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0539098371
The two files are from the fork from https://github.com/jdiehl/CocoaAsyncSocket/tree/socketUN It supports unix domain sockets. SHA1 was 7e97fc876522c7bf2a2a434cf40579ae9daf9da5
7952 lines
207 KiB
Objective-C
7952 lines
207 KiB
Objective-C
//
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// GCDAsyncSocket.m
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//
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// This class is in the public domain.
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// Originally created by Robbie Hanson in Q4 2010.
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// Updated and maintained by Deusty LLC and the Apple development community.
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//
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// https://github.com/robbiehanson/CocoaAsyncSocket
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//
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#import "GCDAsyncSocket.h"
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#if TARGET_OS_IPHONE
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#import <CFNetwork/CFNetwork.h>
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#endif
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#import <arpa/inet.h>
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#import <fcntl.h>
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#import <ifaddrs.h>
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#import <netdb.h>
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#import <netinet/in.h>
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#import <net/if.h>
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#import <sys/socket.h>
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#import <sys/types.h>
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#import <sys/ioctl.h>
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#import <sys/poll.h>
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#import <sys/uio.h>
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#import <sys/un.h>
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#import <unistd.h>
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#if ! __has_feature(objc_arc)
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#warning This file must be compiled with ARC. Use -fobjc-arc flag (or convert project to ARC).
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// For more information see: https://github.com/robbiehanson/CocoaAsyncSocket/wiki/ARC
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#endif
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/**
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* Does ARC support support GCD objects?
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* It does if the minimum deployment target is iOS 6+ or Mac OS X 10.8+
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**/
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#if TARGET_OS_IPHONE
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// Compiling for iOS
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#if __IPHONE_OS_VERSION_MIN_REQUIRED >= 60000 // iOS 6.0 or later
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#define NEEDS_DISPATCH_RETAIN_RELEASE 0
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#else // iOS 5.X or earlier
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#define NEEDS_DISPATCH_RETAIN_RELEASE 1
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#endif
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#else
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// Compiling for Mac OS X
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#if MAC_OS_X_VERSION_MIN_REQUIRED >= 1080 // Mac OS X 10.8 or later
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#define NEEDS_DISPATCH_RETAIN_RELEASE 0
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#else
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#define NEEDS_DISPATCH_RETAIN_RELEASE 1 // Mac OS X 10.7 or earlier
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#endif
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#endif
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#if 0
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// Logging Enabled - See log level below
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// Logging uses the CocoaLumberjack framework (which is also GCD based).
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// https://github.com/robbiehanson/CocoaLumberjack
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//
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// It allows us to do a lot of logging without significantly slowing down the code.
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#import "DDLog.h"
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#define LogAsync YES
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#define LogContext 65535
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#define LogObjc(flg, frmt, ...) LOG_OBJC_MAYBE(LogAsync, logLevel, flg, LogContext, frmt, ##__VA_ARGS__)
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#define LogC(flg, frmt, ...) LOG_C_MAYBE(LogAsync, logLevel, flg, LogContext, frmt, ##__VA_ARGS__)
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#define LogError(frmt, ...) LogObjc(LOG_FLAG_ERROR, (@"%@: " frmt), THIS_FILE, ##__VA_ARGS__)
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#define LogWarn(frmt, ...) LogObjc(LOG_FLAG_WARN, (@"%@: " frmt), THIS_FILE, ##__VA_ARGS__)
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#define LogInfo(frmt, ...) LogObjc(LOG_FLAG_INFO, (@"%@: " frmt), THIS_FILE, ##__VA_ARGS__)
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#define LogVerbose(frmt, ...) LogObjc(LOG_FLAG_VERBOSE, (@"%@: " frmt), THIS_FILE, ##__VA_ARGS__)
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#define LogCError(frmt, ...) LogC(LOG_FLAG_ERROR, (@"%@: " frmt), THIS_FILE, ##__VA_ARGS__)
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#define LogCWarn(frmt, ...) LogC(LOG_FLAG_WARN, (@"%@: " frmt), THIS_FILE, ##__VA_ARGS__)
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#define LogCInfo(frmt, ...) LogC(LOG_FLAG_INFO, (@"%@: " frmt), THIS_FILE, ##__VA_ARGS__)
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#define LogCVerbose(frmt, ...) LogC(LOG_FLAG_VERBOSE, (@"%@: " frmt), THIS_FILE, ##__VA_ARGS__)
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#define LogTrace() LogObjc(LOG_FLAG_VERBOSE, @"%@: %@", THIS_FILE, THIS_METHOD)
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#define LogCTrace() LogC(LOG_FLAG_VERBOSE, @"%@: %s", THIS_FILE, __FUNCTION__)
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// Log levels : off, error, warn, info, verbose
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static const int logLevel = LOG_LEVEL_VERBOSE;
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#else
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// Logging Disabled
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#define LogError(frmt, ...) {}
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#define LogWarn(frmt, ...) {}
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#define LogInfo(frmt, ...) {}
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#define LogVerbose(frmt, ...) {}
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#define LogCError(frmt, ...) {}
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#define LogCWarn(frmt, ...) {}
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#define LogCInfo(frmt, ...) {}
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#define LogCVerbose(frmt, ...) {}
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#define LogTrace() {}
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#define LogCTrace(frmt, ...) {}
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#endif
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/**
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* Seeing a return statements within an inner block
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* can sometimes be mistaken for a return point of the enclosing method.
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* This makes inline blocks a bit easier to read.
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**/
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#define return_from_block return
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/**
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* A socket file descriptor is really just an integer.
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* It represents the index of the socket within the kernel.
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* This makes invalid file descriptor comparisons easier to read.
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**/
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#define SOCKET_NULL -1
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NSString *const GCDAsyncSocketException = @"GCDAsyncSocketException";
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NSString *const GCDAsyncSocketErrorDomain = @"GCDAsyncSocketErrorDomain";
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NSString *const GCDAsyncSocketQueueName = @"GCDAsyncSocket";
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NSString *const GCDAsyncSocketThreadName = @"GCDAsyncSocket-CFStream";
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#if SECURE_TRANSPORT_MAYBE_AVAILABLE
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NSString *const GCDAsyncSocketSSLCipherSuites = @"GCDAsyncSocketSSLCipherSuites";
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#if TARGET_OS_IPHONE
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NSString *const GCDAsyncSocketSSLProtocolVersionMin = @"GCDAsyncSocketSSLProtocolVersionMin";
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NSString *const GCDAsyncSocketSSLProtocolVersionMax = @"GCDAsyncSocketSSLProtocolVersionMax";
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#else
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NSString *const GCDAsyncSocketSSLDiffieHellmanParameters = @"GCDAsyncSocketSSLDiffieHellmanParameters";
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#endif
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#endif
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enum GCDAsyncSocketFlags
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{
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kSocketStarted = 1 << 0, // If set, socket has been started (accepting/connecting)
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kConnected = 1 << 1, // If set, the socket is connected
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kForbidReadsWrites = 1 << 2, // If set, no new reads or writes are allowed
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kReadsPaused = 1 << 3, // If set, reads are paused due to possible timeout
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kWritesPaused = 1 << 4, // If set, writes are paused due to possible timeout
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kDisconnectAfterReads = 1 << 5, // If set, disconnect after no more reads are queued
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kDisconnectAfterWrites = 1 << 6, // If set, disconnect after no more writes are queued
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kSocketCanAcceptBytes = 1 << 7, // If set, we know socket can accept bytes. If unset, it's unknown.
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kReadSourceSuspended = 1 << 8, // If set, the read source is suspended
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kWriteSourceSuspended = 1 << 9, // If set, the write source is suspended
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kQueuedTLS = 1 << 10, // If set, we've queued an upgrade to TLS
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kStartingReadTLS = 1 << 11, // If set, we're waiting for TLS negotiation to complete
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kStartingWriteTLS = 1 << 12, // If set, we're waiting for TLS negotiation to complete
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kSocketSecure = 1 << 13, // If set, socket is using secure communication via SSL/TLS
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kSocketHasReadEOF = 1 << 14, // If set, we have read EOF from socket
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kReadStreamClosed = 1 << 15, // If set, we've read EOF plus prebuffer has been drained
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#if TARGET_OS_IPHONE
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kAddedStreamsToRunLoop = 1 << 16, // If set, CFStreams have been added to listener thread
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kUsingCFStreamForTLS = 1 << 17, // If set, we're forced to use CFStream instead of SecureTransport
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kSecureSocketHasBytesAvailable = 1 << 18, // If set, CFReadStream has notified us of bytes available
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#endif
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};
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enum GCDAsyncSocketConfig
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{
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kIPv4Disabled = 1 << 0, // If set, IPv4 is disabled
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kIPv6Disabled = 1 << 1, // If set, IPv6 is disabled
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kPreferIPv6 = 1 << 2, // If set, IPv6 is preferred over IPv4
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kAllowHalfDuplexConnection = 1 << 3, // If set, the socket will stay open even if the read stream closes
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};
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#if TARGET_OS_IPHONE
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static NSThread *cfstreamThread; // Used for CFStreams
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#endif
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@interface GCDAsyncSocket ()
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{
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uint32_t flags;
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uint16_t config;
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#if __has_feature(objc_arc_weak)
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__weak id delegate;
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#else
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__unsafe_unretained id delegate;
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#endif
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dispatch_queue_t delegateQueue;
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int socket4FD;
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int socket6FD;
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int socketUN;
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int connectIndex;
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NSData * connectInterface4;
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NSData * connectInterface6;
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NSData * connectInterfaceUN;
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NSURL * socketUrl;
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dispatch_queue_t socketQueue;
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dispatch_source_t accept4Source;
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dispatch_source_t accept6Source;
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dispatch_source_t acceptUNSource;
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dispatch_source_t connectTimer;
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dispatch_source_t readSource;
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dispatch_source_t writeSource;
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dispatch_source_t readTimer;
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dispatch_source_t writeTimer;
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NSMutableArray *readQueue;
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NSMutableArray *writeQueue;
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GCDAsyncReadPacket *currentRead;
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GCDAsyncWritePacket *currentWrite;
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unsigned long socketFDBytesAvailable;
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GCDAsyncSocketPreBuffer *preBuffer;
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#if TARGET_OS_IPHONE
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CFStreamClientContext streamContext;
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CFReadStreamRef readStream;
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CFWriteStreamRef writeStream;
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#endif
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#if SECURE_TRANSPORT_MAYBE_AVAILABLE
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SSLContextRef sslContext;
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GCDAsyncSocketPreBuffer *sslPreBuffer;
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size_t sslWriteCachedLength;
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OSStatus sslErrCode;
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#endif
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void *IsOnSocketQueueOrTargetQueueKey;
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id userData;
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}
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// Accepting
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- (BOOL)doAccept:(int)socketFD;
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// Connecting
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- (void)startConnectTimeout:(NSTimeInterval)timeout;
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- (void)endConnectTimeout;
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- (void)doConnectTimeout;
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- (void)lookup:(int)aConnectIndex host:(NSString *)host port:(uint16_t)port;
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- (void)lookup:(int)aConnectIndex didSucceedWithAddress4:(NSData *)address4 address6:(NSData *)address6;
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- (void)lookup:(int)aConnectIndex didFail:(NSError *)error;
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- (BOOL)connectWithAddress4:(NSData *)address4 address6:(NSData *)address6 error:(NSError **)errPtr;
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- (BOOL)connectWithAddressUN:(NSData *)address error:(NSError **)errPtr;
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- (void)didConnect:(int)aConnectIndex;
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- (void)didNotConnect:(int)aConnectIndex error:(NSError *)error;
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// Disconnect
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- (void)closeWithError:(NSError *)error;
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- (void)maybeClose;
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// Errors
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- (NSError *)badConfigError:(NSString *)msg;
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- (NSError *)badParamError:(NSString *)msg;
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- (NSError *)gaiError:(int)gai_error;
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- (NSError *)errnoError;
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- (NSError *)errnoErrorWithReason:(NSString *)reason;
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- (NSError *)connectTimeoutError;
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- (NSError *)otherError:(NSString *)msg;
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// Diagnostics
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- (NSString *)connectedHost4;
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- (NSString *)connectedHost6;
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- (uint16_t)connectedPort4;
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- (uint16_t)connectedPort6;
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- (NSString *)localHost4;
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- (NSString *)localHost6;
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- (uint16_t)localPort4;
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- (uint16_t)localPort6;
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- (NSString *)connectedHostFromSocket4:(int)socketFD;
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- (NSString *)connectedHostFromSocket6:(int)socketFD;
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- (uint16_t)connectedPortFromSocket4:(int)socketFD;
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- (uint16_t)connectedPortFromSocket6:(int)socketFD;
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- (NSURL *)connectedUrlFromSocketUN:(int)socketFD;
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- (NSString *)localHostFromSocket4:(int)socketFD;
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- (NSString *)localHostFromSocket6:(int)socketFD;
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- (uint16_t)localPortFromSocket4:(int)socketFD;
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- (uint16_t)localPortFromSocket6:(int)socketFD;
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// Utilities
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- (void)getInterfaceAddress4:(NSMutableData **)addr4Ptr
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address6:(NSMutableData **)addr6Ptr
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fromDescription:(NSString *)interfaceDescription
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port:(uint16_t)port;
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- (NSData *)getInterfaceAddressFromUrl:(NSURL *)url;
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- (void)setupReadAndWriteSourcesForNewlyConnectedSocket:(int)socketFD;
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- (void)suspendReadSource;
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- (void)resumeReadSource;
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- (void)suspendWriteSource;
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- (void)resumeWriteSource;
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// Reading
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- (void)maybeDequeueRead;
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- (void)flushSSLBuffers;
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- (void)doReadData;
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- (void)doReadEOF;
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- (void)completeCurrentRead;
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- (void)endCurrentRead;
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- (void)setupReadTimerWithTimeout:(NSTimeInterval)timeout;
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- (void)doReadTimeout;
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- (void)doReadTimeoutWithExtension:(NSTimeInterval)timeoutExtension;
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// Writing
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- (void)maybeDequeueWrite;
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- (void)doWriteData;
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- (void)completeCurrentWrite;
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- (void)endCurrentWrite;
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- (void)setupWriteTimerWithTimeout:(NSTimeInterval)timeout;
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- (void)doWriteTimeout;
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- (void)doWriteTimeoutWithExtension:(NSTimeInterval)timeoutExtension;
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// Security
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- (void)maybeStartTLS;
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#if SECURE_TRANSPORT_MAYBE_AVAILABLE
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- (void)ssl_startTLS;
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- (void)ssl_continueSSLHandshake;
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#endif
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#if TARGET_OS_IPHONE
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- (void)cf_startTLS;
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#endif
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// CFStream
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#if TARGET_OS_IPHONE
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+ (void)startCFStreamThreadIfNeeded;
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- (BOOL)createReadAndWriteStream;
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- (BOOL)registerForStreamCallbacksIncludingReadWrite:(BOOL)includeReadWrite;
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- (BOOL)addStreamsToRunLoop;
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- (BOOL)openStreams;
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- (void)removeStreamsFromRunLoop;
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#endif
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// Class Methods
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+ (NSString *)hostFromSockaddr4:(const struct sockaddr_in *)pSockaddr4;
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+ (NSString *)hostFromSockaddr6:(const struct sockaddr_in6 *)pSockaddr6;
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+ (uint16_t)portFromSockaddr4:(const struct sockaddr_in *)pSockaddr4;
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+ (uint16_t)portFromSockaddr6:(const struct sockaddr_in6 *)pSockaddr6;
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+ (NSURL *)urlFromSockaddrUN:(const struct sockaddr_un *)pSockaddr;
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@end
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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#pragma mark -
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////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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/**
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* A PreBuffer is used when there is more data available on the socket
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* than is being requested by current read request.
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* In this case we slurp up all data from the socket (to minimize sys calls),
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* and store additional yet unread data in a "prebuffer".
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*
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* The prebuffer is entirely drained before we read from the socket again.
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* In other words, a large chunk of data is written is written to the prebuffer.
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* The prebuffer is then drained via a series of one or more reads (for subsequent read request(s)).
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*
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* A ring buffer was once used for this purpose.
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* But a ring buffer takes up twice as much memory as needed (double the size for mirroring).
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* In fact, it generally takes up more than twice the needed size as everything has to be rounded up to vm_page_size.
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* And since the prebuffer is always completely drained after being written to, a full ring buffer isn't needed.
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*
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* The current design is very simple and straight-forward, while also keeping memory requirements lower.
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**/
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@interface GCDAsyncSocketPreBuffer : NSObject
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{
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uint8_t *preBuffer;
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size_t preBufferSize;
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uint8_t *readPointer;
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uint8_t *writePointer;
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}
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- (id)initWithCapacity:(size_t)numBytes;
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- (void)ensureCapacityForWrite:(size_t)numBytes;
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- (size_t)availableBytes;
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- (uint8_t *)readBuffer;
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- (void)getReadBuffer:(uint8_t **)bufferPtr availableBytes:(size_t *)availableBytesPtr;
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- (size_t)availableSpace;
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- (uint8_t *)writeBuffer;
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- (void)getWriteBuffer:(uint8_t **)bufferPtr availableSpace:(size_t *)availableSpacePtr;
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- (void)didRead:(size_t)bytesRead;
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- (void)didWrite:(size_t)bytesWritten;
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- (void)reset;
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@end
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@implementation GCDAsyncSocketPreBuffer
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- (id)initWithCapacity:(size_t)numBytes
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{
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if ((self = [super init]))
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{
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preBufferSize = numBytes;
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preBuffer = malloc(preBufferSize);
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readPointer = preBuffer;
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writePointer = preBuffer;
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}
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return self;
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}
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- (void)dealloc
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{
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if (preBuffer)
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free(preBuffer);
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}
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- (void)ensureCapacityForWrite:(size_t)numBytes
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{
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size_t availableSpace = preBufferSize - (writePointer - readPointer);
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if (numBytes > availableSpace)
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{
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size_t additionalBytes = numBytes - availableSpace;
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size_t newPreBufferSize = preBufferSize + additionalBytes;
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uint8_t *newPreBuffer = realloc(preBuffer, newPreBufferSize);
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size_t readPointerOffset = readPointer - preBuffer;
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size_t writePointerOffset = writePointer - preBuffer;
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preBuffer = newPreBuffer;
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preBufferSize = newPreBufferSize;
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readPointer = preBuffer + readPointerOffset;
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writePointer = preBuffer + writePointerOffset;
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}
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}
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- (size_t)availableBytes
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{
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return writePointer - readPointer;
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}
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- (uint8_t *)readBuffer
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{
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return readPointer;
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}
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- (void)getReadBuffer:(uint8_t **)bufferPtr availableBytes:(size_t *)availableBytesPtr
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{
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if (bufferPtr) *bufferPtr = readPointer;
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if (availableBytesPtr) *availableBytesPtr = writePointer - readPointer;
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}
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- (void)didRead:(size_t)bytesRead
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{
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readPointer += bytesRead;
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if (readPointer == writePointer)
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{
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// The prebuffer has been drained. Reset pointers.
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readPointer = preBuffer;
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writePointer = preBuffer;
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}
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}
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- (size_t)availableSpace
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{
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return preBufferSize - (writePointer - readPointer);
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}
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- (uint8_t *)writeBuffer
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{
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return writePointer;
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}
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- (void)getWriteBuffer:(uint8_t **)bufferPtr availableSpace:(size_t *)availableSpacePtr
|
|
{
|
|
if (bufferPtr) *bufferPtr = writePointer;
|
|
if (availableSpacePtr) *availableSpacePtr = preBufferSize - (writePointer - readPointer);
|
|
}
|
|
|
|
- (void)didWrite:(size_t)bytesWritten
|
|
{
|
|
writePointer += bytesWritten;
|
|
}
|
|
|
|
- (void)reset
|
|
{
|
|
readPointer = preBuffer;
|
|
writePointer = preBuffer;
|
|
}
|
|
|
|
@end
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark -
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
* The GCDAsyncReadPacket encompasses the instructions for any given read.
|
|
* The content of a read packet allows the code to determine if we're:
|
|
* - reading to a certain length
|
|
* - reading to a certain separator
|
|
* - or simply reading the first chunk of available data
|
|
**/
|
|
@interface GCDAsyncReadPacket : NSObject
|
|
{
|
|
@public
|
|
NSMutableData *buffer;
|
|
NSUInteger startOffset;
|
|
NSUInteger bytesDone;
|
|
NSUInteger maxLength;
|
|
NSTimeInterval timeout;
|
|
NSUInteger readLength;
|
|
NSData *term;
|
|
BOOL bufferOwner;
|
|
NSUInteger originalBufferLength;
|
|
long tag;
|
|
}
|
|
- (id)initWithData:(NSMutableData *)d
|
|
startOffset:(NSUInteger)s
|
|
maxLength:(NSUInteger)m
|
|
timeout:(NSTimeInterval)t
|
|
readLength:(NSUInteger)l
|
|
terminator:(NSData *)e
|
|
tag:(long)i;
|
|
|
|
- (void)ensureCapacityForAdditionalDataOfLength:(NSUInteger)bytesToRead;
|
|
|
|
- (NSUInteger)optimalReadLengthWithDefault:(NSUInteger)defaultValue shouldPreBuffer:(BOOL *)shouldPreBufferPtr;
|
|
|
|
- (NSUInteger)readLengthForNonTermWithHint:(NSUInteger)bytesAvailable;
|
|
- (NSUInteger)readLengthForTermWithHint:(NSUInteger)bytesAvailable shouldPreBuffer:(BOOL *)shouldPreBufferPtr;
|
|
- (NSUInteger)readLengthForTermWithPreBuffer:(GCDAsyncSocketPreBuffer *)preBuffer found:(BOOL *)foundPtr;
|
|
|
|
- (NSInteger)searchForTermAfterPreBuffering:(ssize_t)numBytes;
|
|
|
|
@end
|
|
|
|
@implementation GCDAsyncReadPacket
|
|
|
|
- (id)initWithData:(NSMutableData *)d
|
|
startOffset:(NSUInteger)s
|
|
maxLength:(NSUInteger)m
|
|
timeout:(NSTimeInterval)t
|
|
readLength:(NSUInteger)l
|
|
terminator:(NSData *)e
|
|
tag:(long)i
|
|
{
|
|
if((self = [super init]))
|
|
{
|
|
bytesDone = 0;
|
|
maxLength = m;
|
|
timeout = t;
|
|
readLength = l;
|
|
term = [e copy];
|
|
tag = i;
|
|
|
|
if (d)
|
|
{
|
|
buffer = d;
|
|
startOffset = s;
|
|
bufferOwner = NO;
|
|
originalBufferLength = [d length];
|
|
}
|
|
else
|
|
{
|
|
if (readLength > 0)
|
|
buffer = [[NSMutableData alloc] initWithLength:readLength];
|
|
else
|
|
buffer = [[NSMutableData alloc] initWithLength:0];
|
|
|
|
startOffset = 0;
|
|
bufferOwner = YES;
|
|
originalBufferLength = 0;
|
|
}
|
|
}
|
|
return self;
|
|
}
|
|
|
|
/**
|
|
* Increases the length of the buffer (if needed) to ensure a read of the given size will fit.
|
|
**/
|
|
- (void)ensureCapacityForAdditionalDataOfLength:(NSUInteger)bytesToRead
|
|
{
|
|
NSUInteger buffSize = [buffer length];
|
|
NSUInteger buffUsed = startOffset + bytesDone;
|
|
|
|
NSUInteger buffSpace = buffSize - buffUsed;
|
|
|
|
if (bytesToRead > buffSpace)
|
|
{
|
|
NSUInteger buffInc = bytesToRead - buffSpace;
|
|
|
|
[buffer increaseLengthBy:buffInc];
|
|
}
|
|
}
|
|
|
|
/**
|
|
* This method is used when we do NOT know how much data is available to be read from the socket.
|
|
* This method returns the default value unless it exceeds the specified readLength or maxLength.
|
|
*
|
|
* Furthermore, the shouldPreBuffer decision is based upon the packet type,
|
|
* and whether the returned value would fit in the current buffer without requiring a resize of the buffer.
|
|
**/
|
|
- (NSUInteger)optimalReadLengthWithDefault:(NSUInteger)defaultValue shouldPreBuffer:(BOOL *)shouldPreBufferPtr
|
|
{
|
|
NSUInteger result;
|
|
|
|
if (readLength > 0)
|
|
{
|
|
// Read a specific length of data
|
|
|
|
result = MIN(defaultValue, (readLength - bytesDone));
|
|
|
|
// There is no need to prebuffer since we know exactly how much data we need to read.
|
|
// Even if the buffer isn't currently big enough to fit this amount of data,
|
|
// it would have to be resized eventually anyway.
|
|
|
|
if (shouldPreBufferPtr)
|
|
*shouldPreBufferPtr = NO;
|
|
}
|
|
else
|
|
{
|
|
// Either reading until we find a specified terminator,
|
|
// or we're simply reading all available data.
|
|
//
|
|
// In other words, one of:
|
|
//
|
|
// - readDataToData packet
|
|
// - readDataWithTimeout packet
|
|
|
|
if (maxLength > 0)
|
|
result = MIN(defaultValue, (maxLength - bytesDone));
|
|
else
|
|
result = defaultValue;
|
|
|
|
// Since we don't know the size of the read in advance,
|
|
// the shouldPreBuffer decision is based upon whether the returned value would fit
|
|
// in the current buffer without requiring a resize of the buffer.
|
|
//
|
|
// This is because, in all likelyhood, the amount read from the socket will be less than the default value.
|
|
// Thus we should avoid over-allocating the read buffer when we can simply use the pre-buffer instead.
|
|
|
|
if (shouldPreBufferPtr)
|
|
{
|
|
NSUInteger buffSize = [buffer length];
|
|
NSUInteger buffUsed = startOffset + bytesDone;
|
|
|
|
NSUInteger buffSpace = buffSize - buffUsed;
|
|
|
|
if (buffSpace >= result)
|
|
*shouldPreBufferPtr = NO;
|
|
else
|
|
*shouldPreBufferPtr = YES;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* For read packets without a set terminator, returns the amount of data
|
|
* that can be read without exceeding the readLength or maxLength.
|
|
*
|
|
* The given parameter indicates the number of bytes estimated to be available on the socket,
|
|
* which is taken into consideration during the calculation.
|
|
*
|
|
* The given hint MUST be greater than zero.
|
|
**/
|
|
- (NSUInteger)readLengthForNonTermWithHint:(NSUInteger)bytesAvailable
|
|
{
|
|
NSAssert(term == nil, @"This method does not apply to term reads");
|
|
NSAssert(bytesAvailable > 0, @"Invalid parameter: bytesAvailable");
|
|
|
|
if (readLength > 0)
|
|
{
|
|
// Read a specific length of data
|
|
|
|
return MIN(bytesAvailable, (readLength - bytesDone));
|
|
|
|
// No need to avoid resizing the buffer.
|
|
// If the user provided their own buffer,
|
|
// and told us to read a certain length of data that exceeds the size of the buffer,
|
|
// then it is clear that our code will resize the buffer during the read operation.
|
|
//
|
|
// This method does not actually do any resizing.
|
|
// The resizing will happen elsewhere if needed.
|
|
}
|
|
else
|
|
{
|
|
// Read all available data
|
|
|
|
NSUInteger result = bytesAvailable;
|
|
|
|
if (maxLength > 0)
|
|
{
|
|
result = MIN(result, (maxLength - bytesDone));
|
|
}
|
|
|
|
// No need to avoid resizing the buffer.
|
|
// If the user provided their own buffer,
|
|
// and told us to read all available data without giving us a maxLength,
|
|
// then it is clear that our code might resize the buffer during the read operation.
|
|
//
|
|
// This method does not actually do any resizing.
|
|
// The resizing will happen elsewhere if needed.
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* For read packets with a set terminator, returns the amount of data
|
|
* that can be read without exceeding the maxLength.
|
|
*
|
|
* The given parameter indicates the number of bytes estimated to be available on the socket,
|
|
* which is taken into consideration during the calculation.
|
|
*
|
|
* To optimize memory allocations, mem copies, and mem moves
|
|
* the shouldPreBuffer boolean value will indicate if the data should be read into a prebuffer first,
|
|
* or if the data can be read directly into the read packet's buffer.
|
|
**/
|
|
- (NSUInteger)readLengthForTermWithHint:(NSUInteger)bytesAvailable shouldPreBuffer:(BOOL *)shouldPreBufferPtr
|
|
{
|
|
NSAssert(term != nil, @"This method does not apply to non-term reads");
|
|
NSAssert(bytesAvailable > 0, @"Invalid parameter: bytesAvailable");
|
|
|
|
|
|
NSUInteger result = bytesAvailable;
|
|
|
|
if (maxLength > 0)
|
|
{
|
|
result = MIN(result, (maxLength - bytesDone));
|
|
}
|
|
|
|
// Should the data be read into the read packet's buffer, or into a pre-buffer first?
|
|
//
|
|
// One would imagine the preferred option is the faster one.
|
|
// So which one is faster?
|
|
//
|
|
// Reading directly into the packet's buffer requires:
|
|
// 1. Possibly resizing packet buffer (malloc/realloc)
|
|
// 2. Filling buffer (read)
|
|
// 3. Searching for term (memcmp)
|
|
// 4. Possibly copying overflow into prebuffer (malloc/realloc, memcpy)
|
|
//
|
|
// Reading into prebuffer first:
|
|
// 1. Possibly resizing prebuffer (malloc/realloc)
|
|
// 2. Filling buffer (read)
|
|
// 3. Searching for term (memcmp)
|
|
// 4. Copying underflow into packet buffer (malloc/realloc, memcpy)
|
|
// 5. Removing underflow from prebuffer (memmove)
|
|
//
|
|
// Comparing the performance of the two we can see that reading
|
|
// data into the prebuffer first is slower due to the extra memove.
|
|
//
|
|
// However:
|
|
// The implementation of NSMutableData is open source via core foundation's CFMutableData.
|
|
// Decreasing the length of a mutable data object doesn't cause a realloc.
|
|
// In other words, the capacity of a mutable data object can grow, but doesn't shrink.
|
|
//
|
|
// This means the prebuffer will rarely need a realloc.
|
|
// The packet buffer, on the other hand, may often need a realloc.
|
|
// This is especially true if we are the buffer owner.
|
|
// Furthermore, if we are constantly realloc'ing the packet buffer,
|
|
// and then moving the overflow into the prebuffer,
|
|
// then we're consistently over-allocating memory for each term read.
|
|
// And now we get into a bit of a tradeoff between speed and memory utilization.
|
|
//
|
|
// The end result is that the two perform very similarly.
|
|
// And we can answer the original question very simply by another means.
|
|
//
|
|
// If we can read all the data directly into the packet's buffer without resizing it first,
|
|
// then we do so. Otherwise we use the prebuffer.
|
|
|
|
if (shouldPreBufferPtr)
|
|
{
|
|
NSUInteger buffSize = [buffer length];
|
|
NSUInteger buffUsed = startOffset + bytesDone;
|
|
|
|
if ((buffSize - buffUsed) >= result)
|
|
*shouldPreBufferPtr = NO;
|
|
else
|
|
*shouldPreBufferPtr = YES;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* For read packets with a set terminator,
|
|
* returns the amount of data that can be read from the given preBuffer,
|
|
* without going over a terminator or the maxLength.
|
|
*
|
|
* It is assumed the terminator has not already been read.
|
|
**/
|
|
- (NSUInteger)readLengthForTermWithPreBuffer:(GCDAsyncSocketPreBuffer *)preBuffer found:(BOOL *)foundPtr
|
|
{
|
|
NSAssert(term != nil, @"This method does not apply to non-term reads");
|
|
NSAssert([preBuffer availableBytes] > 0, @"Invoked with empty pre buffer!");
|
|
|
|
// We know that the terminator, as a whole, doesn't exist in our own buffer.
|
|
// But it is possible that a _portion_ of it exists in our buffer.
|
|
// So we're going to look for the terminator starting with a portion of our own buffer.
|
|
//
|
|
// Example:
|
|
//
|
|
// term length = 3 bytes
|
|
// bytesDone = 5 bytes
|
|
// preBuffer length = 5 bytes
|
|
//
|
|
// If we append the preBuffer to our buffer,
|
|
// it would look like this:
|
|
//
|
|
// ---------------------
|
|
// |B|B|B|B|B|P|P|P|P|P|
|
|
// ---------------------
|
|
//
|
|
// So we start our search here:
|
|
//
|
|
// ---------------------
|
|
// |B|B|B|B|B|P|P|P|P|P|
|
|
// -------^-^-^---------
|
|
//
|
|
// And move forwards...
|
|
//
|
|
// ---------------------
|
|
// |B|B|B|B|B|P|P|P|P|P|
|
|
// ---------^-^-^-------
|
|
//
|
|
// Until we find the terminator or reach the end.
