- I did a bunch of UI logic in ChatActivity and view_message_input, mainly in setting up the recording interface
- I created a custom component, MicInputCloud, under the hood it's 3 ovals, with a hole cut in the center for the icon. The ovals are at around 50% opacity, and they each have their own rotations and size changes animated. General rotation speed and colors can be overridden by the activity implementing it.
- I also added a floating action button to activity_chat, to show when the voice recording is locked or not.
- I can replay or pause preview voice recordings before sending or deleting
- Preview voice recording is now smoother and click boxes are bigger and well defined
Signed-off-by: Julius Linus <julius.linus@nextcloud.com>
- Added duration of the voice message playing
- Fixed the seekbar bug, and made it more smoother
Signed-off-by: Julius Linus <julius.linus@nextcloud.com>
Everytime a second attempt was made to enter a call, the connection failed.
How to reproduce:
- Enter the ChatActivity
-> joins the room (so the new session is in the ApplicationWideCurrentRoomHolder)
- Start call
-> in the CallActivity we don't join again and instead execute callOrJoinRoomViaWebSocket()
- Call connection is successful
- Hangup on android
-> the ApplicationWideCurrentRoomHolder gets cleared (so also it's session)
- Staying in the chat and start the call another time
-> When we open CallActivity another time, ApplicationWideCurrentRoomHolder.sessionId is empty.Because of this, in joinRoomAndCall, joinRoom is executed again.
But as we are still in the room and have a session, joinRoom is problematic because on serverside in SignalingController - if there is still a session - it's considered as old.
So Nextcloud now sends a backend message (disinvite) to the external signaling controller that the session (of the first join) was removed.
So the External signaling server removes the session and closes the websocket. (The message for this might be improved, see https://github.com/strukturag/nextcloud-spreed-signaling/issues/512)
As the websocket is now closed, it won't be possible for the android app to send any signaling message anymore. There will just be the connecting screen and the call connection fails.
Solution for now:
ApplicationWideCurrentRoomHolder.getInstance().clear() should not be executed when hanging up, so the session won't be cleared and in the next attempt to start the call the room is not joined again mistakenly.
Instead to clear the `ApplicationWideCurrentRoomHolder`, only
setInCall(false);
setDialing(false);
are set so that the method isNotInCall() in ChatActivity remains working correctly.
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>