owncast/web/utils/constants.js

77 lines
3 KiB
JavaScript
Raw Normal View History

2020-08-24 05:06:58 +03:00
// misc constants used throughout the app
export const URL_STATUS = `/api/status`;
export const URL_CHAT_HISTORY = `/api/chat`;
export const URL_CUSTOM_EMOJIS = `/api/emoji`;
export const URL_CONFIG = `/api/config`;
export const URL_VIEWER_PING = `/api/ping`;
2020-08-24 05:06:58 +03:00
// inline moderation actions
export const URL_HIDE_MESSAGE = `/api/chat/messagevisibility`;
export const URL_BAN_USER = `/api/chat/users/setenabled`;
2020-08-24 05:06:58 +03:00
// TODO: This directory is customizable in the config. So we should expose this via the config API.
export const URL_STREAM = `/hls/stream.m3u8`;
// export const URL_WEBSOCKET = `${location.protocol === 'https:' ? 'wss' : 'ws'}://${
// location.host
// }/ws`;
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
export const URL_CHAT_REGISTRATION = `/api/chat/register`;
Social features / ActivityPub federation (#1629) * Support webfinger requests for the live account. Closes https://github.com/owncast/owncast/issues/1193 * Support for actor requests. Returns response for live actor. Closes https://github.com/owncast/owncast/issues/1203 * Handle follow and unfollow requests. Closes https://github.com/owncast/owncast/issues/1191 and https://github.com/owncast/owncast/issues/1205 and https://github.com/owncast/owncast/issues/1206 and https://github.com/owncast/owncast/issues/1194 * Add basic support for sending out text activities. For https://github.com/owncast/owncast/issues/1192 * Some error handling and passing of dynamic local account names. * Add hardcoded example image attachment to test post * Centralize the map of accounts and inboxes * No longer disable the preview generator based on YP toggle * Send a federated message to followers when stream starts. For https://github.com/owncast/owncast/issues/1192 * Placeholder for attaching tags * Add image description * Save and get to outbox persistence. Return using outbox endpoint for actor * Pass payloads to be handled through the gochan * Handle undo follow requests explitly, not all undo requests * Add API for manually sending simple federated messages. Closes #1215 * Verify inbox requests. Closes #1321 * Add route to fetch a single AP object by ID. For #1329 * Add responses to fediverse nodeinfo requests * Set and get federation config values for admin * Handle host-meta requests * Do not send out message if disabled. Use saved go live message. * Require AP-compatible content types for AP-related requests * Rename ap models to apmodels for clarity * Change how content type matching takes place. * io -> ioutil * Add stub delete activity callback * Handle likes and announces to surface engagement in chat. Part of #1229 * Append url to go live posts * Do not require specific content types for nodeinfo requests * Add follow engagement chat message via AP * add owncast user-agent to requests * Set note visibility to public (for now) * Fix saving/fetching a single object * Add support for x-nodeinfo2 responses * Point to the dev admin branch for ap * Bundle in dev admin for testing * Add error logging * Add AP middleware back * Point to the new external compatible logo endpoint * Clean up more AP logging to help testing * Tweak go live text and link hashtags * Fix bug in fetching init time * Send update actor activities when server details/profile is updated * Add federation config overview to web client config * Add additional actor properties * Make the AP middleware checking more flexible when looking at types * First pass at remote fediverse follow flow. For #1371 * Added a basic AP actor followers endpoint * WIP client followers API * Add profile-page reference to webfinger response * Add aliases to webfinger response * Fix content-type returned to be expected activitypub+json * First pass at followers api * Point at local dev copy of go-fed/activity * Add custom toot Hashtag objects to posts * Store additional user details to followers table * Fix AP followers endpoint. Closes #1204 * Add owncast hashtag as an invisible tag to go live posts * Reject AP requests when it is disabled * Add actor util for generating full account user from person object * Verify inbox requests before performing any other work * Accept actor update requests * Fix linter errors in federation branch * Migrate AP SQL to sqlc for type safe queries * Use the @unclearParadigm REST parameter helper * Fix verifying post ID on AP engagement * WIP privacy/request approval * Style the remote follow modal * First pass at a followers list component w/ mock data. #1370 * Revert "Use the @unclearParadigm REST parameter helper" This reverts