|
|
//
|
|
// ---------------------
|
|
// |B|B|B|B|B|P|P|P|P|P|
|
|
// ---------------^-^-^-
|
|
|
|
BOOL found = NO;
|
|
|
|
NSUInteger termLength = [term length];
|
|
NSUInteger preBufferLength = [preBuffer availableBytes];
|
|
|
|
if ((bytesDone + preBufferLength) < termLength)
|
|
{
|
|
// Not enough data for a full term sequence yet
|
|
return preBufferLength;
|
|
}
|
|
|
|
NSUInteger maxPreBufferLength;
|
|
if (maxLength > 0) {
|
|
maxPreBufferLength = MIN(preBufferLength, (maxLength - bytesDone));
|
|
|
|
// Note: maxLength >= termLength
|
|
}
|
|
else {
|
|
maxPreBufferLength = preBufferLength;
|
|
}
|
|
|
|
uint8_t seq[termLength];
|
|
const void *termBuf = [term bytes];
|
|
|
|
NSUInteger bufLen = MIN(bytesDone, (termLength - 1));
|
|
uint8_t *buf = (uint8_t *)[buffer mutableBytes] + startOffset + bytesDone - bufLen;
|
|
|
|
NSUInteger preLen = termLength - bufLen;
|
|
const uint8_t *pre = [preBuffer readBuffer];
|
|
|
|
NSUInteger loopCount = bufLen + maxPreBufferLength - termLength + 1; // Plus one. See example above.
|
|
|
|
NSUInteger result = maxPreBufferLength;
|
|
|
|
NSUInteger i;
|
|
for (i = 0; i < loopCount; i++)
|
|
{
|
|
if (bufLen > 0)
|
|
{
|
|
// Combining bytes from buffer and preBuffer
|
|
|
|
memcpy(seq, buf, bufLen);
|
|
memcpy(seq + bufLen, pre, preLen);
|
|
|
|
if (memcmp(seq, termBuf, termLength) == 0)
|
|
{
|
|
result = preLen;
|
|
found = YES;
|
|
break;
|
|
}
|
|
|
|
buf++;
|
|
bufLen--;
|
|
preLen++;
|
|
}
|
|
else
|
|
{
|
|
// Comparing directly from preBuffer
|
|
|
|
if (memcmp(pre, termBuf, termLength) == 0)
|
|
{
|
|
NSUInteger preOffset = pre - [preBuffer readBuffer]; // pointer arithmetic
|
|
|
|
result = preOffset + termLength;
|
|
found = YES;
|
|
break;
|
|
}
|
|
|
|
pre++;
|
|
}
|
|
}
|
|
|
|
// There is no need to avoid resizing the buffer in this particular situation.
|
|
|
|
if (foundPtr) *foundPtr = found;
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* For read packets with a set terminator, scans the packet buffer for the term.
|
|
* It is assumed the terminator had not been fully read prior to the new bytes.
|
|
*
|
|
* If the term is found, the number of excess bytes after the term are returned.
|
|
* If the term is not found, this method will return -1.
|
|
*
|
|
* Note: A return value of zero means the term was found at the very end.
|
|
*
|
|
* Prerequisites:
|
|
* The given number of bytes have been added to the end of our buffer.
|
|
* Our bytesDone variable has NOT been changed due to the prebuffered bytes.
|
|
**/
|
|
- (NSInteger)searchForTermAfterPreBuffering:(ssize_t)numBytes
|
|
{
|
|
NSAssert(term != nil, @"This method does not apply to non-term reads");
|
|
|
|
// The implementation of this method is very similar to the above method.
|
|
// See the above method for a discussion of the algorithm used here.
|
|
|
|
uint8_t *buff = [buffer mutableBytes];
|
|
NSUInteger buffLength = bytesDone + numBytes;
|
|
|
|
const void *termBuff = [term bytes];
|
|
NSUInteger termLength = [term length];
|
|
|
|
// Note: We are dealing with unsigned integers,
|
|
// so make sure the math doesn't go below zero.
|
|
|
|
NSUInteger i = ((buffLength - numBytes) >= termLength) ? (buffLength - numBytes - termLength + 1) : 0;
|
|
|
|
while (i + termLength <= buffLength)
|
|
{
|
|
uint8_t *subBuffer = buff + startOffset + i;
|
|
|
|
if (memcmp(subBuffer, termBuff, termLength) == 0)
|
|
{
|
|
return buffLength - (i + termLength);
|
|
}
|
|
|
|
i++;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
|
|
@end
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark -
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
* The GCDAsyncWritePacket encompasses the instructions for any given write.
|
|
**/
|
|
@interface GCDAsyncWritePacket : NSObject
|
|
{
|
|
@public
|
|
NSData *buffer;
|
|
NSUInteger bytesDone;
|
|
long tag;
|
|
NSTimeInterval timeout;
|
|
}
|
|
- (id)initWithData:(NSData *)d timeout:(NSTimeInterval)t tag:(long)i;
|
|
@end
|
|
|
|
@implementation GCDAsyncWritePacket
|
|
|
|
- (id)initWithData:(NSData *)d timeout:(NSTimeInterval)t tag:(long)i
|
|
{
|
|
if((self = [super init]))
|
|
{
|
|
buffer = d; // Retain not copy. For performance as documented in header file.
|
|
bytesDone = 0;
|
|
timeout = t;
|
|
tag = i;
|
|
}
|
|
return self;
|
|
}
|
|
|
|
|
|
@end
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark -
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
* The GCDAsyncSpecialPacket encompasses special instructions for interruptions in the read/write queues.
|
|
* This class my be altered to support more than just TLS in the future.
|
|
**/
|
|
@interface GCDAsyncSpecialPacket : NSObject
|
|
{
|
|
@public
|
|
NSDictionary *tlsSettings;
|
|
}
|
|
- (id)initWithTLSSettings:(NSDictionary *)settings;
|
|
@end
|
|
|
|
@implementation GCDAsyncSpecialPacket
|
|
|
|
- (id)initWithTLSSettings:(NSDictionary *)settings
|
|
{
|
|
if((self = [super init]))
|
|
{
|
|
tlsSettings = [settings copy];
|
|
}
|
|
return self;
|
|
}
|
|
|
|
|
|
@end
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark -
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
@implementation GCDAsyncSocket
|
|
|
|
- (id)init
|
|
{
|
|
return [self initWithDelegate:nil delegateQueue:NULL socketQueue:NULL];
|
|
}
|
|
|
|
- (id)initWithSocketQueue:(dispatch_queue_t)sq
|
|
{
|
|
return [self initWithDelegate:nil delegateQueue:NULL socketQueue:sq];
|
|
}
|
|
|
|
- (id)initWithDelegate:(id)aDelegate delegateQueue:(dispatch_queue_t)dq
|
|
{
|
|
return [self initWithDelegate:aDelegate delegateQueue:dq socketQueue:NULL];
|
|
}
|
|
|
|
- (id)initWithDelegate:(id)aDelegate delegateQueue:(dispatch_queue_t)dq socketQueue:(dispatch_queue_t)sq
|
|
{
|
|
if((self = [super init]))
|
|
{
|
|
delegate = aDelegate;
|
|
delegateQueue = dq;
|
|
|
|
#if NEEDS_DISPATCH_RETAIN_RELEASE
|
|
if (dq) dispatch_retain(dq);
|
|
#endif
|
|
|
|
socket4FD = SOCKET_NULL;
|
|
socket6FD = SOCKET_NULL;
|
|
socketUN = SOCKET_NULL;
|
|
socketUrl = nil;
|
|
connectIndex = 0;
|
|
|
|
if (sq)
|
|
{
|
|
NSAssert(sq != dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_LOW, 0),
|
|
@"The given socketQueue parameter must not be a concurrent queue.");
|
|
NSAssert(sq != dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_HIGH, 0),
|
|
@"The given socketQueue parameter must not be a concurrent queue.");
|
|
NSAssert(sq != dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0),
|
|
@"The given socketQueue parameter must not be a concurrent queue.");
|
|
|
|
socketQueue = sq;
|
|
#if NEEDS_DISPATCH_RETAIN_RELEASE
|
|
dispatch_retain(sq);
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
socketQueue = dispatch_queue_create([GCDAsyncSocketQueueName UTF8String], NULL);
|
|
}
|
|
|
|
// The dispatch_queue_set_specific() and dispatch_get_specific() functions take a "void *key" parameter.
|
|
// From the documentation:
|
|
//
|
|
// > Keys are only compared as pointers and are never dereferenced.
|
|
// > Thus, you can use a pointer to a static variable for a specific subsystem or
|
|
// > any other value that allows you to identify the value uniquely.
|
|
//
|
|
// We're just going to use the memory address of an ivar.
|
|
// Specifically an ivar that is explicitly named for our purpose to make the code more readable.
|
|
//
|
|
// However, it feels tedious (and less readable) to include the "&" all the time:
|
|
// dispatch_get_specific(&IsOnSocketQueueOrTargetQueueKey)
|
|
//
|
|
// So we're going to make it so it doesn't matter if we use the '&' or not,
|
|
// by assigning the value of the ivar to the address of the ivar.
|
|
// Thus: IsOnSocketQueueOrTargetQueueKey == &IsOnSocketQueueOrTargetQueueKey;
|
|
|
|
IsOnSocketQueueOrTargetQueueKey = &IsOnSocketQueueOrTargetQueueKey;
|
|
|
|
void *nonNullUnusedPointer = (__bridge void *)self;
|
|
dispatch_queue_set_specific(socketQueue, IsOnSocketQueueOrTargetQueueKey, nonNullUnusedPointer, NULL);
|
|
|
|
readQueue = [[NSMutableArray alloc] initWithCapacity:5];
|
|
currentRead = nil;
|
|
|
|
writeQueue = [[NSMutableArray alloc] initWithCapacity:5];
|
|
currentWrite = nil;
|
|
|
|
preBuffer = [[GCDAsyncSocketPreBuffer alloc] initWithCapacity:(1024 * 4)];
|
|
}
|
|
return self;
|
|
}
|
|
|
|
- (void)dealloc
|
|
{
|
|
LogInfo(@"%@ - %@ (start)", THIS_METHOD, self);
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
[self closeWithError:nil];
|
|
}
|
|
else
|
|
{
|
|
dispatch_sync(socketQueue, ^{
|
|
[self closeWithError:nil];
|
|
});
|
|
}
|
|
|
|
delegate = nil;
|
|
|
|
#if NEEDS_DISPATCH_RETAIN_RELEASE
|
|
if (delegateQueue) dispatch_release(delegateQueue);
|
|
#endif
|
|
delegateQueue = NULL;
|
|
|
|
#if NEEDS_DISPATCH_RETAIN_RELEASE
|
|
if (socketQueue) dispatch_release(socketQueue);
|
|
#endif
|
|
socketQueue = NULL;
|
|
|
|
LogInfo(@"%@ - %@ (finish)", THIS_METHOD, self);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark Configuration
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
- (id)delegate
|
|
{
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
return delegate;
|
|
}
|
|
else
|
|
{
|
|
__block id result;
|
|
|
|
dispatch_sync(socketQueue, ^{
|
|
result = delegate;
|
|
});
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
- (void)setDelegate:(id)newDelegate synchronously:(BOOL)synchronously
|
|
{
|
|
dispatch_block_t block = ^{
|
|
delegate = newDelegate;
|
|
};
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey)) {
|
|
block();
|
|
}
|
|
else {
|
|
if (synchronously)
|
|
dispatch_sync(socketQueue, block);
|
|
else
|
|
dispatch_async(socketQueue, block);
|
|
}
|
|
}
|
|
|
|
- (void)setDelegate:(id)newDelegate
|
|
{
|
|
[self setDelegate:newDelegate synchronously:NO];
|
|
}
|
|
|
|
- (void)synchronouslySetDelegate:(id)newDelegate
|
|
{
|
|
[self setDelegate:newDelegate synchronously:YES];
|
|
}
|
|
|
|
- (dispatch_queue_t)delegateQueue
|
|
{
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
return delegateQueue;
|
|
}
|
|
else
|
|
{
|
|
__block dispatch_queue_t result;
|
|
|
|
dispatch_sync(socketQueue, ^{
|
|
result = delegateQueue;
|
|
});
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
- (void)setDelegateQueue:(dispatch_queue_t)newDelegateQueue synchronously:(BOOL)synchronously
|
|
{
|
|
dispatch_block_t block = ^{
|
|
|
|
#if NEEDS_DISPATCH_RETAIN_RELEASE
|
|
if (delegateQueue) dispatch_release(delegateQueue);
|
|
if (newDelegateQueue) dispatch_retain(newDelegateQueue);
|
|
#endif
|
|
|
|
delegateQueue = newDelegateQueue;
|
|
};
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey)) {
|
|
block();
|
|
}
|
|
else {
|
|
if (synchronously)
|
|
dispatch_sync(socketQueue, block);
|
|
else
|
|
dispatch_async(socketQueue, block);
|
|
}
|
|
}
|
|
|
|
- (void)setDelegateQueue:(dispatch_queue_t)newDelegateQueue
|
|
{
|
|
[self setDelegateQueue:newDelegateQueue synchronously:NO];
|
|
}
|
|
|
|
- (void)synchronouslySetDelegateQueue:(dispatch_queue_t)newDelegateQueue
|
|
{
|
|
[self setDelegateQueue:newDelegateQueue synchronously:YES];
|
|
}
|
|
|
|
- (void)getDelegate:(id *)delegatePtr delegateQueue:(dispatch_queue_t *)delegateQueuePtr
|
|
{
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
if (delegatePtr) *delegatePtr = delegate;
|
|
if (delegateQueuePtr) *delegateQueuePtr = delegateQueue;
|
|
}
|
|
else
|
|
{
|
|
__block id dPtr = NULL;
|
|
__block dispatch_queue_t dqPtr = NULL;
|
|
|
|
dispatch_sync(socketQueue, ^{
|
|
dPtr = delegate;
|
|
dqPtr = delegateQueue;
|
|
});
|
|
|
|
if (delegatePtr) *delegatePtr = dPtr;
|
|
if (delegateQueuePtr) *delegateQueuePtr = dqPtr;
|
|
}
|
|
}
|
|
|
|
- (void)setDelegate:(id)newDelegate delegateQueue:(dispatch_queue_t)newDelegateQueue synchronously:(BOOL)synchronously
|
|
{
|
|
dispatch_block_t block = ^{
|
|
|
|
delegate = newDelegate;
|
|
|
|
#if NEEDS_DISPATCH_RETAIN_RELEASE
|
|
if (delegateQueue) dispatch_release(delegateQueue);
|
|
if (newDelegateQueue) dispatch_retain(newDelegateQueue);
|
|
#endif
|
|
|
|
delegateQueue = newDelegateQueue;
|
|
};
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey)) {
|
|
block();
|
|
}
|
|
else {
|
|
if (synchronously)
|
|
dispatch_sync(socketQueue, block);
|
|
else
|
|
dispatch_async(socketQueue, block);
|
|
}
|
|
}
|
|
|
|
- (void)setDelegate:(id)newDelegate delegateQueue:(dispatch_queue_t)newDelegateQueue
|
|
{
|
|
[self setDelegate:newDelegate delegateQueue:newDelegateQueue synchronously:NO];
|
|
}
|
|
|
|
- (void)synchronouslySetDelegate:(id)newDelegate delegateQueue:(dispatch_queue_t)newDelegateQueue
|
|
{
|
|
[self setDelegate:newDelegate delegateQueue:newDelegateQueue synchronously:YES];
|
|
}
|
|
|
|
- (BOOL)isIPv4Enabled
|
|
{
|
|
// Note: YES means kIPv4Disabled is OFF
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
return ((config & kIPv4Disabled) == 0);
|
|
}
|
|
else
|
|
{
|
|
__block BOOL result;
|
|
|
|
dispatch_sync(socketQueue, ^{
|
|
result = ((config & kIPv4Disabled) == 0);
|
|
});
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
- (void)setIPv4Enabled:(BOOL)flag
|
|
{
|
|
// Note: YES means kIPv4Disabled is OFF
|
|
|
|
dispatch_block_t block = ^{
|
|
|
|
if (flag)
|
|
config &= ~kIPv4Disabled;
|
|
else
|
|
config |= kIPv4Disabled;
|
|
};
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
block();
|
|
else
|
|
dispatch_async(socketQueue, block);
|
|
}
|
|
|
|
- (BOOL)isIPv6Enabled
|
|
{
|
|
// Note: YES means kIPv6Disabled is OFF
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
return ((config & kIPv6Disabled) == 0);
|
|
}
|
|
else
|
|
{
|
|
__block BOOL result;
|
|
|
|
dispatch_sync(socketQueue, ^{
|
|
result = ((config & kIPv6Disabled) == 0);
|
|
});
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
- (void)setIPv6Enabled:(BOOL)flag
|
|
{
|
|
// Note: YES means kIPv6Disabled is OFF
|
|
|
|
dispatch_block_t block = ^{
|
|
|
|
if (flag)
|
|
config &= ~kIPv6Disabled;
|
|
else
|
|
config |= kIPv6Disabled;
|
|
};
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
block();
|
|
else
|
|
dispatch_async(socketQueue, block);
|
|
}
|
|
|
|
- (BOOL)isIPv4PreferredOverIPv6
|
|
{
|
|
// Note: YES means kPreferIPv6 is OFF
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
return ((config & kPreferIPv6) == 0);
|
|
}
|
|
else
|
|
{
|
|
__block BOOL result;
|
|
|
|
dispatch_sync(socketQueue, ^{
|
|
result = ((config & kPreferIPv6) == 0);
|
|
});
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
- (void)setPreferIPv4OverIPv6:(BOOL)flag
|
|
{
|
|
// Note: YES means kPreferIPv6 is OFF
|
|
|
|
dispatch_block_t block = ^{
|
|
|
|
if (flag)
|
|
config &= ~kPreferIPv6;
|
|
else
|
|
config |= kPreferIPv6;
|
|
};
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
block();
|
|
else
|
|
dispatch_async(socketQueue, block);
|
|
}
|
|
|
|
- (id)userData
|
|
{
|
|
__block id result = nil;
|
|
|
|
dispatch_block_t block = ^{
|
|
|
|
result = userData;
|
|
};
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
block();
|
|
else
|
|
dispatch_sync(socketQueue, block);
|
|
|
|
return result;
|
|
}
|
|
|
|
- (void)setUserData:(id)arbitraryUserData
|
|
{
|
|
dispatch_block_t block = ^{
|
|
|
|
if (userData != arbitraryUserData)
|
|
{
|
|
userData = arbitraryUserData;
|
|
}
|
|
};
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
block();
|
|
else
|
|
dispatch_async(socketQueue, block);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark Accepting
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
- (BOOL)acceptOnPort:(uint16_t)port error:(NSError **)errPtr
|
|
{
|
|
return [self acceptOnInterface:nil port:port error:errPtr];
|
|
}
|
|
|
|
- (BOOL)acceptOnInterface:(NSString *)inInterface port:(uint16_t)port error:(NSError **)errPtr
|
|
{
|
|
LogTrace();
|
|
|
|
// Just in-case interface parameter is immutable.
|
|
NSString *interface = [inInterface copy];
|
|
|
|
__block BOOL result = NO;
|
|
__block NSError *err = nil;
|
|
|
|
// CreateSocket Block
|
|
// This block will be invoked within the dispatch block below.
|
|
|
|
int(^createSocket)(int, NSData*) = ^int (int domain, NSData *interfaceAddr) {
|
|
|
|
int socketFD = socket(domain, SOCK_STREAM, 0);
|
|
|
|
if (socketFD == SOCKET_NULL)
|
|
{
|
|
NSString *reason = @"Error in socket() function";
|
|
err = [self errnoErrorWithReason:reason];
|
|
|
|
return SOCKET_NULL;
|
|
}
|
|
|
|
int status;
|
|
|
|
// Set socket options
|
|
|
|
status = fcntl(socketFD, F_SETFL, O_NONBLOCK);
|
|
if (status == -1)
|
|
{
|
|
NSString *reason = @"Error enabling non-blocking IO on socket (fcntl)";
|
|
err = [self errnoErrorWithReason:reason];
|
|
|
|
LogVerbose(@"close(socketFD)");
|
|
close(socketFD);
|
|
return SOCKET_NULL;
|
|
}
|
|
|
|
int reuseOn = 1;
|
|
status = setsockopt(socketFD, SOL_SOCKET, SO_REUSEADDR, &reuseOn, sizeof(reuseOn));
|
|
if (status == -1)
|
|
{
|
|
NSString *reason = @"Error enabling address reuse (setsockopt)";
|
|
err = [self errnoErrorWithReason:reason];
|
|
|
|
LogVerbose(@"close(socketFD)");
|
|
close(socketFD);
|
|
return SOCKET_NULL;
|
|
}
|
|
|
|
// Bind socket
|
|
|
|
const struct sockaddr *addr = (const struct sockaddr *)[interfaceAddr bytes];
|
|
status = bind(socketFD, addr, addr->sa_len);
|
|
if (status == -1)
|
|
{
|
|
NSString *reason = @"Error in bind() function";
|
|
err = [self errnoErrorWithReason:reason];
|
|
|
|
LogVerbose(@"close(socketFD)");
|
|
close(socketFD);
|
|
return SOCKET_NULL;
|
|
}
|
|
|
|
// Listen
|
|
|
|
status = listen(socketFD, 1024);
|
|
if (status == -1)
|
|
{
|
|
NSString *reason = @"Error in listen() function";
|
|
err = [self errnoErrorWithReason:reason];
|
|
|
|
LogVerbose(@"close(socketFD)");
|
|
close(socketFD);
|
|
return SOCKET_NULL;
|
|
}
|
|
|
|
return socketFD;
|
|
};
|
|
|
|
// Create dispatch block and run on socketQueue
|
|
|
|
dispatch_block_t block = ^{ @autoreleasepool {
|
|
|
|
if (delegate == nil) // Must have delegate set
|
|
{
|
|
NSString *msg = @"Attempting to accept without a delegate. Set a delegate first.";
|
|
err = [self badConfigError:msg];
|
|
|
|
return_from_block;
|
|
}
|
|
|
|
if (delegateQueue == NULL) // Must have delegate queue set
|
|
{
|
|
NSString *msg = @"Attempting to accept without a delegate queue. Set a delegate queue first.";
|
|
err = [self badConfigError:msg];
|
|
|
|
return_from_block;
|
|
}
|
|
|
|
BOOL isIPv4Disabled = (config & kIPv4Disabled) ? YES : NO;
|
|
BOOL isIPv6Disabled = (config & kIPv6Disabled) ? YES : NO;
|
|
|
|
if (isIPv4Disabled && isIPv6Disabled) // Must have IPv4 or IPv6 enabled
|
|
{
|
|
NSString *msg = @"Both IPv4 and IPv6 have been disabled. Must enable at least one protocol first.";
|
|
err = [self badConfigError:msg];
|
|
|
|
return_from_block;
|
|
}
|
|
|
|
if (![self isDisconnected]) // Must be disconnected
|
|
{
|
|
NSString *msg = @"Attempting to accept while connected or accepting connections. Disconnect first.";
|
|
err = [self badConfigError:msg];
|
|
|
|
return_from_block;
|
|
}
|
|
|
|
// Clear queues (spurious read/write requests post disconnect)
|
|
[readQueue removeAllObjects];
|
|
[writeQueue removeAllObjects];
|
|
|
|
// Resolve interface from description
|
|
|
|
NSMutableData *interface4 = nil;
|
|
NSMutableData *interface6 = nil;
|
|
|
|
[self getInterfaceAddress4:&interface4 address6:&interface6 fromDescription:interface port:port];
|
|
|
|
if ((interface4 == nil) && (interface6 == nil))
|
|
{
|
|
NSString *msg = @"Unknown interface. Specify valid interface by name (e.g. \"en1\") or IP address.";
|
|
err = [self badParamError:msg];
|
|
|
|
return_from_block;
|
|
}
|
|
|
|
if (isIPv4Disabled && (interface6 == nil))
|
|
{
|
|
NSString *msg = @"IPv4 has been disabled and specified interface doesn't support IPv6.";
|
|
err = [self badParamError:msg];
|
|
|
|
return_from_block;
|
|
}
|
|
|
|
if (isIPv6Disabled && (interface4 == nil))
|
|
{
|
|
NSString *msg = @"IPv6 has been disabled and specified interface doesn't support IPv4.";
|
|
err = [self badParamError:msg];
|
|
|
|
return_from_block;
|
|
}
|
|
|
|
BOOL enableIPv4 = !isIPv4Disabled && (interface4 != nil);
|
|
BOOL enableIPv6 = !isIPv6Disabled && (interface6 != nil);
|
|
|
|
// Create sockets, configure, bind, and listen
|
|
|
|
if (enableIPv4)
|
|
{
|
|
LogVerbose(@"Creating IPv4 socket");
|
|
socket4FD = createSocket(AF_INET, interface4);
|
|
|
|
if (socket4FD == SOCKET_NULL)
|
|
{
|
|
return_from_block;
|
|
}
|
|
}
|
|
|
|
if (enableIPv6)
|
|
{
|
|
LogVerbose(@"Creating IPv6 socket");
|
|
|
|
if (enableIPv4 && (port == 0))
|
|
{
|
|
// No specific port was specified, so we allowed the OS to pick an available port for us.
|
|
// Now we need to make sure the IPv6 socket listens on the same port as the IPv4 socket.
|
|
|
|
struct sockaddr_in6 *addr6 = (struct sockaddr_in6 *)[interface6 mutableBytes];
|
|
addr6->sin6_port = htons([self localPort4]);
|
|
}
|
|
|
|
socket6FD = createSocket(AF_INET6, interface6);
|
|
|
|
if (socket6FD == SOCKET_NULL)
|
|
{
|
|
if (socket4FD != SOCKET_NULL)
|
|
{
|
|
LogVerbose(@"close(socket4FD)");
|
|
close(socket4FD);
|
|
}
|
|
|
|
return_from_block;
|
|
}
|
|
}
|
|
|
|
// Create accept sources
|
|
|
|
if (enableIPv4)
|
|
{
|
|
accept4Source = dispatch_source_create(DISPATCH_SOURCE_TYPE_READ, socket4FD, 0, socketQueue);
|
|
|
|
int socketFD = socket4FD;
|
|
dispatch_source_t acceptSource = accept4Source;
|
|
|
|
dispatch_source_set_event_handler(accept4Source, ^{ @autoreleasepool {
|
|
|
|
LogVerbose(@"event4Block");
|
|
|
|
unsigned long i = 0;
|
|
unsigned long numPendingConnections = dispatch_source_get_data(acceptSource);
|
|
|
|
LogVerbose(@"numPendingConnections: %lu", numPendingConnections);
|
|
|
|
while ([self doAccept:socketFD] && (++i < numPendingConnections));
|
|
}});
|
|
|
|
dispatch_source_set_cancel_handler(accept4Source, ^{
|
|
|
|
#if NEEDS_DISPATCH_RETAIN_RELEASE
|
|
LogVerbose(@"dispatch_release(accept4Source)");
|
|
dispatch_release(acceptSource);
|
|
#endif
|
|
|
|
LogVerbose(@"close(socket4FD)");
|
|
close(socketFD);
|
|
});
|
|
|
|
LogVerbose(@"dispatch_resume(accept4Source)");
|
|
dispatch_resume(accept4Source);
|
|
}
|
|
|
|
if (enableIPv6)
|
|
{
|
|
accept6Source = dispatch_source_create(DISPATCH_SOURCE_TYPE_READ, socket6FD, 0, socketQueue);
|
|
|
|
int socketFD = socket6FD;
|
|
dispatch_source_t acceptSource = accept6Source;
|
|
|
|
dispatch_source_set_event_handler(accept6Source, ^{ @autoreleasepool {
|
|
|
|
LogVerbose(@"event6Block");
|
|
|
|
unsigned long i = 0;
|
|
unsigned long numPendingConnections = dispatch_source_get_data(acceptSource);
|
|
|
|
LogVerbose(@"numPendingConnections: %lu", numPendingConnections);
|
|
|
|
while ([self doAccept:socketFD] && (++i < numPendingConnections));
|
|
}});
|
|
|
|
dispatch_source_set_cancel_handler(accept6Source, ^{
|
|
|
|
#if NEEDS_DISPATCH_RETAIN_RELEASE
|
|
LogVerbose(@"dispatch_release(accept6Source)");
|
|
dispatch_release(acceptSource);
|
|
#endif
|
|
|
|
LogVerbose(@"close(socket6FD)");
|
|
close(socketFD);
|
|
});
|
|
|
|
LogVerbose(@"dispatch_resume(accept6Source)");
|
|
dispatch_resume(accept6Source);
|
|
}
|
|
|
|
flags |= kSocketStarted;
|
|
|
|
result = YES;
|
|
}};
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
block();
|
|
else
|
|
dispatch_sync(socketQueue, block);
|
|
|
|
if (result == NO)
|
|
{
|
|
LogInfo(@"Error in accept: %@", err);
|
|
|
|
if (errPtr)
|
|
*errPtr = err;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
- (BOOL)acceptOnUrl:(NSURL *)url error:(NSError **)errPtr;
|
|
{
|
|
LogTrace();
|
|
|
|
__block BOOL result = NO;
|
|
__block NSError *err = nil;
|
|
|
|
// CreateSocket Block
|
|
// This block will be invoked within the dispatch block below.
