owncast/client.go

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package main
import (
"fmt"
"io"
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log "github.com/sirupsen/logrus"
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"golang.org/x/net/websocket"
)
const channelBufSize = 100
// Chat client.
type Client struct {
id string
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ws *websocket.Conn
server *Server
ch chan *ChatMessage
pingch chan *PingMessage
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doneCh chan bool
}
// Create new chat client.
func NewClient(ws *websocket.Conn, server *Server) *Client {
if ws == nil {
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log.Panicln("ws cannot be nil")
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}
if server == nil {
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log.Panicln("server cannot be nil")
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}
ch := make(chan *ChatMessage, channelBufSize)
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doneCh := make(chan bool)
pingch := make(chan *PingMessage)
clientID := getClientIDFromRequest(ws.Request())
return &Client{clientID, ws, server, ch, pingch, doneCh}
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}
func (c *Client) Conn() *websocket.Conn {
return c.ws
}
func (c *Client) Write(msg *ChatMessage) {
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select {
case c.ch <- msg:
default:
c.server.Del(c)
err := fmt.Errorf("client %d is disconnected.", c.id)
c.server.Err(err)
}
}
func (c *Client) Done() {
c.doneCh <- true
}
// Listen Write and Read request via chanel
func (c *Client) Listen() {
go c.listenWrite()
c.listenRead()
}
// Listen write request via chanel
func (c *Client) listenWrite() {
for {
select {
// Send a PING keepalive
case msg := <-c.pingch:
websocket.JSON.Send(c.ws, msg)
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// send message to the client
case msg := <-c.ch:
msg.MessageType = "CHAT"
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// log.Println("Send:", msg)
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websocket.JSON.Send(c.ws, msg)
// receive done request
case <-c.doneCh:
c.server.Del(c)
c.doneCh <- true // for listenRead method
return
}
}
}
// Listen read request via chanel
func (c *Client) listenRead() {
for {
select {
// receive done request
case <-c.doneCh:
c.server.Del(c)
c.doneCh <- true // for listenWrite method
return
// read data from websocket connection
default:
var msg ChatMessage
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err := websocket.JSON.Receive(c.ws, &msg)
if err == io.EOF {
c.doneCh <- true
} else if err != nil {
c.server.Err(err)
} else {
c.server.SendAll(&msg)
}
}
}
}