owncast/core/transcoder/codecs.go

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Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
//nolint:goconst
package transcoder
import (
"fmt"
"os/exec"
"strings"
log "github.com/sirupsen/logrus"
)
// Codec represents a supported codec on the system.
type Codec interface {
Name() string
DisplayName() string
GlobalFlags() string
PixelFormat() string
ExtraArguments() string
ExtraFilters() string
VariantFlags(v *HLSVariant) string
GetPresetForLevel(l int) string
}
var supportedCodecs = map[string]string{
(&Libx264Codec{}).Name(): "libx264",
(&OmxCodec{}).Name(): "omx",
(&VaapiCodec{}).Name(): "vaapi",
(&NvencCodec{}).Name(): "NVIDIA nvenc",
(&VideoToolboxCodec{}).Name(): "videotoolbox",
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
// Libx264Codec represents an instance of the Libx264 Codec.
type Libx264Codec struct{}
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
// Name returns the codec name.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
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func (c *Libx264Codec) Name() string {
return "libx264"
}
// DisplayName returns the human readable name of the codec.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
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func (c *Libx264Codec) DisplayName() string {
return "x264"
}
// GlobalFlags are the global flags used with this codec in the transcoder.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *Libx264Codec) GlobalFlags() string {
return ""
}
// PixelFormat is the pixel format required for this codec.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *Libx264Codec) PixelFormat() string {
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return "yuv420p" //nolint:goconst
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
// ExtraArguments are the extra arguments used with this codec in the transcoder.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *Libx264Codec) ExtraArguments() string {
return strings.Join([]string{
"-tune", "zerolatency", // Option used for good for fast encoding and low-latency streaming (always includes iframes in each segment)
}, " ")
}
// ExtraFilters are the extra filters required for this codec in the transcoder.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *Libx264Codec) ExtraFilters() string {
return ""
}
// VariantFlags returns a string representing a single variant processed by this codec.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *Libx264Codec) VariantFlags(v *HLSVariant) string {
return strings.Join([]string{
fmt.Sprintf("-x264-params:v:%d \"scenecut=0:open_gop=0\"", v.index), // How often the encoder checks the bitrate in order to meet average/max values
fmt.Sprintf("-bufsize:v:%d %dk", v.index, v.getBufferSize()),
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
fmt.Sprintf("-profile:v:%d %s", v.index, "high"), // Encoding profile
}, " ")
}
// GetPresetForLevel returns the string preset for this codec given an integer level.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *Libx264Codec) GetPresetForLevel(l int) string {
presetMapping := map[int]string{
0: "ultrafast",
1: "superfast",
2: "veryfast",
3: "faster",
4: "fast",
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
preset, ok := presetMapping[l]
if !ok {
defaultPreset := presetMapping[1]
log.Errorf("Invalid level for x264 preset %d, defaulting to %s", l, defaultPreset)
return defaultPreset
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
return preset
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
// OmxCodec represents an instance of the Omx codec.
type OmxCodec struct{}
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
// Name returns the codec name.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *OmxCodec) Name() string {
return "h264_omx"
}
// DisplayName returns the human readable name of the codec.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *OmxCodec) DisplayName() string {
return "OpenMAX (omx)"
}
// GlobalFlags are the global flags used with this codec in the transcoder.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *OmxCodec) GlobalFlags() string {
return ""
}
// PixelFormat is the pixel format required for this codec.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *OmxCodec) PixelFormat() string {
return "yuv420p"
}
// ExtraArguments are the extra arguments used with this codec in the transcoder.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *OmxCodec) ExtraArguments() string {
return strings.Join([]string{
"-tune", "zerolatency", // Option used for good for fast encoding and low-latency streaming (always includes iframes in each segment)
}, " ")
}
// ExtraFilters are the extra filters required for this codec in the transcoder.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *OmxCodec) ExtraFilters() string {
return ""
}
// VariantFlags returns a string representing a single variant processed by this codec.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *OmxCodec) VariantFlags(v *HLSVariant) string {
return ""
}
// GetPresetForLevel returns the string preset for this codec given an integer level.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *OmxCodec) GetPresetForLevel(l int) string {
presetMapping := map[int]string{
0: "ultrafast",
1: "superfast",
2: "veryfast",
3: "faster",
4: "fast",
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
preset, ok := presetMapping[l]
if !ok {
defaultPreset := presetMapping[1]
log.Errorf("Invalid level for omx preset %d, defaulting to %s", l, defaultPreset)
return defaultPreset
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
return preset
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
// VaapiCodec represents an instance of the Vaapi codec.