|
|
|
|
int(^createSocket)(int, NSData*) = ^int (int domain, NSData *interfaceAddr) {
|
|
|
|
int socketFD = socket(domain, SOCK_STREAM, 0);
|
|
|
|
if (socketFD == SOCKET_NULL)
|
|
{
|
|
NSString *reason = @"Error in socket() function";
|
|
err = [self errnoErrorWithReason:reason];
|
|
|
|
return SOCKET_NULL;
|
|
}
|
|
|
|
int status;
|
|
|
|
// Set socket options
|
|
|
|
status = fcntl(socketFD, F_SETFL, O_NONBLOCK);
|
|
if (status == -1)
|
|
{
|
|
NSString *reason = @"Error enabling non-blocking IO on socket (fcntl)";
|
|
err = [self errnoErrorWithReason:reason];
|
|
|
|
LogVerbose(@"close(socketFD)");
|
|
close(socketFD);
|
|
return SOCKET_NULL;
|
|
}
|
|
|
|
int reuseOn = 1;
|
|
status = setsockopt(socketFD, SOL_SOCKET, SO_REUSEADDR, &reuseOn, sizeof(reuseOn));
|
|
if (status == -1)
|
|
{
|
|
NSString *reason = @"Error enabling address reuse (setsockopt)";
|
|
err = [self errnoErrorWithReason:reason];
|
|
|
|
LogVerbose(@"close(socketFD)");
|
|
close(socketFD);
|
|
return SOCKET_NULL;
|
|
}
|
|
|
|
// Bind socket
|
|
|
|
status = bind(socketFD, (const struct sockaddr *)[interfaceAddr bytes], (socklen_t)[interfaceAddr length]);
|
|
if (status == -1)
|
|
{
|
|
NSString *reason = @"Error in bind() function";
|
|
err = [self errnoErrorWithReason:reason];
|
|
|
|
LogVerbose(@"close(socketFD)");
|
|
close(socketFD);
|
|
return SOCKET_NULL;
|
|
}
|
|
|
|
// Listen
|
|
|
|
status = listen(socketFD, 1024);
|
|
if (status == -1)
|
|
{
|
|
NSString *reason = @"Error in listen() function";
|
|
err = [self errnoErrorWithReason:reason];
|
|
|
|
LogVerbose(@"close(socketFD)");
|
|
close(socketFD);
|
|
return SOCKET_NULL;
|
|
}
|
|
|
|
return socketFD;
|
|
};
|
|
|
|
// Create dispatch block and run on socketQueue
|
|
|
|
dispatch_block_t block = ^{ @autoreleasepool {
|
|
|
|
if (delegate == nil) // Must have delegate set
|
|
{
|
|
NSString *msg = @"Attempting to accept without a delegate. Set a delegate first.";
|
|
err = [self badConfigError:msg];
|
|
|
|
return_from_block;
|
|
}
|
|
|
|
if (delegateQueue == NULL) // Must have delegate queue set
|
|
{
|
|
NSString *msg = @"Attempting to accept without a delegate queue. Set a delegate queue first.";
|
|
err = [self badConfigError:msg];
|
|
|
|
return_from_block;
|
|
}
|
|
|
|
if (![self isDisconnected]) // Must be disconnected
|
|
{
|
|
NSString *msg = @"Attempting to accept while connected or accepting connections. Disconnect first.";
|
|
err = [self badConfigError:msg];
|
|
|
|
return_from_block;
|
|
}
|
|
|
|
// Clear queues (spurious read/write requests post disconnect)
|
|
[readQueue removeAllObjects];
|
|
[writeQueue removeAllObjects];
|
|
|
|
// Remove a previous socket
|
|
|
|
NSError *error = nil;
|
|
NSFileManager *fileManager = [NSFileManager defaultManager];
|
|
if ([fileManager fileExistsAtPath:url.path]) {
|
|
if (![[NSFileManager defaultManager] removeItemAtURL:url error:&error]) {
|
|
NSString *msg = @"Could not remove previous unix domain socket at given url.";
|
|
err = [self otherError:msg];
|
|
|
|
return_from_block;
|
|
}
|
|
}
|
|
|
|
// Resolve interface from description
|
|
|
|
NSData *interface = [self getInterfaceAddressFromUrl:url];
|
|
|
|
if (interface == nil)
|
|
{
|
|
NSString *msg = @"Invalid unix domain url. Specify a valid file url that does not exist (e.g. \"file:///tmp/socket\")";
|
|
err = [self badParamError:msg];
|
|
|
|
return_from_block;
|
|
}
|
|
|
|
// Create sockets, configure, bind, and listen
|
|
|
|
LogVerbose(@"Creating unix domain socket");
|
|
socketUN = createSocket(AF_UNIX, interface);
|
|
|
|
if (socketUN == SOCKET_NULL)
|
|
{
|
|
return_from_block;
|
|
}
|
|
|
|
socketUrl = url;
|
|
|
|
// Create accept sources
|
|
|
|
acceptUNSource = dispatch_source_create(DISPATCH_SOURCE_TYPE_READ, socketUN, 0, socketQueue);
|
|
|
|
int socketFD = socketUN;
|
|
dispatch_source_t acceptSource = acceptUNSource;
|
|
|
|
dispatch_source_set_event_handler(acceptUNSource, ^{ @autoreleasepool {
|
|
|
|
LogVerbose(@"eventUNBlock");
|
|
|
|
unsigned long i = 0;
|
|
unsigned long numPendingConnections = dispatch_source_get_data(acceptSource);
|
|
|
|
LogVerbose(@"numPendingConnections: %lu", numPendingConnections);
|
|
|
|
while ([self doAccept:socketFD] && (++i < numPendingConnections));
|
|
}});
|
|
|
|
dispatch_source_set_cancel_handler(acceptUNSource, ^{
|
|
|
|
#if NEEDS_DISPATCH_RETAIN_RELEASE
|
|
LogVerbose(@"dispatch_release(accept4Source)");
|
|
dispatch_release(acceptSource);
|
|
#endif
|
|
|
|
LogVerbose(@"close(socket4FD)");
|
|
close(socketFD);
|
|
});
|
|
|
|
LogVerbose(@"dispatch_resume(accept4Source)");
|
|
dispatch_resume(acceptUNSource);
|
|
|
|
flags |= kSocketStarted;
|
|
|
|
result = YES;
|
|
}};
|
|
|
|
if (dispatch_get_current_queue() == socketQueue)
|
|
block();
|
|
else
|
|
dispatch_sync(socketQueue, block);
|
|
|
|
if (result == NO)
|
|
{
|
|
LogInfo(@"Error in accept: %@", err);
|
|
|
|
if (errPtr)
|
|
*errPtr = err;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
- (BOOL)doAccept:(int)parentSocketFD
|
|
{
|
|
LogTrace();
|
|
|
|
int socketType;
|
|
int childSocketFD;
|
|
NSData *childSocketAddress;
|
|
|
|
if (parentSocketFD == socket4FD)
|
|
{
|
|
socketType = 0;
|
|
|
|
struct sockaddr_in addr;
|
|
socklen_t addrLen = sizeof(addr);
|
|
|
|
childSocketFD = accept(parentSocketFD, (struct sockaddr *)&addr, &addrLen);
|
|
|
|
if (childSocketFD == -1)
|
|
{
|
|
LogWarn(@"Accept failed with error: %@", [self errnoError]);
|
|
return NO;
|
|
}
|
|
|
|
childSocketAddress = [NSData dataWithBytes:&addr length:addrLen];
|
|
}
|
|
else if (parentSocketFD == socket6FD)
|
|
{
|
|
socketType = 1;
|
|
|
|
struct sockaddr_in6 addr;
|
|
socklen_t addrLen = sizeof(addr);
|
|
|
|
childSocketFD = accept(parentSocketFD, (struct sockaddr *)&addr, &addrLen);
|
|
|
|
if (childSocketFD == -1)
|
|
{
|
|
LogWarn(@"Accept failed with error: %@", [self errnoError]);
|
|
return NO;
|
|
}
|
|
|
|
childSocketAddress = [NSData dataWithBytes:&addr length:addrLen];
|
|
}
|
|
else // if (parentSocketFD == socketUN)
|
|
{
|
|
socketType = 2;
|
|
|
|
struct sockaddr_un addr;
|
|
socklen_t addrLen = sizeof(addr);
|
|
|
|
childSocketFD = accept(parentSocketFD, (struct sockaddr *)&addr, &addrLen);
|
|
|
|
if (childSocketFD == -1)
|
|
{
|
|
LogWarn(@"Accept failed with error: %@", [self errnoError]);
|
|
return NO;
|
|
}
|
|
|
|
childSocketAddress = [NSData dataWithBytes:&addr length:addrLen];
|
|
}
|
|
|
|
// Enable non-blocking IO on the socket
|
|
|
|
int result = fcntl(childSocketFD, F_SETFL, O_NONBLOCK);
|
|
if (result == -1)
|
|
{
|
|
LogWarn(@"Error enabling non-blocking IO on accepted socket (fcntl)");
|
|
return NO;
|
|
}
|
|
|
|
// Prevent SIGPIPE signals
|
|
|
|
int nosigpipe = 1;
|
|
setsockopt(childSocketFD, SOL_SOCKET, SO_NOSIGPIPE, &nosigpipe, sizeof(nosigpipe));
|
|
|
|
// Notify delegate
|
|
|
|
if (delegateQueue)
|
|
{
|
|
__strong id theDelegate = delegate;
|
|
|
|
dispatch_async(delegateQueue, ^{ @autoreleasepool {
|
|
|
|
// Query delegate for custom socket queue
|
|
|
|
dispatch_queue_t childSocketQueue = NULL;
|
|
|
|
if ([theDelegate respondsToSelector:@selector(newSocketQueueForConnectionFromAddress:onSocket:)])
|
|
{
|
|
childSocketQueue = [theDelegate newSocketQueueForConnectionFromAddress:childSocketAddress
|
|
onSocket:self];
|
|
}
|
|
|
|
// Create GCDAsyncSocket instance for accepted socket
|
|
|
|
GCDAsyncSocket *acceptedSocket = [[GCDAsyncSocket alloc] initWithDelegate:theDelegate
|
|
delegateQueue:delegateQueue
|
|
socketQueue:childSocketQueue];
|
|
|
|
if (socketType == 0)
|
|
acceptedSocket->socket4FD = childSocketFD;
|
|
else if (socketType == 1)
|
|
acceptedSocket->socket6FD = childSocketFD;
|
|
else
|
|
acceptedSocket->socketUN = childSocketFD;
|
|
|
|
acceptedSocket->flags = (kSocketStarted | kConnected);
|
|
|
|
// Setup read and write sources for accepted socket
|
|
|
|
dispatch_async(acceptedSocket->socketQueue, ^{ @autoreleasepool {
|
|
|
|
[acceptedSocket setupReadAndWriteSourcesForNewlyConnectedSocket:childSocketFD];
|
|
}});
|
|
|
|
// Notify delegate
|
|
|
|
if ([theDelegate respondsToSelector:@selector(socket:didAcceptNewSocket:)])
|
|
{
|
|
[theDelegate socket:self didAcceptNewSocket:acceptedSocket];
|
|
}
|
|
|
|
// Release the socket queue returned from the delegate (it was retained by acceptedSocket)
|
|
#if NEEDS_DISPATCH_RETAIN_RELEASE
|
|
if (childSocketQueue) dispatch_release(childSocketQueue);
|
|
#endif
|
|
|
|
// The accepted socket should have been retained by the delegate.
|
|
// Otherwise it gets properly released when exiting the block.
|
|
}});
|
|
}
|
|
|
|
return YES;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark Connecting
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
* This method runs through the various checks required prior to a connection attempt.
|
|
* It is shared between the connectToHost and connectToAddress methods.
|
|
*
|
|
**/
|
|
- (BOOL)preConnectWithInterface:(NSString *)interface error:(NSError **)errPtr
|
|
{
|
|
NSAssert(dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey), @"Must be dispatched on socketQueue");
|
|
|
|
if (delegate == nil) // Must have delegate set
|
|
{
|
|
if (errPtr)
|
|
{
|
|
NSString *msg = @"Attempting to connect without a delegate. Set a delegate first.";
|
|
*errPtr = [self badConfigError:msg];
|
|
}
|
|
return NO;
|
|
}
|
|
|
|
if (delegateQueue == NULL) // Must have delegate queue set
|
|
{
|
|
if (errPtr)
|
|
{
|
|
NSString *msg = @"Attempting to connect without a delegate queue. Set a delegate queue first.";
|
|
*errPtr = [self badConfigError:msg];
|
|
}
|
|
return NO;
|
|
}
|
|
|
|
if (![self isDisconnected]) // Must be disconnected
|
|
{
|
|
if (errPtr)
|
|
{
|
|
NSString *msg = @"Attempting to connect while connected or accepting connections. Disconnect first.";
|
|
*errPtr = [self badConfigError:msg];
|
|
}
|
|
return NO;
|
|
}
|
|
|
|
BOOL isIPv4Disabled = (config & kIPv4Disabled) ? YES : NO;
|
|
BOOL isIPv6Disabled = (config & kIPv6Disabled) ? YES : NO;
|
|
|
|
if (isIPv4Disabled && isIPv6Disabled) // Must have IPv4 or IPv6 enabled
|
|
{
|
|
if (errPtr)
|
|
{
|
|
NSString *msg = @"Both IPv4 and IPv6 have been disabled. Must enable at least one protocol first.";
|
|
*errPtr = [self badConfigError:msg];
|
|
}
|
|
return NO;
|
|
}
|
|
|
|
if (interface)
|
|
{
|
|
NSMutableData *interface4 = nil;
|
|
NSMutableData *interface6 = nil;
|
|
|
|
[self getInterfaceAddress4:&interface4 address6:&interface6 fromDescription:interface port:0];
|
|
|
|
if ((interface4 == nil) && (interface6 == nil))
|
|
{
|
|
if (errPtr)
|
|
{
|
|
NSString *msg = @"Unknown interface. Specify valid interface by name (e.g. \"en1\") or IP address.";
|
|
*errPtr = [self badParamError:msg];
|
|
}
|
|
return NO;
|
|
}
|
|
|
|
if (isIPv4Disabled && (interface6 == nil))
|
|
{
|
|
if (errPtr)
|
|
{
|
|
NSString *msg = @"IPv4 has been disabled and specified interface doesn't support IPv6.";
|
|
*errPtr = [self badParamError:msg];
|
|
}
|
|
return NO;
|
|
}
|
|
|
|
if (isIPv6Disabled && (interface4 == nil))
|
|
{
|
|
if (errPtr)
|
|
{
|
|
NSString *msg = @"IPv6 has been disabled and specified interface doesn't support IPv4.";
|
|
*errPtr = [self badParamError:msg];
|
|
}
|
|
return NO;
|
|
}
|
|
|
|
connectInterface4 = interface4;
|
|
connectInterface6 = interface6;
|
|
}
|
|
|
|
// Clear queues (spurious read/write requests post disconnect)
|
|
[readQueue removeAllObjects];
|
|
[writeQueue removeAllObjects];
|
|
|
|
return YES;
|
|
}
|
|
|
|
- (BOOL)preConnectWithUrl:(NSURL *)url error:(NSError **)errPtr
|
|
{
|
|
NSAssert(dispatch_get_current_queue() == socketQueue, @"Must be dispatched on socketQueue");
|
|
|
|
if (delegate == nil) // Must have delegate set
|
|
{
|
|
if (errPtr)
|
|
{
|
|
NSString *msg = @"Attempting to connect without a delegate. Set a delegate first.";
|
|
*errPtr = [self badConfigError:msg];
|
|
}
|
|
return NO;
|
|
}
|
|
|
|
if (delegateQueue == NULL) // Must have delegate queue set
|
|
{
|
|
if (errPtr)
|
|
{
|
|
NSString *msg = @"Attempting to connect without a delegate queue. Set a delegate queue first.";
|
|
*errPtr = [self badConfigError:msg];
|
|
}
|
|
return NO;
|
|
}
|
|
|
|
if (![self isDisconnected]) // Must be disconnected
|
|
{
|
|
if (errPtr)
|
|
{
|
|
NSString *msg = @"Attempting to connect while connected or accepting connections. Disconnect first.";
|
|
*errPtr = [self badConfigError:msg];
|
|
}
|
|
return NO;
|
|
}
|
|
|
|
NSData *interface = [self getInterfaceAddressFromUrl:url];
|
|
|
|
if (interface == nil)
|
|
{
|
|
if (errPtr)
|
|
{
|
|
NSString *msg = @"Unknown interface. Specify valid interface by name (e.g. \"en1\") or IP address.";
|
|
*errPtr = [self badParamError:msg];
|
|
}
|
|
return NO;
|
|
}
|
|
|
|
connectInterfaceUN = interface;
|
|
|
|
// Clear queues (spurious read/write requests post disconnect)
|
|
[readQueue removeAllObjects];
|
|
[writeQueue removeAllObjects];
|
|
|
|
return YES;
|
|
}
|
|
|
|
- (BOOL)connectToHost:(NSString*)host onPort:(uint16_t)port error:(NSError **)errPtr
|
|
{
|
|
return [self connectToHost:host onPort:port withTimeout:-1 error:errPtr];
|
|
}
|
|
|
|
- (BOOL)connectToHost:(NSString *)host
|
|
onPort:(uint16_t)port
|
|
withTimeout:(NSTimeInterval)timeout
|
|
error:(NSError **)errPtr
|
|
{
|
|
return [self connectToHost:host onPort:port viaInterface:nil withTimeout:timeout error:errPtr];
|
|
}
|
|
|
|
- (BOOL)connectToHost:(NSString *)inHost
|
|
onPort:(uint16_t)port
|
|
viaInterface:(NSString *)inInterface
|
|
withTimeout:(NSTimeInterval)timeout
|
|
error:(NSError **)errPtr
|
|
{
|
|
LogTrace();
|
|
|
|
// Just in case immutable objects were passed
|
|
NSString *host = [inHost copy];
|
|
NSString *interface = [inInterface copy];
|
|
|
|
__block BOOL result = NO;
|
|
__block NSError *err = nil;
|
|
|
|
dispatch_block_t block = ^{ @autoreleasepool {
|
|
|
|
// Check for problems with host parameter
|
|
|
|
if ([host length] == 0)
|
|
{
|
|
NSString *msg = @"Invalid host parameter (nil or \"\"). Should be a domain name or IP address string.";
|
|
err = [self badParamError:msg];
|
|
|
|
return_from_block;
|
|
}
|
|
|
|
// Run through standard pre-connect checks
|
|
|
|
if (![self preConnectWithInterface:interface error:&err])
|
|
{
|
|
return_from_block;
|
|
}
|
|
|
|
// We've made it past all the checks.
|
|
// It's time to start the connection process.
|
|
|
|
flags |= kSocketStarted;
|
|
|
|
LogVerbose(@"Dispatching DNS lookup...");
|
|
|
|
// It's possible that the given host parameter is actually a NSMutableString.
|
|
// So we want to copy it now, within this block that will be executed synchronously.
|
|
// This way the asynchronous lookup block below doesn't have to worry about it changing.
|
|
|
|
int aConnectIndex = connectIndex;
|
|
NSString *hostCpy = [host copy];
|
|
|
|
dispatch_queue_t globalConcurrentQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
|
|
dispatch_async(globalConcurrentQueue, ^{ @autoreleasepool {
|
|
|
|
[self lookup:aConnectIndex host:hostCpy port:port];
|
|
}});
|
|
|
|
[self startConnectTimeout:timeout];
|
|
|
|
result = YES;
|
|
}};
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
block();
|
|
else
|
|
dispatch_sync(socketQueue, block);
|
|
|
|
if (result == NO)
|
|
{
|
|
if (errPtr)
|
|
*errPtr = err;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
- (BOOL)connectToAddress:(NSData *)remoteAddr error:(NSError **)errPtr
|
|
{
|
|
return [self connectToAddress:remoteAddr viaInterface:nil withTimeout:-1 error:errPtr];
|
|
}
|
|
|
|
- (BOOL)connectToAddress:(NSData *)remoteAddr withTimeout:(NSTimeInterval)timeout error:(NSError **)errPtr
|
|
{
|
|
return [self connectToAddress:remoteAddr viaInterface:nil withTimeout:timeout error:errPtr];
|
|
}
|
|
|
|
- (BOOL)connectToAddress:(NSData *)inRemoteAddr
|
|
viaInterface:(NSString *)inInterface
|
|
withTimeout:(NSTimeInterval)timeout
|
|
error:(NSError **)errPtr
|
|
{
|
|
LogTrace();
|
|
|
|
// Just in case immutable objects were passed
|
|
NSData *remoteAddr = [inRemoteAddr copy];
|
|
NSString *interface = [inInterface copy];
|
|
|
|
__block BOOL result = NO;
|
|
__block NSError *err = nil;
|
|
|
|
dispatch_block_t block = ^{ @autoreleasepool {
|
|
|
|
// Check for problems with remoteAddr parameter
|
|
|
|
NSData *address4 = nil;
|
|
NSData *address6 = nil;
|
|
|
|
if ([remoteAddr length] >= sizeof(struct sockaddr))
|
|
{
|
|
const struct sockaddr *sockaddr = (const struct sockaddr *)[remoteAddr bytes];
|
|
|
|
if (sockaddr->sa_family == AF_INET)
|
|
{
|
|
if ([remoteAddr length] == sizeof(struct sockaddr_in))
|
|
{
|
|
address4 = remoteAddr;
|
|
}
|
|
}
|
|
else if (sockaddr->sa_family == AF_INET6)
|
|
{
|
|
if ([remoteAddr length] == sizeof(struct sockaddr_in6))
|
|
{
|
|
address6 = remoteAddr;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((address4 == nil) && (address6 == nil))
|
|
{
|
|
NSString *msg = @"A valid IPv4 or IPv6 address was not given";
|
|
err = [self badParamError:msg];
|
|
|
|
return_from_block;
|
|
}
|
|
|
|
BOOL isIPv4Disabled = (config & kIPv4Disabled) ? YES : NO;
|
|
BOOL isIPv6Disabled = (config & kIPv6Disabled) ? YES : NO;
|
|
|
|
if (isIPv4Disabled && (address4 != nil))
|
|
{
|
|
NSString *msg = @"IPv4 has been disabled and an IPv4 address was passed.";
|
|
err = [self badParamError:msg];
|
|
|
|
return_from_block;
|
|
}
|
|
|
|
if (isIPv6Disabled && (address6 != nil))
|
|
{
|
|
NSString *msg = @"IPv6 has been disabled and an IPv6 address was passed.";
|
|
err = [self badParamError:msg];
|
|
|
|
return_from_block;
|
|
}
|
|
|
|
// Run through standard pre-connect checks
|
|
|
|
if (![self preConnectWithInterface:interface error:&err])
|
|
{
|
|
return_from_block;
|
|
}
|
|
|
|
// We've made it past all the checks.
|
|
// It's time to start the connection process.
|
|
|
|
if (![self connectWithAddress4:address4 address6:address6 error:&err])
|
|
{
|
|
return_from_block;
|
|
}
|
|
|
|
flags |= kSocketStarted;
|
|
|
|
[self startConnectTimeout:timeout];
|
|
|
|
result = YES;
|
|
}};
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
block();
|
|
else
|
|
dispatch_sync(socketQueue, block);
|
|
|
|
if (result == NO)
|
|
{
|
|
if (errPtr)
|
|
*errPtr = err;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
- (BOOL)connectToUrl:(NSURL *)url withTimeout:(NSTimeInterval)timeout error:(NSError **)errPtr;
|
|
{
|
|
LogTrace();
|
|
|
|
__block BOOL result = NO;
|
|
__block NSError *err = nil;
|
|
|
|
dispatch_block_t block = ^{ @autoreleasepool {
|
|
|
|
// Check for problems with host parameter
|
|
|
|
if ([url.path length] == 0)
|
|
{
|
|
NSString *msg = @"Invalid unix domain socket url.";
|
|
err = [self badParamError:msg];
|
|
|
|
return_from_block;
|
|
}
|
|
|
|
// Run through standard pre-connect checks
|
|
|
|
if (![self preConnectWithUrl:url error:&err])
|
|
{
|
|
return_from_block;
|
|
}
|
|
|
|
// We've made it past all the checks.
|
|
// It's time to start the connection process.
|
|
|
|
flags |= kSocketStarted;
|
|
|
|
// Start the normal connection process
|
|
|
|
NSError *err = nil;
|
|
if (![self connectWithAddressUN:connectInterfaceUN error:&err])
|
|
{
|
|
[self closeWithError:err];
|
|
|
|
return_from_block;
|
|
}
|
|
|
|
[self startConnectTimeout:timeout];
|
|
|
|
result = YES;
|
|
}};
|
|
|
|
if (dispatch_get_current_queue() == socketQueue)
|
|
block();
|
|
else
|
|
dispatch_sync(socketQueue, block);
|
|
|
|
if (result == NO)
|
|
{
|
|
if (errPtr)
|
|
*errPtr = err;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
- (void)lookup:(int)aConnectIndex host:(NSString *)host port:(uint16_t)port
|
|
{
|
|
LogTrace();
|
|
|
|
// This method is executed on a global concurrent queue.
|
|
// It posts the results back to the socket queue.
|
|
// The lookupIndex is used to ignore the results if the connect operation was cancelled or timed out.
|
|
|
|
NSError *error = nil;
|
|
|
|
NSData *address4 = nil;
|
|
NSData *address6 = nil;
|
|
|
|
|
|
if ([host isEqualToString:@"localhost"] || [host isEqualToString:@"loopback"])
|
|
{
|
|
// Use LOOPBACK address
|
|
struct sockaddr_in nativeAddr;
|
|
nativeAddr.sin_len = sizeof(struct sockaddr_in);
|
|
nativeAddr.sin_family = AF_INET;
|
|
nativeAddr.sin_port = htons(port);
|
|
nativeAddr.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
|
|
memset(&(nativeAddr.sin_zero), 0, sizeof(nativeAddr.sin_zero));
|
|
|
|
struct sockaddr_in6 nativeAddr6;
|
|
nativeAddr6.sin6_len = sizeof(struct sockaddr_in6);
|
|
nativeAddr6.sin6_family = AF_INET6;
|
|
nativeAddr6.sin6_port = htons(port);
|
|
nativeAddr6.sin6_flowinfo = 0;
|
|
nativeAddr6.sin6_addr = in6addr_loopback;
|
|
nativeAddr6.sin6_scope_id = 0;
|
|
|
|
// Wrap the native address structures
|
|
address4 = [NSData dataWithBytes:&nativeAddr length:sizeof(nativeAddr)];
|
|
address6 = [NSData dataWithBytes:&nativeAddr6 length:sizeof(nativeAddr6)];
|
|
}
|
|
else
|
|
{
|
|
NSString *portStr = [NSString stringWithFormat:@"%hu", port];
|
|
|
|
struct addrinfo hints, *res, *res0;
|
|
|
|
memset(&hints, 0, sizeof(hints));
|
|
hints.ai_family = PF_UNSPEC;
|
|
hints.ai_socktype = SOCK_STREAM;
|
|
hints.ai_protocol = IPPROTO_TCP;
|
|
|
|
int gai_error = getaddrinfo([host UTF8String], [portStr UTF8String], &hints, &res0);
|
|
|
|
if (gai_error)
|
|
{
|
|
error = [self gaiError:gai_error];
|
|
}
|
|
else
|
|
{
|
|
for(res = res0; res; res = res->ai_next)
|
|
{
|
|
if ((address4 == nil) && (res->ai_family == AF_INET))
|
|
{
|
|
// Found IPv4 address
|
|
// Wrap the native address structure
|
|
address4 = [NSData dataWithBytes:res->ai_addr length:res->ai_addrlen];
|
|
}
|
|
else if ((address6 == nil) && (res->ai_family == AF_INET6))
|
|
{
|
|
// Found IPv6 address
|
|
// Wrap the native address structure
|
|
address6 = [NSData dataWithBytes:res->ai_addr length:res->ai_addrlen];
|
|
}
|
|
}
|
|
freeaddrinfo(res0);
|
|
|
|
if ((address4 == nil) && (address6 == nil))
|
|
{
|
|
error = [self gaiError:EAI_FAIL];
|
|
}
|
|
}
|
|
}
|
|
|
|
if (error)
|
|
{
|
|
dispatch_async(socketQueue, ^{ @autoreleasepool {
|
|
|
|
[self lookup:aConnectIndex didFail:error];
|
|
}});
|
|
}
|
|
else
|
|
{
|
|
dispatch_async(socketQueue, ^{ @autoreleasepool {
|
|
|
|
[self lookup:aConnectIndex didSucceedWithAddress4:address4 address6:address6];
|
|
}});
|
|
}
|
|
}
|
|
|
|
- (void)lookup:(int)aConnectIndex didSucceedWithAddress4:(NSData *)address4 address6:(NSData *)address6
|
|
{
|
|
LogTrace();
|
|
|
|
NSAssert(dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey), @"Must be dispatched on socketQueue");
|
|
NSAssert(address4 || address6, @"Expected at least one valid address");
|
|
|
|
if (aConnectIndex != connectIndex)
|
|
{
|
|
LogInfo(@"Ignoring lookupDidSucceed, already disconnected");
|
|
|
|
// The connect operation has been cancelled.
|
|
// That is, socket was disconnected, or connection has already timed out.
|
|
return;
|
|
}
|
|
|
|
// Check for problems
|
|
|
|
BOOL isIPv4Disabled = (config & kIPv4Disabled) ? YES : NO;
|
|
BOOL isIPv6Disabled = (config & kIPv6Disabled) ? YES : NO;
|
|
|
|
if (isIPv4Disabled && (address6 == nil))
|
|
{
|
|
NSString *msg = @"IPv4 has been disabled and DNS lookup found no IPv6 address.";
|
|
|
|
[self closeWithError:[self otherError:msg]];
|
|
return;
|
|
}
|
|
|
|
if (isIPv6Disabled && (address4 == nil))
|
|
{
|
|
NSString *msg = @"IPv6 has been disabled and DNS lookup found no IPv4 address.";
|
|
|
|
[self closeWithError:[self otherError:msg]];
|
|
return;
|
|
}
|
|
|
|
// Start the normal connection process
|
|
|
|
NSError *err = nil;
|
|
if (![self connectWithAddress4:address4 address6:address6 error:&err])
|
|
{
|
|
[self closeWithError:err];
|
|
}
|
|
}
|
|
|
|
/**
|
|
* This method is called if the DNS lookup fails.
|
|
* This method is executed on the socketQueue.
|
|
*
|
|
* Since the DNS lookup executed synchronously on a global concurrent queue,
|
|
* the original connection request may have already been cancelled or timed-out by the time this method is invoked.
|
|
* The lookupIndex tells us whether the lookup is still valid or not.
|
|
**/
|
|
- (void)lookup:(int)aConnectIndex didFail:(NSError *)error
|
|
{
|
|
LogTrace();
|
|
|
|
NSAssert(dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey), @"Must be dispatched on socketQueue");
|
|
|
|
|
|
if (aConnectIndex != connectIndex)
|
|
{
|
|
LogInfo(@"Ignoring lookup:didFail: - already disconnected");
|
|
|
|
// The connect operation has been cancelled.
|
|
// That is, socket was disconnected, or connection has already timed out.
|
|
return;
|
|
}
|
|
|
|
[self endConnectTimeout];
|
|
[self closeWithError:error];
|
|
}
|
|
|
|
- (BOOL)connectWithAddress4:(NSData *)address4 address6:(NSData *)address6 error:(NSError **)errPtr
|
|
{
|
|
LogTrace();
|
|
|
|
NSAssert(dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey), @"Must be dispatched on socketQueue");
|
|
|
|
LogVerbose(@"IPv4: %@:%hu", [[self class] hostFromAddress:address4], [[self class] portFromAddress:address4]);
|
|
LogVerbose(@"IPv6: %@:%hu", [[self class] hostFromAddress:address6], [[self class] portFromAddress:address6]);
|
|
|
|
// Determine socket type
|
|
|
|
BOOL preferIPv6 = (config & kPreferIPv6) ? YES : NO;
|
|
|
|
BOOL useIPv6 = ((preferIPv6 && address6) || (address4 == nil));
|
|
|
|
// Create the socket
|
|
|
|
int socketFD;
|
|
NSData *address;
|
|
NSData *connectInterface;
|
|
|
|
if (useIPv6)
|
|
{
|
|
LogVerbose(@"Creating IPv6 socket");
|
|
|
|
socket6FD = socket(AF_INET6, SOCK_STREAM, 0);
|
|
|
|
socketFD = socket6FD;
|
|
address = address6;
|
|
connectInterface = connectInterface6;
|
|
}
|
|
else
|
|
{
|
|
LogVerbose(@"Creating IPv4 socket");
|
|
|
|
socket4FD = socket(AF_INET, SOCK_STREAM, 0);
|
|
|
|
socketFD = socket4FD;
|
|
address = address4;
|
|
connectInterface = connectInterface4;
|
|
}
|
|
|
|
if (socketFD == SOCKET_NULL)
|
|
{
|
|
if (errPtr)
|
|
*errPtr = [self errnoErrorWithReason:@"Error in socket() function"];
|
|
|
|
return NO;
|
|
}
|
|
|
|
// Bind the socket to the desired interface (if needed)
|
|
|
|
if (connectInterface)
|
|
{
|
|
LogVerbose(@"Binding socket...");
|
|
|
|
if ([[self class] portFromAddress:connectInterface] > 0)
|
|
{
|
|
// Since we're going to be binding to a specific port,
|
|
// we should turn on reuseaddr to allow us to override sockets in time_wait.
|
|
|
|
int reuseOn = 1;
|
|
setsockopt(socketFD, SOL_SOCKET, SO_REUSEADDR, &reuseOn, sizeof(reuseOn));
|
|
}
|
|
|
|
const struct sockaddr *interfaceAddr = (const struct sockaddr *)[connectInterface bytes];
|
|
|
|
int result = bind(socketFD, interfaceAddr, (socklen_t)[connectInterface length]);
|
|
if (result != 0)
|
|
{
|
|
if (errPtr)
|
|
*errPtr = [self errnoErrorWithReason:@"Error in bind() function"];
|
|
|
|
return NO;
|
|
}
|
|
}
|
|
|
|
// Prevent SIGPIPE signals
|
|
|
|
int nosigpipe = 1;
|
|
setsockopt(socketFD, SOL_SOCKET, SO_NOSIGPIPE, &nosigpipe, sizeof(nosigpipe));
|
|
|
|
// Start the connection process in a background queue
|
|
|
|
int aConnectIndex = connectIndex;
|
|
|
|
dispatch_queue_t globalConcurrentQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
|
|
dispatch_async(globalConcurrentQueue, ^{
|
|
|
|
int result = connect(socketFD, (const struct sockaddr *)[address bytes], (socklen_t)[address length]);
|
|
if (result == 0)
|
|
{
|
|
dispatch_async(socketQueue, ^{ @autoreleasepool {
|
|
|
|
[self didConnect:aConnectIndex];
|
|
}});
|
|
}
|
|
else
|
|
{
|
|
NSError *error = [self errnoErrorWithReason:@"Error in connect() function"];
|
|
|
|
dispatch_async(socketQueue, ^{ @autoreleasepool {
|
|
|
|
[self didNotConnect:aConnectIndex error:error];
|
|
}});
|
|
}
|
|
});
|
|
|
|
LogVerbose(@"Connecting...");
|
|
|
|
return YES;
|
|
}
|
|
|
|
- (BOOL)connectWithAddressUN:(NSData *)address error:(NSError **)errPtr
|
|
{
|
|
LogTrace();
|
|
|
|
NSAssert(dispatch_get_current_queue() == socketQueue, @"Must be dispatched on socketQueue");
|
|
|
|
// Create the socket
|
|
|
|
int socketFD;
|
|
|
|
LogVerbose(@"Creating unix domain socket");
|
|
|
|
socketUN = socket(AF_UNIX, SOCK_STREAM, 0);
|
|
|
|
socketFD = socketUN;
|
|
|
|
if (socketFD == SOCKET_NULL)
|
|
{
|
|
if (errPtr)
|
|
*errPtr = [self errnoErrorWithReason:@"Error in socket() function"];
|
|
|
|
return NO;
|
|
}
|
|
|
|
// Bind the socket to the desired interface (if needed)
|
|
|
|
LogVerbose(@"Binding socket...");
|
|
|
|
int reuseOn = 1;
|
|
setsockopt(socketFD, SOL_SOCKET, SO_REUSEADDR, &reuseOn, sizeof(reuseOn));
|
|
|
|
// const struct sockaddr *interfaceAddr = (const struct sockaddr *)[address bytes];
|
|
//
|
|
// int result = bind(socketFD, interfaceAddr, (socklen_t)[address length]);
|
|
// if (result != 0)
|
|
// {
|
|
// if (errPtr)
|
|
// *errPtr = [self errnoErrorWithReason:@"Error in bind() function"];
|
|
//
|
|
// return NO;
|
|
// }
|
|
|
|
// Prevent SIGPIPE signals
|
|
|
|
int nosigpipe = 1;
|
|
setsockopt(socketFD, SOL_SOCKET, SO_NOSIGPIPE, &nosigpipe, sizeof(nosigpipe));
|
|
|
|
// Start the connection process in a background queue
|
|
|
|
int aConnectIndex = connectIndex;
|
|
|
|
dispatch_queue_t globalConcurrentQueue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
|
|
dispatch_async(globalConcurrentQueue, ^{
|
|
|
|
const struct sockaddr *addr = (const struct sockaddr *)[address bytes];
|
|
int result = connect(socketFD, addr, addr->sa_len);
|
|
if (result == 0)
|
|
{
|
|
dispatch_async(socketQueue, ^{ @autoreleasepool {
|
|
|
|
[self didConnect:aConnectIndex];
|
|
}});
|
|
}
|
|
else
|
|
{
|
|
// TODO: Bad file descriptor
|
|
perror("connect");
|
|
NSError *error = [self errnoErrorWithReason:@"Error in connect() function"];
|
|
|
|
dispatch_async(socketQueue, ^{ @autoreleasepool {
|
|
|
|
[self didNotConnect:aConnectIndex error:error];
|
|
}});
|
|
}
|
|
});
|
|
|
|
LogVerbose(@"Connecting...");
|
|
|
|
return YES;
|
|
}
|
|
|
|
- (void)didConnect:(int)aConnectIndex
|
|
{
|
|
LogTrace();
|
|
|
|
NSAssert(dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey), @"Must be dispatched on socketQueue");
|
|
|
|
|
|
if (aConnectIndex != connectIndex)
|
|
{
|
|
LogInfo(@"Ignoring didConnect, already disconnected");
|
|
|
|
// The connect operation has been cancelled.
