIP federation followers refactor * Do not send pointer to middleware * Update admin * Add setting for toggling displaying fediverse engagement. Closes #1404 * Add in-development admin * Do not enable cors on admin followers api * Add db migration for updating messages table * Enable empty string go live messages to disable * Remove debug messages * Rework some ActivityPub handling. Create new Actor->Person handling. Create new Actor->Service handling. Add engagement handlers to send chat events and store event objects. Store inbound activities to new ap_inbound_activities table. * Support federated engagement events. Store them in the messages table and surface them via chat events. * Support federated event engatement in the chat * Tweak web UI followers handling * Point go.mod at remote fork instead of local * Update admin * Merged in develop. Couple fixes * Update dev admin * Update fedi engagement posts. - Fix incorrect action text. - Add action icons. * Set public as to instead of cc for ap msg * Updated styling for federated actions in chat * Add support for blocking federated domains. Closes #1209 * Force checking of https in verify step * Update dev admin * Return user scopes in chat history api. Closes #1586 * Update dev admin * Add AP outbound request worker pool. Closes #1571 * Disable (temporarily?) owncast tag on AP posts * Consolidate creating activity+notes in outbound AP messages * Add inbox worker pool. Closes #1570 * Update dev admin bundle * Clean up some logs * Re-enable inbound verfication * Save full IRI to outbox instead of path * Reject if full IRI is not found in outbox * Use full ActivityPub user account in chat event * Fix and expand follower APIs - Add missing IDs to AP follower endpoints - Split AP follower endpoints into initial request and pages. - Support pagination in AP requests. * Include IRI in error message * Hide chat toggle when chat is hidden. Closes #1606 * Updates to followers pagination * Set default go live message * Remove log * indirect -> direct import * Updates for inbound federated event handling. - Keep track of existing events and reject duplicates. - Change what is sent to chat for surfing federated engagement. - Keep track if outbound events are automated "go live" events or not. * Update chat federated engagement. * Update dev admin. * Move from being a person to a bot (service). Closes #1619 * Only set server init date if not already set * Only save notes to outbox able * Rework private-mode followers/approvals * API for returning a list of federated actions for #1573 * Fix too-small follower cells and jumpy tabs. Closes #1616 and closes #1516 * Fix shortcuts getting fired on inputs. Fixes #1489 and #1201 * Add spinner, autoclose + other fixes to follow modal. Fixes #1593 * Fix fetching a single object by IRI * SendFederationMessage -> SendFederatedMessage * Autolink and create tag objects from manual posts. Closes #1620 * Update dev admin bundle * Handle engagement from non-automated/live posts * Reject federated engagement actions if they do not match a local post * Update dev admin bundle * A bunch of cleanup * Fix unused assignments and logic * Remove unused function * Add content warning and sentive content flag if stream is NSFW. Closes #1624 * Disable fetching objects by IRI when in private mode. Closes #1623 * Update the error message of the remote follow dialog. closes #1622 * Update dev admin * Fix NREs throwing in test content * Fix query that wasn't properly filtering out hidden messages * Test against user being disabled instead of message visibility * Fix automated test NRE * Update comment * Adjust federated engagement chat views. Closes #1617 * Add additional index to users table * Add support for removing followers/requests. Closes #1630 * Reject federated actions from blocked actors. #1631 * Use fallback avatar if it fails to load. Closes #1635 * Fix styling of follower list. Closes #1636 * Add basic blurb stating they should follow the server. Closes #1641 * Update dev admin * Set default go live message in migration. Closes #1642 * Reset the messages table on 0.0.11 schema migration * Fix js error with moderation actions. Closes #1621 * Add a bit more clarification on follow modal. Closes #1599 * Remove todos * Split out actor and domain blocking checks * Check for errors on default values being set * Clean up actor rejection due to being blocked * Update dev admin * Add colon to error to make it easier to read * Remove markdown rendering of go live message. Reorganize text. Remove content warning. Closes #1645 * Break out the sort+render messages logic so it can be fired on visibility change. Closes #1643 * Do not send profile updates if federation is disabled * Save follow references to inbound activities table * Update dev admin * Add blocked actor test * Remove the overloaded term of Follow from social links * Fix test running in memory only * Remove "just" in engagement messags * Replace star with heart for like action. * Update dev admin * Explicitly set cc as public * Remove overly using the stream name in fediverse engagement messages * Some federated/follow UI tweaks * Remove explicit cc and bcc as they are not required * Explicitly set the audience * Remove extra margin * Add Join Fediverse button to follow modal. Closes #1651 * Do not allow multiple follows to send multiple events. Closes #1650 * Give events a min height * Do not allow old posts to be liked/shared. Closes #1652 * Remove value from log message * Alert followers on private mode toggle * Ignore clicks to follow button if disabled * Remove underline from action buttons * Add moderator icon to join message * Update admin * Post-merge remove unused var * Remove pointing at feature branch Co-authored-by: Ginger Wong <omqmail@gmail.com>