type VaapiCodec struct{}
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
// Name returns the codec name.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *VaapiCodec) Name() string {
return "h264_vaapi"
}
// DisplayName returns the human readable name of the codec.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *VaapiCodec) DisplayName() string {
return "VA-API"
}
// GlobalFlags are the global flags used with this codec in the transcoder.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *VaapiCodec) GlobalFlags() string {
flags := []string{
"-vaapi_device", "/dev/dri/renderD128",
}
return strings.Join(flags, " ")
}
// PixelFormat is the pixel format required for this codec.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *VaapiCodec) PixelFormat() string {
return "vaapi_vld"
}
// ExtraFilters are the extra filters required for this codec in the transcoder.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *VaapiCodec) ExtraFilters() string {
return "format=nv12,hwupload"
}
// ExtraArguments are the extra arguments used with this codec in the transcoder.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *VaapiCodec) ExtraArguments() string {
return ""
}
// VariantFlags returns a string representing a single variant processed by this codec.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *VaapiCodec) VariantFlags(v *HLSVariant) string {
return ""
}
// GetPresetForLevel returns the string preset for this codec given an integer level.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *VaapiCodec) GetPresetForLevel(l int) string {
presetMapping := map[int]string{
0: "ultrafast",
1: "superfast",
2: "veryfast",
3: "faster",
4: "fast",
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
preset, ok := presetMapping[l]
if !ok {
defaultPreset := presetMapping[1]
log.Errorf("Invalid level for vaapi preset %d, defaulting to %s", l, defaultPreset)
return defaultPreset
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
return preset
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
// NvencCodec represents an instance of the Nvenc Codec.
type NvencCodec struct{}
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
// Name returns the codec name.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *NvencCodec) Name() string {
return "h264_nvenc"
}
// DisplayName returns the human readable name of the codec.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *NvencCodec) DisplayName() string {
return "nvidia nvenc"
}
// GlobalFlags are the global flags used with this codec in the transcoder.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *NvencCodec) GlobalFlags() string {
flags := []string{
"-hwaccel cuda",
}
return strings.Join(flags, " ")
}
// PixelFormat is the pixel format required for this codec.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *NvencCodec) PixelFormat() string {
return "yuv420p"
}
// ExtraArguments are the extra arguments used with this codec in the transcoder.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *NvencCodec) ExtraArguments() string {
return ""
}
// ExtraFilters are the extra filters required for this codec in the transcoder.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *NvencCodec) ExtraFilters() string {
return ""
}
// VariantFlags returns a string representing a single variant processed by this codec.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *NvencCodec) VariantFlags(v *HLSVariant) string {
tuning := "ll" // low latency
return fmt.Sprintf("-tune:v:%d %s", v.index, tuning)
}
// GetPresetForLevel returns the string preset for this codec given an integer level.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *NvencCodec) GetPresetForLevel(l int) string {
presetMapping := map[int]string{
0: "p1",
1: "p2",
2: "p3",
3: "p4",
4: "p5",
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
preset, ok := presetMapping[l]
if !ok {
defaultPreset := presetMapping[2]
log.Errorf("Invalid level for nvenc preset %d, defaulting to %s", l, defaultPreset)
return defaultPreset
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
return preset
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
// QuicksyncCodec represents an instance of the Intel Quicksync Codec.
type QuicksyncCodec struct{}
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
// Name returns the codec name.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *QuicksyncCodec) Name() string {
return "h264_qsv"
}
// DisplayName returns the human readable name of the codec.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *QuicksyncCodec) DisplayName() string {
return "Intel QuickSync"
}
// GlobalFlags are the global flags used with this codec in the transcoder.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *QuicksyncCodec) GlobalFlags() string {
return ""
}
// PixelFormat is the pixel format required for this codec.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *QuicksyncCodec) PixelFormat() string {
return "nv12"
}
// ExtraArguments are the extra arguments used with this codec in the transcoder.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *QuicksyncCodec) ExtraArguments() string {
return ""
}
// ExtraFilters are the extra filters required for this codec in the transcoder.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *QuicksyncCodec) ExtraFilters() string {
return ""
}
// VariantFlags returns a string representing a single variant processed by this codec.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *QuicksyncCodec) VariantFlags(v *HLSVariant) string {
return ""
}
// GetPresetForLevel returns the string preset for this codec given an integer level.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *QuicksyncCodec) GetPresetForLevel(l int) string {
presetMapping := map[int]string{
0: "ultrafast",
1: "superfast",
2: "veryfast",
3: "faster",
4: "fast",
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
preset, ok := presetMapping[l]
if !ok {
defaultPreset := presetMapping[1]
log.Errorf("Invalid level for quicksync preset %d, defaulting to %s", l, defaultPreset)
return defaultPreset
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
return preset
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
// Video4Linux represents an instance of the V4L Codec.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
type Video4Linux struct{}
// Name returns the codec name.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *Video4Linux) Name() string {
return "h264_v4l2m2m"
}
// DisplayName returns the human readable name of the codec.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *Video4Linux) DisplayName() string {
return "Video4Linux"
}
// GlobalFlags are the global flags used with this codec in the transcoder.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *Video4Linux) GlobalFlags() string {
return ""
}
// PixelFormat is the pixel format required for this codec.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *Video4Linux) PixelFormat() string {
return "nv21"
}
// ExtraArguments are the extra arguments used with this codec in the transcoder.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *Video4Linux) ExtraArguments() string {
return ""
}
// ExtraFilters are the extra filters required for this codec in the transcoder.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *Video4Linux) ExtraFilters() string {
return ""
}
// VariantFlags returns a string representing a single variant processed by this codec.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *Video4Linux) VariantFlags(v *HLSVariant) string {
return ""
}
// GetPresetForLevel returns the string preset for this codec given an integer level.