|
|
// That is, socket was disconnected, or connection has already timed out.
|
|
return;
|
|
}
|
|
|
|
flags |= kConnected;
|
|
|
|
[self endConnectTimeout];
|
|
|
|
#if TARGET_OS_IPHONE
|
|
// The endConnectTimeout method executed above incremented the connectIndex.
|
|
aConnectIndex = connectIndex;
|
|
#endif
|
|
|
|
// Setup read/write streams (as workaround for specific shortcomings in the iOS platform)
|
|
//
|
|
// Note:
|
|
// There may be configuration options that must be set by the delegate before opening the streams.
|
|
// The primary example is the kCFStreamNetworkServiceTypeVoIP flag, which only works on an unopened stream.
|
|
//
|
|
// Thus we wait until after the socket:didConnectToHost:port: delegate method has completed.
|
|
// This gives the delegate time to properly configure the streams if needed.
|
|
|
|
dispatch_block_t SetupStreamsPart1 = ^{
|
|
#if TARGET_OS_IPHONE
|
|
|
|
if (![self createReadAndWriteStream])
|
|
{
|
|
[self closeWithError:[self otherError:@"Error creating CFStreams"]];
|
|
return;
|
|
}
|
|
|
|
if (![self registerForStreamCallbacksIncludingReadWrite:NO])
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in CFStreamSetClient"]];
|
|
return;
|
|
}
|
|
|
|
#endif
|
|
};
|
|
dispatch_block_t SetupStreamsPart2 = ^{
|
|
#if TARGET_OS_IPHONE
|
|
|
|
if (aConnectIndex != connectIndex)
|
|
{
|
|
// The socket has been disconnected.
|
|
return;
|
|
}
|
|
|
|
if (![self addStreamsToRunLoop])
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in CFStreamScheduleWithRunLoop"]];
|
|
return;
|
|
}
|
|
|
|
if (![self openStreams])
|
|
{
|
|
[self closeWithError:[self otherError:@"Error creating CFStreams"]];
|
|
return;
|
|
}
|
|
|
|
#endif
|
|
};
|
|
|
|
// Notify delegate
|
|
|
|
NSString *host = [self connectedHost];
|
|
uint16_t port = [self connectedPort];
|
|
NSURL *url = [self connectedUrl];
|
|
|
|
if (delegateQueue && host != nil && [delegate respondsToSelector:@selector(socket:didConnectToHost:port:)])
|
|
{
|
|
SetupStreamsPart1();
|
|
|
|
__strong id theDelegate = delegate;
|
|
|
|
dispatch_async(delegateQueue, ^{ @autoreleasepool {
|
|
|
|
[theDelegate socket:self didConnectToHost:host port:port];
|
|
|
|
dispatch_async(socketQueue, ^{ @autoreleasepool {
|
|
|
|
SetupStreamsPart2();
|
|
}});
|
|
}});
|
|
}
|
|
else if (delegateQueue && url != nil && [delegate respondsToSelector:@selector(socket:didConnectToUrl:)])
|
|
{
|
|
SetupStreamsPart1();
|
|
|
|
__strong id theDelegate = delegate;
|
|
|
|
dispatch_async(delegateQueue, ^{ @autoreleasepool {
|
|
|
|
[theDelegate socket:self didConnectToUrl:url];
|
|
|
|
dispatch_async(socketQueue, ^{ @autoreleasepool {
|
|
|
|
SetupStreamsPart2();
|
|
}});
|
|
}});
|
|
}
|
|
else
|
|
{
|
|
SetupStreamsPart1();
|
|
SetupStreamsPart2();
|
|
}
|
|
|
|
// Get the connected socket
|
|
|
|
int socketFD = (socket4FD != SOCKET_NULL) ? socket4FD : (socket6FD != SOCKET_NULL) ? socket6FD : socketUN;
|
|
|
|
// Enable non-blocking IO on the socket
|
|
|
|
int result = fcntl(socketFD, F_SETFL, O_NONBLOCK);
|
|
if (result == -1)
|
|
{
|
|
NSString *errMsg = @"Error enabling non-blocking IO on socket (fcntl)";
|
|
[self closeWithError:[self otherError:errMsg]];
|
|
|
|
return;
|
|
}
|
|
|
|
// Setup our read/write sources
|
|
|
|
[self setupReadAndWriteSourcesForNewlyConnectedSocket:socketFD];
|
|
|
|
// Dequeue any pending read/write requests
|
|
|
|
[self maybeDequeueRead];
|
|
[self maybeDequeueWrite];
|
|
}
|
|
|
|
- (void)didNotConnect:(int)aConnectIndex error:(NSError *)error
|
|
{
|
|
LogTrace();
|
|
|
|
NSAssert(dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey), @"Must be dispatched on socketQueue");
|
|
|
|
|
|
if (aConnectIndex != connectIndex)
|
|
{
|
|
LogInfo(@"Ignoring didNotConnect, already disconnected");
|
|
|
|
// The connect operation has been cancelled.
|
|
// That is, socket was disconnected, or connection has already timed out.
|
|
return;
|
|
}
|
|
|
|
[self closeWithError:error];
|
|
}
|
|
|
|
- (void)startConnectTimeout:(NSTimeInterval)timeout
|
|
{
|
|
if (timeout >= 0.0)
|
|
{
|
|
connectTimer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, socketQueue);
|
|
|
|
dispatch_source_set_event_handler(connectTimer, ^{ @autoreleasepool {
|
|
|
|
[self doConnectTimeout];
|
|
}});
|
|
|
|
#if NEEDS_DISPATCH_RETAIN_RELEASE
|
|
dispatch_source_t theConnectTimer = connectTimer;
|
|
dispatch_source_set_cancel_handler(connectTimer, ^{
|
|
LogVerbose(@"dispatch_release(connectTimer)");
|
|
dispatch_release(theConnectTimer);
|
|
});
|
|
#endif
|
|
|
|
dispatch_time_t tt = dispatch_time(DISPATCH_TIME_NOW, (timeout * NSEC_PER_SEC));
|
|
dispatch_source_set_timer(connectTimer, tt, DISPATCH_TIME_FOREVER, 0);
|
|
|
|
dispatch_resume(connectTimer);
|
|
}
|
|
}
|
|
|
|
- (void)endConnectTimeout
|
|
{
|
|
LogTrace();
|
|
|
|
if (connectTimer)
|
|
{
|
|
dispatch_source_cancel(connectTimer);
|
|
connectTimer = NULL;
|
|
}
|
|
|
|
// Increment connectIndex.
|
|
// This will prevent us from processing results from any related background asynchronous operations.
|
|
//
|
|
// Note: This should be called from close method even if connectTimer is NULL.
|
|
// This is because one might disconnect a socket prior to a successful connection which had no timeout.
|
|
|
|
connectIndex++;
|
|
|
|
if (connectInterface4)
|
|
{
|
|
connectInterface4 = nil;
|
|
}
|
|
if (connectInterface6)
|
|
{
|
|
connectInterface6 = nil;
|
|
}
|
|
}
|
|
|
|
- (void)doConnectTimeout
|
|
{
|
|
LogTrace();
|
|
|
|
[self endConnectTimeout];
|
|
[self closeWithError:[self connectTimeoutError]];
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark Disconnecting
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
- (void)closeWithError:(NSError *)error
|
|
{
|
|
LogTrace();
|
|
|
|
NSAssert(dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey), @"Must be dispatched on socketQueue");
|
|
|
|
|
|
[self endConnectTimeout];
|
|
|
|
if (currentRead != nil) [self endCurrentRead];
|
|
if (currentWrite != nil) [self endCurrentWrite];
|
|
|
|
[readQueue removeAllObjects];
|
|
[writeQueue removeAllObjects];
|
|
|
|
[preBuffer reset];
|
|
|
|
#if TARGET_OS_IPHONE
|
|
{
|
|
if (readStream || writeStream)
|
|
{
|
|
[self removeStreamsFromRunLoop];
|
|
|
|
if (readStream)
|
|
{
|
|
CFReadStreamSetClient(readStream, kCFStreamEventNone, NULL, NULL);
|
|
CFReadStreamClose(readStream);
|
|
CFRelease(readStream);
|
|
readStream = NULL;
|
|
}
|
|
if (writeStream)
|
|
{
|
|
CFWriteStreamSetClient(writeStream, kCFStreamEventNone, NULL, NULL);
|
|
CFWriteStreamClose(writeStream);
|
|
CFRelease(writeStream);
|
|
writeStream = NULL;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
#if SECURE_TRANSPORT_MAYBE_AVAILABLE
|
|
{
|
|
[sslPreBuffer reset];
|
|
sslErrCode = noErr;
|
|
|
|
if (sslContext)
|
|
{
|
|
// Getting a linker error here about the SSLx() functions?
|
|
// You need to add the Security Framework to your application.
|
|
|
|
SSLClose(sslContext);
|
|
|
|
#if TARGET_OS_IPHONE
|
|
CFRelease(sslContext);
|
|
#else
|
|
SSLDisposeContext(sslContext);
|
|
#endif
|
|
|
|
sslContext = NULL;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// For some crazy reason (in my opinion), cancelling a dispatch source doesn't
|
|
// invoke the cancel handler if the dispatch source is paused.
|
|
// So we have to unpause the source if needed.
|
|
// This allows the cancel handler to be run, which in turn releases the source and closes the socket.
|
|
|
|
if (!accept4Source && !accept6Source && !readSource && !writeSource)
|
|
{
|
|
LogVerbose(@"manually closing close");
|
|
|
|
if (socket4FD != SOCKET_NULL)
|
|
{
|
|
LogVerbose(@"close(socket4FD)");
|
|
close(socket4FD);
|
|
socket4FD = SOCKET_NULL;
|
|
}
|
|
|
|
if (socket6FD != SOCKET_NULL)
|
|
{
|
|
LogVerbose(@"close(socket6FD)");
|
|
close(socket6FD);
|
|
socket6FD = SOCKET_NULL;
|
|
}
|
|
|
|
if (socketUN != SOCKET_NULL)
|
|
{
|
|
LogVerbose(@"close(socketUN)");
|
|
close(socketUN);
|
|
socketUN = SOCKET_NULL;
|
|
unlink(socketUrl.path.fileSystemRepresentation);
|
|
socketUrl = nil;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (accept4Source)
|
|
{
|
|
LogVerbose(@"dispatch_source_cancel(accept4Source)");
|
|
dispatch_source_cancel(accept4Source);
|
|
|
|
// We never suspend accept4Source
|
|
|
|
accept4Source = NULL;
|
|
}
|
|
|
|
if (accept6Source)
|
|
{
|
|
LogVerbose(@"dispatch_source_cancel(accept6Source)");
|
|
dispatch_source_cancel(accept6Source);
|
|
|
|
// We never suspend accept6Source
|
|
|
|
accept6Source = NULL;
|
|
}
|
|
|
|
if (acceptUNSource)
|
|
{
|
|
LogVerbose(@"dispatch_source_cancel(acceptUNSource)");
|
|
dispatch_source_cancel(acceptUNSource);
|
|
|
|
// We never suspend acceptUNSource
|
|
|
|
acceptUNSource = NULL;
|
|
}
|
|
|
|
if (readSource)
|
|
{
|
|
LogVerbose(@"dispatch_source_cancel(readSource)");
|
|
dispatch_source_cancel(readSource);
|
|
|
|
[self resumeReadSource];
|
|
|
|
readSource = NULL;
|
|
}
|
|
|
|
if (writeSource)
|
|
{
|
|
LogVerbose(@"dispatch_source_cancel(writeSource)");
|
|
dispatch_source_cancel(writeSource);
|
|
|
|
[self resumeWriteSource];
|
|
|
|
writeSource = NULL;
|
|
}
|
|
|
|
// The sockets will be closed by the cancel handlers of the corresponding source
|
|
|
|
socket4FD = SOCKET_NULL;
|
|
socket6FD = SOCKET_NULL;
|
|
socketUN = SOCKET_NULL;
|
|
}
|
|
|
|
// If the client has passed the connect/accept method, then the connection has at least begun.
|
|
// Notify delegate that it is now ending.
|
|
BOOL shouldCallDelegate = (flags & kSocketStarted);
|
|
|
|
// Clear stored socket info and all flags (config remains as is)
|
|
socketFDBytesAvailable = 0;
|
|
flags = 0;
|
|
|
|
if (shouldCallDelegate)
|
|
{
|
|
if (delegateQueue && [delegate respondsToSelector: @selector(socketDidDisconnect:withError:)])
|
|
{
|
|
__strong id theDelegate = delegate;
|
|
|
|
dispatch_async(delegateQueue, ^{ @autoreleasepool {
|
|
|
|
[theDelegate socketDidDisconnect:self withError:error];
|
|
}});
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void)disconnect
|
|
{
|
|
dispatch_block_t block = ^{ @autoreleasepool {
|
|
|
|
if (flags & kSocketStarted)
|
|
{
|
|
[self closeWithError:nil];
|
|
}
|
|
}};
|
|
|
|
// Synchronous disconnection, as documented in the header file
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
block();
|
|
else
|
|
dispatch_sync(socketQueue, block);
|
|
}
|
|
|
|
- (void)disconnectAfterReading
|
|
{
|
|
dispatch_async(socketQueue, ^{ @autoreleasepool {
|
|
|
|
if (flags & kSocketStarted)
|
|
{
|
|
flags |= (kForbidReadsWrites | kDisconnectAfterReads);
|
|
[self maybeClose];
|
|
}
|
|
}});
|
|
}
|
|
|
|
- (void)disconnectAfterWriting
|
|
{
|
|
dispatch_async(socketQueue, ^{ @autoreleasepool {
|
|
|
|
if (flags & kSocketStarted)
|
|
{
|
|
flags |= (kForbidReadsWrites | kDisconnectAfterWrites);
|
|
[self maybeClose];
|
|
}
|
|
}});
|
|
}
|
|
|
|
- (void)disconnectAfterReadingAndWriting
|
|
{
|
|
dispatch_async(socketQueue, ^{ @autoreleasepool {
|
|
|
|
if (flags & kSocketStarted)
|
|
{
|
|
flags |= (kForbidReadsWrites | kDisconnectAfterReads | kDisconnectAfterWrites);
|
|
[self maybeClose];
|
|
}
|
|
}});
|
|
}
|
|
|
|
/**
|
|
* Closes the socket if possible.
|
|
* That is, if all writes have completed, and we're set to disconnect after writing,
|
|
* or if all reads have completed, and we're set to disconnect after reading.
|
|
**/
|
|
- (void)maybeClose
|
|
{
|
|
NSAssert(dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey), @"Must be dispatched on socketQueue");
|
|
|
|
BOOL shouldClose = NO;
|
|
|
|
if (flags & kDisconnectAfterReads)
|
|
{
|
|
if (([readQueue count] == 0) && (currentRead == nil))
|
|
{
|
|
if (flags & kDisconnectAfterWrites)
|
|
{
|
|
if (([writeQueue count] == 0) && (currentWrite == nil))
|
|
{
|
|
shouldClose = YES;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
shouldClose = YES;
|
|
}
|
|
}
|
|
}
|
|
else if (flags & kDisconnectAfterWrites)
|
|
{
|
|
if (([writeQueue count] == 0) && (currentWrite == nil))
|
|
{
|
|
shouldClose = YES;
|
|
}
|
|
}
|
|
|
|
if (shouldClose)
|
|
{
|
|
[self closeWithError:nil];
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark Errors
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
- (NSError *)badConfigError:(NSString *)errMsg
|
|
{
|
|
NSDictionary *userInfo = [NSDictionary dictionaryWithObject:errMsg forKey:NSLocalizedDescriptionKey];
|
|
|
|
return [NSError errorWithDomain:GCDAsyncSocketErrorDomain code:GCDAsyncSocketBadConfigError userInfo:userInfo];
|
|
}
|
|
|
|
- (NSError *)badParamError:(NSString *)errMsg
|
|
{
|
|
NSDictionary *userInfo = [NSDictionary dictionaryWithObject:errMsg forKey:NSLocalizedDescriptionKey];
|
|
|
|
return [NSError errorWithDomain:GCDAsyncSocketErrorDomain code:GCDAsyncSocketBadParamError userInfo:userInfo];
|
|
}
|
|
|
|
- (NSError *)gaiError:(int)gai_error
|
|
{
|
|
NSString *errMsg = [NSString stringWithCString:gai_strerror(gai_error) encoding:NSASCIIStringEncoding];
|
|
NSDictionary *userInfo = [NSDictionary dictionaryWithObject:errMsg forKey:NSLocalizedDescriptionKey];
|
|
|
|
return [NSError errorWithDomain:@"kCFStreamErrorDomainNetDB" code:gai_error userInfo:userInfo];
|
|
}
|
|
|
|
- (NSError *)errnoErrorWithReason:(NSString *)reason
|
|
{
|
|
NSString *errMsg = [NSString stringWithUTF8String:strerror(errno)];
|
|
NSDictionary *userInfo = [NSDictionary dictionaryWithObjectsAndKeys:errMsg, NSLocalizedDescriptionKey,
|
|
reason, NSLocalizedFailureReasonErrorKey, nil];
|
|
|
|
return [NSError errorWithDomain:NSPOSIXErrorDomain code:errno userInfo:userInfo];
|
|
}
|
|
|
|
- (NSError *)errnoError
|
|
{
|
|
NSString *errMsg = [NSString stringWithUTF8String:strerror(errno)];
|
|
NSDictionary *userInfo = [NSDictionary dictionaryWithObject:errMsg forKey:NSLocalizedDescriptionKey];
|
|
|
|
return [NSError errorWithDomain:NSPOSIXErrorDomain code:errno userInfo:userInfo];
|
|
}
|
|
|
|
- (NSError *)sslError:(OSStatus)ssl_error
|
|
{
|
|
NSString *msg = @"Error code definition can be found in Apple's SecureTransport.h";
|
|
NSDictionary *userInfo = [NSDictionary dictionaryWithObject:msg forKey:NSLocalizedRecoverySuggestionErrorKey];
|
|
|
|
return [NSError errorWithDomain:@"kCFStreamErrorDomainSSL" code:ssl_error userInfo:userInfo];
|
|
}
|
|
|
|
- (NSError *)connectTimeoutError
|
|
{
|
|
NSString *errMsg = NSLocalizedStringWithDefaultValue(@"GCDAsyncSocketConnectTimeoutError",
|
|
@"GCDAsyncSocket", [NSBundle mainBundle],
|
|
@"Attempt to connect to host timed out", nil);
|
|
|
|
NSDictionary *userInfo = [NSDictionary dictionaryWithObject:errMsg forKey:NSLocalizedDescriptionKey];
|
|
|
|
return [NSError errorWithDomain:GCDAsyncSocketErrorDomain code:GCDAsyncSocketConnectTimeoutError userInfo:userInfo];
|
|
}
|
|
|
|
/**
|
|
* Returns a standard AsyncSocket maxed out error.
|
|
**/
|
|
- (NSError *)readMaxedOutError
|
|
{
|
|
NSString *errMsg = NSLocalizedStringWithDefaultValue(@"GCDAsyncSocketReadMaxedOutError",
|
|
@"GCDAsyncSocket", [NSBundle mainBundle],
|
|
@"Read operation reached set maximum length", nil);
|
|
|
|
NSDictionary *info = [NSDictionary dictionaryWithObject:errMsg forKey:NSLocalizedDescriptionKey];
|
|
|
|
return [NSError errorWithDomain:GCDAsyncSocketErrorDomain code:GCDAsyncSocketReadMaxedOutError userInfo:info];
|
|
}
|
|
|
|
/**
|
|
* Returns a standard AsyncSocket write timeout error.
|
|
**/
|
|
- (NSError *)readTimeoutError
|
|
{
|
|
NSString *errMsg = NSLocalizedStringWithDefaultValue(@"GCDAsyncSocketReadTimeoutError",
|
|
@"GCDAsyncSocket", [NSBundle mainBundle],
|
|
@"Read operation timed out", nil);
|
|
|
|
NSDictionary *userInfo = [NSDictionary dictionaryWithObject:errMsg forKey:NSLocalizedDescriptionKey];
|
|
|
|
return [NSError errorWithDomain:GCDAsyncSocketErrorDomain code:GCDAsyncSocketReadTimeoutError userInfo:userInfo];
|
|
}
|
|
|
|
/**
|
|
* Returns a standard AsyncSocket write timeout error.
|
|
**/
|
|
- (NSError *)writeTimeoutError
|
|
{
|
|
NSString *errMsg = NSLocalizedStringWithDefaultValue(@"GCDAsyncSocketWriteTimeoutError",
|
|
@"GCDAsyncSocket", [NSBundle mainBundle],
|
|
@"Write operation timed out", nil);
|
|
|
|
NSDictionary *userInfo = [NSDictionary dictionaryWithObject:errMsg forKey:NSLocalizedDescriptionKey];
|
|
|
|
return [NSError errorWithDomain:GCDAsyncSocketErrorDomain code:GCDAsyncSocketWriteTimeoutError userInfo:userInfo];
|
|
}
|
|
|
|
- (NSError *)connectionClosedError
|
|
{
|
|
NSString *errMsg = NSLocalizedStringWithDefaultValue(@"GCDAsyncSocketClosedError",
|
|
@"GCDAsyncSocket", [NSBundle mainBundle],
|
|
@"Socket closed by remote peer", nil);
|
|
|
|
NSDictionary *userInfo = [NSDictionary dictionaryWithObject:errMsg forKey:NSLocalizedDescriptionKey];
|
|
|
|
return [NSError errorWithDomain:GCDAsyncSocketErrorDomain code:GCDAsyncSocketClosedError userInfo:userInfo];
|
|
}
|
|
|
|
- (NSError *)otherError:(NSString *)errMsg
|
|
{
|
|
NSDictionary *userInfo = [NSDictionary dictionaryWithObject:errMsg forKey:NSLocalizedDescriptionKey];
|
|
|
|
return [NSError errorWithDomain:GCDAsyncSocketErrorDomain code:GCDAsyncSocketOtherError userInfo:userInfo];
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark Diagnostics
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
- (BOOL)isDisconnected
|
|
{
|
|
__block BOOL result = NO;
|
|
|
|
dispatch_block_t block = ^{
|
|
result = (flags & kSocketStarted) ? NO : YES;
|
|
};
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
block();
|
|
else
|
|
dispatch_sync(socketQueue, block);
|
|
|
|
return result;
|
|
}
|
|
|
|
- (BOOL)isConnected
|
|
{
|
|
__block BOOL result = NO;
|
|
|
|
dispatch_block_t block = ^{
|
|
result = (flags & kConnected) ? YES : NO;
|
|
};
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
block();
|
|
else
|
|
dispatch_sync(socketQueue, block);
|
|
|
|
return result;
|
|
}
|
|
|
|
- (NSString *)connectedHost
|
|
{
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
if (socket4FD != SOCKET_NULL)
|
|
return [self connectedHostFromSocket4:socket4FD];
|
|
if (socket6FD != SOCKET_NULL)
|
|
return [self connectedHostFromSocket6:socket6FD];
|
|
|
|
return nil;
|
|
}
|
|
else
|
|
{
|
|
__block NSString *result = nil;
|
|
|
|
dispatch_sync(socketQueue, ^{ @autoreleasepool {
|
|
|
|
if (socket4FD != SOCKET_NULL)
|
|
result = [self connectedHostFromSocket4:socket4FD];
|
|
else if (socket6FD != SOCKET_NULL)
|
|
result = [self connectedHostFromSocket6:socket6FD];
|
|
}});
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
- (uint16_t)connectedPort
|
|
{
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
if (socket4FD != SOCKET_NULL)
|
|
return [self connectedPortFromSocket4:socket4FD];
|
|
if (socket6FD != SOCKET_NULL)
|
|
return [self connectedPortFromSocket6:socket6FD];
|
|
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
__block uint16_t result = 0;
|
|
|
|
dispatch_sync(socketQueue, ^{
|
|
// No need for autorelease pool
|
|
|
|
if (socket4FD != SOCKET_NULL)
|
|
result = [self connectedPortFromSocket4:socket4FD];
|
|
else if (socket6FD != SOCKET_NULL)
|
|
result = [self connectedPortFromSocket6:socket6FD];
|
|
});
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
- (NSURL *)connectedUrl
|
|
{
|
|
if (dispatch_get_current_queue() == socketQueue)
|
|
{
|
|
if (socketUN != SOCKET_NULL)
|
|
return [self connectedUrlFromSocketUN:socketUN];
|
|
|
|
return nil;
|
|
}
|
|
else
|
|
{
|
|
__block NSURL *result = nil;
|
|
|
|
dispatch_sync(socketQueue, ^{ @autoreleasepool {
|
|
|
|
if (socketUN != SOCKET_NULL)
|
|
result = [self connectedUrlFromSocketUN:socketUN];
|
|
}});
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
- (NSString *)localHost
|
|
{
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
if (socket4FD != SOCKET_NULL)
|
|
return [self localHostFromSocket4:socket4FD];
|
|
if (socket6FD != SOCKET_NULL)
|
|
return [self localHostFromSocket6:socket6FD];
|
|
|
|
return nil;
|
|
}
|
|
else
|
|
{
|
|
__block NSString *result = nil;
|
|
|
|
dispatch_sync(socketQueue, ^{ @autoreleasepool {
|
|
|
|
if (socket4FD != SOCKET_NULL)
|
|
result = [self localHostFromSocket4:socket4FD];
|
|
else if (socket6FD != SOCKET_NULL)
|
|
result = [self localHostFromSocket6:socket6FD];
|
|
}});
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
- (uint16_t)localPort
|
|
{
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
if (socket4FD != SOCKET_NULL)
|
|
return [self localPortFromSocket4:socket4FD];
|
|
if (socket6FD != SOCKET_NULL)
|
|
return [self localPortFromSocket6:socket6FD];
|
|
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
__block uint16_t result = 0;
|
|
|
|
dispatch_sync(socketQueue, ^{
|
|
// No need for autorelease pool
|
|
|
|
if (socket4FD != SOCKET_NULL)
|
|
result = [self localPortFromSocket4:socket4FD];
|
|
else if (socket6FD != SOCKET_NULL)
|
|
result = [self localPortFromSocket6:socket6FD];
|
|
});
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
- (NSString *)connectedHost4
|
|
{
|
|
if (socket4FD != SOCKET_NULL)
|
|
return [self connectedHostFromSocket4:socket4FD];
|
|
|
|
return nil;
|
|
}
|
|
|
|
- (NSString *)connectedHost6
|
|
{
|
|
if (socket6FD != SOCKET_NULL)
|
|
return [self connectedHostFromSocket6:socket6FD];
|
|
|
|
return nil;
|
|
}
|
|
|
|
- (uint16_t)connectedPort4
|
|
{
|
|
if (socket4FD != SOCKET_NULL)
|
|
return [self connectedPortFromSocket4:socket4FD];
|
|
|
|
return 0;
|
|
}
|
|
|
|
- (uint16_t)connectedPort6
|
|
{
|
|
if (socket6FD != SOCKET_NULL)
|
|
return [self connectedPortFromSocket6:socket6FD];
|
|
|
|
return 0;
|
|
}
|
|
|
|
- (NSString *)localHost4
|
|
{
|
|
if (socket4FD != SOCKET_NULL)
|
|
return [self localHostFromSocket4:socket4FD];
|
|
|
|
return nil;
|
|
}
|
|
|
|
- (NSString *)localHost6
|
|
{
|
|
if (socket6FD != SOCKET_NULL)
|
|
return [self localHostFromSocket6:socket6FD];
|
|
|
|
return nil;
|
|
}
|
|
|
|
- (uint16_t)localPort4
|
|
{
|
|
if (socket4FD != SOCKET_NULL)
|
|
return [self localPortFromSocket4:socket4FD];
|
|
|
|
return 0;
|
|
}
|
|
|
|
- (uint16_t)localPort6
|
|
{
|
|
if (socket6FD != SOCKET_NULL)
|
|
return [self localPortFromSocket6:socket6FD];
|
|
|
|
return 0;
|
|
}
|
|
|
|
- (NSString *)connectedHostFromSocket4:(int)socketFD
|
|
{
|
|
struct sockaddr_in sockaddr4;
|
|
socklen_t sockaddr4len = sizeof(sockaddr4);
|
|
|
|
if (getpeername(socketFD, (struct sockaddr *)&sockaddr4, &sockaddr4len) < 0)
|
|
{
|
|
return nil;
|
|
}
|
|
return [[self class] hostFromSockaddr4:&sockaddr4];
|
|
}
|
|
|
|
- (NSString *)connectedHostFromSocket6:(int)socketFD
|
|
{
|
|
struct sockaddr_in6 sockaddr6;
|
|
socklen_t sockaddr6len = sizeof(sockaddr6);
|
|
|
|
if (getpeername(socketFD, (struct sockaddr *)&sockaddr6, &sockaddr6len) < 0)
|
|
{
|
|
return nil;
|
|
}
|
|
return [[self class] hostFromSockaddr6:&sockaddr6];
|
|
}
|
|
|
|
- (uint16_t)connectedPortFromSocket4:(int)socketFD
|
|
{
|
|
struct sockaddr_in sockaddr4;
|
|
socklen_t sockaddr4len = sizeof(sockaddr4);
|
|
|
|
if (getpeername(socketFD, (struct sockaddr *)&sockaddr4, &sockaddr4len) < 0)
|
|
{
|
|
return 0;
|
|
}
|
|
return [[self class] portFromSockaddr4:&sockaddr4];
|
|
}
|
|
|
|
- (uint16_t)connectedPortFromSocket6:(int)socketFD
|
|
{
|
|
struct sockaddr_in6 sockaddr6;
|
|
socklen_t sockaddr6len = sizeof(sockaddr6);
|
|
|
|
if (getpeername(socketFD, (struct sockaddr *)&sockaddr6, &sockaddr6len) < 0)
|
|
{
|
|
return 0;
|
|
}
|
|
return [[self class] portFromSockaddr6:&sockaddr6];
|
|
}
|
|
|
|
- (NSURL *)connectedUrlFromSocketUN:(int)socketFD
|
|
{
|
|
struct sockaddr_un sockaddr;
|
|
socklen_t sockaddrlen = sizeof(sockaddr);
|
|
|
|
if (getpeername(socketFD, (struct sockaddr *)&sockaddr, &sockaddrlen) < 0)
|
|
{
|
|
return 0;
|
|
}
|
|
return [[self class] urlFromSockaddrUN:&sockaddr];
|
|
}
|
|
|
|
- (NSString *)localHostFromSocket4:(int)socketFD
|
|
{
|
|
struct sockaddr_in sockaddr4;
|
|
socklen_t sockaddr4len = sizeof(sockaddr4);
|
|
|
|
if (getsockname(socketFD, (struct sockaddr *)&sockaddr4, &sockaddr4len) < 0)
|
|
{
|
|
return nil;
|
|
}
|
|
return [[self class] hostFromSockaddr4:&sockaddr4];
|
|
}
|
|
|
|
- (NSString *)localHostFromSocket6:(int)socketFD
|
|
{
|
|
struct sockaddr_in6 sockaddr6;
|
|
socklen_t sockaddr6len = sizeof(sockaddr6);
|
|
|
|
if (getsockname(socketFD, (struct sockaddr *)&sockaddr6, &sockaddr6len) < 0)
|
|
{
|
|
return nil;
|
|
}
|
|
return [[self class] hostFromSockaddr6:&sockaddr6];
|
|
}
|
|
|
|
- (uint16_t)localPortFromSocket4:(int)socketFD
|
|
{
|
|
struct sockaddr_in sockaddr4;
|
|
socklen_t sockaddr4len = sizeof(sockaddr4);
|
|
|
|
if (getsockname(socketFD, (struct sockaddr *)&sockaddr4, &sockaddr4len) < 0)
|
|
{
|
|
return 0;
|
|
}
|
|
return [[self class] portFromSockaddr4:&sockaddr4];
|
|
}
|
|
|
|
- (uint16_t)localPortFromSocket6:(int)socketFD
|
|
{
|
|
struct sockaddr_in6 sockaddr6;
|
|
socklen_t sockaddr6len = sizeof(sockaddr6);
|
|
|
|
if (getsockname(socketFD, (struct sockaddr *)&sockaddr6, &sockaddr6len) < 0)
|
|
{
|
|
return 0;
|
|
}
|
|
return [[self class] portFromSockaddr6:&sockaddr6];
|
|
}
|
|
|
|
- (NSData *)connectedAddress
|
|
{
|
|
__block NSData *result = nil;
|
|
|
|
dispatch_block_t block = ^{
|
|
if (socket4FD != SOCKET_NULL)
|
|
{
|
|
struct sockaddr_in sockaddr4;
|
|
socklen_t sockaddr4len = sizeof(sockaddr4);
|
|
|
|
if (getpeername(socket4FD, (struct sockaddr *)&sockaddr4, &sockaddr4len) == 0)
|
|
{
|
|
result = [[NSData alloc] initWithBytes:&sockaddr4 length:sockaddr4len];
|
|
}
|
|
}
|
|
|
|
if (socket6FD != SOCKET_NULL)
|
|
{
|
|
struct sockaddr_in6 sockaddr6;
|
|
socklen_t sockaddr6len = sizeof(sockaddr6);
|
|
|
|
if (getpeername(socket6FD, (struct sockaddr *)&sockaddr6, &sockaddr6len) == 0)
|
|
{
|
|
result = [[NSData alloc] initWithBytes:&sockaddr6 length:sockaddr6len];
|
|
}
|
|
}
|
|
};
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
block();
|
|
else
|
|
dispatch_sync(socketQueue, block);
|
|
|
|
return result;
|
|
}
|
|
|
|
- (NSData *)localAddress
|
|
{
|
|
__block NSData *result = nil;
|
|
|
|
dispatch_block_t block = ^{
|
|
if (socket4FD != SOCKET_NULL)
|
|
{
|
|
struct sockaddr_in sockaddr4;
|
|
socklen_t sockaddr4len = sizeof(sockaddr4);
|
|
|
|
if (getsockname(socket4FD, (struct sockaddr *)&sockaddr4, &sockaddr4len) == 0)
|
|
{
|
|
result = [[NSData alloc] initWithBytes:&sockaddr4 length:sockaddr4len];
|
|
}
|
|
}
|
|
|
|
if (socket6FD != SOCKET_NULL)
|
|
{
|
|
struct sockaddr_in6 sockaddr6;
|
|
socklen_t sockaddr6len = sizeof(sockaddr6);
|
|
|
|
if (getsockname(socket6FD, (struct sockaddr *)&sockaddr6, &sockaddr6len) == 0)
|
|
{
|
|
result = [[NSData alloc] initWithBytes:&sockaddr6 length:sockaddr6len];
|
|
}
|
|
}
|
|
};
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
block();
|
|
else
|
|
dispatch_sync(socketQueue, block);
|
|
|
|
return result;
|
|
}
|
|
|
|
- (BOOL)isIPv4
|
|
{
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
return (socket4FD != SOCKET_NULL);
|
|
}
|
|
else
|
|
{
|
|
__block BOOL result = NO;
|
|
|
|
dispatch_sync(socketQueue, ^{
|
|
result = (socket4FD != SOCKET_NULL);
|
|
});
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
- (BOOL)isIPv6
|
|
{
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
return (socket6FD != SOCKET_NULL);
|
|
}
|
|
else
|
|
{
|
|
__block BOOL result = NO;
|
|
|
|
dispatch_sync(socketQueue, ^{
|
|
result = (socket6FD != SOCKET_NULL);
|
|
});
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
- (BOOL)isSecure
|
|
{
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
return (flags & kSocketSecure) ? YES : NO;
|
|
}
|
|
else
|
|
{
|
|
__block BOOL result;
|
|
|
|
dispatch_sync(socketQueue, ^{
|
|
result = (flags & kSocketSecure) ? YES : NO;
|
|
});
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark Utilities
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
* Finds the address of an interface description.