2022-01-13 00:53:10 +03:00
func GetChatModerationHistory() []interface{} {
if _historyCache != nil {
return *_historyCache
}
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
// Get all messages regardless of visibility
IndieAuth support (#1811) * Able to authenticate user against IndieAuth. For #1273 * WIP server indieauth endpoint. For https://github.com/owncast/owncast/issues/1272 * Add migration to remove access tokens from user * Add authenticated bool to user for display purposes * Add indieauth modal and auth flair to display names. For #1273 * Validate URLs and display errors * Renames, cleanups * Handle relative auth endpoint paths. Add error handling for missing redirects. * Disallow using display names in use by registered users. Closes #1810 * Verify code verifier via code challenge on callback * Use relative path to authorization_endpoint * Post-rebase fixes * Use a timestamp instead of a bool for authenticated * Propertly handle and display error in modal * Use auth'ed timestamp to derive authenticated flag to display in chat * don't redirect unless a URL is present avoids redirecting to `undefined` if there was an error * improve error message if owncast server URL isn't set * fix IndieAuth PKCE implementation use SHA256 instead of SHA1, generates a longer code verifier (must be 43-128 chars long), fixes URL-safe SHA256 encoding * return real profile data for IndieAuth response * check the code verifier in the IndieAuth server * Linting * Add new chat settings modal anad split up indieauth ui * Remove logging error * Update the IndieAuth modal UI. For #1273 * Add IndieAuth repsonse error checking * Disable IndieAuth client if server URL is not set. * Add explicit error messages for specific error types * Fix bad logic * Return OAuth-keyed error responses for indieauth server * Display IndieAuth error in plain text with link to return to main page * Remove redundant check * Add additional detail to error * Hide IndieAuth details behind disclosure details * Break out migration into two steps because some people have been runing dev in production * Add auth option to user dropdown Co-authored-by: Aaron Parecki <aaron@parecki.com>
2022-04-22 00:55:26 +03:00
query := "SELECT messages.id, user_id, body, title, subtitle, image, link, eventType, hidden_at, timestamp, display_name, display_color, created_at, disabled_at, previous_names, namechanged_at, authenticated_at, scopes, type FROM messages INNER JOIN users ON messages.user_id = users.id ORDER BY timestamp DESC"
result := getChat(query)
_historyCache = &result
return result
0.0.6 -> Master (#731) * Implement webhook events for external integrations (#574) * Implement webhook events for external integrations Reference #556 * move message type to models and remove duplicate * add json header so content type can be determined * Pass at migrating webhooks to datastore + management apis (#589) * Pass at migrating webhooks to datastore + management apis * Support nil lastUsed timestamps and return back the new webhook on create * Cleanup from review feedback * Simplify a bit Co-authored-by: Aaron Ogle <aaron@geekgonecrazy.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Webhook query cleanup * Access tokens + Send system message external API (#585) * New add, get and delete access token APIs * Create auth token middleware * Update last_used timestamp when using an access token * Add auth'ed endpoint for sending system messages * Cleanup * Update api spec for new apis * Commit updated API documentation * Add auth'ed endpoint for sending user chat messages * Return access token string * Commit updated API documentation * Fix route * Support nil lastUsed time * Commit updated Javascript packages * Remove duplicate function post rebase * Fix msg id generation * Update controllers/admin/chat.go Co-authored-by: Aaron Ogle <geekgonecrazy@users.noreply.github.com> * Webhook query cleanup * Add SystemMessageSent to EventType Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Aaron Ogle <geekgonecrazy@users.noreply.github.com> * Set webhook as used on completion. Closes #610 * Display webhook errors as errors * Commit updated API documentation * Add user joined chat event * Change integration API paths. Update API spec * Update development version of admin that supports integration apis * Commit updated API documentation * Add automated tests for external integration APIs * check error * quiet this test for now * Route up some additional 3rd party apis. #638 * Commit updated API documentation * Save username on user joined event * Add missing scope to valid scopes list * Add generic chat action event API for 3rd parties. Closes #666 * Commit updated API documentation * First pass at moving WIP config framework into project for #234 * Only support exported fields in custom types * Using YP get/set key as a first pass at using the data layer. Fixes + integration. * Ignore test db * Start adding getters and setters for config values * More get/set config work. Starting to populate api with data * Wire up some config edit endpoints * More endpoints * Disable cors middleware * Add more endpoints and add test to test them * Remove the in-memory change APIs * Add endpoint for changing tags * Add more config endpoints * Starting to point more things away from config file and to the datastore * Populate YP with db data * Create new util method for parsing page body markdown and return it in api * Verify proposed path to ffmpeg * For development purposes show the config key in logs * Move stats values