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
func (c *Video4Linux) GetPresetForLevel(l int) string {
presetMapping := map[int]string{
0: "ultrafast",
1: "superfast",
2: "veryfast",
3: "faster",
4: "fast",
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
preset, ok := presetMapping[l]
if !ok {
defaultPreset := presetMapping[1]
log.Errorf("Invalid level for v4l preset %d, defaulting to %s", l, defaultPreset)
return defaultPreset
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
return preset
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
}
// VideoToolboxCodec represents an instance of the VideoToolbox codec.
type VideoToolboxCodec struct{}
// Name returns the codec name.
func (c *VideoToolboxCodec) Name() string {
return "h264_videotoolbox"
}
// DisplayName returns the human readable name of the codec.
func (c *VideoToolboxCodec) DisplayName() string {
return "VideoToolbox"
}
// GlobalFlags are the global flags used with this codec in the transcoder.
func (c *VideoToolboxCodec) GlobalFlags() string {
var flags []string
return strings.Join(flags, " ")
}
// PixelFormat is the pixel format required for this codec.
func (c *VideoToolboxCodec) PixelFormat() string {
return "nv12"
}
// ExtraFilters are the extra filters required for this codec in the transcoder.
func (c *VideoToolboxCodec) ExtraFilters() string {
return ""
}
// ExtraArguments are the extra arguments used with this codec in the transcoder.
func (c *VideoToolboxCodec) ExtraArguments() string {
return ""
}
// VariantFlags returns a string representing a single variant processed by this codec.
func (c *VideoToolboxCodec) VariantFlags(v *HLSVariant) string {
arguments := []string{
"-realtime true",
"-realtime true",
"-realtime true",
}
if v.cpuUsageLevel >= len(arguments) {
return ""
}
return arguments[v.cpuUsageLevel]
}
// GetPresetForLevel returns the string preset for this codec given an integer level.
func (c *VideoToolboxCodec) GetPresetForLevel(l int) string {
presetMapping := map[int]string{
0: "ultrafast",
1: "superfast",
2: "veryfast",
3: "faster",
4: "fast",
}
preset, ok := presetMapping[l]
if !ok {
defaultPreset := presetMapping[1]
log.Errorf("Invalid level for videotoolbox preset %d, defaulting to %s", l, defaultPreset)
return defaultPreset
}
return preset
}
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
// GetCodecs will return the supported codecs available on the system.
func GetCodecs(ffmpegPath string) []string {
codecs := make([]string, 0)
cmd := exec.Command(ffmpegPath, "-encoders")
out, err := cmd.CombinedOutput()
if err != nil {
log.Errorln(err)
return codecs
}
response := string(out)
lines := strings.Split(response, "\n")
for _, line := range lines {
if strings.Contains(line, "H.264") {
fields := strings.Fields(line)
codec := fields[1]
if _, supported := supportedCodecs[codec]; supported {
codecs = append(codecs, codec)
}
}
}
return codecs
}
func getCodec(name string) Codec {
switch name {
case (&NvencCodec{}).Name():
return &NvencCodec{}
case (&VaapiCodec{}).Name():
return &VaapiCodec{}
case (&QuicksyncCodec{}).Name():
return &QuicksyncCodec{}
case (&OmxCodec{}).Name():
return &OmxCodec{}
case (&Video4Linux{}).Name():
return &Video4Linux{}
case (&VideoToolboxCodec{}).Name():
return &VideoToolboxCodec{}
Codec selection (#892) * Query for installed codecs * Start modeling out codecs * Can now specify a codec and get the correct settings returned from the model * Return codecs in admin/serverconfig * Start handling transcoding errors and return messages to user * filter available codecs against a whitelist * Fix merge * Codecs are working * Switching between codecs work * Add apis for setting a custom video codec * Cleanup the logging of transcoder errors * Add v4l codec * Add fetching v4l * Add support for per-codec presets * Use updated nvenc encoding parameters * Update log message * Some more codec WIP * Turn off v4l. It is a mess. * Try to make the lowest latency level a bit more playable * Use a human redable display name in console messages * Turn on transcoder persistent connections * Add more codec-related user-facing error messages * Give the initial offline state transcoder an id * Force a minimum segment count of 3 * Disable qsv for now. set x264 specific params in VariantFlags * Close body in case * Ignore vbv underflow message, it is not actionable * Determine a dynamic gop value based on the length of segments * Add codec-specific tests * Cleanup * Ignore goconst lint warnings in codec file * Troubleshoot omx * Add more codec tests * Remove no longer accurate comment * Bundle admin from codec branch * Revert back to old setting * Cleanup list of codecs a bit * Remove old references to the encoder preset * Commit updated API documentation * Update admin bundle * Commit updated API documentation * Add codec setting to api spec * Commit updated API documentation Co-authored-by: Owncast <owncast@owncast.online>
2021-04-15 23:55:51 +03:00
default:
return &Libx264Codec{}
}
}