|
|
* An inteface description may be an interface name (en0, en1, lo0) or corresponding IP (192.168.4.34).
|
|
*
|
|
* The interface description may optionally contain a port number at the end, separated by a colon.
|
|
* If a non-zero port parameter is provided, any port number in the interface description is ignored.
|
|
*
|
|
* The returned value is a 'struct sockaddr' wrapped in an NSMutableData object.
|
|
**/
|
|
- (void)getInterfaceAddress4:(NSMutableData **)interfaceAddr4Ptr
|
|
address6:(NSMutableData **)interfaceAddr6Ptr
|
|
fromDescription:(NSString *)interfaceDescription
|
|
port:(uint16_t)port
|
|
{
|
|
NSMutableData *addr4 = nil;
|
|
NSMutableData *addr6 = nil;
|
|
|
|
NSString *interface = nil;
|
|
|
|
NSArray *components = [interfaceDescription componentsSeparatedByString:@":"];
|
|
if ([components count] > 0)
|
|
{
|
|
NSString *temp = [components objectAtIndex:0];
|
|
if ([temp length] > 0)
|
|
{
|
|
interface = temp;
|
|
}
|
|
}
|
|
if ([components count] > 1 && port == 0)
|
|
{
|
|
long portL = strtol([[components objectAtIndex:1] UTF8String], NULL, 10);
|
|
|
|
if (portL > 0 && portL <= UINT16_MAX)
|
|
{
|
|
port = (uint16_t)portL;
|
|
}
|
|
}
|
|
|
|
if (interface == nil)
|
|
{
|
|
// ANY address
|
|
|
|
struct sockaddr_in sockaddr4;
|
|
memset(&sockaddr4, 0, sizeof(sockaddr4));
|
|
|
|
sockaddr4.sin_len = sizeof(sockaddr4);
|
|
sockaddr4.sin_family = AF_INET;
|
|
sockaddr4.sin_port = htons(port);
|
|
sockaddr4.sin_addr.s_addr = htonl(INADDR_ANY);
|
|
|
|
struct sockaddr_in6 sockaddr6;
|
|
memset(&sockaddr6, 0, sizeof(sockaddr6));
|
|
|
|
sockaddr6.sin6_len = sizeof(sockaddr6);
|
|
sockaddr6.sin6_family = AF_INET6;
|
|
sockaddr6.sin6_port = htons(port);
|
|
sockaddr6.sin6_addr = in6addr_any;
|
|
|
|
addr4 = [NSMutableData dataWithBytes:&sockaddr4 length:sizeof(sockaddr4)];
|
|
addr6 = [NSMutableData dataWithBytes:&sockaddr6 length:sizeof(sockaddr6)];
|
|
}
|
|
else if ([interface isEqualToString:@"localhost"] || [interface isEqualToString:@"loopback"])
|
|
{
|
|
// LOOPBACK address
|
|
|
|
struct sockaddr_in sockaddr4;
|
|
memset(&sockaddr4, 0, sizeof(sockaddr4));
|
|
|
|
sockaddr4.sin_len = sizeof(sockaddr4);
|
|
sockaddr4.sin_family = AF_INET;
|
|
sockaddr4.sin_port = htons(port);
|
|
sockaddr4.sin_addr.s_addr = htonl(INADDR_LOOPBACK);
|
|
|
|
struct sockaddr_in6 sockaddr6;
|
|
memset(&sockaddr6, 0, sizeof(sockaddr6));
|
|
|
|
sockaddr6.sin6_len = sizeof(sockaddr6);
|
|
sockaddr6.sin6_family = AF_INET6;
|
|
sockaddr6.sin6_port = htons(port);
|
|
sockaddr6.sin6_addr = in6addr_loopback;
|
|
|
|
addr4 = [NSMutableData dataWithBytes:&sockaddr4 length:sizeof(sockaddr4)];
|
|
addr6 = [NSMutableData dataWithBytes:&sockaddr6 length:sizeof(sockaddr6)];
|
|
}
|
|
else
|
|
{
|
|
const char *iface = [interface UTF8String];
|
|
|
|
struct ifaddrs *addrs;
|
|
const struct ifaddrs *cursor;
|
|
|
|
if ((getifaddrs(&addrs) == 0))
|
|
{
|
|
cursor = addrs;
|
|
while (cursor != NULL)
|
|
{
|
|
if ((addr4 == nil) && (cursor->ifa_addr->sa_family == AF_INET))
|
|
{
|
|
// IPv4
|
|
|
|
struct sockaddr_in nativeAddr4;
|
|
memcpy(&nativeAddr4, cursor->ifa_addr, sizeof(nativeAddr4));
|
|
|
|
if (strcmp(cursor->ifa_name, iface) == 0)
|
|
{
|
|
// Name match
|
|
|
|
nativeAddr4.sin_port = htons(port);
|
|
|
|
addr4 = [NSMutableData dataWithBytes:&nativeAddr4 length:sizeof(nativeAddr4)];
|
|
}
|
|
else
|
|
{
|
|
char ip[INET_ADDRSTRLEN];
|
|
|
|
const char *conversion = inet_ntop(AF_INET, &nativeAddr4.sin_addr, ip, sizeof(ip));
|
|
|
|
if ((conversion != NULL) && (strcmp(ip, iface) == 0))
|
|
{
|
|
// IP match
|
|
|
|
nativeAddr4.sin_port = htons(port);
|
|
|
|
addr4 = [NSMutableData dataWithBytes:&nativeAddr4 length:sizeof(nativeAddr4)];
|
|
}
|
|
}
|
|
}
|
|
else if ((addr6 == nil) && (cursor->ifa_addr->sa_family == AF_INET6))
|
|
{
|
|
// IPv6
|
|
|
|
struct sockaddr_in6 nativeAddr6;
|
|
memcpy(&nativeAddr6, cursor->ifa_addr, sizeof(nativeAddr6));
|
|
|
|
if (strcmp(cursor->ifa_name, iface) == 0)
|
|
{
|
|
// Name match
|
|
|
|
nativeAddr6.sin6_port = htons(port);
|
|
|
|
addr6 = [NSMutableData dataWithBytes:&nativeAddr6 length:sizeof(nativeAddr6)];
|
|
}
|
|
else
|
|
{
|
|
char ip[INET6_ADDRSTRLEN];
|
|
|
|
const char *conversion = inet_ntop(AF_INET6, &nativeAddr6.sin6_addr, ip, sizeof(ip));
|
|
|
|
if ((conversion != NULL) && (strcmp(ip, iface) == 0))
|
|
{
|
|
// IP match
|
|
|
|
nativeAddr6.sin6_port = htons(port);
|
|
|
|
addr6 = [NSMutableData dataWithBytes:&nativeAddr6 length:sizeof(nativeAddr6)];
|
|
}
|
|
}
|
|
}
|
|
|
|
cursor = cursor->ifa_next;
|
|
}
|
|
|
|
freeifaddrs(addrs);
|
|
}
|
|
}
|
|
|
|
if (interfaceAddr4Ptr) *interfaceAddr4Ptr = addr4;
|
|
if (interfaceAddr6Ptr) *interfaceAddr6Ptr = addr6;
|
|
}
|
|
|
|
- (NSData *)getInterfaceAddressFromUrl:(NSURL *)url;
|
|
{
|
|
NSString *path = url.path;
|
|
if (path.length == 0) {
|
|
return nil;
|
|
}
|
|
|
|
struct sockaddr_un nativeAddr;
|
|
nativeAddr.sun_family = AF_UNIX;
|
|
strcpy(nativeAddr.sun_path, path.fileSystemRepresentation);
|
|
nativeAddr.sun_len = SUN_LEN(&nativeAddr);
|
|
NSData *interface = [NSData dataWithBytes:&nativeAddr length:sizeof(struct sockaddr_un)];
|
|
|
|
return interface;
|
|
}
|
|
|
|
- (void)setupReadAndWriteSourcesForNewlyConnectedSocket:(int)socketFD
|
|
{
|
|
readSource = dispatch_source_create(DISPATCH_SOURCE_TYPE_READ, socketFD, 0, socketQueue);
|
|
writeSource = dispatch_source_create(DISPATCH_SOURCE_TYPE_WRITE, socketFD, 0, socketQueue);
|
|
|
|
// Setup event handlers
|
|
|
|
dispatch_source_set_event_handler(readSource, ^{ @autoreleasepool {
|
|
|
|
LogVerbose(@"readEventBlock");
|
|
|
|
socketFDBytesAvailable = dispatch_source_get_data(readSource);
|
|
LogVerbose(@"socketFDBytesAvailable: %lu", socketFDBytesAvailable);
|
|
|
|
if (socketFDBytesAvailable > 0)
|
|
[self doReadData];
|
|
else
|
|
[self doReadEOF];
|
|
}});
|
|
|
|
dispatch_source_set_event_handler(writeSource, ^{ @autoreleasepool {
|
|
|
|
LogVerbose(@"writeEventBlock");
|
|
|
|
flags |= kSocketCanAcceptBytes;
|
|
[self doWriteData];
|
|
}});
|
|
|
|
// Setup cancel handlers
|
|
|
|
__block int socketFDRefCount = 2;
|
|
|
|
#if NEEDS_DISPATCH_RETAIN_RELEASE
|
|
dispatch_source_t theReadSource = readSource;
|
|
dispatch_source_t theWriteSource = writeSource;
|
|
#endif
|
|
|
|
dispatch_source_set_cancel_handler(readSource, ^{
|
|
|
|
LogVerbose(@"readCancelBlock");
|
|
|
|
#if NEEDS_DISPATCH_RETAIN_RELEASE
|
|
LogVerbose(@"dispatch_release(readSource)");
|
|
dispatch_release(theReadSource);
|
|
#endif
|
|
|
|
if (--socketFDRefCount == 0)
|
|
{
|
|
LogVerbose(@"close(socketFD)");
|
|
close(socketFD);
|
|
}
|
|
});
|
|
|
|
dispatch_source_set_cancel_handler(writeSource, ^{
|
|
|
|
LogVerbose(@"writeCancelBlock");
|
|
|
|
#if NEEDS_DISPATCH_RETAIN_RELEASE
|
|
LogVerbose(@"dispatch_release(writeSource)");
|
|
dispatch_release(theWriteSource);
|
|
#endif
|
|
|
|
if (--socketFDRefCount == 0)
|
|
{
|
|
LogVerbose(@"close(socketFD)");
|
|
close(socketFD);
|
|
}
|
|
});
|
|
|
|
// We will not be able to read until data arrives.
|
|
// But we should be able to write immediately.
|
|
|
|
socketFDBytesAvailable = 0;
|
|
flags &= ~kReadSourceSuspended;
|
|
|
|
LogVerbose(@"dispatch_resume(readSource)");
|
|
dispatch_resume(readSource);
|
|
|
|
flags |= kSocketCanAcceptBytes;
|
|
flags |= kWriteSourceSuspended;
|
|
}
|
|
|
|
- (BOOL)usingCFStreamForTLS
|
|
{
|
|
#if TARGET_OS_IPHONE
|
|
{
|
|
if ((flags & kSocketSecure) && (flags & kUsingCFStreamForTLS))
|
|
{
|
|
// Due to the fact that Apple doesn't give us the full power of SecureTransport on iOS,
|
|
// we are relegated to using the slower, less powerful, and RunLoop based CFStream API. :( Boo!
|
|
//
|
|
// Thus we're not able to use the GCD read/write sources in this particular scenario.
|
|
|
|
return YES;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
return NO;
|
|
}
|
|
|
|
- (BOOL)usingSecureTransportForTLS
|
|
{
|
|
#if TARGET_OS_IPHONE
|
|
{
|
|
return ![self usingCFStreamForTLS];
|
|
}
|
|
#endif
|
|
|
|
return YES;
|
|
}
|
|
|
|
- (void)suspendReadSource
|
|
{
|
|
if (!(flags & kReadSourceSuspended))
|
|
{
|
|
LogVerbose(@"dispatch_suspend(readSource)");
|
|
|
|
dispatch_suspend(readSource);
|
|
flags |= kReadSourceSuspended;
|
|
}
|
|
}
|
|
|
|
- (void)resumeReadSource
|
|
{
|
|
if (flags & kReadSourceSuspended)
|
|
{
|
|
LogVerbose(@"dispatch_resume(readSource)");
|
|
|
|
dispatch_resume(readSource);
|
|
flags &= ~kReadSourceSuspended;
|
|
}
|
|
}
|
|
|
|
- (void)suspendWriteSource
|
|
{
|
|
if (!(flags & kWriteSourceSuspended))
|
|
{
|
|
LogVerbose(@"dispatch_suspend(writeSource)");
|
|
|
|
dispatch_suspend(writeSource);
|
|
flags |= kWriteSourceSuspended;
|
|
}
|
|
}
|
|
|
|
- (void)resumeWriteSource
|
|
{
|
|
if (flags & kWriteSourceSuspended)
|
|
{
|
|
LogVerbose(@"dispatch_resume(writeSource)");
|
|
|
|
dispatch_resume(writeSource);
|
|
flags &= ~kWriteSourceSuspended;
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark Reading
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
- (void)readDataWithTimeout:(NSTimeInterval)timeout tag:(long)tag
|
|
{
|
|
[self readDataWithTimeout:timeout buffer:nil bufferOffset:0 maxLength:0 tag:tag];
|
|
}
|
|
|
|
- (void)readDataWithTimeout:(NSTimeInterval)timeout
|
|
buffer:(NSMutableData *)buffer
|
|
bufferOffset:(NSUInteger)offset
|
|
tag:(long)tag
|
|
{
|
|
[self readDataWithTimeout:timeout buffer:buffer bufferOffset:offset maxLength:0 tag:tag];
|
|
}
|
|
|
|
- (void)readDataWithTimeout:(NSTimeInterval)timeout
|
|
buffer:(NSMutableData *)buffer
|
|
bufferOffset:(NSUInteger)offset
|
|
maxLength:(NSUInteger)length
|
|
tag:(long)tag
|
|
{
|
|
if (offset > [buffer length]) {
|
|
LogWarn(@"Cannot read: offset > [buffer length]");
|
|
return;
|
|
}
|
|
|
|
GCDAsyncReadPacket *packet = [[GCDAsyncReadPacket alloc] initWithData:buffer
|
|
startOffset:offset
|
|
maxLength:length
|
|
timeout:timeout
|
|
readLength:0
|
|
terminator:nil
|
|
tag:tag];
|
|
|
|
dispatch_async(socketQueue, ^{ @autoreleasepool {
|
|
|
|
LogTrace();
|
|
|
|
if ((flags & kSocketStarted) && !(flags & kForbidReadsWrites))
|
|
{
|
|
[readQueue addObject:packet];
|
|
[self maybeDequeueRead];
|
|
}
|
|
}});
|
|
|
|
// Do not rely on the block being run in order to release the packet,
|
|
// as the queue might get released without the block completing.
|
|
}
|
|
|
|
- (void)readDataToLength:(NSUInteger)length withTimeout:(NSTimeInterval)timeout tag:(long)tag
|
|
{
|
|
[self readDataToLength:length withTimeout:timeout buffer:nil bufferOffset:0 tag:tag];
|
|
}
|
|
|
|
- (void)readDataToLength:(NSUInteger)length
|
|
withTimeout:(NSTimeInterval)timeout
|
|
buffer:(NSMutableData *)buffer
|
|
bufferOffset:(NSUInteger)offset
|
|
tag:(long)tag
|
|
{
|
|
if (length == 0) {
|
|
LogWarn(@"Cannot read: length == 0");
|
|
return;
|
|
}
|
|
if (offset > [buffer length]) {
|
|
LogWarn(@"Cannot read: offset > [buffer length]");
|
|
return;
|
|
}
|
|
|
|
GCDAsyncReadPacket *packet = [[GCDAsyncReadPacket alloc] initWithData:buffer
|
|
startOffset:offset
|
|
maxLength:0
|
|
timeout:timeout
|
|
readLength:length
|
|
terminator:nil
|
|
tag:tag];
|
|
|
|
dispatch_async(socketQueue, ^{ @autoreleasepool {
|
|
|
|
LogTrace();
|
|
|
|
if ((flags & kSocketStarted) && !(flags & kForbidReadsWrites))
|
|
{
|
|
[readQueue addObject:packet];
|
|
[self maybeDequeueRead];
|
|
}
|
|
}});
|
|
|
|
// Do not rely on the block being run in order to release the packet,
|
|
// as the queue might get released without the block completing.
|
|
}
|
|
|
|
- (void)readDataToData:(NSData *)data withTimeout:(NSTimeInterval)timeout tag:(long)tag
|
|
{
|
|
[self readDataToData:data withTimeout:timeout buffer:nil bufferOffset:0 maxLength:0 tag:tag];
|
|
}
|
|
|
|
- (void)readDataToData:(NSData *)data
|
|
withTimeout:(NSTimeInterval)timeout
|
|
buffer:(NSMutableData *)buffer
|
|
bufferOffset:(NSUInteger)offset
|
|
tag:(long)tag
|
|
{
|
|
[self readDataToData:data withTimeout:timeout buffer:buffer bufferOffset:offset maxLength:0 tag:tag];
|
|
}
|
|
|
|
- (void)readDataToData:(NSData *)data withTimeout:(NSTimeInterval)timeout maxLength:(NSUInteger)length tag:(long)tag
|
|
{
|
|
[self readDataToData:data withTimeout:timeout buffer:nil bufferOffset:0 maxLength:length tag:tag];
|
|
}
|
|
|
|
- (void)readDataToData:(NSData *)data
|
|
withTimeout:(NSTimeInterval)timeout
|
|
buffer:(NSMutableData *)buffer
|
|
bufferOffset:(NSUInteger)offset
|
|
maxLength:(NSUInteger)maxLength
|
|
tag:(long)tag
|
|
{
|
|
if ([data length] == 0) {
|
|
LogWarn(@"Cannot read: [data length] == 0");
|
|
return;
|
|
}
|
|
if (offset > [buffer length]) {
|
|
LogWarn(@"Cannot read: offset > [buffer length]");
|
|
return;
|
|
}
|
|
if (maxLength > 0 && maxLength < [data length]) {
|
|
LogWarn(@"Cannot read: maxLength > 0 && maxLength < [data length]");
|
|
return;
|
|
}
|
|
|
|
GCDAsyncReadPacket *packet = [[GCDAsyncReadPacket alloc] initWithData:buffer
|
|
startOffset:offset
|
|
maxLength:maxLength
|
|
timeout:timeout
|
|
readLength:0
|
|
terminator:data
|
|
tag:tag];
|
|
|
|
dispatch_async(socketQueue, ^{ @autoreleasepool {
|
|
|
|
LogTrace();
|
|
|
|
if ((flags & kSocketStarted) && !(flags & kForbidReadsWrites))
|
|
{
|
|
[readQueue addObject:packet];
|
|
[self maybeDequeueRead];
|
|
}
|
|
}});
|
|
|
|
// Do not rely on the block being run in order to release the packet,
|
|
// as the queue might get released without the block completing.
|
|
}
|
|
|
|
- (float)progressOfReadReturningTag:(long *)tagPtr bytesDone:(NSUInteger *)donePtr total:(NSUInteger *)totalPtr
|
|
{
|
|
__block float result = 0.0F;
|
|
|
|
dispatch_block_t block = ^{
|
|
|
|
if (!currentRead || ![currentRead isKindOfClass:[GCDAsyncReadPacket class]])
|
|
{
|
|
// We're not reading anything right now.
|
|
|
|
if (tagPtr != NULL) *tagPtr = 0;
|
|
if (donePtr != NULL) *donePtr = 0;
|
|
if (totalPtr != NULL) *totalPtr = 0;
|
|
|
|
result = NAN;
|
|
}
|
|
else
|
|
{
|
|
// It's only possible to know the progress of our read if we're reading to a certain length.
|
|
// If we're reading to data, we of course have no idea when the data will arrive.
|
|
// If we're reading to timeout, then we have no idea when the next chunk of data will arrive.
|
|
|
|
NSUInteger done = currentRead->bytesDone;
|
|
NSUInteger total = currentRead->readLength;
|
|
|
|
if (tagPtr != NULL) *tagPtr = currentRead->tag;
|
|
if (donePtr != NULL) *donePtr = done;
|
|
if (totalPtr != NULL) *totalPtr = total;
|
|
|
|
if (total > 0)
|
|
result = (float)done / (float)total;
|
|
else
|
|
result = 1.0F;
|
|
}
|
|
};
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
block();
|
|
else
|
|
dispatch_sync(socketQueue, block);
|
|
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* This method starts a new read, if needed.
|
|
*
|
|
* It is called when:
|
|
* - a user requests a read
|
|
* - after a read request has finished (to handle the next request)
|
|
* - immediately after the socket opens to handle any pending requests
|
|
*
|
|
* This method also handles auto-disconnect post read/write completion.
|
|
**/
|
|
- (void)maybeDequeueRead
|
|
{
|
|
LogTrace();
|
|
NSAssert(dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey), @"Must be dispatched on socketQueue");
|
|
|
|
// If we're not currently processing a read AND we have an available read stream
|
|
if ((currentRead == nil) && (flags & kConnected))
|
|
{
|
|
if ([readQueue count] > 0)
|
|
{
|
|
// Dequeue the next object in the write queue
|
|
currentRead = [readQueue objectAtIndex:0];
|
|
[readQueue removeObjectAtIndex:0];
|
|
|
|
|
|
if ([currentRead isKindOfClass:[GCDAsyncSpecialPacket class]])
|
|
{
|
|
LogVerbose(@"Dequeued GCDAsyncSpecialPacket");
|
|
|
|
// Attempt to start TLS
|
|
flags |= kStartingReadTLS;
|
|
|
|
// This method won't do anything unless both kStartingReadTLS and kStartingWriteTLS are set
|
|
[self maybeStartTLS];
|
|
}
|
|
else
|
|
{
|
|
LogVerbose(@"Dequeued GCDAsyncReadPacket");
|
|
|
|
// Setup read timer (if needed)
|
|
[self setupReadTimerWithTimeout:currentRead->timeout];
|
|
|
|
// Immediately read, if possible
|
|
[self doReadData];
|
|
}
|
|
}
|
|
else if (flags & kDisconnectAfterReads)
|
|
{
|
|
if (flags & kDisconnectAfterWrites)
|
|
{
|
|
if (([writeQueue count] == 0) && (currentWrite == nil))
|
|
{
|
|
[self closeWithError:nil];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
[self closeWithError:nil];
|
|
}
|
|
}
|
|
else if (flags & kSocketSecure)
|
|
{
|
|
[self flushSSLBuffers];
|
|
|
|
// Edge case:
|
|
//
|
|
// We just drained all data from the ssl buffers,
|
|
// and all known data from the socket (socketFDBytesAvailable).
|
|
//
|
|
// If we didn't get any data from this process,
|
|
// then we may have reached the end of the TCP stream.
|
|
//
|
|
// Be sure callbacks are enabled so we're notified about a disconnection.
|
|
|
|
if ([preBuffer availableBytes] == 0)
|
|
{
|
|
if ([self usingCFStreamForTLS]) {
|
|
// Callbacks never disabled
|
|
}
|
|
else {
|
|
[self resumeReadSource];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void)flushSSLBuffers
|
|
{
|
|
LogTrace();
|
|
|
|
NSAssert((flags & kSocketSecure), @"Cannot flush ssl buffers on non-secure socket");
|
|
|
|
if ([preBuffer availableBytes] > 0)
|
|
{
|
|
// Only flush the ssl buffers if the prebuffer is empty.
|
|
// This is to avoid growing the prebuffer inifinitely large.
|
|
|
|
return;
|
|
}
|
|
|
|
#if TARGET_OS_IPHONE
|
|
|
|
if ([self usingCFStreamForTLS])
|
|
{
|
|
if ((flags & kSecureSocketHasBytesAvailable) && CFReadStreamHasBytesAvailable(readStream))
|
|
{
|
|
LogVerbose(@"%@ - Flushing ssl buffers into prebuffer...", THIS_METHOD);
|
|
|
|
CFIndex defaultBytesToRead = (1024 * 4);
|
|
|
|
[preBuffer ensureCapacityForWrite:defaultBytesToRead];
|
|
|
|
uint8_t *buffer = [preBuffer writeBuffer];
|
|
|
|
CFIndex result = CFReadStreamRead(readStream, buffer, defaultBytesToRead);
|
|
LogVerbose(@"%@ - CFReadStreamRead(): result = %i", THIS_METHOD, (int)result);
|
|
|
|
if (result > 0)
|
|
{
|
|
[preBuffer didWrite:result];
|
|
}
|
|
|
|
flags &= ~kSecureSocketHasBytesAvailable;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
#endif
|
|
#if SECURE_TRANSPORT_MAYBE_AVAILABLE
|
|
|
|
__block NSUInteger estimatedBytesAvailable = 0;
|
|
|
|
dispatch_block_t updateEstimatedBytesAvailable = ^{
|
|
|
|
// Figure out if there is any data available to be read
|
|
//
|
|
// socketFDBytesAvailable <- Number of encrypted bytes we haven't read from the bsd socket
|
|
// [sslPreBuffer availableBytes] <- Number of encrypted bytes we've buffered from bsd socket
|
|
// sslInternalBufSize <- Number of decrypted bytes SecureTransport has buffered
|
|
//
|
|
// We call the variable "estimated" because we don't know how many decrypted bytes we'll get
|
|
// from the encrypted bytes in the sslPreBuffer.
|
|
// However, we do know this is an upper bound on the estimation.
|
|
|
|
estimatedBytesAvailable = socketFDBytesAvailable + [sslPreBuffer availableBytes];
|
|
|
|
size_t sslInternalBufSize = 0;
|
|
SSLGetBufferedReadSize(sslContext, &sslInternalBufSize);
|
|
|
|
estimatedBytesAvailable += sslInternalBufSize;
|
|
};
|
|
|
|
updateEstimatedBytesAvailable();
|
|
|
|
if (estimatedBytesAvailable > 0)
|
|
{
|
|
LogVerbose(@"%@ - Flushing ssl buffers into prebuffer...", THIS_METHOD);
|
|
|
|
BOOL done = NO;
|
|
do
|
|
{
|
|
LogVerbose(@"%@ - estimatedBytesAvailable = %lu", THIS_METHOD, (unsigned long)estimatedBytesAvailable);
|
|
|
|
// Make sure there's enough room in the prebuffer
|
|
|
|
[preBuffer ensureCapacityForWrite:estimatedBytesAvailable];
|
|
|
|
// Read data into prebuffer
|
|
|
|
uint8_t *buffer = [preBuffer writeBuffer];
|
|
size_t bytesRead = 0;
|
|
|
|
OSStatus result = SSLRead(sslContext, buffer, (size_t)estimatedBytesAvailable, &bytesRead);
|
|
LogVerbose(@"%@ - read from secure socket = %u", THIS_METHOD, (unsigned)bytesRead);
|
|
|
|
if (bytesRead > 0)
|
|
{
|
|
[preBuffer didWrite:bytesRead];
|
|
}
|
|
|
|
LogVerbose(@"%@ - prebuffer.length = %zu", THIS_METHOD, [preBuffer availableBytes]);
|
|
|
|
if (result != noErr)
|
|
{
|
|
done = YES;
|
|
}
|
|
else
|
|
{
|
|
updateEstimatedBytesAvailable();
|
|
}
|
|
|
|
} while (!done && estimatedBytesAvailable > 0);
|
|
}
|
|
|
|
#endif
|
|
}
|
|
|
|
- (void)doReadData
|
|
{
|
|
LogTrace();
|
|
|
|
// This method is called on the socketQueue.
|
|
// It might be called directly, or via the readSource when data is available to be read.
|
|
|
|
if ((currentRead == nil) || (flags & kReadsPaused))
|
|
{
|
|
LogVerbose(@"No currentRead or kReadsPaused");
|
|
|
|
// Unable to read at this time
|
|
|
|
if (flags & kSocketSecure)
|
|
{
|
|
// Here's the situation:
|
|
//
|
|
// We have an established secure connection.
|
|
// There may not be a currentRead, but there might be encrypted data sitting around for us.
|
|
// When the user does get around to issuing a read, that encrypted data will need to be decrypted.
|
|
//
|
|
// So why make the user wait?
|
|
// We might as well get a head start on decrypting some data now.
|
|
//
|
|
// The other reason we do this has to do with detecting a socket disconnection.
|
|
// The SSL/TLS protocol has it's own disconnection handshake.
|
|
// So when a secure socket is closed, a "goodbye" packet comes across the wire.
|
|
// We want to make sure we read the "goodbye" packet so we can properly detect the TCP disconnection.
|
|
|
|
[self flushSSLBuffers];
|
|
}
|
|
|
|
if ([self usingCFStreamForTLS])
|
|
{
|
|
// CFReadStream only fires once when there is available data.
|
|
// It won't fire again until we've invoked CFReadStreamRead.
|
|
}
|
|
else
|
|
{
|
|
// If the readSource is firing, we need to pause it
|
|
// or else it will continue to fire over and over again.
|
|
//
|
|
// If the readSource is not firing,
|
|
// we want it to continue monitoring the socket.