to datastore * Moving over more values to the datastore * Move S3 config to datastore * First pass the config -> db migrator * Add the start of the video config apis * It builds pointing everything away from the config * Tweak ffmpeg path error message * Backup database every hour. Closes #549 * Config + defaults + migration work for db * Cleanup logging * Remove all the old config structs * Add descriptive info about migration * Tweak ffmpeg validation logic * Fix db backup path. backup on db version migration * Set video and s3 configurations * Update api spec with new config endpoints * Add migrator for stats file * Commit updated API documentation * Use a dynamic system port for internal HLS writes. Closes #577 (#626) * Use a dynamic system port for internal HLS writes. Closes #577 * Cleanup * YP key migration to datastore * Create a backup directory if needed before migrations * Remove config test that no longer makes sense. Cleanup. * Change number types from float32 to float64 * Update automated test suite * Allow restoring a database backup via command line flags. Closes #549 * Add new hls segment config api * Commit updated API documentation * Update apis to require a value container property * add socialHandles api * Commit updated API documentation * Add new latancy level setting to replace segment settings * Commit updated API documentation * Fix spelling * Commit updated API documentation * hardcode a json api of available social platforms * Add additional icons * Return social handles in server config api * Add socialhandles validation to test * Move list of hard coded social platforms to an api * Remove audio only code from transcoder since we do not use it * Add latency levels api + snapshot of video settings as current broadcast * Add config/serverurl endpoint * Return 404 on YP api if disabled * Surface stream title in YP response * Add stream title to web ui * Cleanup log message. Closes #520 * Rename ffmpeg package to transcoder * Add ws package for testing * Reduce chat backlog to past 5hrs, max 50. Closes #548 * Fix error formatting * Add endpoint for resetting yp registration * Add yp/reset to api spec. return status in response * Return zero viewer count if stream is offline. Closes #422 * Post-rebase fixes * Fix merge conflict in openapi file * Commit updated API documentation * Standardize controller names * Support setting the stream key via the command line. Closes #665 * Return social handles with YP data. First half of https://github.com/owncast/owncast-yp/issues/28 * Give the YP package access to server status regardless if enabled or not * Change delay in automated tests * Add stream title integration API. For #638 * Commit updated API documentation * Add storage to the migrator * Missing returning NSFW value in server config * Add flag to ignore websocket client. Closes #537 * Add error for parsing broadcaster metadata * Add support for a cli specified http server port. Closes #674 * Add cpu usage levels and a temporary mapping between it and libx264 presets * Test for valid url endpoint when saving s3 config * Re-configure storage on every stream to allow changing storage providers * After 5 minutes of a stream being stopped clear the stream title * Hide viewer count once stream goes offline instead of when player stops * Pull steamTitle from the status that gets updated instead of the config * Commit updated API documentation * Optionally show stream title in the header * Reset stream title when server starts * Show chat action when stream title is updated * Allow system messages to come back in persistence * Split out getting chat history for moderation + fix tests * Remove server title and standardize on name only * Commit updated API documentation * Bump github.com/aws/aws-sdk-go from 1.37.1 to 1.37.2 (#680) Bumps [github.com/aws/aws-sdk-go](https://github.com/aws/aws-sdk-go) from 1.37.1 to 1.37.2. - [Release notes](https://github.com/aws/aws-sdk-go/releases) - [Changelog](https://github.com/aws/aws-sdk-go/blob/master/CHANGELOG.md) - [Commits](https://github.com/aws/aws-sdk-go/compare/v1.37.1...v1.37.2) Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Add video variant and stream latency config file migrator * Remove mostly unused disable upgrade check bool * Commit updated API documentation * Allow bundling the admin from the 0.0.6 branch * Fix saving port numbers * Use name instead of old title on window focus * Work on latency levels. Fix test to use levels. Clean up transcoder to only reference levels * Another place where title -> name * Fix test * Bump github.com/aws/aws-sdk-go from 1.37.2 to 1.37.3 (#690) Bumps [github.com/aws/aws-sdk-go](https://github.com/aws/aws-sdk-go) from 1.37.2 to 1.37.3. - [Release notes](https://github.com/aws/aws-sdk-go/releases) - [Changelog](https://github.com/aws/aws-sdk-go/blob/master/CHANGELOG.md) - [Commits](https://github.com/aws/aws-sdk-go/compare/v1.37.2...v1.37.3) Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Update dependabot config * Bump github.com/aws/aws-sdk-go from 1.37.3 to 1.37.5 (#693) Bumps [github.com/aws/aws-sdk-go](https://github.com/aws/aws-sdk-go) from 1.37.3 to 1.37.5. - [Release notes](https://github.com/aws/aws-sdk-go/releases) - [Changelog](https://github.com/aws/aws-sdk-go/blob/master/CHANGELOG.md) - [Commits](https://github.com/aws/aws-sdk-go/compare/v1.37.3...v1.37.5) Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Bump video.js from 7.10.2 to 7.11.4 in /build/javascript (#694) * Bump video.js from 7.10.2 to 7.11.4 in /build/javascript Bumps [video.js](https://github.com/videojs/video.js) from 7.10.2 to 7.11.4. - [Release