commit c8af8a413f6f53e7d1a15a7d823ff28be2db3c23. * Fix get followers API * Add support for requiring approval. Closes https://github.com/owncast/owncast/issues/1208 * Handle Applications as Actors partly for PeerTube support * add temp todo list * check route on load, this might change later * style followers * account for just 1 tab case * Remove mock data. Allow showing follow button even when there are no external actions defined * Point to actual followers API * Support fallback img for follower views * Remove duplicate verification. Add some additional verbose logging * Bundle dev admin * Add type to host-meta webfinger template response * Tweak remote follow modal content * WIP federation followers refactor * Do not send pointer to middleware * Update admin * Add setting for toggling displaying fediverse engagement. Closes #1404 * Add in-development admin * Do not enable cors on admin followers api * Add db migration for updating messages table * Enable empty string go live messages to disable * Remove debug messages * Rework some ActivityPub handling. Create new Actor->Person handling. Create new Actor->Service handling. Add engagement handlers to send chat events and store event objects. Store inbound activities to new ap_inbound_activities table. * Support federated engagement events. Store them in the messages table and surface them via chat events. * Support federated event engatement in the chat * Tweak web UI followers handling * Point go.mod at remote fork instead of local * Update admin * Merged in develop. Couple fixes * Update dev admin * Update fedi engagement posts. - Fix incorrect action text. - Add action icons. * Set public as to instead of cc for ap msg * Updated styling for federated actions in chat * Add support for blocking federated domains. Closes #1209 * Force checking of https in verify step * Update dev admin * Return user scopes in chat history api. Closes #1586 * Update dev admin * Add AP outbound request worker pool. Closes #1571 * Disable (temporarily?) owncast tag on AP posts * Consolidate creating activity+notes in outbound AP messages * Add inbox worker pool. Closes #1570 * Update dev admin bundle * Clean up some logs * Re-enable inbound verfication * Save full IRI to outbox instead of path * Reject if full IRI is not found in outbox * Use full ActivityPub user account in chat event * Fix and expand follower APIs - Add missing IDs to AP follower endpoints - Split AP follower endpoints into initial request and pages. - Support pagination in AP requests. * Include IRI in error message * Hide chat toggle when chat is hidden. Closes #1606 * Updates to followers pagination * Set default go live message * Remove log * indirect -> direct import * Updates for inbound federated event handling. - Keep track of existing events and reject duplicates. - Change what is sent to chat for surfing federated engagement. - Keep track if outbound events are automated "go live" events or not. * Update chat federated engagement. * Update dev admin. * Move from being a person to a bot (service). Closes #1619 * Only set server init date if not already set * Only save notes to outbox able * Rework private-mode followers/approvals * API for returning a list of federated actions for #1573 * Fix too-small follower cells and jumpy tabs. Closes #1616 and closes #1516 * Fix shortcuts getting fired on inputs. Fixes #1489 and #1201 * Add spinner, autoclose + other fixes to follow modal. Fixes #1593 * Fix fetching a single object by IRI * SendFederationMessage -> SendFederatedMessage * Autolink and create tag objects from manual posts. Closes #1620 * Update dev admin bundle * Handle engagement from non-automated/live posts * Reject federated engagement actions if they do not match a local post * Update dev admin bundle * A bunch of cleanup * Fix unused assignments and logic * Remove unused function * Add content warning and sentive content flag if stream is NSFW. Closes #1624 * Disable fetching objects by IRI when in private mode. Closes #1623 * Update the error message of the remote follow dialog. closes #1622 * Update dev admin * Fix NREs throwing in test content * Fix query that wasn't properly filtering out hidden messages * Test against user being disabled instead of message visibility * Fix automated test NRE * Update comment * Adjust federated engagement chat views. Closes #1617 * Add additional index to users table * Add support for removing followers/requests. Closes #1630 * Reject federated actions from blocked actors. #1631 * Use fallback avatar if it fails to load. Closes #1635 * Fix styling of follower list. Closes #1636 * Add basic blurb stating they should follow the server. Closes #1641 * Update dev admin * Set default go live message in migration. Closes #1642 * Reset the messages table on 0.0.11 schema migration * Fix js error with moderation actions. Closes #1621 * Add a bit more clarification on follow modal. Closes #1599 * Remove todos * Split out actor and domain blocking checks * Check for errors on default values being set * Clean up actor rejection due to being blocked * Update dev admin * Add colon to error to make it easier to read * Remove markdown rendering of go live message. Reorganize text. Remove content warning. Closes #1645 * Break out the sort+render messages logic so it can be fired on visibility change. Closes #1643 * Do not send profile updates if federation is disabled * Save follow references to inbound activities table * Update dev admin * Add blocked actor test * Remove the overloaded term of Follow from social links * Fix test running in memory only * Remove "just" in engagement messags * Replace star with heart for like action. * Update dev admin * Explicitly set cc as public * Remove overly using the stream name in fediverse engagement messages * Some federated/follow UI tweaks * Remove explicit cc and bcc as they are not required * Explicitly set the audience * Remove extra margin * Add Join Fediverse button to follow modal. Closes #1651 * Do not allow multiple follows to send multiple events. Closes #1650 * Give events a min height * Do not allow old posts to be liked/shared. Closes #1652 * Remove value from log message * Alert followers on private mode toggle * Ignore clicks to follow button if disabled * Remove underline from action buttons * Add moderator icon to join message * Update admin * Post-merge remove unused var * Remove pointing at feature branch Co-authored-by: Ginger Wong <omqmail@gmail.com>
2022-01-13 00:53:10 +03:00
export const URL_FOLLOWERS = `/api/followers`;
export const URL_PLAYBACK_METRICS = `/api/metrics/playback`;
2020-08-24 05:06:58 +03:00
export const URL_REGISTER_NOTIFICATION = `/api/notifications/register`;
export const URL_REGISTER_EMAIL_NOTIFICATION = `/api/notifications/register/email`;
IndieAuth support (#1811) * Able to authenticate user against IndieAuth. For #1273 * WIP server indieauth endpoint. For https://github.com/owncast/owncast/issues/1272 * Add migration to remove access tokens from user * Add authenticated bool to user for display purposes * Add indieauth modal and auth flair to display names. For #1273 * Validate URLs and display errors * Renames, cleanups * Handle relative auth endpoint paths. Add error handling for missing redirects. * Disallow using display names in use by registered users. Closes #1810 * Verify code verifier via code challenge on callback * Use relative path to authorization_endpoint * Post-rebase fixes * Use a timestamp instead of a bool for authenticated * Propertly handle and display error in modal * Use auth'ed timestamp to derive authenticated flag to display in chat * don't redirect unless a URL is present avoids redirecting to `undefined` if there was an error * improve error message if owncast server URL isn't set * fix IndieAuth PKCE implementation use SHA256 instead of SHA1, generates a longer code verifier (must be 43-128 chars long), fixes URL-safe SHA256 encoding * return real profile data for IndieAuth response * check the code verifier in the IndieAuth server * Linting * Add new chat settings modal anad split up indieauth ui * Remove logging error * Update the IndieAuth modal UI. For #1273 * Add IndieAuth repsonse error checking * Disable IndieAuth client if server URL is not set. * Add explicit error messages for specific error types * Fix bad logic * Return OAuth-keyed error responses for indieauth server * Display IndieAuth error in plain text with link to return to main page * Remove redundant check * Add additional detail to error * Hide IndieAuth details behind disclosure details * Break out migration into two steps because some people have been runing dev in production * Add auth option to user dropdown Co-authored-by: Aaron Parecki <aaron@parecki.com>
2022-04-22 00:55:26 +03:00
export const URL_CHAT_INDIEAUTH_BEGIN = `/api/auth/indieauth`;
2020-08-24 05:06:58 +03:00
export const TIMER_STATUS_UPDATE = 5000; // ms
export const TIMER_DISABLE_CHAT_AFTER_OFFLINE = 5 * 60 * 1000; // 5 mins
export const TIMER_STREAM_DURATION_COUNTER = 1000;
2021-05-21 06:29:32 +03:00
export const TEMP_IMAGE =
'data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7';
2020-08-24 05:06:58 +03:00
export const OWNCAST_LOGO_LOCAL = '/img/logo.svg';
2020-08-24 05:06:58 +03:00
export const MESSAGE_OFFLINE = 'Stream is offline.';
2020-08-24 05:37:06 +03:00
export const MESSAGE_ONLINE = 'Stream is online.';
2020-08-24 05:06:58 +03:00