|
|
|
|
if (socketFDBytesAvailable > 0)
|
|
{
|
|
[self suspendReadSource];
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
BOOL hasBytesAvailable;
|
|
unsigned long estimatedBytesAvailable = 0;
|
|
|
|
if ([self usingCFStreamForTLS])
|
|
{
|
|
#if TARGET_OS_IPHONE
|
|
|
|
// Relegated to using CFStream... :( Boo! Give us a full SecureTransport stack Apple!
|
|
|
|
estimatedBytesAvailable = 0;
|
|
if ((flags & kSecureSocketHasBytesAvailable) && CFReadStreamHasBytesAvailable(readStream))
|
|
hasBytesAvailable = YES;
|
|
else
|
|
hasBytesAvailable = NO;
|
|
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
#if SECURE_TRANSPORT_MAYBE_AVAILABLE
|
|
|
|
estimatedBytesAvailable = socketFDBytesAvailable;
|
|
|
|
if (flags & kSocketSecure)
|
|
{
|
|
// There are 2 buffers to be aware of here.
|
|
//
|
|
// We are using SecureTransport, a TLS/SSL security layer which sits atop TCP.
|
|
// We issue a read to the SecureTranport API, which in turn issues a read to our SSLReadFunction.
|
|
// Our SSLReadFunction then reads from the BSD socket and returns the encrypted data to SecureTransport.
|
|
// SecureTransport then decrypts the data, and finally returns the decrypted data back to us.
|
|
//
|
|
// The first buffer is one we create.
|
|
// SecureTransport often requests small amounts of data.
|
|
// This has to do with the encypted packets that are coming across the TCP stream.
|
|
// But it's non-optimal to do a bunch of small reads from the BSD socket.
|
|
// So our SSLReadFunction reads all available data from the socket (optimizing the sys call)
|
|
// and may store excess in the sslPreBuffer.
|
|
|
|
estimatedBytesAvailable += [sslPreBuffer availableBytes];
|
|
|
|
// The second buffer is within SecureTransport.
|
|
// As mentioned earlier, there are encrypted packets coming across the TCP stream.
|
|
// SecureTransport needs the entire packet to decrypt it.
|
|
// But if the entire packet produces X bytes of decrypted data,
|
|
// and we only asked SecureTransport for X/2 bytes of data,
|
|
// it must store the extra X/2 bytes of decrypted data for the next read.
|
|
//
|
|
// The SSLGetBufferedReadSize function will tell us the size of this internal buffer.
|
|
// From the documentation:
|
|
//
|
|
// "This function does not block or cause any low-level read operations to occur."
|
|
|
|
size_t sslInternalBufSize = 0;
|
|
SSLGetBufferedReadSize(sslContext, &sslInternalBufSize);
|
|
|
|
estimatedBytesAvailable += sslInternalBufSize;
|
|
}
|
|
|
|
hasBytesAvailable = (estimatedBytesAvailable > 0);
|
|
|
|
#endif
|
|
}
|
|
|
|
if ((hasBytesAvailable == NO) && ([preBuffer availableBytes] == 0))
|
|
{
|
|
LogVerbose(@"No data available to read...");
|
|
|
|
// No data available to read.
|
|
|
|
if (![self usingCFStreamForTLS])
|
|
{
|
|
// Need to wait for readSource to fire and notify us of
|
|
// available data in the socket's internal read buffer.
|
|
|
|
[self resumeReadSource];
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (flags & kStartingReadTLS)
|
|
{
|
|
LogVerbose(@"Waiting for SSL/TLS handshake to complete");
|
|
|
|
// The readQueue is waiting for SSL/TLS handshake to complete.
|
|
|
|
if (flags & kStartingWriteTLS)
|
|
{
|
|
if ([self usingSecureTransportForTLS])
|
|
{
|
|
#if SECURE_TRANSPORT_MAYBE_AVAILABLE
|
|
|
|
// We are in the process of a SSL Handshake.
|
|
// We were waiting for incoming data which has just arrived.
|
|
|
|
[self ssl_continueSSLHandshake];
|
|
|
|
#endif
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// We are still waiting for the writeQueue to drain and start the SSL/TLS process.
|
|
// We now know data is available to read.
|
|
|
|
if (![self usingCFStreamForTLS])
|
|
{
|
|
// Suspend the read source or else it will continue to fire nonstop.
|
|
|
|
[self suspendReadSource];
|
|
}
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
BOOL done = NO; // Completed read operation
|
|
NSError *error = nil; // Error occured
|
|
|
|
NSUInteger totalBytesReadForCurrentRead = 0;
|
|
|
|
//
|
|
// STEP 1 - READ FROM PREBUFFER
|
|
//
|
|
|
|
if ([preBuffer availableBytes] > 0)
|
|
{
|
|
// There are 3 types of read packets:
|
|
//
|
|
// 1) Read all available data.
|
|
// 2) Read a specific length of data.
|
|
// 3) Read up to a particular terminator.
|
|
|
|
NSUInteger bytesToCopy;
|
|
|
|
if (currentRead->term != nil)
|
|
{
|
|
// Read type #3 - read up to a terminator
|
|
|
|
bytesToCopy = [currentRead readLengthForTermWithPreBuffer:preBuffer found:&done];
|
|
}
|
|
else
|
|
{
|
|
// Read type #1 or #2
|
|
|
|
bytesToCopy = [currentRead readLengthForNonTermWithHint:[preBuffer availableBytes]];
|
|
}
|
|
|
|
// Make sure we have enough room in the buffer for our read.
|
|
|
|
[currentRead ensureCapacityForAdditionalDataOfLength:bytesToCopy];
|
|
|
|
// Copy bytes from prebuffer into packet buffer
|
|
|
|
uint8_t *buffer = (uint8_t *)[currentRead->buffer mutableBytes] + currentRead->startOffset +
|
|
currentRead->bytesDone;
|
|
|
|
memcpy(buffer, [preBuffer readBuffer], bytesToCopy);
|
|
|
|
// Remove the copied bytes from the preBuffer
|
|
[preBuffer didRead:bytesToCopy];
|
|
|
|
LogVerbose(@"copied(%lu) preBufferLength(%zu)", (unsigned long)bytesToCopy, [preBuffer availableBytes]);
|
|
|
|
// Update totals
|
|
|
|
currentRead->bytesDone += bytesToCopy;
|
|
totalBytesReadForCurrentRead += bytesToCopy;
|
|
|
|
// Check to see if the read operation is done
|
|
|
|
if (currentRead->readLength > 0)
|
|
{
|
|
// Read type #2 - read a specific length of data
|
|
|
|
done = (currentRead->bytesDone == currentRead->readLength);
|
|
}
|
|
else if (currentRead->term != nil)
|
|
{
|
|
// Read type #3 - read up to a terminator
|
|
|
|
// Our 'done' variable was updated via the readLengthForTermWithPreBuffer:found: method
|
|
|
|
if (!done && currentRead->maxLength > 0)
|
|
{
|
|
// We're not done and there's a set maxLength.
|
|
// Have we reached that maxLength yet?
|
|
|
|
if (currentRead->bytesDone >= currentRead->maxLength)
|
|
{
|
|
error = [self readMaxedOutError];
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Read type #1 - read all available data
|
|
//
|
|
// We're done as soon as
|
|
// - we've read all available data (in prebuffer and socket)
|
|
// - we've read the maxLength of read packet.
|
|
|
|
done = ((currentRead->maxLength > 0) && (currentRead->bytesDone == currentRead->maxLength));
|
|
}
|
|
|
|
}
|
|
|
|
//
|
|
// STEP 2 - READ FROM SOCKET
|
|
//
|
|
|
|
BOOL socketEOF = (flags & kSocketHasReadEOF) ? YES : NO; // Nothing more to via socket (end of file)
|
|
BOOL waiting = !done && !error && !socketEOF && !hasBytesAvailable; // Ran out of data, waiting for more
|
|
|
|
if (!done && !error && !socketEOF && !waiting && hasBytesAvailable)
|
|
{
|
|
NSAssert(([preBuffer availableBytes] == 0), @"Invalid logic");
|
|
|
|
// There are 3 types of read packets:
|
|
//
|
|
// 1) Read all available data.
|
|
// 2) Read a specific length of data.
|
|
// 3) Read up to a particular terminator.
|
|
|
|
BOOL readIntoPreBuffer = NO;
|
|
NSUInteger bytesToRead;
|
|
|
|
if ([self usingCFStreamForTLS])
|
|
{
|
|
// Since Apple hasn't made the full power of SecureTransport available on iOS,
|
|
// we are relegated to using the slower, less powerful, RunLoop based CFStream API.
|
|
//
|
|
// This API doesn't tell us how much data is available on the socket to be read.
|
|
// If we had that information we could optimize our memory allocations, and sys calls.
|
|
//
|
|
// But alas...
|
|
// So we do it old school, and just read as much data from the socket as we can.
|
|
|
|
NSUInteger defaultReadLength = (1024 * 32);
|
|
|
|
bytesToRead = [currentRead optimalReadLengthWithDefault:defaultReadLength
|
|
shouldPreBuffer:&readIntoPreBuffer];
|
|
}
|
|
else
|
|
{
|
|
if (currentRead->term != nil)
|
|
{
|
|
// Read type #3 - read up to a terminator
|
|
|
|
bytesToRead = [currentRead readLengthForTermWithHint:estimatedBytesAvailable
|
|
shouldPreBuffer:&readIntoPreBuffer];
|
|
}
|
|
else
|
|
{
|
|
// Read type #1 or #2
|
|
|
|
bytesToRead = [currentRead readLengthForNonTermWithHint:estimatedBytesAvailable];
|
|
}
|
|
}
|
|
|
|
if (bytesToRead > SIZE_MAX) // NSUInteger may be bigger than size_t (read param 3)
|
|
{
|
|
bytesToRead = SIZE_MAX;
|
|
}
|
|
|
|
// Make sure we have enough room in the buffer for our read.
|
|
//
|
|
// We are either reading directly into the currentRead->buffer,
|
|
// or we're reading into the temporary preBuffer.
|
|
|
|
uint8_t *buffer;
|
|
|
|
if (readIntoPreBuffer)
|
|
{
|
|
[preBuffer ensureCapacityForWrite:bytesToRead];
|
|
|
|
buffer = [preBuffer writeBuffer];
|
|
}
|
|
else
|
|
{
|
|
[currentRead ensureCapacityForAdditionalDataOfLength:bytesToRead];
|
|
|
|
buffer = (uint8_t *)[currentRead->buffer mutableBytes] + currentRead->startOffset + currentRead->bytesDone;
|
|
}
|
|
|
|
// Read data into buffer
|
|
|
|
size_t bytesRead = 0;
|
|
|
|
if (flags & kSocketSecure)
|
|
{
|
|
if ([self usingCFStreamForTLS])
|
|
{
|
|
#if TARGET_OS_IPHONE
|
|
|
|
CFIndex result = CFReadStreamRead(readStream, buffer, (CFIndex)bytesToRead);
|
|
LogVerbose(@"CFReadStreamRead(): result = %i", (int)result);
|
|
|
|
if (result < 0)
|
|
{
|
|
error = (__bridge_transfer NSError *)CFReadStreamCopyError(readStream);
|
|
}
|
|
else if (result == 0)
|
|
{
|
|
socketEOF = YES;
|
|
}
|
|
else
|
|
{
|
|
waiting = YES;
|
|
bytesRead = (size_t)result;
|
|
}
|
|
|
|
// We only know how many decrypted bytes were read.
|
|
// The actual number of bytes read was likely more due to the overhead of the encryption.
|
|
// So we reset our flag, and rely on the next callback to alert us of more data.
|
|
flags &= ~kSecureSocketHasBytesAvailable;
|
|
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
#if SECURE_TRANSPORT_MAYBE_AVAILABLE
|
|
|
|
// The documentation from Apple states:
|
|
//
|
|
// "a read operation might return errSSLWouldBlock,
|
|
// indicating that less data than requested was actually transferred"
|
|
//
|
|
// However, starting around 10.7, the function will sometimes return noErr,
|
|
// even if it didn't read as much data as requested. So we need to watch out for that.
|
|
|
|
OSStatus result;
|
|
do
|
|
{
|
|
void *loop_buffer = buffer + bytesRead;
|
|
size_t loop_bytesToRead = (size_t)bytesToRead - bytesRead;
|
|
size_t loop_bytesRead = 0;
|
|
|
|
result = SSLRead(sslContext, loop_buffer, loop_bytesToRead, &loop_bytesRead);
|
|
LogVerbose(@"read from secure socket = %u", (unsigned)bytesRead);
|
|
|
|
bytesRead += loop_bytesRead;
|
|
|
|
} while ((result == noErr) && (bytesRead < bytesToRead));
|
|
|
|
|
|
if (result != noErr)
|
|
{
|
|
if (result == errSSLWouldBlock)
|
|
waiting = YES;
|
|
else
|
|
{
|
|
if (result == errSSLClosedGraceful || result == errSSLClosedAbort)
|
|
{
|
|
// We've reached the end of the stream.
|
|
// Handle this the same way we would an EOF from the socket.
|
|
socketEOF = YES;
|
|
sslErrCode = result;
|
|
}
|
|
else
|
|
{
|
|
error = [self sslError:result];
|
|
}
|
|
}
|
|
// It's possible that bytesRead > 0, even if the result was errSSLWouldBlock.
|
|
// This happens when the SSLRead function is able to read some data,
|
|
// but not the entire amount we requested.
|
|
|
|
if (bytesRead <= 0)
|
|
{
|
|
bytesRead = 0;
|
|
}
|
|
}
|
|
|
|
// Do not modify socketFDBytesAvailable.
|
|
// It will be updated via the SSLReadFunction().
|
|
|
|
#endif
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int socketFD = (socket4FD != SOCKET_NULL) ? socket4FD : (socket6FD != SOCKET_NULL) ? socket6FD : socketUN;
|
|
|
|
ssize_t result = read(socketFD, buffer, (size_t)bytesToRead);
|
|
LogVerbose(@"read from socket = %i", (int)result);
|
|
|
|
if (result < 0)
|
|
{
|
|
if (errno == EWOULDBLOCK)
|
|
waiting = YES;
|
|
else
|
|
error = [self errnoErrorWithReason:@"Error in read() function"];
|
|
|
|
socketFDBytesAvailable = 0;
|
|
}
|
|
else if (result == 0)
|
|
{
|
|
socketEOF = YES;
|
|
socketFDBytesAvailable = 0;
|
|
}
|
|
else
|
|
{
|
|
bytesRead = result;
|
|
|
|
if (bytesRead < bytesToRead)
|
|
{
|
|
// The read returned less data than requested.
|
|
// This means socketFDBytesAvailable was a bit off due to timing,
|
|
// because we read from the socket right when the readSource event was firing.
|
|
socketFDBytesAvailable = 0;
|
|
}
|
|
else
|
|
{
|
|
if (socketFDBytesAvailable <= bytesRead)
|
|
socketFDBytesAvailable = 0;
|
|
else
|
|
socketFDBytesAvailable -= bytesRead;
|
|
}
|
|
|
|
if (socketFDBytesAvailable == 0)
|
|
{
|
|
waiting = YES;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (bytesRead > 0)
|
|
{
|
|
// Check to see if the read operation is done
|
|
|
|
if (currentRead->readLength > 0)
|
|
{
|
|
// Read type #2 - read a specific length of data
|
|
//
|
|
// Note: We should never be using a prebuffer when we're reading a specific length of data.
|
|
|
|
NSAssert(readIntoPreBuffer == NO, @"Invalid logic");
|
|
|
|
currentRead->bytesDone += bytesRead;
|
|
totalBytesReadForCurrentRead += bytesRead;
|
|
|
|
done = (currentRead->bytesDone == currentRead->readLength);
|
|
}
|
|
else if (currentRead->term != nil)
|
|
{
|
|
// Read type #3 - read up to a terminator
|
|
|
|
if (readIntoPreBuffer)
|
|
{
|
|
// We just read a big chunk of data into the preBuffer
|
|
|
|
[preBuffer didWrite:bytesRead];
|
|
LogVerbose(@"read data into preBuffer - preBuffer.length = %zu", [preBuffer availableBytes]);
|
|
|
|
// Search for the terminating sequence
|
|
|
|
bytesToRead = [currentRead readLengthForTermWithPreBuffer:preBuffer found:&done];
|
|
LogVerbose(@"copying %lu bytes from preBuffer", (unsigned long)bytesToRead);
|
|
|
|
// Ensure there's room on the read packet's buffer
|
|
|
|
[currentRead ensureCapacityForAdditionalDataOfLength:bytesToRead];
|
|
|
|
// Copy bytes from prebuffer into read buffer
|
|
|
|
uint8_t *readBuf = (uint8_t *)[currentRead->buffer mutableBytes] + currentRead->startOffset
|
|
+ currentRead->bytesDone;
|
|
|
|
memcpy(readBuf, [preBuffer readBuffer], bytesToRead);
|
|
|
|
// Remove the copied bytes from the prebuffer
|
|
[preBuffer didRead:bytesToRead];
|
|
LogVerbose(@"preBuffer.length = %zu", [preBuffer availableBytes]);
|
|
|
|
// Update totals
|
|
currentRead->bytesDone += bytesToRead;
|
|
totalBytesReadForCurrentRead += bytesToRead;
|
|
|
|
// Our 'done' variable was updated via the readLengthForTermWithPreBuffer:found: method above
|
|
}
|
|
else
|
|
{
|
|
// We just read a big chunk of data directly into the packet's buffer.
|
|
// We need to move any overflow into the prebuffer.
|
|
|
|
NSInteger overflow = [currentRead searchForTermAfterPreBuffering:bytesRead];
|
|
|
|
if (overflow == 0)
|
|
{
|
|
// Perfect match!
|
|
// Every byte we read stays in the read buffer,
|
|
// and the last byte we read was the last byte of the term.
|
|
|
|
currentRead->bytesDone += bytesRead;
|
|
totalBytesReadForCurrentRead += bytesRead;
|
|
done = YES;
|
|
}
|
|
else if (overflow > 0)
|
|
{
|
|
// The term was found within the data that we read,
|
|
// and there are extra bytes that extend past the end of the term.
|
|
// We need to move these excess bytes out of the read packet and into the prebuffer.
|
|
|
|
NSInteger underflow = bytesRead - overflow;
|
|
|
|
// Copy excess data into preBuffer
|
|
|
|
LogVerbose(@"copying %ld overflow bytes into preBuffer", (long)overflow);
|
|
[preBuffer ensureCapacityForWrite:overflow];
|
|
|
|
uint8_t *overflowBuffer = buffer + underflow;
|
|
memcpy([preBuffer writeBuffer], overflowBuffer, overflow);
|
|
|
|
[preBuffer didWrite:overflow];
|
|
LogVerbose(@"preBuffer.length = %zu", [preBuffer availableBytes]);
|
|
|
|
// Note: The completeCurrentRead method will trim the buffer for us.
|
|
|
|
currentRead->bytesDone += underflow;
|
|
totalBytesReadForCurrentRead += underflow;
|
|
done = YES;
|
|
}
|
|
else
|
|
{
|
|
// The term was not found within the data that we read.
|
|
|
|
currentRead->bytesDone += bytesRead;
|
|
totalBytesReadForCurrentRead += bytesRead;
|
|
done = NO;
|
|
}
|
|
}
|
|
|
|
if (!done && currentRead->maxLength > 0)
|
|
{
|
|
// We're not done and there's a set maxLength.
|
|
// Have we reached that maxLength yet?
|
|
|
|
if (currentRead->bytesDone >= currentRead->maxLength)
|
|
{
|
|
error = [self readMaxedOutError];
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Read type #1 - read all available data
|
|
|
|
if (readIntoPreBuffer)
|
|
{
|
|
// We just read a chunk of data into the preBuffer
|
|
|
|
[preBuffer didWrite:bytesRead];
|
|
|
|
// Now copy the data into the read packet.
|
|
//
|
|
// Recall that we didn't read directly into the packet's buffer to avoid
|
|
// over-allocating memory since we had no clue how much data was available to be read.
|
|
//
|
|
// Ensure there's room on the read packet's buffer
|
|
|
|
[currentRead ensureCapacityForAdditionalDataOfLength:bytesRead];
|
|
|
|
// Copy bytes from prebuffer into read buffer
|
|
|
|
uint8_t *readBuf = (uint8_t *)[currentRead->buffer mutableBytes] + currentRead->startOffset
|
|
+ currentRead->bytesDone;
|
|
|
|
memcpy(readBuf, [preBuffer readBuffer], bytesRead);
|
|
|
|
// Remove the copied bytes from the prebuffer
|
|
[preBuffer didRead:bytesRead];
|
|
|
|
// Update totals
|
|
currentRead->bytesDone += bytesRead;
|
|
totalBytesReadForCurrentRead += bytesRead;
|
|
}
|
|
else
|
|
{
|
|
currentRead->bytesDone += bytesRead;
|
|
totalBytesReadForCurrentRead += bytesRead;
|
|
}
|
|
|
|
done = YES;
|
|
}
|
|
|
|
} // if (bytesRead > 0)
|
|
|
|
} // if (!done && !error && !socketEOF && !waiting && hasBytesAvailable)
|
|
|
|
|
|
if (!done && currentRead->readLength == 0 && currentRead->term == nil)
|
|
{
|
|
// Read type #1 - read all available data
|
|
//
|
|
// We might arrive here if we read data from the prebuffer but not from the socket.
|
|
|
|
done = (totalBytesReadForCurrentRead > 0);
|
|
}
|
|
|
|
// Check to see if we're done, or if we've made progress
|
|
|
|
if (done)
|
|
{
|
|
[self completeCurrentRead];
|
|
|
|
if (!error && (!socketEOF || [preBuffer availableBytes] > 0))
|
|
{
|
|
[self maybeDequeueRead];
|
|
}
|
|
}
|
|
else if (totalBytesReadForCurrentRead > 0)
|
|
{
|
|
// We're not done read type #2 or #3 yet, but we have read in some bytes
|
|
|
|
if (delegateQueue && [delegate respondsToSelector:@selector(socket:didReadPartialDataOfLength:tag:)])
|
|
{
|
|
__strong id theDelegate = delegate;
|
|
long theReadTag = currentRead->tag;
|
|
|
|
dispatch_async(delegateQueue, ^{ @autoreleasepool {
|
|
|
|
[theDelegate socket:self didReadPartialDataOfLength:totalBytesReadForCurrentRead tag:theReadTag];
|
|
}});
|
|
}
|
|
}
|
|
|
|
// Check for errors
|
|
|
|
if (error)
|
|
{
|
|
[self closeWithError:error];
|
|
}
|
|
else if (socketEOF)
|
|
{
|
|
[self doReadEOF];
|
|
}
|
|
else if (waiting)
|
|
{
|
|
if (![self usingCFStreamForTLS])
|
|
{
|
|
// Monitor the socket for readability (if we're not already doing so)
|
|
[self resumeReadSource];
|
|
}
|
|
}
|
|
|
|
// Do not add any code here without first adding return statements in the error cases above.
|
|
}
|
|
|
|
- (void)doReadEOF
|
|
{
|
|
LogTrace();
|
|
|
|
// This method may be called more than once.
|
|
// If the EOF is read while there is still data in the preBuffer,
|
|
// then this method may be called continually after invocations of doReadData to see if it's time to disconnect.
|
|
|
|
flags |= kSocketHasReadEOF;
|
|
|
|
if (flags & kSocketSecure)
|
|
{
|
|
// If the SSL layer has any buffered data, flush it into the preBuffer now.
|
|
|
|
[self flushSSLBuffers];
|
|
}
|
|
|
|
BOOL shouldDisconnect;
|
|
NSError *error = nil;
|
|
|
|
if ((flags & kStartingReadTLS) || (flags & kStartingWriteTLS))
|
|
{
|
|
// We received an EOF during or prior to startTLS.
|
|
// The SSL/TLS handshake is now impossible, so this is an unrecoverable situation.
|
|
|
|
shouldDisconnect = YES;
|
|
|
|
if ([self usingSecureTransportForTLS])
|
|
{
|
|
#if SECURE_TRANSPORT_MAYBE_AVAILABLE
|
|
error = [self sslError:errSSLClosedAbort];
|
|
#endif
|
|
}
|
|
}
|
|
else if (flags & kReadStreamClosed)
|
|
{
|
|
// The preBuffer has already been drained.
|
|
// The config allows half-duplex connections.
|
|
// We've previously checked the socket, and it appeared writeable.
|
|
// So we marked the read stream as closed and notified the delegate.
|
|
//
|
|
// As per the half-duplex contract, the socket will be closed when a write fails,
|
|
// or when the socket is manually closed.
|
|
|
|
shouldDisconnect = NO;
|
|
}
|
|
else if ([preBuffer availableBytes] > 0)
|
|
{
|
|
LogVerbose(@"Socket reached EOF, but there is still data available in prebuffer");
|
|
|
|
// Although we won't be able to read any more data from the socket,
|
|
// there is existing data that has been prebuffered that we can read.
|
|
|
|
shouldDisconnect = NO;
|
|
}
|
|
else if (config & kAllowHalfDuplexConnection)
|
|
{
|
|
// We just received an EOF (end of file) from the socket's read stream.
|
|
// This means the remote end of the socket (the peer we're connected to)
|
|
// has explicitly stated that it will not be sending us any more data.
|
|
//
|
|
// Query the socket to see if it is still writeable. (Perhaps the peer will continue reading data from us)
|
|
|
|
int socketFD = (socket4FD != SOCKET_NULL) ? socket4FD : (socket6FD != SOCKET_NULL) ? socket6FD : socketUN;
|
|
|
|
struct pollfd pfd[1];
|
|
pfd[0].fd = socketFD;
|
|
pfd[0].events = POLLOUT;
|
|
pfd[0].revents = 0;
|
|
|
|
poll(pfd, 1, 0);
|
|
|
|
if (pfd[0].revents & POLLOUT)
|
|
{
|
|
// Socket appears to still be writeable
|
|
|
|
shouldDisconnect = NO;
|
|
flags |= kReadStreamClosed;
|
|
|
|
// Notify the delegate that we're going half-duplex
|
|
|
|
if (delegateQueue && [delegate respondsToSelector:@selector(socketDidCloseReadStream:)])
|
|
{
|
|
__strong id theDelegate = delegate;
|
|
|
|
dispatch_async(delegateQueue, ^{ @autoreleasepool {
|
|
|
|
[theDelegate socketDidCloseReadStream:self];
|
|
}});
|
|
}
|
|
}
|
|
else
|
|
{
|
|
shouldDisconnect = YES;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
shouldDisconnect = YES;
|
|
}
|
|
|
|
|
|
if (shouldDisconnect)
|
|
{
|
|
if (error == nil)
|
|
{
|
|
if ([self usingSecureTransportForTLS])
|
|
{
|
|
#if SECURE_TRANSPORT_MAYBE_AVAILABLE
|
|
if (sslErrCode != noErr && sslErrCode != errSSLClosedGraceful)
|
|
{
|
|
error = [self sslError:sslErrCode];
|
|
}
|
|
else
|
|
{
|
|
error = [self connectionClosedError];
|
|
}
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
error = [self connectionClosedError];
|
|
}
|
|
}
|
|
[self closeWithError:error];
|
|
}
|
|
else
|
|
{
|
|
if (![self usingCFStreamForTLS])
|
|
{
|
|
// Suspend the read source (if needed)
|
|
|
|
[self suspendReadSource];
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void)completeCurrentRead
|
|
{
|
|
LogTrace();
|
|
|
|
NSAssert(currentRead, @"Trying to complete current read when there is no current read.");
|
|
|
|
|
|
NSData *result;
|
|
|
|
if (currentRead->bufferOwner)
|
|
{
|
|
// We created the buffer on behalf of the user.
|
|
// Trim our buffer to be the proper size.
|
|
[currentRead->buffer setLength:currentRead->bytesDone];
|
|
|
|
result = currentRead->buffer;
|
|
}
|
|
else
|
|
{
|
|
// We did NOT create the buffer.
|
|
// The buffer is owned by the caller.
|
|
// Only trim the buffer if we had to increase its size.
|
|
|
|
if ([currentRead->buffer length] > currentRead->originalBufferLength)
|
|
{
|
|
NSUInteger readSize = currentRead->startOffset + currentRead->bytesDone;
|
|
NSUInteger origSize = currentRead->originalBufferLength;
|
|
|
|
NSUInteger buffSize = MAX(readSize, origSize);
|
|
|
|
[currentRead->buffer setLength:buffSize];
|
|
}
|
|
|
|
uint8_t *buffer = (uint8_t *)[currentRead->buffer mutableBytes] + currentRead->startOffset;
|
|
|
|
result = [NSData dataWithBytesNoCopy:buffer length:currentRead->bytesDone freeWhenDone:NO];
|
|
}
|
|
|
|
if (delegateQueue && [delegate respondsToSelector:@selector(socket:didReadData:withTag:)])
|
|
{
|
|
__strong id theDelegate = delegate;
|
|
GCDAsyncReadPacket *theRead = currentRead; // Ensure currentRead retained since result may not own buffer
|
|
|
|
dispatch_async(delegateQueue, ^{ @autoreleasepool {
|
|
|
|
[theDelegate socket:self didReadData:result withTag:theRead->tag];
|
|
}});
|
|
}
|
|
|
|
[self endCurrentRead];
|
|
}
|
|
|
|
- (void)endCurrentRead
|
|
{
|
|
if (readTimer)
|
|
{
|
|
dispatch_source_cancel(readTimer);
|
|
readTimer = NULL;
|
|
}
|
|
|
|
currentRead = nil;
|
|
}
|
|
|
|
- (void)setupReadTimerWithTimeout:(NSTimeInterval)timeout
|
|
{
|
|
if (timeout >= 0.0)
|
|
{
|
|
readTimer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, socketQueue);
|
|
|
|
dispatch_source_set_event_handler(readTimer, ^{ @autoreleasepool {
|
|
|
|
[self doReadTimeout];
|
|
}});
|
|
|
|
#if NEEDS_DISPATCH_RETAIN_RELEASE
|
|
dispatch_source_t theReadTimer = readTimer;
|
|
dispatch_source_set_cancel_handler(readTimer, ^{
|
|
LogVerbose(@"dispatch_release(readTimer)");
|
|
dispatch_release(theReadTimer);
|
|
});
|
|
#endif
|
|
|
|
dispatch_time_t tt = dispatch_time(DISPATCH_TIME_NOW, (timeout * NSEC_PER_SEC));
|
|
|
|
dispatch_source_set_timer(readTimer, tt, DISPATCH_TIME_FOREVER, 0);
|
|
dispatch_resume(readTimer);
|
|
}
|
|
}
|
|
|
|
- (void)doReadTimeout
|
|
{
|
|
// This is a little bit tricky.
|
|
// Ideally we'd like to synchronously query the delegate about a timeout extension.
|
|
// But if we do so synchronously we risk a possible deadlock.
|
|
// So instead we have to do so asynchronously, and callback to ourselves from within the delegate block.
|
|
|
|
flags |= kReadsPaused;
|
|
|
|
if (delegateQueue && [delegate respondsToSelector:@selector(socket:shouldTimeoutReadWithTag:elapsed:bytesDone:)])
|
|
{
|
|
__strong id theDelegate = delegate;
|
|
GCDAsyncReadPacket *theRead = currentRead;
|
|
|
|
dispatch_async(delegateQueue, ^{ @autoreleasepool {
|
|
|
|
NSTimeInterval timeoutExtension = 0.0;
|
|
|
|
timeoutExtension = [theDelegate socket:self shouldTimeoutReadWithTag:theRead->tag
|
|
elapsed:theRead->timeout
|
|
bytesDone:theRead->bytesDone];
|
|
|
|
dispatch_async(socketQueue, ^{ @autoreleasepool {
|
|
|
|
[self doReadTimeoutWithExtension:timeoutExtension];
|
|
}});
|
|
}});
|
|
}
|
|
else
|
|
{
|
|
[self doReadTimeoutWithExtension:0.0];
|
|
}
|
|
}
|
|
|
|
- (void)doReadTimeoutWithExtension:(NSTimeInterval)timeoutExtension
|
|
{
|
|
if (currentRead)
|
|
{
|
|
if (timeoutExtension > 0.0)
|
|
{
|
|
currentRead->timeout += timeoutExtension;
|
|
|
|
// Reschedule the timer
|
|
dispatch_time_t tt = dispatch_time(DISPATCH_TIME_NOW, (timeoutExtension * NSEC_PER_SEC));
|
|
dispatch_source_set_timer(readTimer, tt, DISPATCH_TIME_FOREVER, 0);
|
|
|
|
// Unpause reads, and continue
|
|
flags &= ~kReadsPaused;
|
|
[self doReadData];
|
|
}
|
|
else
|
|
{
|
|
LogVerbose(@"ReadTimeout");
|
|
|
|
[self closeWithError:[self readTimeoutError]];
|
|
}
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark Writing
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
- (void)writeData:(NSData *)data withTimeout:(NSTimeInterval)timeout tag:(long)tag
|
|
{
|
|
if ([data length] == 0) return;
|
|
|
|
GCDAsyncWritePacket *packet = [[GCDAsyncWritePacket alloc] initWithData:data timeout:timeout tag:tag];
|
|
|
|
dispatch_async(socketQueue, ^{ @autoreleasepool {
|
|
|
|
LogTrace();
|
|
|
|
if ((flags & kSocketStarted) && !(flags & kForbidReadsWrites))
|
|
{
|
|
[writeQueue addObject:packet];
|
|
[self maybeDequeueWrite];
|
|
}
|
|
}});
|
|
|
|
// Do not rely on the block being run in order to release the packet,
|
|
// as the queue might get released without the block completing.