notes](https://github.com/videojs/video.js/releases) - [Changelog](https://github.com/videojs/video.js/blob/main/CHANGELOG.md) - [Commits](https://github.com/videojs/video.js/compare/v7.10.2...v7.11.4) Signed-off-by: dependabot[bot] <support@github.com> * Commit updated Javascript packages Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Owncast <owncast@owncast.online> * Make the latency migrator dynamic so I can tweak values easier * Split out fetching ffmpeg path from validating the path so it can be changed in the admin * Some commenting and linter cleanup * Validate the path for a logo change and throw an error if it does not exist * Logo change requests have to be a real file now * Cleanup, making linter happy * Format javascript on push * Only format js in master * Tweak latency level values * Remove unused config file examples * Fix thumbnail generation after messing with the ffmpeg path getter * Reduce how often we report high hardware utilization warnings * Bundle the 0.0.6 branch version of the admin * Return validated ffmpeg path in admin server config * Change the logo to be stored in the data directory instead of webroot * Bump postcss from 8.2.4 to 8.2.5 in /build/javascript (#702) Bumps [postcss](https://github.com/postcss/postcss) from 8.2.4 to 8.2.5. - [Release notes](https://github.com/postcss/postcss/releases) - [Changelog](https://github.com/postcss/postcss/blob/main/CHANGELOG.md) - [Commits](https://github.com/postcss/postcss/compare/8.2.4...8.2.5) Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Default config file no longer used * don't show stream title when offline addresses https://github.com/owncast/owncast/issues/677 * Remove auto-clearing stream title. #677 * webroot -> data when using logo as thumbnail * Do not list websocket/access token create/delete as integration APIs * Commit updated API documentation * Bundle updated admin * Remove pointing to the 0.0.6 admin branch * Linter cleanup * Linter cleanup * Add donations and follow links to show up under social handles * Prettified Code! * More linter cleanup * Update admin bundle * Remove use of platforms.js and return icons with social handles. Closes #732 * Update admin bundle * Support custom config path for use in migration * Remove unused platform-logos.gif * Reduce log level of message * Remove unused logo files in static dir * Handle dev vs. release build info * Restore logo.png for initial thumbnail * Cleanup some files from the build process that are not needed * Fix incorrect build-time injection var * Fix missing file getting copied to the build * Remove console directory message. * Update admin bundle * Fix comment * Report storage setup error * add some value set error checking * Use validated dynamic ffmpeg path for animated gif preview * Make chat message links be white so they don't hide in the bg. Closes #599 * Restore conditional that was accidentally removed Co-authored-by: Aaron Ogle <geekgonecrazy@users.noreply.github.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: nebunez <uoj2y7wak869@opayq.net> Co-authored-by: gabek <gabek@users.noreply.github.com>
2021-02-19 10:05:52 +03:00
}
// GetChatHistory will return all the chat messages suitable for returning as user-facing chat history.
Social features / ActivityPub federation (#1629) * Support webfinger requests for the live account. Closes https://github.com/owncast/owncast/issues/1193 * Support for actor requests. Returns response for live actor. Closes https://github.com/owncast/owncast/issues/1203 * Handle follow and unfollow requests. Closes https://github.com/owncast/owncast/issues/1191 and https://github.com/owncast/owncast/issues/1205 and https://github.com/owncast/owncast/issues/1206 and https://github.com/owncast/owncast/issues/1194 * Add basic support for sending out text activities. For https://github.com/owncast/owncast/issues/1192 * Some error handling and passing of dynamic local account names. * Add hardcoded example image attachment to test post * Centralize the map of accounts and inboxes * No longer disable the preview generator based on YP toggle * Send a federated message to followers when stream starts. For https://github.com/owncast/owncast/issues/1192 * Placeholder for attaching tags * Add image description * Save and get to outbox persistence. Return using outbox endpoint for actor * Pass payloads to be handled through the gochan * Handle undo follow requests explitly, not all undo requests * Add API for manually sending simple federated messages. Closes #1215 * Verify inbox requests. Closes #1321 * Add route to fetch a single AP object by ID. For #1329 * Add responses to fediverse nodeinfo requests * Set and get federation config values for admin * Handle host-meta requests * Do not send out message if disabled. Use saved go live message. * Require AP-compatible content types for AP-related requests * Rename ap models to apmodels for clarity * Change how content type matching takes place. * io -> ioutil * Add stub delete activity callback * Handle likes and announces to surface engagement in chat. Part of #1229 * Append url to go live posts * Do not require specific content types for nodeinfo requests * Add follow engagement chat message via AP * add owncast user-agent to requests * Set note visibility to public (for now) * Fix saving/fetching a single object * Add support for x-nodeinfo2 responses * Point to the dev admin branch for ap * Bundle in dev admin for testing * Add error logging * Add AP middleware back * Point to the new external compatible logo endpoint * Clean up more AP logging to help testing * Tweak go live text and link hashtags * Fix bug in fetching init time * Send update actor