export const URL_OWNCAST = 'https://owncast.online'; // used in footer
export const PLAYER_VOLUME = 'owncast_volume';
2020-08-24 05:06:58 +03:00
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
export const KEY_ACCESS_TOKEN = 'owncast_access_token';
export const KEY_EMBED_CHAT_ACCESS_TOKEN = 'owncast_embed_chat_access_token';
2020-08-24 05:06:58 +03:00
export const KEY_USERNAME = 'owncast_username';
2021-05-21 06:29:32 +03:00
export const KEY_CUSTOM_USERNAME_SET = 'owncast_custom_username_set';
2020-08-24 05:06:58 +03:00
export const KEY_CHAT_DISPLAYED = 'owncast_chat';
export const KEY_CHAT_FIRST_MESSAGE_SENT = 'owncast_first_message_sent';
export const CHAT_INITIAL_PLACEHOLDER_TEXT = 'Type here to chat, no account necessary.';
2020-08-24 05:06:58 +03:00
export const CHAT_PLACEHOLDER_TEXT = 'Message';
export const CHAT_PLACEHOLDER_OFFLINE = 'Chat is offline.';
export const CHAT_MAX_MESSAGE_LENGTH = 500;
Chat refactor + persistent backing chat users (#1163) * First pass at chat user registration and validation * Disable chat if the user is disabled/blocked or the server hits max connections * Handle dropping sockets if chat is disabled * Fix origin in automated chat test * Work for updated chat moderation * Chat message markdown rendering and fix tests * Put /api/chat behind a chat user access token. Closes #1085 * Reject blocked username changes * More WIP moderation * Defer configuring chat until we know if it is enabled. Closes #1135 * chat user blocking. Closes #1096 * Add tests around user access for #1096 * Add external integration chat message API + update integration auth middleware to pass along integration name. Closes #1092 * Delete old chat messages from db as to not hold on to excessive data. Closes #1152 * Add schema migration for messages. Closes #1155 * Commit updated API documentation * Add chat load test * Shared db mutex and db optimizations * Simplify past display name handling * Use a new test db for each test run * Wire up the external messages actions + add tests for them * Move access tokens to be actual users * Run message pruning at launch + fix comparison * Do not return API users in disabled users response * Fix incorrect highlighting. Closes #1160 * Consolidate user table statements * Set the max process connection limit to 70% of maximum * Fix wrong old display name being returned in name change event * Delete the old chat server files * Wire back up the webhooks * Remove unused * Invalidate user cache on changes * Do not send rendered body as RawBody * Some cleanup * Standardize names for external API users to ExternalAPIUser * Do not log token * Checkout branch when building admin for testing * Bundle in dev admin for testing * Some cleanup * Cleanup js logs * Cleanup and standardize event names * Clean up some logging * Update API spec. Closes #1133 * Commit updated API documentation * Change paths to be better named * Commit updated API documentation * Update admin bundle * Fix duplicate event name * Rename scope var * Update admin bundle * Move connected clients controller into admin package * Fix collecting usernames for autocomplete purposes * No longer generate username when it is empty * Sort clients and users by timestamp * Move file to admin controller package * Swap, so the comments stay correct Co-authored-by: Jannik <jannik@outlook.com> * Use explicit type alias Co-authored-by: Jannik <jannik@outlook.com> * Remove commented code. Co-authored-by: Jannik <jannik@outlook.com> * Cleanup test * Remove some extra logging * Add some clarity * Update dev instance of admin for testing * Consolidate lines Co-authored-by: Jannik <jannik@outlook.com> * Remove commented unused vars Co-authored-by: Jannik <jannik@outlook.com> * Until needed do not return IP address with client list * Fix typo of wrong var * Typo led to a bad test. Fix typo and fix test. * Guard against the socket reconnecting on error if previously set to shutdown * Do not log access tokens * Return success message on enable/disable user * Clean up some inactionable error messages. Sent ban message. Sort banned users. * fix styling for when chat is completely disabled * Unused * guard against nil clients * Update dev admin bundle * Do not unhide messages when unblocking user just to be safe. Send removal action from the controller * Add convinience function for getting active connections for a single user * Lock db on these mutations * Cleanup force disconnect using GetClientsForUser and capture client reference explicitly * No longer re-showing banned user messages for safety. Removing this test. * Remove no longer needed comment * Tweaks to forbidden username handling. - Standardize naming to not use "block" but "forbidden" instead. - Pass array over the wire instead of string. - Add API test - Fix default list incorrectly being appended to custom list. * Logging cleanup * Update dev admin bundle * Add an artificial delay in order to visually see message being hidden when testing * Remove the user cache as it is a premature optimization * When connected to chat let the user know their current user details to sync the username in the UI * On connected send current display name back to client. - Move name change out of chat component. - Add additional event type constants. * Fix broken workflow due to typo * Troubleshoot workflow * Bump htm from 3.0.4 to 3.1.0 in /build/javascript (#1181) * Bump htm from 3.0.4 to 3.1.0 in /build/javascript Bumps [htm](https://github.com/developit/htm) from 3.0.4 to 3.1.0. - [Release notes](https://github.com/developit/htm/releases) - [Commits](https://github.com/developit/htm/compare/3.0.4...3.1.0) --- updated-dependencies: - dependency-name: htm dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] <support@github.com> * Run npm run build and update libraries Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Gabe Kangas <gabek@real-ity.com> * Commit updated Javascript packages * Re-send current user info when a rejected name change takes place * All socket writes should be through the send chan and not directly * Seed the random generator * Add keys and indexes to users table * a util to generate consistent emoji markup * console clean up * mod tidy * Commit updated API documentation * Handle the max payload size of a socket message. - Only close socket if x2 greater than the max size. - Send the user a message if a message is too large. - Surface the max size in bytes in the config. * Update admin bundle * Force all events to be sent in their own socket message and do not concatinate in a single message * Update chat embed to register for access token * Use a different access token for embed chat * Update the chat message bubble background color to be bolder * add base tag to open links in new window, closes #1220 * Support text input of :emoji: in chat (#1190) * Initial implementation of emoji injection * fix bookkeeping with multiple emoji * make the emoji lookup case-insensitive * try another solution for Caretposition * add title to emojis minor refactoring * bind moji injection to InputKeyUp * simplify the code replace all found emojis * inject emoji if the modifer is released earlier * more efficient emoji tag search * use json emoji.emoji as url * use createEmojiMarkup() * move emojify() to chat.js * emojify on paste * cleanup emoji titles in paste * update inputText in InputKeyup * mark emoji titles with 2*zwnj this way paste cleanup will not interfere with text which include zwnj * emoji should not change the inputText * Do not show join messages when chat is offline. Closes #1224 - Show stream starting/ending messages in chat. - When stream starts show everyone the welcome message. * Force scrolling chat to bottom after history is populated regardless of scroll position. Closes https://github.com/owncast/owncast/issues/1222 * use maxSocketPayloadSize to calculate total bytes of message payload (#1221) * utilize maxSocketPayloadSize from config; update chatInput to calculate based on that value instead of text value; remove usage of inputText for counting * add a buffer to account for entire websocket payload for message char counting; trim nbsp;'s from ends of messages when calculating count Co-authored-by: Gabe Kangas <gabek@real-ity.com> Co-authored-by: Owncast <owncast@owncast.online> Co-authored-by: Jannik <jannik@outlook.com> Co-authored-by: Ginger Wong <omqmail@gmail.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> Co-authored-by: Meisam <39205857+MFTabriz@users.noreply.github.com>
2021-07-20 05:22:29 +03:00
export const EST_SOCKET_PAYLOAD_BUFFER = 512;
export const CHAT_CHAR_COUNT_BUFFER = 20;
export const CHAT_OK_KEYCODES = [
'ArrowLeft',
'ArrowUp',
'ArrowRight',
'ArrowDown',
'Shift',
'Meta',
'Alt',
'Delete',
'Backspace',
];
2021-05-21 06:29:32 +03:00
export const CHAT_KEY_MODIFIERS = ['Control', 'Shift', 'Meta', 'Alt'];
export const MESSAGE_JUMPTOBOTTOM_BUFFER = 500;
2020-08-24 13:30:42 +03:00
// app styling
export const WIDTH_SINGLE_COL = 780;
2020-08-24 13:30:42 +03:00
export const HEIGHT_SHORT_WIDE = 500;
export const ORIENTATION_PORTRAIT = 'portrait';
export const ORIENTATION_LANDSCAPE = 'landscape';
// localstorage keys
export const HAS_DISPLAYED_NOTIFICATION_MODAL_KEY = 'HAS_DISPLAYED_NOTIFICATION_MODAL';
export const USER_VISIT_COUNT_KEY = 'USER_VISIT_COUNT';
export const USER_DISMISSED_ANNOYING_NOTIFICATION_POPUP_KEY =
'USER_DISMISSED_ANNOYING_NOTIFICATION_POPUP_KEY';