|
|
}
|
|
|
|
- (float)progressOfWriteReturningTag:(long *)tagPtr bytesDone:(NSUInteger *)donePtr total:(NSUInteger *)totalPtr
|
|
{
|
|
__block float result = 0.0F;
|
|
|
|
dispatch_block_t block = ^{
|
|
|
|
if (!currentWrite || ![currentWrite isKindOfClass:[GCDAsyncWritePacket class]])
|
|
{
|
|
// We're not writing anything right now.
|
|
|
|
if (tagPtr != NULL) *tagPtr = 0;
|
|
if (donePtr != NULL) *donePtr = 0;
|
|
if (totalPtr != NULL) *totalPtr = 0;
|
|
|
|
result = NAN;
|
|
}
|
|
else
|
|
{
|
|
NSUInteger done = currentWrite->bytesDone;
|
|
NSUInteger total = [currentWrite->buffer length];
|
|
|
|
if (tagPtr != NULL) *tagPtr = currentWrite->tag;
|
|
if (donePtr != NULL) *donePtr = done;
|
|
if (totalPtr != NULL) *totalPtr = total;
|
|
|
|
result = (float)done / (float)total;
|
|
}
|
|
};
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
block();
|
|
else
|
|
dispatch_sync(socketQueue, block);
|
|
|
|
return result;
|
|
}
|
|
|
|
/**
|
|
* Conditionally starts a new write.
|
|
*
|
|
* It is called when:
|
|
* - a user requests a write
|
|
* - after a write request has finished (to handle the next request)
|
|
* - immediately after the socket opens to handle any pending requests
|
|
*
|
|
* This method also handles auto-disconnect post read/write completion.
|
|
**/
|
|
- (void)maybeDequeueWrite
|
|
{
|
|
LogTrace();
|
|
NSAssert(dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey), @"Must be dispatched on socketQueue");
|
|
|
|
|
|
// If we're not currently processing a write AND we have an available write stream
|
|
if ((currentWrite == nil) && (flags & kConnected))
|
|
{
|
|
if ([writeQueue count] > 0)
|
|
{
|
|
// Dequeue the next object in the write queue
|
|
currentWrite = [writeQueue objectAtIndex:0];
|
|
[writeQueue removeObjectAtIndex:0];
|
|
|
|
|
|
if ([currentWrite isKindOfClass:[GCDAsyncSpecialPacket class]])
|
|
{
|
|
LogVerbose(@"Dequeued GCDAsyncSpecialPacket");
|
|
|
|
// Attempt to start TLS
|
|
flags |= kStartingWriteTLS;
|
|
|
|
// This method won't do anything unless both kStartingReadTLS and kStartingWriteTLS are set
|
|
[self maybeStartTLS];
|
|
}
|
|
else
|
|
{
|
|
LogVerbose(@"Dequeued GCDAsyncWritePacket");
|
|
|
|
// Setup write timer (if needed)
|
|
[self setupWriteTimerWithTimeout:currentWrite->timeout];
|
|
|
|
// Immediately write, if possible
|
|
[self doWriteData];
|
|
}
|
|
}
|
|
else if (flags & kDisconnectAfterWrites)
|
|
{
|
|
if (flags & kDisconnectAfterReads)
|
|
{
|
|
if (([readQueue count] == 0) && (currentRead == nil))
|
|
{
|
|
[self closeWithError:nil];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
[self closeWithError:nil];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
- (void)doWriteData
|
|
{
|
|
LogTrace();
|
|
|
|
// This method is called by the writeSource via the socketQueue
|
|
|
|
if ((currentWrite == nil) || (flags & kWritesPaused))
|
|
{
|
|
LogVerbose(@"No currentWrite or kWritesPaused");
|
|
|
|
// Unable to write at this time
|
|
|
|
if ([self usingCFStreamForTLS])
|
|
{
|
|
// CFWriteStream only fires once when there is available data.
|
|
// It won't fire again until we've invoked CFWriteStreamWrite.
|
|
}
|
|
else
|
|
{
|
|
// If the writeSource is firing, we need to pause it
|
|
// or else it will continue to fire over and over again.
|
|
|
|
if (flags & kSocketCanAcceptBytes)
|
|
{
|
|
[self suspendWriteSource];
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (!(flags & kSocketCanAcceptBytes))
|
|
{
|
|
LogVerbose(@"No space available to write...");
|
|
|
|
// No space available to write.
|
|
|
|
if (![self usingCFStreamForTLS])
|
|
{
|
|
// Need to wait for writeSource to fire and notify us of
|
|
// available space in the socket's internal write buffer.
|
|
|
|
[self resumeWriteSource];
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (flags & kStartingWriteTLS)
|
|
{
|
|
LogVerbose(@"Waiting for SSL/TLS handshake to complete");
|
|
|
|
// The writeQueue is waiting for SSL/TLS handshake to complete.
|
|
|
|
if (flags & kStartingReadTLS)
|
|
{
|
|
if ([self usingSecureTransportForTLS])
|
|
{
|
|
#if SECURE_TRANSPORT_MAYBE_AVAILABLE
|
|
|
|
// We are in the process of a SSL Handshake.
|
|
// We were waiting for available space in the socket's internal OS buffer to continue writing.
|
|
|
|
[self ssl_continueSSLHandshake];
|
|
|
|
#endif
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// We are still waiting for the readQueue to drain and start the SSL/TLS process.
|
|
// We now know we can write to the socket.
|
|
|
|
if (![self usingCFStreamForTLS])
|
|
{
|
|
// Suspend the write source or else it will continue to fire nonstop.
|
|
|
|
[self suspendWriteSource];
|
|
}
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
// Note: This method is not called if currentWrite is a GCDAsyncSpecialPacket (startTLS packet)
|
|
|
|
BOOL waiting = NO;
|
|
NSError *error = nil;
|
|
size_t bytesWritten = 0;
|
|
|
|
if (flags & kSocketSecure)
|
|
{
|
|
if ([self usingCFStreamForTLS])
|
|
{
|
|
#if TARGET_OS_IPHONE
|
|
|
|
//
|
|
// Writing data using CFStream (over internal TLS)
|
|
//
|
|
|
|
const uint8_t *buffer = (const uint8_t *)[currentWrite->buffer bytes] + currentWrite->bytesDone;
|
|
|
|
NSUInteger bytesToWrite = [currentWrite->buffer length] - currentWrite->bytesDone;
|
|
|
|
if (bytesToWrite > SIZE_MAX) // NSUInteger may be bigger than size_t (write param 3)
|
|
{
|
|
bytesToWrite = SIZE_MAX;
|
|
}
|
|
|
|
CFIndex result = CFWriteStreamWrite(writeStream, buffer, (CFIndex)bytesToWrite);
|
|
LogVerbose(@"CFWriteStreamWrite(%lu) = %li", (unsigned long)bytesToWrite, result);
|
|
|
|
if (result < 0)
|
|
{
|
|
error = (__bridge_transfer NSError *)CFWriteStreamCopyError(writeStream);
|
|
}
|
|
else
|
|
{
|
|
bytesWritten = (size_t)result;
|
|
|
|
// We always set waiting to true in this scenario.
|
|
// CFStream may have altered our underlying socket to non-blocking.
|
|
// Thus if we attempt to write without a callback, we may end up blocking our queue.
|
|
waiting = YES;
|
|
}
|
|
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
#if SECURE_TRANSPORT_MAYBE_AVAILABLE
|
|
|
|
// We're going to use the SSLWrite function.
|
|
//
|
|
// OSStatus SSLWrite(SSLContextRef context, const void *data, size_t dataLength, size_t *processed)
|
|
//
|
|
// Parameters:
|
|
// context - An SSL session context reference.
|
|
// data - A pointer to the buffer of data to write.
|
|
// dataLength - The amount, in bytes, of data to write.
|
|
// processed - On return, the length, in bytes, of the data actually written.
|
|
//
|
|
// It sounds pretty straight-forward,
|
|
// but there are a few caveats you should be aware of.
|
|
//
|
|
// The SSLWrite method operates in a non-obvious (and rather annoying) manner.
|
|
// According to the documentation:
|
|
//
|
|
// Because you may configure the underlying connection to operate in a non-blocking manner,
|
|
// a write operation might return errSSLWouldBlock, indicating that less data than requested
|
|
// was actually transferred. In this case, you should repeat the call to SSLWrite until some
|
|
// other result is returned.
|
|
//
|
|
// This sounds perfect, but when our SSLWriteFunction returns errSSLWouldBlock,
|
|
// then the SSLWrite method returns (with the proper errSSLWouldBlock return value),
|
|
// but it sets processed to dataLength !!
|
|
//
|
|
// In other words, if the SSLWrite function doesn't completely write all the data we tell it to,
|
|
// then it doesn't tell us how many bytes were actually written. So, for example, if we tell it to
|
|
// write 256 bytes then it might actually write 128 bytes, but then report 0 bytes written.
|
|
//
|
|
// You might be wondering:
|
|
// If the SSLWrite function doesn't tell us how many bytes were written,
|
|
// then how in the world are we supposed to update our parameters (buffer & bytesToWrite)
|
|
// for the next time we invoke SSLWrite?
|
|
//
|
|
// The answer is that SSLWrite cached all the data we told it to write,
|
|
// and it will push out that data next time we call SSLWrite.
|
|
// If we call SSLWrite with new data, it will push out the cached data first, and then the new data.
|
|
// If we call SSLWrite with empty data, then it will simply push out the cached data.
|
|
//
|
|
// For this purpose we're going to break large writes into a series of smaller writes.
|
|
// This allows us to report progress back to the delegate.
|
|
|
|
OSStatus result;
|
|
|
|
BOOL hasCachedDataToWrite = (sslWriteCachedLength > 0);
|
|
BOOL hasNewDataToWrite = YES;
|
|
|
|
if (hasCachedDataToWrite)
|
|
{
|
|
size_t processed = 0;
|
|
|
|
result = SSLWrite(sslContext, NULL, 0, &processed);
|
|
|
|
if (result == noErr)
|
|
{
|
|
bytesWritten = sslWriteCachedLength;
|
|
sslWriteCachedLength = 0;
|
|
|
|
if ([currentWrite->buffer length] == (currentWrite->bytesDone + bytesWritten))
|
|
{
|
|
// We've written all data for the current write.
|
|
hasNewDataToWrite = NO;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (result == errSSLWouldBlock)
|
|
{
|
|
waiting = YES;
|
|
}
|
|
else
|
|
{
|
|
error = [self sslError:result];
|
|
}
|
|
|
|
// Can't write any new data since we were unable to write the cached data.
|
|
hasNewDataToWrite = NO;
|
|
}
|
|
}
|
|
|
|
if (hasNewDataToWrite)
|
|
{
|
|
const uint8_t *buffer = (const uint8_t *)[currentWrite->buffer bytes]
|
|
+ currentWrite->bytesDone
|
|
+ bytesWritten;
|
|
|
|
NSUInteger bytesToWrite = [currentWrite->buffer length] - currentWrite->bytesDone - bytesWritten;
|
|
|
|
if (bytesToWrite > SIZE_MAX) // NSUInteger may be bigger than size_t (write param 3)
|
|
{
|
|
bytesToWrite = SIZE_MAX;
|
|
}
|
|
|
|
size_t bytesRemaining = bytesToWrite;
|
|
|
|
BOOL keepLooping = YES;
|
|
while (keepLooping)
|
|
{
|
|
size_t sslBytesToWrite = MIN(bytesRemaining, 32768);
|
|
size_t sslBytesWritten = 0;
|
|
|
|
result = SSLWrite(sslContext, buffer, sslBytesToWrite, &sslBytesWritten);
|
|
|
|
if (result == noErr)
|
|
{
|
|
buffer += sslBytesWritten;
|
|
bytesWritten += sslBytesWritten;
|
|
bytesRemaining -= sslBytesWritten;
|
|
|
|
keepLooping = (bytesRemaining > 0);
|
|
}
|
|
else
|
|
{
|
|
if (result == errSSLWouldBlock)
|
|
{
|
|
waiting = YES;
|
|
sslWriteCachedLength = sslBytesToWrite;
|
|
}
|
|
else
|
|
{
|
|
error = [self sslError:result];
|
|
}
|
|
|
|
keepLooping = NO;
|
|
}
|
|
|
|
} // while (keepLooping)
|
|
|
|
} // if (hasNewDataToWrite)
|
|
|
|
#endif
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//
|
|
// Writing data directly over raw socket
|
|
//
|
|
|
|
int socketFD = (socket4FD != SOCKET_NULL) ? socket4FD : (socket6FD != SOCKET_NULL) ? socket6FD : socketUN;
|
|
|
|
const uint8_t *buffer = (const uint8_t *)[currentWrite->buffer bytes] + currentWrite->bytesDone;
|
|
|
|
NSUInteger bytesToWrite = [currentWrite->buffer length] - currentWrite->bytesDone;
|
|
|
|
if (bytesToWrite > SIZE_MAX) // NSUInteger may be bigger than size_t (write param 3)
|
|
{
|
|
bytesToWrite = SIZE_MAX;
|
|
}
|
|
|
|
ssize_t result = write(socketFD, buffer, (size_t)bytesToWrite);
|
|
LogVerbose(@"wrote to socket = %zd", result);
|
|
|
|
// Check results
|
|
if (result < 0)
|
|
{
|
|
if (errno == EWOULDBLOCK)
|
|
{
|
|
waiting = YES;
|
|
}
|
|
else
|
|
{
|
|
error = [self errnoErrorWithReason:@"Error in write() function"];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
bytesWritten = result;
|
|
}
|
|
}
|
|
|
|
// We're done with our writing.
|
|
// If we explictly ran into a situation where the socket told us there was no room in the buffer,
|
|
// then we immediately resume listening for notifications.
|
|
//
|
|
// We must do this before we dequeue another write,
|
|
// as that may in turn invoke this method again.
|
|
//
|
|
// Note that if CFStream is involved, it may have maliciously put our socket in blocking mode.
|
|
|
|
if (waiting)
|
|
{
|
|
flags &= ~kSocketCanAcceptBytes;
|
|
|
|
if (![self usingCFStreamForTLS])
|
|
{
|
|
[self resumeWriteSource];
|
|
}
|
|
}
|
|
|
|
// Check our results
|
|
|
|
BOOL done = NO;
|
|
|
|
if (bytesWritten > 0)
|
|
{
|
|
// Update total amount read for the current write
|
|
currentWrite->bytesDone += bytesWritten;
|
|
LogVerbose(@"currentWrite->bytesDone = %lu", (unsigned long)currentWrite->bytesDone);
|
|
|
|
// Is packet done?
|
|
done = (currentWrite->bytesDone == [currentWrite->buffer length]);
|
|
}
|
|
|
|
if (done)
|
|
{
|
|
[self completeCurrentWrite];
|
|
|
|
if (!error)
|
|
{
|
|
[self maybeDequeueWrite];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// We were unable to finish writing the data,
|
|
// so we're waiting for another callback to notify us of available space in the lower-level output buffer.
|
|
|
|
if (!waiting & !error)
|
|
{
|
|
// This would be the case if our write was able to accept some data, but not all of it.
|
|
|
|
flags &= ~kSocketCanAcceptBytes;
|
|
|
|
if (![self usingCFStreamForTLS])
|
|
{
|
|
[self resumeWriteSource];
|
|
}
|
|
}
|
|
|
|
if (bytesWritten > 0)
|
|
{
|
|
// We're not done with the entire write, but we have written some bytes
|
|
|
|
if (delegateQueue && [delegate respondsToSelector:@selector(socket:didWritePartialDataOfLength:tag:)])
|
|
{
|
|
__strong id theDelegate = delegate;
|
|
long theWriteTag = currentWrite->tag;
|
|
|
|
dispatch_async(delegateQueue, ^{ @autoreleasepool {
|
|
|
|
[theDelegate socket:self didWritePartialDataOfLength:bytesWritten tag:theWriteTag];
|
|
}});
|
|
}
|
|
}
|
|
}
|
|
|
|
// Check for errors
|
|
|
|
if (error)
|
|
{
|
|
[self closeWithError:[self errnoErrorWithReason:@"Error in write() function"]];
|
|
}
|
|
|
|
// Do not add any code here without first adding a return statement in the error case above.
|
|
}
|
|
|
|
- (void)completeCurrentWrite
|
|
{
|
|
LogTrace();
|
|
|
|
NSAssert(currentWrite, @"Trying to complete current write when there is no current write.");
|
|
|
|
|
|
if (delegateQueue && [delegate respondsToSelector:@selector(socket:didWriteDataWithTag:)])
|
|
{
|
|
__strong id theDelegate = delegate;
|
|
long theWriteTag = currentWrite->tag;
|
|
|
|
dispatch_async(delegateQueue, ^{ @autoreleasepool {
|
|
|
|
[theDelegate socket:self didWriteDataWithTag:theWriteTag];
|
|
}});
|
|
}
|
|
|
|
[self endCurrentWrite];
|
|
}
|
|
|
|
- (void)endCurrentWrite
|
|
{
|
|
if (writeTimer)
|
|
{
|
|
dispatch_source_cancel(writeTimer);
|
|
writeTimer = NULL;
|
|
}
|
|
|
|
currentWrite = nil;
|
|
}
|
|
|
|
- (void)setupWriteTimerWithTimeout:(NSTimeInterval)timeout
|
|
{
|
|
if (timeout >= 0.0)
|
|
{
|
|
writeTimer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, socketQueue);
|
|
|
|
dispatch_source_set_event_handler(writeTimer, ^{ @autoreleasepool {
|
|
|
|
[self doWriteTimeout];
|
|
}});
|
|
|
|
#if NEEDS_DISPATCH_RETAIN_RELEASE
|
|
dispatch_source_t theWriteTimer = writeTimer;
|
|
dispatch_source_set_cancel_handler(writeTimer, ^{
|
|
LogVerbose(@"dispatch_release(writeTimer)");
|
|
dispatch_release(theWriteTimer);
|
|
});
|
|
#endif
|
|
|
|
dispatch_time_t tt = dispatch_time(DISPATCH_TIME_NOW, (timeout * NSEC_PER_SEC));
|
|
|
|
dispatch_source_set_timer(writeTimer, tt, DISPATCH_TIME_FOREVER, 0);
|
|
dispatch_resume(writeTimer);
|
|
}
|
|
}
|
|
|
|
- (void)doWriteTimeout
|
|
{
|
|
// This is a little bit tricky.
|
|
// Ideally we'd like to synchronously query the delegate about a timeout extension.
|
|
// But if we do so synchronously we risk a possible deadlock.
|
|
// So instead we have to do so asynchronously, and callback to ourselves from within the delegate block.
|
|
|
|
flags |= kWritesPaused;
|
|
|
|
if (delegateQueue && [delegate respondsToSelector:@selector(socket:shouldTimeoutWriteWithTag:elapsed:bytesDone:)])
|
|
{
|
|
__strong id theDelegate = delegate;
|
|
GCDAsyncWritePacket *theWrite = currentWrite;
|
|
|
|
dispatch_async(delegateQueue, ^{ @autoreleasepool {
|
|
|
|
NSTimeInterval timeoutExtension = 0.0;
|
|
|
|
timeoutExtension = [theDelegate socket:self shouldTimeoutWriteWithTag:theWrite->tag
|
|
elapsed:theWrite->timeout
|
|
bytesDone:theWrite->bytesDone];
|
|
|
|
dispatch_async(socketQueue, ^{ @autoreleasepool {
|
|
|
|
[self doWriteTimeoutWithExtension:timeoutExtension];
|
|
}});
|
|
}});
|
|
}
|
|
else
|
|
{
|
|
[self doWriteTimeoutWithExtension:0.0];
|
|
}
|
|
}
|
|
|
|
- (void)doWriteTimeoutWithExtension:(NSTimeInterval)timeoutExtension
|
|
{
|
|
if (currentWrite)
|
|
{
|
|
if (timeoutExtension > 0.0)
|
|
{
|
|
currentWrite->timeout += timeoutExtension;
|
|
|
|
// Reschedule the timer
|
|
dispatch_time_t tt = dispatch_time(DISPATCH_TIME_NOW, (timeoutExtension * NSEC_PER_SEC));
|
|
dispatch_source_set_timer(writeTimer, tt, DISPATCH_TIME_FOREVER, 0);
|
|
|
|
// Unpause writes, and continue
|
|
flags &= ~kWritesPaused;
|
|
[self doWriteData];
|
|
}
|
|
else
|
|
{
|
|
LogVerbose(@"WriteTimeout");
|
|
|
|
[self closeWithError:[self writeTimeoutError]];
|
|
}
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark Security
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
- (void)startTLS:(NSDictionary *)tlsSettings
|
|
{
|
|
LogTrace();
|
|
|
|
if (tlsSettings == nil)
|
|
{
|
|
// Passing nil/NULL to CFReadStreamSetProperty will appear to work the same as passing an empty dictionary,
|
|
// but causes problems if we later try to fetch the remote host's certificate.
|
|
//
|
|
// To be exact, it causes the following to return NULL instead of the normal result:
|
|
// CFReadStreamCopyProperty(readStream, kCFStreamPropertySSLPeerCertificates)
|
|
//
|
|
// So we use an empty dictionary instead, which works perfectly.
|
|
|
|
tlsSettings = [NSDictionary dictionary];
|
|
}
|
|
|
|
GCDAsyncSpecialPacket *packet = [[GCDAsyncSpecialPacket alloc] initWithTLSSettings:tlsSettings];
|
|
|
|
dispatch_async(socketQueue, ^{ @autoreleasepool {
|
|
|
|
if ((flags & kSocketStarted) && !(flags & kQueuedTLS) && !(flags & kForbidReadsWrites))
|
|
{
|
|
[readQueue addObject:packet];
|
|
[writeQueue addObject:packet];
|
|
|
|
flags |= kQueuedTLS;
|
|
|
|
[self maybeDequeueRead];
|
|
[self maybeDequeueWrite];
|
|
}
|
|
}});
|
|
|
|
}
|
|
|
|
- (void)maybeStartTLS
|
|
{
|
|
// We can't start TLS until:
|
|
// - All queued reads prior to the user calling startTLS are complete
|
|
// - All queued writes prior to the user calling startTLS are complete
|
|
//
|
|
// We'll know these conditions are met when both kStartingReadTLS and kStartingWriteTLS are set
|
|
|
|
if ((flags & kStartingReadTLS) && (flags & kStartingWriteTLS))
|
|
{
|
|
BOOL canUseSecureTransport = YES;
|
|
|
|
#if TARGET_OS_IPHONE
|
|
{
|
|
GCDAsyncSpecialPacket *tlsPacket = (GCDAsyncSpecialPacket *)currentRead;
|
|
NSDictionary *tlsSettings = tlsPacket->tlsSettings;
|
|
|
|
NSNumber *value;
|
|
|
|
value = [tlsSettings objectForKey:(NSString *)kCFStreamSSLAllowsAnyRoot];
|
|
if (value && [value boolValue] == YES)
|
|
canUseSecureTransport = NO;
|
|
|
|
value = [tlsSettings objectForKey:(NSString *)kCFStreamSSLAllowsExpiredRoots];
|
|
if (value && [value boolValue] == YES)
|
|
canUseSecureTransport = NO;
|
|
|
|
value = [tlsSettings objectForKey:(NSString *)kCFStreamSSLValidatesCertificateChain];
|
|
if (value && [value boolValue] == NO)
|
|
canUseSecureTransport = NO;
|
|
|
|
value = [tlsSettings objectForKey:(NSString *)kCFStreamSSLAllowsExpiredCertificates];
|
|
if (value && [value boolValue] == YES)
|
|
canUseSecureTransport = NO;
|
|
}
|
|
#endif
|
|
|
|
if (IS_SECURE_TRANSPORT_AVAILABLE && canUseSecureTransport)
|
|
{
|
|
#if SECURE_TRANSPORT_MAYBE_AVAILABLE
|
|
[self ssl_startTLS];
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
#if TARGET_OS_IPHONE
|
|
[self cf_startTLS];
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark Security via SecureTransport
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#if SECURE_TRANSPORT_MAYBE_AVAILABLE
|
|
|
|
- (OSStatus)sslReadWithBuffer:(void *)buffer length:(size_t *)bufferLength
|
|
{
|
|
LogVerbose(@"sslReadWithBuffer:%p length:%lu", buffer, (unsigned long)*bufferLength);
|
|
|
|
if ((socketFDBytesAvailable == 0) && ([sslPreBuffer availableBytes] == 0))
|
|
{
|
|
LogVerbose(@"%@ - No data available to read...", THIS_METHOD);
|
|
|
|
// No data available to read.
|
|
//
|
|
// Need to wait for readSource to fire and notify us of
|
|
// available data in the socket's internal read buffer.
|
|
|
|
[self resumeReadSource];
|
|
|
|
*bufferLength = 0;
|
|
return errSSLWouldBlock;
|
|
}
|
|
|
|
size_t totalBytesRead = 0;
|
|
size_t totalBytesLeftToBeRead = *bufferLength;
|
|
|
|
BOOL done = NO;
|
|
BOOL socketError = NO;
|
|
|
|
//
|
|
// STEP 1 : READ FROM SSL PRE BUFFER
|
|
//
|
|
|
|
size_t sslPreBufferLength = [sslPreBuffer availableBytes];
|
|
|
|
if (sslPreBufferLength > 0)
|
|
{
|
|
LogVerbose(@"%@: Reading from SSL pre buffer...", THIS_METHOD);
|
|
|
|
size_t bytesToCopy;
|
|
if (sslPreBufferLength > totalBytesLeftToBeRead)
|
|
bytesToCopy = totalBytesLeftToBeRead;
|
|
else
|
|
bytesToCopy = sslPreBufferLength;
|
|
|
|
LogVerbose(@"%@: Copying %zu bytes from sslPreBuffer", THIS_METHOD, bytesToCopy);
|
|
|
|
memcpy(buffer, [sslPreBuffer readBuffer], bytesToCopy);
|
|
[sslPreBuffer didRead:bytesToCopy];
|
|
|
|
LogVerbose(@"%@: sslPreBuffer.length = %zu", THIS_METHOD, [sslPreBuffer availableBytes]);
|
|
|
|
totalBytesRead += bytesToCopy;
|
|
totalBytesLeftToBeRead -= bytesToCopy;
|
|
|
|
done = (totalBytesLeftToBeRead == 0);
|
|
|
|
if (done) LogVerbose(@"%@: Complete", THIS_METHOD);
|
|
}
|
|
|
|
//
|
|
// STEP 2 : READ FROM SOCKET
|
|
//
|
|
|
|
if (!done && (socketFDBytesAvailable > 0))
|
|
{
|
|
LogVerbose(@"%@: Reading from socket...", THIS_METHOD);
|
|
|
|
int socketFD = (socket4FD != SOCKET_NULL) ? socket4FD : (socket6FD != SOCKET_NULL) ? socket6FD : socketUN;
|
|
|
|
BOOL readIntoPreBuffer;
|
|
size_t bytesToRead;
|
|
uint8_t *buf;
|
|
|
|
if (socketFDBytesAvailable > totalBytesLeftToBeRead)
|
|
{
|
|
// Read all available data from socket into sslPreBuffer.
|
|
// Then copy requested amount into dataBuffer.
|
|
|
|
LogVerbose(@"%@: Reading into sslPreBuffer...", THIS_METHOD);
|
|
|
|
[sslPreBuffer ensureCapacityForWrite:socketFDBytesAvailable];
|
|
|
|
readIntoPreBuffer = YES;
|
|
bytesToRead = (size_t)socketFDBytesAvailable;
|
|
buf = [sslPreBuffer writeBuffer];
|
|
}
|
|
else
|
|
{
|
|
// Read available data from socket directly into dataBuffer.
|
|
|
|
LogVerbose(@"%@: Reading directly into dataBuffer...", THIS_METHOD);
|
|
|
|
readIntoPreBuffer = NO;
|
|
bytesToRead = totalBytesLeftToBeRead;
|
|
buf = (uint8_t *)buffer + totalBytesRead;
|
|
}
|
|
|
|
ssize_t result = read(socketFD, buf, bytesToRead);
|
|
LogVerbose(@"%@: read from socket = %zd", THIS_METHOD, result);
|
|
|
|
if (result < 0)
|
|
{
|
|
LogVerbose(@"%@: read errno = %i", THIS_METHOD, errno);
|
|
|
|
if (errno != EWOULDBLOCK)
|
|
{
|
|
socketError = YES;
|
|
}
|
|
|
|
socketFDBytesAvailable = 0;
|
|
}
|
|
else if (result == 0)
|
|
{
|
|
LogVerbose(@"%@: read EOF", THIS_METHOD);
|
|
|
|
socketError = YES;
|
|
socketFDBytesAvailable = 0;
|
|
}
|
|
else
|
|
{
|
|
size_t bytesReadFromSocket = result;
|
|
|
|
if (socketFDBytesAvailable > bytesReadFromSocket)
|
|
socketFDBytesAvailable -= bytesReadFromSocket;
|
|
else
|
|
socketFDBytesAvailable = 0;
|
|
|
|
if (readIntoPreBuffer)
|
|
{
|
|
[sslPreBuffer didWrite:bytesReadFromSocket];
|
|
|
|
size_t bytesToCopy = MIN(totalBytesLeftToBeRead, bytesReadFromSocket);
|
|
|
|
LogVerbose(@"%@: Copying %zu bytes out of sslPreBuffer", THIS_METHOD, bytesToCopy);
|
|
|
|
memcpy((uint8_t *)buffer + totalBytesRead, [sslPreBuffer readBuffer], bytesToCopy);
|
|
[sslPreBuffer didRead:bytesToCopy];
|
|
|
|
totalBytesRead += bytesToCopy;
|
|
totalBytesLeftToBeRead -= bytesToCopy;
|
|
|
|
LogVerbose(@"%@: sslPreBuffer.length = %zu", THIS_METHOD, [sslPreBuffer availableBytes]);
|
|
}
|
|
else
|
|
{
|
|
totalBytesRead += bytesReadFromSocket;
|
|
totalBytesLeftToBeRead -= bytesReadFromSocket;
|
|
}
|
|
|
|
done = (totalBytesLeftToBeRead == 0);
|
|
|
|
if (done) LogVerbose(@"%@: Complete", THIS_METHOD);
|
|
}
|
|
}
|
|
|
|
*bufferLength = totalBytesRead;
|
|
|
|
if (done)
|
|
return noErr;
|
|
|
|
if (socketError)
|
|
return errSSLClosedAbort;
|
|
|
|
return errSSLWouldBlock;
|
|
}
|
|
|
|
- (OSStatus)sslWriteWithBuffer:(const void *)buffer length:(size_t *)bufferLength
|
|
{
|
|
if (!(flags & kSocketCanAcceptBytes))
|
|
{
|
|
// Unable to write.
|
|
//
|
|
// Need to wait for writeSource to fire and notify us of
|
|
// available space in the socket's internal write buffer.