activities when server details/profile is updated * Add federation config overview to web client config * Add additional actor properties * Make the AP middleware checking more flexible when looking at types * First pass at remote fediverse follow flow. For #1371 * Added a basic AP actor followers endpoint * WIP client followers API * Add profile-page reference to webfinger response * Add aliases to webfinger response * Fix content-type returned to be expected activitypub+json * First pass at followers api * Point at local dev copy of go-fed/activity * Add custom toot Hashtag objects to posts * Store additional user details to followers table * Fix AP followers endpoint. Closes #1204 * Add owncast hashtag as an invisible tag to go live posts * Reject AP requests when it is disabled * Add actor util for generating full account user from person object * Verify inbox requests before performing any other work * Accept actor update requests * Fix linter errors in federation branch * Migrate AP SQL to sqlc for type safe queries * Use the @unclearParadigm REST parameter helper * Fix verifying post ID on AP engagement * WIP privacy/request approval * Style the remote follow modal * First pass at a followers list component w/ mock data. #1370 * Revert "Use the @unclearParadigm REST parameter helper" This reverts commit c8af8a413f6f53e7d1a15a7d823ff28be2db3c23. * Fix get followers API * Add support for requiring approval. Closes https://github.com/owncast/owncast/issues/1208 * Handle Applications as Actors partly for PeerTube support * add temp todo list * check route on load, this might change later * style followers * account for just 1 tab case * Remove mock data. Allow showing follow button even when there are no external actions defined * Point to actual followers API * Support fallback img for follower views * Remove duplicate verification. Add some additional verbose logging * Bundle dev admin * Add type to host-meta webfinger template response * Tweak remote follow modal content * WIP federation followers refactor * Do not send pointer to middleware * Update admin * Add setting for toggling displaying fediverse engagement. Closes #1404 * Add in-development admin * Do not enable cors on admin followers api * Add db migration for updating messages table * Enable empty string go live messages to disable * Remove debug messages * Rework some ActivityPub handling. Create new Actor->Person handling. Create new Actor->Service handling. Add engagement handlers to send chat events and store event objects. Store inbound activities to new ap_inbound_activities table. * Support federated engagement events. Store them in the messages table and surface them via chat events. * Support federated event engatement in the chat * Tweak web UI followers handling * Point go.mod at remote fork instead of local * Update admin * Merged in develop. Couple fixes * Update dev admin * Update fedi engagement posts. - Fix incorrect action text. - Add action icons. * Set public as to instead of cc for ap msg * Updated styling for federated actions in chat * Add support for blocking federated domains. Closes #1209 * Force checking of https in verify step * Update dev admin * Return user scopes in chat history api. Closes #1586 * Update dev admin * Add AP outbound request worker pool. Closes #1571 * Disable (temporarily?) owncast tag on AP posts * Consolidate creating activity+notes in outbound AP messages * Add inbox worker pool. Closes #1570 * Update dev admin bundle * Clean up some logs * Re-enable inbound verfication * Save full IRI to outbox instead of path * Reject if full IRI is not found in outbox * Use full ActivityPub user account in chat event * Fix and expand follower APIs - Add missing IDs to AP follower endpoints - Split AP follower endpoints into initial request and pages. - Support pagination in AP requests. * Include IRI in error message * Hide chat toggle when chat is hidden. Closes #1606 * Updates to followers pagination * Set default go live message * Remove log * indirect -> direct import * Updates for inbound federated event handling. - Keep track of existing events and reject duplicates. - Change what is sent to chat for surfing federated engagement. - Keep track if outbound events are automated "go live" events or not. * Update chat federated engagement. * Update dev admin. * Move from being a person to a bot (service). Closes #1619 * Only set server init date if not already set * Only save notes to outbox able * Rework private-mode followers/approvals * API for returning a list of federated actions for #1573 * Fix too-small follower cells and jumpy tabs. Closes #1616 and closes #1516 * Fix shortcuts getting fired on inputs. Fixes #1489 and #1201 * Add spinner, autoclose + other fixes to follow modal. Fixes #1593 * Fix fetching a single object by IRI * SendFederationMessage -> SendFederatedMessage * Autolink and create tag objects from manual posts. Closes #1620 * Update dev admin bundle * Handle engagement from non-automated/live posts * Reject federated engagement actions if they do not match a local post * Update dev admin bundle * A bunch of cleanup * Fix unused assignments and logic * Remove unused function * Add content warning and sentive content flag if stream is NSFW. Closes #1624 * Disable fetching objects by IRI when in private mode. Closes #1623 * Update the error message of the remote follow dialog. closes #1622 * Update dev admin * Fix NREs throwing in test content * Fix query that wasn't properly filtering out hidden messages * Test against user being disabled instead of message visibility * Fix automated test NRE * Update comment * Adjust federated engagement chat views. Closes #1617 * Add additional index to users table * Add support for removing followers/requests. Closes #1630 * Reject federated actions from blocked actors. #1631 * Use fallback avatar if it fails to load. Closes #1635 * Fix styling of follower list. Closes #1636 * Add basic blurb stating they should follow the server. Closes #1641 * Update dev admin * Set default go live message in migration. Closes #1642 * Reset the messages table on 0.0.11 schema migration * Fix js error with moderation actions. Closes #1621 * Add a bit more clarification on follow modal. Closes #1599 * Remove todos * Split out actor and domain blocking checks * Check for errors on default values being set * Clean up actor rejection due to being blocked * Update dev admin * Add colon to error to make it easier to read * Remove markdown rendering of go live message. Reorganize text. Remove content warning. Closes #1645 * Break out the sort+render messages logic so it can be fired on visibility change. Closes #1643 * Do not send profile updates if federation is disabled * Save follow references to inbound activities table * Update dev admin * Add blocked actor test * Remove the overloaded term of Follow from social links * Fix test running in memory only * Remove "just" in engagement messags * Replace star with heart for like action. * Update dev admin * Explicitly set cc as public * Remove overly using the stream name in fediverse engagement messages * Some federated/follow UI tweaks * Remove explicit cc and bcc as they are not required * Explicitly set the audience * Remove extra margin * Add Join Fediverse button to follow modal. Closes #1651 * Do not allow multiple follows to send multiple events. Closes #1650 * Give events a min height * Do not allow old posts to be liked/shared. Closes #1652 * Remove value from log message * Alert followers on private mode toggle * Ignore clicks to follow button if disabled * Remove underline from action buttons * Add moderator icon to join message * Update admin * Post-merge remove unused var * Remove pointing at feature branch Co-authored-by: Ginger Wong <omqmail@gmail.com>
2022-01-13 00:53:10 +03:00
func GetChatHistory() []interface{} {
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
// Get all visible messages
query := fmt.Sprintf("SELECT messages.id, messages.user_id, messages.body, messages.title, messages.subtitle, messages.image, messages.link, messages.eventType, messages.hidden_at, messages.timestamp, users.display_name, users.display_color, users.created_at, users.disabled_at, users.previous_names, users.namechanged_at, users.authenticated_at, users.scopes, users.type FROM users JOIN messages ON users.id = messages.user_id WHERE hidden_at IS NULL AND disabled_at IS NULL ORDER BY timestamp DESC LIMIT %d", maxBacklogNumber)
m := getChat(query)
// Invert order of messages
for i, j := 0, len(m)-1; i < j; i, j = i+1, j-1 {
m[i], m[j] = m[j], m[i]
}
return m
0.0.6 -> Master (#731) * Implement webhook events for external integrations (#574) * Implement webhook events for external integrations Reference #556 * move message type to models and remove duplicate * add json header so content type can be determined * Pass at migrating webhooks to datastore + management apis (#589) * Pass at migrating webhooks to datastore + management apis * Support nil lastUsed timestamps and return back the new webhook on create * Cleanup from review feedback * Simplify a bit Co-authored-by: Aaron Ogle <aaron@geekgonecrazy.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Webhook query cleanup * Access tokens + Send system message external API (#585) * New add, get and delete access token APIs * Create auth token middleware * Update last_used timestamp when using an access token * Add auth'ed endpoint for sending system messages * Cleanup * Update api spec for new apis * Commit updated API documentation * Add auth'ed endpoint for sending user chat messages * Return access token string * Commit updated API documentation * Fix route * Support nil lastUsed time * Commit updated Javascript packages * Remove duplicate function post rebase * Fix msg id generation * Update controllers/admin/chat.go Co-authored-by: Aaron Ogle <geekgonecrazy@users.noreply.github.com> * Webhook query cleanup * Add SystemMessageSent to EventType Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Aaron Ogle <geekgonecrazy@users.noreply.github.com> * Set webhook as used on completion. Closes #610 * Display webhook errors as errors * Commit updated API documentation * Add user joined chat event * Change integration API paths. Update API spec * Update development version of admin that supports integration apis * Commit updated API documentation * Add automated tests for external integration APIs * check error * quiet this test for now * Route up some additional 3rd party apis. #638 * Commit updated API documentation * Save username on user joined event * Add missing scope to valid scopes list * Add generic chat action event API for 3rd parties. Closes #666 * Commit updated API documentation * First pass at moving WIP config framework into project for #234 * Only support exported fields in custom types * Using YP get/set key as a first pass at using the data layer. Fixes + integration. * Ignore test db * Start adding getters and setters for config values * More get/set config work. Starting to populate api with data * Wire up some config edit endpoints * More endpoints * Disable cors middleware * Add more endpoints and add test to test them * Remove the in-memory change APIs * Add endpoint for changing tags * Add more config endpoints * Starting to point more things away from config file and to the datastore * Populate YP with db data * Create new util method for parsing page body markdown and return it in api * Verify proposed path to ffmpeg * For development purposes show the config key in logs * Move stats values to datastore * Moving over more values to the datastore * Move S3 config to datastore * First pass the config -> db migrator * Add the start of the video config apis * It builds pointing everything away from the config * Tweak ffmpeg path error message * Backup database every hour. Closes #549 * Config + defaults + migration work for db * Cleanup logging * Remove all the old config structs * Add descriptive info about migration * Tweak ffmpeg validation logic * Fix db backup path. backup on db version migration * Set video and s3 configurations * Update api spec with new config endpoints * Add migrator for stats file * Commit updated API documentation * Use a dynamic system port for internal HLS writes. Closes #577 (#626) * Use a dynamic system port for internal HLS writes. Closes #577 * Cleanup * YP key migration to datastore * Create a backup directory if needed before migrations * Remove config test that no longer makes sense. Cleanup. * Change number types from float32 to float64 * Update automated test suite * Allow restoring a database backup via command line flags. Closes #549 * Add new hls segment config api * Commit updated API documentation * Update apis to require a value container property * add socialHandles api * Commit updated API documentation * Add new latancy level setting to replace segment settings * Commit updated API documentation * Fix spelling * Commit updated API documentation * hardcode a json api of available social platforms * Add additional icons * Return social handles in server config api * Add socialhandles validation to test * Move list of hard coded social platforms to an api * Remove audio only code from transcoder since we do not use it * Add latency levels api + snapshot of video settings as current broadcast * Add config/serverurl endpoint * Return 404 on YP api if disabled * Surface stream title in YP response * Add stream title to web ui * Cleanup log message. Closes #520 * Rename ffmpeg package to transcoder * Add ws package for testing * Reduce chat backlog to past 5hrs, max 50. Closes #548 * Fix error formatting * Add endpoint for resetting yp registration * Add yp/reset to api spec. return status in response * Return zero viewer count if stream is offline. Closes #422 * Post-rebase fixes * Fix merge conflict in openapi file * Commit updated API documentation * Standardize controller names * Support setting the stream key via the command line. Closes #665 * Return social handles with YP data. First half of https://github.com/owncast/owncast-yp/issues/28 * Give the YP package access to server status regardless if enabled or not * Change delay in automated tests * Add stream title integration API. For #638 * Commit updated API documentation * Add storage to the migrator * Missing returning NSFW value in server config * Add flag to ignore websocket client. Closes #537 * Add error for parsing broadcaster metadata * Add support for a cli specified http server port. Closes #674 * Add cpu usage levels and a temporary mapping between it and libx264 presets * Test for valid url endpoint when saving s3 config * Re-configure storage on every stream to allow changing storage providers * After 5 minutes of a stream being stopped clear the stream title * Hide viewer count once stream goes offline instead of when player stops * Pull steamTitle from the status that gets updated instead of the config * Commit updated API documentation * Optionally show stream title in the header * Reset stream title when server starts * Show chat action when stream title is updated * Allow system messages to come back in persistence * Split out getting chat history for moderation + fix tests * Remove server title and standardize on name only * Commit updated API documentation * Bump github.com/aws/aws-sdk-go from 1.37.1 to 1.37.2 (#680) Bumps [github.com/aws/aws-sdk-go](https://github.com/aws/aws-sdk-go) from 1.37.1 to 1.37.2. - [Release notes](https://github.com/aws/aws-sdk-go/releases) - [Changelog](https://github.com/aws/aws-sdk-go/blob/master/CHANGELOG.md) - [Commits](https://github.com/aws/aws-sdk-go/compare/v1.37.1...v1.37.2) Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Add video variant and stream latency config file migrator * Remove mostly unused disable upgrade check bool * Commit updated API documentation * Allow bundling the admin from the 0.0.6 branch * Fix saving port numbers * Use name instead of old title on window focus * Work on latency levels. Fix test to use levels. Clean up transcoder to only reference levels * Another place where title -> name * Fix test * Bump github.com/aws/aws-sdk-go from 1.37.2 to 1.37.3 (#690) Bumps [github.com/aws/aws-sdk-go](https://github.com/aws/aws-sdk-go) from 1.37.2 to 1.37.3. - [Release notes](https://github.com/aws/aws-sdk-go/releases) - [Changelog](https://github.com/aws/aws-sdk-go/blob/master/CHANGELOG.md) - [Commits](https://github.com/aws/aws-sdk-go/compare/v1.37.2...v1.37.3) Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Update dependabot config * Bump github.com/aws/aws-sdk-go from 1.37.3 to 1.37.5 (#693) Bumps [github.com/aws/aws-sdk-go](https://github.com/aws/aws-sdk-go) from 1.37.3 to 1.37.5. - [Release notes](https://github.com/aws/aws-sdk-go/releases) - [Changelog](https://github.com/aws/aws-sdk-go/blob/master/CHANGELOG.md) - [Commits](https://github.com/aws/aws-sdk-go/compare/v1.37.3...v1.37.5) Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Bump video.js from 7.10.2 to 7.11.4 in /build/javascript (#694) * Bump video.js from 7.10.2 to 7.11.4 in /build/javascript Bumps [video.js](https://github.com/videojs/video.js) from 7.10.2 to 7.11.4. - [Release notes](https://github.com/videojs/video.js/releases) - [Changelog](https://github.com/videojs/video.js/blob/main/CHANGELOG.md) - [Commits](https://github.com/videojs/video.js/compare/v7.10.2...v7.11.4) Signed-off-by: dependabot[bot] <support@github.com> * Commit updated Javascript packages Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Owncast <owncast@owncast.online> * Make the latency migrator dynamic so I can tweak values easier * Split out fetching ffmpeg path from validating the path so it can be changed in the admin * Some commenting and linter cleanup * Validate the path for a logo change and throw an error if it does not exist * Logo change requests have to be a real file now * Cleanup, making linter happy * Format javascript on push * Only format js in master * Tweak latency level values * Remove unused config file examples * Fix thumbnail generation after messing with the ffmpeg path getter * Reduce how often we report high hardware utilization warnings * Bundle the 0.0.6 branch version of the admin * Return validated ffmpeg path in admin server config * Change the logo to be stored in the data directory instead of webroot * Bump postcss from 8.2.4 to 8.2.5 in /build/javascript (#702) Bumps [postcss](https://github.com/postcss/postcss) from 8.2.4 to 8.2.5. - [Release notes](https://github.com/postcss/postcss/releases) - [Changelog](https://github.com/postcss/postcss/blob/main/CHANGELOG.md) - [Commits](https://github.com/postcss/postcss/compare/8.2.4...8.2.5) Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> * Default config file no longer used * don't show stream title when offline addresses https://github.com/owncast/owncast/issues/677 * Remove auto-clearing stream title. #677 * webroot -> data when using logo as thumbnail * Do not list websocket/access token create/delete as integration APIs * Commit updated API documentation * Bundle updated admin * Remove pointing to the 0.0.6 admin branch * Linter cleanup * Linter cleanup * Add donations and follow links to show up under social handles * Prettified Code! * More linter cleanup * Update admin bundle * Remove use of platforms.js and return icons with social handles. Closes #732 * Update admin bundle * Support custom config path for use in migration * Remove unused platform-logos.gif * Reduce log level of message * Remove unused logo files in static dir * Handle dev vs. release build info * Restore logo.png for initial thumbnail * Cleanup some files from the build process that are not needed * Fix incorrect build-time injection var * Fix missing file getting copied to the build * Remove console directory message. * Update admin bundle * Fix comment * Report storage setup error * add some value set error checking * Use validated dynamic ffmpeg path for animated gif preview * Make chat message links be white so they don't hide in the bg. Closes #599 * Restore conditional that was accidentally removed Co-authored-by: Aaron Ogle <geekgonecrazy@users.noreply.github.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: nebunez <uoj2y7wak869@opayq.net> Co-authored-by: gabek <gabek@users.noreply.github.com>
2021-02-19 10:05:52 +03:00
}
// SetMessageVisibilityForUserID will bulk change the visibility of messages for a user
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
// and then send out visibility changed events to chat clients.
func SetMessageVisibilityForUserID(userID string, visible bool) error {
defer func() {
_historyCache = nil
}()
// Get a list of IDs to send to the connected clients to hide
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
ids := make([]string, 0)
2022-05-09 01:28:06 +03:00
query := fmt.Sprintf("SELECT messages.id, user_id, body, title, subtitle, image, link, eventType, hidden_at, timestamp, display_name, display_color, created_at, disabled_at, previous_names, namechanged_at, authenticated_at, scopes, type FROM messages INNER JOIN users ON messages.user_id = users.id WHERE user_id IS '%s'", userID)
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
messages := getChat(query)
if len(messages) == 0 {
return nil
}
for _, message := range messages {
ids = append(ids, message.(events.UserMessageEvent).ID)
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
}
// Tell the clients to hide/show these messages.
return SetMessagesVisibility(ids, visible)
}
func saveMessageVisibility(messageIDs []string, visible bool) error {
defer func() {
_historyCache = nil
}()
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
_datastore.DbLock.Lock()
defer _datastore.DbLock.Unlock()
tx, err := _datastore.DB.Begin()
if err != nil {
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
return err
}
// nolint:gosec
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
stmt, err := tx.Prepare("UPDATE messages SET hidden_at=? WHERE id IN (?" + strings.Repeat(",?", len(messageIDs)-1) + ")")
if err != nil {
return err
}
defer stmt.Close()
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
var hiddenAt *time.Time
if !visible {
now := time.Now()
hiddenAt = &now
} else {
hiddenAt = nil
}
args := make([]interface{}, len(messageIDs)+1)
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
args[0] = hiddenAt
for i, id := range messageIDs {
args[i+1] = id
}
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
if _, err = stmt.Exec(args...); err != nil {
return err
}
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
if err = tx.Commit(); err != nil {
return err
}
return nil
}