|
|
|
|
[self resumeWriteSource];
|
|
|
|
*bufferLength = 0;
|
|
return errSSLWouldBlock;
|
|
}
|
|
|
|
size_t bytesToWrite = *bufferLength;
|
|
size_t bytesWritten = 0;
|
|
|
|
BOOL done = NO;
|
|
BOOL socketError = NO;
|
|
|
|
int socketFD = (socket4FD != SOCKET_NULL) ? socket4FD : (socket6FD != SOCKET_NULL) ? socket6FD : socketUN;
|
|
|
|
ssize_t result = write(socketFD, buffer, bytesToWrite);
|
|
|
|
if (result < 0)
|
|
{
|
|
if (errno != EWOULDBLOCK)
|
|
{
|
|
socketError = YES;
|
|
}
|
|
|
|
flags &= ~kSocketCanAcceptBytes;
|
|
}
|
|
else if (result == 0)
|
|
{
|
|
flags &= ~kSocketCanAcceptBytes;
|
|
}
|
|
else
|
|
{
|
|
bytesWritten = result;
|
|
|
|
done = (bytesWritten == bytesToWrite);
|
|
}
|
|
|
|
*bufferLength = bytesWritten;
|
|
|
|
if (done)
|
|
return noErr;
|
|
|
|
if (socketError)
|
|
return errSSLClosedAbort;
|
|
|
|
return errSSLWouldBlock;
|
|
}
|
|
|
|
static OSStatus SSLReadFunction(SSLConnectionRef connection, void *data, size_t *dataLength)
|
|
{
|
|
GCDAsyncSocket *asyncSocket = (__bridge GCDAsyncSocket *)connection;
|
|
|
|
NSCAssert(dispatch_get_specific(asyncSocket->IsOnSocketQueueOrTargetQueueKey), @"What the deuce?");
|
|
|
|
return [asyncSocket sslReadWithBuffer:data length:dataLength];
|
|
}
|
|
|
|
static OSStatus SSLWriteFunction(SSLConnectionRef connection, const void *data, size_t *dataLength)
|
|
{
|
|
GCDAsyncSocket *asyncSocket = (__bridge GCDAsyncSocket *)connection;
|
|
|
|
NSCAssert(dispatch_get_specific(asyncSocket->IsOnSocketQueueOrTargetQueueKey), @"What the deuce?");
|
|
|
|
return [asyncSocket sslWriteWithBuffer:data length:dataLength];
|
|
}
|
|
|
|
- (void)ssl_startTLS
|
|
{
|
|
LogTrace();
|
|
|
|
LogVerbose(@"Starting TLS (via SecureTransport)...");
|
|
|
|
OSStatus status;
|
|
|
|
GCDAsyncSpecialPacket *tlsPacket = (GCDAsyncSpecialPacket *)currentRead;
|
|
NSDictionary *tlsSettings = tlsPacket->tlsSettings;
|
|
|
|
// Create SSLContext, and setup IO callbacks and connection ref
|
|
|
|
BOOL isServer = [[tlsSettings objectForKey:(NSString *)kCFStreamSSLIsServer] boolValue];
|
|
|
|
#if TARGET_OS_IPHONE
|
|
{
|
|
if (isServer)
|
|
sslContext = SSLCreateContext(kCFAllocatorDefault, kSSLServerSide, kSSLStreamType);
|
|
else
|
|
sslContext = SSLCreateContext(kCFAllocatorDefault, kSSLClientSide, kSSLStreamType);
|
|
|
|
if (sslContext == NULL)
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in SSLCreateContext"]];
|
|
return;
|
|
}
|
|
}
|
|
#else
|
|
{
|
|
status = SSLNewContext(isServer, &sslContext);
|
|
if (status != noErr)
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in SSLNewContext"]];
|
|
return;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
status = SSLSetIOFuncs(sslContext, &SSLReadFunction, &SSLWriteFunction);
|
|
if (status != noErr)
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in SSLSetIOFuncs"]];
|
|
return;
|
|
}
|
|
|
|
status = SSLSetConnection(sslContext, (__bridge SSLConnectionRef)self);
|
|
if (status != noErr)
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in SSLSetConnection"]];
|
|
return;
|
|
}
|
|
|
|
// Configure SSLContext from given settings
|
|
//
|
|
// Checklist:
|
|
// 1. kCFStreamSSLPeerName
|
|
// 2. kCFStreamSSLAllowsAnyRoot
|
|
// 3. kCFStreamSSLAllowsExpiredRoots
|
|
// 4. kCFStreamSSLValidatesCertificateChain
|
|
// 5. kCFStreamSSLAllowsExpiredCertificates
|
|
// 6. kCFStreamSSLCertificates
|
|
// 7. kCFStreamSSLLevel (GCDAsyncSocketSSLProtocolVersionMin / GCDAsyncSocketSSLProtocolVersionMax)
|
|
// 8. GCDAsyncSocketSSLCipherSuites
|
|
// 9. GCDAsyncSocketSSLDiffieHellmanParameters (Mac)
|
|
|
|
id value;
|
|
|
|
// 1. kCFStreamSSLPeerName
|
|
|
|
value = [tlsSettings objectForKey:(NSString *)kCFStreamSSLPeerName];
|
|
if ([value isKindOfClass:[NSString class]])
|
|
{
|
|
NSString *peerName = (NSString *)value;
|
|
|
|
const char *peer = [peerName UTF8String];
|
|
size_t peerLen = strlen(peer);
|
|
|
|
status = SSLSetPeerDomainName(sslContext, peer, peerLen);
|
|
if (status != noErr)
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in SSLSetPeerDomainName"]];
|
|
return;
|
|
}
|
|
}
|
|
|
|
// 2. kCFStreamSSLAllowsAnyRoot
|
|
|
|
value = [tlsSettings objectForKey:(NSString *)kCFStreamSSLAllowsAnyRoot];
|
|
if (value)
|
|
{
|
|
#if TARGET_OS_IPHONE
|
|
NSAssert(NO, @"Security option unavailable via SecureTransport in iOS - kCFStreamSSLAllowsAnyRoot");
|
|
#else
|
|
|
|
BOOL allowsAnyRoot = [value boolValue];
|
|
|
|
status = SSLSetAllowsAnyRoot(sslContext, allowsAnyRoot);
|
|
if (status != noErr)
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in SSLSetAllowsAnyRoot"]];
|
|
return;
|
|
}
|
|
|
|
#endif
|
|
}
|
|
|
|
// 3. kCFStreamSSLAllowsExpiredRoots
|
|
|
|
value = [tlsSettings objectForKey:(NSString *)kCFStreamSSLAllowsExpiredRoots];
|
|
if (value)
|
|
{
|
|
#if TARGET_OS_IPHONE
|
|
NSAssert(NO, @"Security option unavailable via SecureTransport in iOS - kCFStreamSSLAllowsExpiredRoots");
|
|
#else
|
|
|
|
BOOL allowsExpiredRoots = [value boolValue];
|
|
|
|
status = SSLSetAllowsExpiredRoots(sslContext, allowsExpiredRoots);
|
|
if (status != noErr)
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in SSLSetAllowsExpiredRoots"]];
|
|
return;
|
|
}
|
|
|
|
#endif
|
|
}
|
|
|
|
// 4. kCFStreamSSLValidatesCertificateChain
|
|
|
|
value = [tlsSettings objectForKey:(NSString *)kCFStreamSSLValidatesCertificateChain];
|
|
if (value)
|
|
{
|
|
#if TARGET_OS_IPHONE
|
|
NSAssert(NO, @"Security option unavailable via SecureTransport in iOS - kCFStreamSSLValidatesCertificateChain");
|
|
#else
|
|
|
|
BOOL validatesCertChain = [value boolValue];
|
|
|
|
status = SSLSetEnableCertVerify(sslContext, validatesCertChain);
|
|
if (status != noErr)
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in SSLSetEnableCertVerify"]];
|
|
return;
|
|
}
|
|
|
|
#endif
|
|
}
|
|
|
|
// 5. kCFStreamSSLAllowsExpiredCertificates
|
|
|
|
value = [tlsSettings objectForKey:(NSString *)kCFStreamSSLAllowsExpiredCertificates];
|
|
if (value)
|
|
{
|
|
#if TARGET_OS_IPHONE
|
|
NSAssert(NO, @"Security option unavailable via SecureTransport in iOS - kCFStreamSSLAllowsExpiredCertificates");
|
|
#else
|
|
|
|
BOOL allowsExpiredCerts = [value boolValue];
|
|
|
|
status = SSLSetAllowsExpiredCerts(sslContext, allowsExpiredCerts);
|
|
if (status != noErr)
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in SSLSetAllowsExpiredCerts"]];
|
|
return;
|
|
}
|
|
|
|
#endif
|
|
}
|
|
|
|
// 6. kCFStreamSSLCertificates
|
|
|
|
value = [tlsSettings objectForKey:(NSString *)kCFStreamSSLCertificates];
|
|
if (value)
|
|
{
|
|
CFArrayRef certs = (__bridge CFArrayRef)value;
|
|
|
|
status = SSLSetCertificate(sslContext, certs);
|
|
if (status != noErr)
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in SSLSetCertificate"]];
|
|
return;
|
|
}
|
|
}
|
|
|
|
// 7. kCFStreamSSLLevel
|
|
|
|
#if TARGET_OS_IPHONE
|
|
{
|
|
NSString *sslLevel = [tlsSettings objectForKey:(NSString *)kCFStreamSSLLevel];
|
|
|
|
NSString *sslMinLevel = [tlsSettings objectForKey:GCDAsyncSocketSSLProtocolVersionMin];
|
|
NSString *sslMaxLevel = [tlsSettings objectForKey:GCDAsyncSocketSSLProtocolVersionMax];
|
|
|
|
if (sslLevel)
|
|
{
|
|
if (sslMinLevel || sslMaxLevel)
|
|
{
|
|
LogWarn(@"kCFStreamSSLLevel security option ignored. Overriden by "
|
|
@"GCDAsyncSocketSSLProtocolVersionMin and/or GCDAsyncSocketSSLProtocolVersionMax");
|
|
}
|
|
else
|
|
{
|
|
if ([sslLevel isEqualToString:(NSString *)kCFStreamSocketSecurityLevelSSLv3])
|
|
{
|
|
sslMinLevel = sslMaxLevel = @"kSSLProtocol3";
|
|
}
|
|
else if ([sslLevel isEqualToString:(NSString *)kCFStreamSocketSecurityLevelTLSv1])
|
|
{
|
|
sslMinLevel = sslMaxLevel = @"kTLSProtocol1";
|
|
}
|
|
else
|
|
{
|
|
LogWarn(@"Unable to match kCFStreamSSLLevel security option to valid SSL protocol min/max");
|
|
}
|
|
}
|
|
}
|
|
|
|
if (sslMinLevel || sslMaxLevel)
|
|
{
|
|
OSStatus status1 = noErr;
|
|
OSStatus status2 = noErr;
|
|
|
|
SSLProtocol (^sslProtocolForString)(NSString*) = ^SSLProtocol (NSString *protocolStr) {
|
|
|
|
if ([protocolStr isEqualToString:@"kSSLProtocol3"]) return kSSLProtocol3;
|
|
if ([protocolStr isEqualToString:@"kTLSProtocol1"]) return kTLSProtocol1;
|
|
if ([protocolStr isEqualToString:@"kTLSProtocol11"]) return kTLSProtocol11;
|
|
if ([protocolStr isEqualToString:@"kTLSProtocol12"]) return kTLSProtocol12;
|
|
|
|
return kSSLProtocolUnknown;
|
|
};
|
|
|
|
SSLProtocol minProtocol = sslProtocolForString(sslMinLevel);
|
|
SSLProtocol maxProtocol = sslProtocolForString(sslMaxLevel);
|
|
|
|
if (minProtocol != kSSLProtocolUnknown)
|
|
{
|
|
status1 = SSLSetProtocolVersionMin(sslContext, minProtocol);
|
|
}
|
|
if (maxProtocol != kSSLProtocolUnknown)
|
|
{
|
|
status2 = SSLSetProtocolVersionMax(sslContext, maxProtocol);
|
|
}
|
|
|
|
if (status1 != noErr || status2 != noErr)
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in SSLSetProtocolVersionMinMax"]];
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
#else
|
|
{
|
|
value = [tlsSettings objectForKey:(NSString *)kCFStreamSSLLevel];
|
|
if (value)
|
|
{
|
|
NSString *sslLevel = (NSString *)value;
|
|
|
|
OSStatus status1 = noErr;
|
|
OSStatus status2 = noErr;
|
|
OSStatus status3 = noErr;
|
|
|
|
if ([sslLevel isEqualToString:(NSString *)kCFStreamSocketSecurityLevelSSLv2])
|
|
{
|
|
// kCFStreamSocketSecurityLevelSSLv2:
|
|
//
|
|
// Specifies that SSL version 2 be set as the security protocol.
|
|
|
|
status1 = SSLSetProtocolVersionEnabled(sslContext, kSSLProtocolAll, NO);
|
|
status2 = SSLSetProtocolVersionEnabled(sslContext, kSSLProtocol2, YES);
|
|
}
|
|
else if ([sslLevel isEqualToString:(NSString *)kCFStreamSocketSecurityLevelSSLv3])
|
|
{
|
|
// kCFStreamSocketSecurityLevelSSLv3:
|
|
//
|
|
// Specifies that SSL version 3 be set as the security protocol.
|
|
// If SSL version 3 is not available, specifies that SSL version 2 be set as the security protocol.
|
|
|
|
status1 = SSLSetProtocolVersionEnabled(sslContext, kSSLProtocolAll, NO);
|
|
status2 = SSLSetProtocolVersionEnabled(sslContext, kSSLProtocol2, YES);
|
|
status3 = SSLSetProtocolVersionEnabled(sslContext, kSSLProtocol3, YES);
|
|
}
|
|
else if ([sslLevel isEqualToString:(NSString *)kCFStreamSocketSecurityLevelTLSv1])
|
|
{
|
|
// kCFStreamSocketSecurityLevelTLSv1:
|
|
//
|
|
// Specifies that TLS version 1 be set as the security protocol.
|
|
|
|
status1 = SSLSetProtocolVersionEnabled(sslContext, kSSLProtocolAll, NO);
|
|
status2 = SSLSetProtocolVersionEnabled(sslContext, kTLSProtocol1, YES);
|
|
}
|
|
else if ([sslLevel isEqualToString:(NSString *)kCFStreamSocketSecurityLevelNegotiatedSSL])
|
|
{
|
|
// kCFStreamSocketSecurityLevelNegotiatedSSL:
|
|
//
|
|
// Specifies that the highest level security protocol that can be negotiated be used.
|
|
|
|
status1 = SSLSetProtocolVersionEnabled(sslContext, kSSLProtocolAll, YES);
|
|
}
|
|
|
|
if (status1 != noErr || status2 != noErr || status3 != noErr)
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in SSLSetProtocolVersionEnabled"]];
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// 8. GCDAsyncSocketSSLCipherSuites
|
|
|
|
value = [tlsSettings objectForKey:GCDAsyncSocketSSLCipherSuites];
|
|
if (value)
|
|
{
|
|
NSArray *cipherSuites = (NSArray *)value;
|
|
NSUInteger numberCiphers = [cipherSuites count];
|
|
SSLCipherSuite ciphers[numberCiphers];
|
|
|
|
NSUInteger cipherIndex;
|
|
for (cipherIndex = 0; cipherIndex < numberCiphers; cipherIndex++)
|
|
{
|
|
NSNumber *cipherObject = [cipherSuites objectAtIndex:cipherIndex];
|
|
ciphers[cipherIndex] = [cipherObject shortValue];
|
|
}
|
|
|
|
status = SSLSetEnabledCiphers(sslContext, ciphers, numberCiphers);
|
|
if (status != noErr)
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in SSLSetEnabledCiphers"]];
|
|
return;
|
|
}
|
|
}
|
|
|
|
// 9. GCDAsyncSocketSSLDiffieHellmanParameters
|
|
|
|
#if !TARGET_OS_IPHONE
|
|
value = [tlsSettings objectForKey:GCDAsyncSocketSSLDiffieHellmanParameters];
|
|
if (value)
|
|
{
|
|
NSData *diffieHellmanData = (NSData *)value;
|
|
|
|
status = SSLSetDiffieHellmanParams(sslContext, [diffieHellmanData bytes], [diffieHellmanData length]);
|
|
if (status != noErr)
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in SSLSetDiffieHellmanParams"]];
|
|
return;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
// Setup the sslPreBuffer
|
|
//
|
|
// Any data in the preBuffer needs to be moved into the sslPreBuffer,
|
|
// as this data is now part of the secure read stream.
|
|
|
|
sslPreBuffer = [[GCDAsyncSocketPreBuffer alloc] initWithCapacity:(1024 * 4)];
|
|
|
|
size_t preBufferLength = [preBuffer availableBytes];
|
|
|
|
if (preBufferLength > 0)
|
|
{
|
|
[sslPreBuffer ensureCapacityForWrite:preBufferLength];
|
|
|
|
memcpy([sslPreBuffer writeBuffer], [preBuffer readBuffer], preBufferLength);
|
|
[preBuffer didRead:preBufferLength];
|
|
[sslPreBuffer didWrite:preBufferLength];
|
|
}
|
|
|
|
sslErrCode = noErr;
|
|
|
|
// Start the SSL Handshake process
|
|
|
|
[self ssl_continueSSLHandshake];
|
|
}
|
|
|
|
- (void)ssl_continueSSLHandshake
|
|
{
|
|
LogTrace();
|
|
|
|
// If the return value is noErr, the session is ready for normal secure communication.
|
|
// If the return value is errSSLWouldBlock, the SSLHandshake function must be called again.
|
|
// Otherwise, the return value indicates an error code.
|
|
|
|
OSStatus status = SSLHandshake(sslContext);
|
|
|
|
if (status == noErr)
|
|
{
|
|
LogVerbose(@"SSLHandshake complete");
|
|
|
|
flags &= ~kStartingReadTLS;
|
|
flags &= ~kStartingWriteTLS;
|
|
|
|
flags |= kSocketSecure;
|
|
|
|
if (delegateQueue && [delegate respondsToSelector:@selector(socketDidSecure:)])
|
|
{
|
|
__strong id theDelegate = delegate;
|
|
|
|
dispatch_async(delegateQueue, ^{ @autoreleasepool {
|
|
|
|
[theDelegate socketDidSecure:self];
|
|
}});
|
|
}
|
|
|
|
[self endCurrentRead];
|
|
[self endCurrentWrite];
|
|
|
|
[self maybeDequeueRead];
|
|
[self maybeDequeueWrite];
|
|
}
|
|
else if (status == errSSLWouldBlock)
|
|
{
|
|
LogVerbose(@"SSLHandshake continues...");
|
|
|
|
// Handshake continues...
|
|
//
|
|
// This method will be called again from doReadData or doWriteData.
|
|
}
|
|
else
|
|
{
|
|
[self closeWithError:[self sslError:status]];
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark Security via CFStream
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#if TARGET_OS_IPHONE
|
|
|
|
- (void)cf_finishSSLHandshake
|
|
{
|
|
LogTrace();
|
|
|
|
if ((flags & kStartingReadTLS) && (flags & kStartingWriteTLS))
|
|
{
|
|
flags &= ~kStartingReadTLS;
|
|
flags &= ~kStartingWriteTLS;
|
|
|
|
flags |= kSocketSecure;
|
|
|
|
if (delegateQueue && [delegate respondsToSelector:@selector(socketDidSecure:)])
|
|
{
|
|
__strong id theDelegate = delegate;
|
|
|
|
dispatch_async(delegateQueue, ^{ @autoreleasepool {
|
|
|
|
[theDelegate socketDidSecure:self];
|
|
}});
|
|
}
|
|
|
|
[self endCurrentRead];
|
|
[self endCurrentWrite];
|
|
|
|
[self maybeDequeueRead];
|
|
[self maybeDequeueWrite];
|
|
}
|
|
}
|
|
|
|
- (void)cf_abortSSLHandshake:(NSError *)error
|
|
{
|
|
LogTrace();
|
|
|
|
if ((flags & kStartingReadTLS) && (flags & kStartingWriteTLS))
|
|
{
|
|
flags &= ~kStartingReadTLS;
|
|
flags &= ~kStartingWriteTLS;
|
|
|
|
[self closeWithError:error];
|
|
}
|
|
}
|
|
|
|
- (void)cf_startTLS
|
|
{
|
|
LogTrace();
|
|
|
|
LogVerbose(@"Starting TLS (via CFStream)...");
|
|
|
|
if ([preBuffer availableBytes] > 0)
|
|
{
|
|
NSString *msg = @"Invalid TLS transition. Handshake has already been read from socket.";
|
|
|
|
[self closeWithError:[self otherError:msg]];
|
|
return;
|
|
}
|
|
|
|
[self suspendReadSource];
|
|
[self suspendWriteSource];
|
|
|
|
socketFDBytesAvailable = 0;
|
|
flags &= ~kSocketCanAcceptBytes;
|
|
flags &= ~kSecureSocketHasBytesAvailable;
|
|
|
|
flags |= kUsingCFStreamForTLS;
|
|
|
|
if (![self createReadAndWriteStream])
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in CFStreamCreatePairWithSocket"]];
|
|
return;
|
|
}
|
|
|
|
if (![self registerForStreamCallbacksIncludingReadWrite:YES])
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in CFStreamSetClient"]];
|
|
return;
|
|
}
|
|
|
|
if (![self addStreamsToRunLoop])
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in CFStreamScheduleWithRunLoop"]];
|
|
return;
|
|
}
|
|
|
|
NSAssert([currentRead isKindOfClass:[GCDAsyncSpecialPacket class]], @"Invalid read packet for startTLS");
|
|
NSAssert([currentWrite isKindOfClass:[GCDAsyncSpecialPacket class]], @"Invalid write packet for startTLS");
|
|
|
|
GCDAsyncSpecialPacket *tlsPacket = (GCDAsyncSpecialPacket *)currentRead;
|
|
CFDictionaryRef tlsSettings = (__bridge CFDictionaryRef)tlsPacket->tlsSettings;
|
|
|
|
// Getting an error concerning kCFStreamPropertySSLSettings ?
|
|
// You need to add the CFNetwork framework to your iOS application.
|
|
|
|
BOOL r1 = CFReadStreamSetProperty(readStream, kCFStreamPropertySSLSettings, tlsSettings);
|
|
BOOL r2 = CFWriteStreamSetProperty(writeStream, kCFStreamPropertySSLSettings, tlsSettings);
|
|
|
|
// For some reason, starting around the time of iOS 4.3,
|
|
// the first call to set the kCFStreamPropertySSLSettings will return true,
|
|
// but the second will return false.
|
|
//
|
|
// Order doesn't seem to matter.
|
|
// So you could call CFReadStreamSetProperty and then CFWriteStreamSetProperty, or you could reverse the order.
|
|
// Either way, the first call will return true, and the second returns false.
|
|
//
|
|
// Interestingly, this doesn't seem to affect anything.
|
|
// Which is not altogether unusual, as the documentation seems to suggest that (for many settings)
|
|
// setting it on one side of the stream automatically sets it for the other side of the stream.
|
|
//
|
|
// Although there isn't anything in the documentation to suggest that the second attempt would fail.
|
|
//
|
|
// Furthermore, this only seems to affect streams that are negotiating a security upgrade.
|
|
// In other words, the socket gets connected, there is some back-and-forth communication over the unsecure
|
|
// connection, and then a startTLS is issued.
|
|
// So this mostly affects newer protocols (XMPP, IMAP) as opposed to older protocols (HTTPS).
|
|
|
|
if (!r1 && !r2) // Yes, the && is correct - workaround for apple bug.
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in CFStreamSetProperty"]];
|
|
return;
|
|
}
|
|
|
|
if (![self openStreams])
|
|
{
|
|
[self closeWithError:[self otherError:@"Error in CFStreamOpen"]];
|
|
return;
|
|
}
|
|
|
|
LogVerbose(@"Waiting for SSL Handshake to complete...");
|
|
}
|
|
|
|
#endif
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark CFStream
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
#if TARGET_OS_IPHONE
|
|
|
|
+ (void)startCFStreamThreadIfNeeded
|
|
{
|
|
static dispatch_once_t predicate;
|
|
dispatch_once(&predicate, ^{
|
|
|
|
cfstreamThread = [[NSThread alloc] initWithTarget:self
|
|
selector:@selector(cfstreamThread)
|
|
object:nil];
|
|
[cfstreamThread start];
|
|
});
|
|
}
|
|
|
|
+ (void)cfstreamThread { @autoreleasepool
|
|
{
|
|
[[NSThread currentThread] setName:GCDAsyncSocketThreadName];
|
|
|
|
LogInfo(@"CFStreamThread: Started");
|
|
|
|
// We can't run the run loop unless it has an associated input source or a timer.
|
|
// So we'll just create a timer that will never fire - unless the server runs for decades.
|
|
[NSTimer scheduledTimerWithTimeInterval:[[NSDate distantFuture] timeIntervalSinceNow]
|
|
target:self
|
|
selector:@selector(doNothingAtAll:)
|
|
userInfo:nil
|
|
repeats:YES];
|
|
|
|
[[NSRunLoop currentRunLoop] run];
|
|
|
|
LogInfo(@"CFStreamThread: Stopped");
|
|
}}
|
|
|
|
+ (void)scheduleCFStreams:(GCDAsyncSocket *)asyncSocket
|
|
{
|
|
LogTrace();
|
|
NSAssert([NSThread currentThread] == cfstreamThread, @"Invoked on wrong thread");
|
|
|
|
CFRunLoopRef runLoop = CFRunLoopGetCurrent();
|
|
|
|
if (asyncSocket->readStream)
|
|
CFReadStreamScheduleWithRunLoop(asyncSocket->readStream, runLoop, kCFRunLoopDefaultMode);
|
|
|
|
if (asyncSocket->writeStream)
|
|
CFWriteStreamScheduleWithRunLoop(asyncSocket->writeStream, runLoop, kCFRunLoopDefaultMode);
|
|
}
|
|
|
|
+ (void)unscheduleCFStreams:(GCDAsyncSocket *)asyncSocket
|
|
{
|
|
LogTrace();
|
|
NSAssert([NSThread currentThread] == cfstreamThread, @"Invoked on wrong thread");
|
|
|
|
CFRunLoopRef runLoop = CFRunLoopGetCurrent();
|
|
|
|
if (asyncSocket->readStream)
|
|
CFReadStreamUnscheduleFromRunLoop(asyncSocket->readStream, runLoop, kCFRunLoopDefaultMode);
|
|
|
|
if (asyncSocket->writeStream)
|
|
CFWriteStreamUnscheduleFromRunLoop(asyncSocket->writeStream, runLoop, kCFRunLoopDefaultMode);
|
|
}
|
|
|
|
static void CFReadStreamCallback (CFReadStreamRef stream, CFStreamEventType type, void *pInfo)
|
|
{
|
|
GCDAsyncSocket *asyncSocket = (__bridge GCDAsyncSocket *)pInfo;
|
|
|
|
switch(type)
|
|
{
|
|
case kCFStreamEventHasBytesAvailable:
|
|
{
|
|
dispatch_async(asyncSocket->socketQueue, ^{ @autoreleasepool {
|
|
|
|
LogCVerbose(@"CFReadStreamCallback - HasBytesAvailable");
|
|
|
|
if (asyncSocket->readStream != stream)
|
|
return_from_block;
|
|
|
|
if ((asyncSocket->flags & kStartingReadTLS) && (asyncSocket->flags & kStartingWriteTLS))
|
|
{
|
|
// If we set kCFStreamPropertySSLSettings before we opened the streams, this might be a lie.
|
|
// (A callback related to the tcp stream, but not to the SSL layer).
|
|
|
|
if (CFReadStreamHasBytesAvailable(asyncSocket->readStream))
|
|
{
|
|
asyncSocket->flags |= kSecureSocketHasBytesAvailable;
|
|
[asyncSocket cf_finishSSLHandshake];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
asyncSocket->flags |= kSecureSocketHasBytesAvailable;
|
|
[asyncSocket doReadData];
|
|
}
|
|
}});
|
|
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
NSError *error = (__bridge_transfer NSError *)CFReadStreamCopyError(stream);
|
|
|
|
if (error == nil && type == kCFStreamEventEndEncountered)
|
|
{
|
|
error = [asyncSocket connectionClosedError];
|
|
}
|
|
|
|
dispatch_async(asyncSocket->socketQueue, ^{ @autoreleasepool {
|
|
|
|
LogCVerbose(@"CFReadStreamCallback - Other");
|
|
|
|
if (asyncSocket->readStream != stream)
|
|
return_from_block;
|
|
|
|
if ((asyncSocket->flags & kStartingReadTLS) && (asyncSocket->flags & kStartingWriteTLS))
|
|
{
|
|
[asyncSocket cf_abortSSLHandshake:error];
|
|
}
|
|
else
|
|
{
|
|
[asyncSocket closeWithError:error];
|
|
}
|
|
}});
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
static void CFWriteStreamCallback (CFWriteStreamRef stream, CFStreamEventType type, void *pInfo)
|
|
{
|
|
GCDAsyncSocket *asyncSocket = (__bridge GCDAsyncSocket *)pInfo;
|
|
|
|
switch(type)
|
|
{
|
|
case kCFStreamEventCanAcceptBytes:
|
|
{
|
|
dispatch_async(asyncSocket->socketQueue, ^{ @autoreleasepool {
|
|
|
|
LogCVerbose(@"CFWriteStreamCallback - CanAcceptBytes");
|
|
|
|
if (asyncSocket->writeStream != stream)
|
|
return_from_block;
|
|
|
|
if ((asyncSocket->flags & kStartingReadTLS) && (asyncSocket->flags & kStartingWriteTLS))
|
|
{
|
|
// If we set kCFStreamPropertySSLSettings before we opened the streams, this might be a lie.
|
|
// (A callback related to the tcp stream, but not to the SSL layer).
|
|
|
|
if (CFWriteStreamCanAcceptBytes(asyncSocket->writeStream))
|
|
{
|
|
asyncSocket->flags |= kSocketCanAcceptBytes;
|
|
[asyncSocket cf_finishSSLHandshake];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
asyncSocket->flags |= kSocketCanAcceptBytes;
|
|
[asyncSocket doWriteData];
|
|
}
|
|
}});
|
|
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
NSError *error = (__bridge_transfer NSError *)CFWriteStreamCopyError(stream);
|
|
|
|
if (error == nil && type == kCFStreamEventEndEncountered)
|
|
{
|
|
error = [asyncSocket connectionClosedError];
|
|
}
|
|
|
|
dispatch_async(asyncSocket->socketQueue, ^{ @autoreleasepool {
|
|
|
|
LogCVerbose(@"CFWriteStreamCallback - Other");
|
|
|
|
if (asyncSocket->writeStream != stream)
|
|
return_from_block;
|
|
|
|
if ((asyncSocket->flags & kStartingReadTLS) && (asyncSocket->flags & kStartingWriteTLS))
|
|
{
|
|
[asyncSocket cf_abortSSLHandshake:error];
|
|
}
|
|
else
|
|
{
|
|
[asyncSocket closeWithError:error];
|
|
}
|
|
}});
|
|
|
|
break;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
- (BOOL)createReadAndWriteStream
|
|
{
|
|
LogTrace();
|
|
|
|
NSAssert(dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey), @"Must be dispatched on socketQueue");
|
|
|
|
|
|
if (readStream || writeStream)
|
|
{
|
|
// Streams already created
|
|
return YES;
|
|
}
|
|
|
|
int socketFD = (socket4FD != SOCKET_NULL) ? socket4FD : (socket6FD != SOCKET_NULL) ? socket6FD : socketUN;
|
|
|
|
if (socketFD == SOCKET_NULL)
|
|
{
|
|
// Cannot create streams without a file descriptor
|
|
return NO;
|
|
}
|
|
|
|
if (![self isConnected])
|
|
{
|
|
// Cannot create streams until file descriptor is connected
|
|
return NO;
|
|
}
|
|
|
|
LogVerbose(@"Creating read and write stream...");
|
|
|
|
CFStreamCreatePairWithSocket(NULL, (CFSocketNativeHandle)socketFD, &readStream, &writeStream);
|
|
|
|
// The kCFStreamPropertyShouldCloseNativeSocket property should be false by default (for our case).
|
|
// But let's not take any chances.
|
|
|
|
if (readStream)
|
|
CFReadStreamSetProperty(readStream, kCFStreamPropertyShouldCloseNativeSocket, kCFBooleanFalse);
|
|
if (writeStream)
|
|
CFWriteStreamSetProperty(writeStream, kCFStreamPropertyShouldCloseNativeSocket, kCFBooleanFalse);
|
|
|
|
if ((readStream == NULL) || (writeStream == NULL))
|
|
{
|
|
LogWarn(@"Unable to create read and write stream...");
|
|
|
|
if (readStream)
|
|
{
|
|
CFReadStreamClose(readStream);
|
|
CFRelease(readStream);
|
|
readStream = NULL;
|
|
}
|
|
if (writeStream)
|
|
{
|
|
CFWriteStreamClose(writeStream);
|
|
CFRelease(writeStream);
|
|
writeStream = NULL;
|
|
}
|
|
|
|
return NO;
|
|
}
|
|
|
|
return YES;
|
|
}
|
|
|
|
- (BOOL)registerForStreamCallbacksIncludingReadWrite:(BOOL)includeReadWrite
|
|
{
|
|
LogVerbose(@"%@ %@", THIS_METHOD, (includeReadWrite ? @"YES" : @"NO"));
|
|
|
|
NSAssert(dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey), @"Must be dispatched on socketQueue");
|
|
NSAssert((readStream != NULL && writeStream != NULL), @"Read/Write stream is null");
|
|
|
|
streamContext.version = 0;
|
|
streamContext.info = (__bridge void *)(self);
|
|
streamContext.retain = nil;
|
|
streamContext.release = nil;
|
|
streamContext.copyDescription = nil;
|
|
|
|
CFOptionFlags readStreamEvents = kCFStreamEventErrorOccurred | kCFStreamEventEndEncountered;
|
|
if (includeReadWrite)
|
|
readStreamEvents |= kCFStreamEventHasBytesAvailable;
|
|
|
|
if (!CFReadStreamSetClient(readStream, readStreamEvents, &CFReadStreamCallback, &streamContext))
|
|
{
|
|
return NO;
|
|
}
|
|
|
|
CFOptionFlags writeStreamEvents = kCFStreamEventErrorOccurred | kCFStreamEventEndEncountered;
|
|
if (includeReadWrite)
|
|
writeStreamEvents |= kCFStreamEventCanAcceptBytes;
|
|
|
|
if (!CFWriteStreamSetClient(writeStream, writeStreamEvents, &CFWriteStreamCallback, &streamContext))
|
|
{
|
|
return NO;
|
|
}
|
|
|
|
return YES;
|
|
}
|
|
|
|
- (BOOL)addStreamsToRunLoop
|
|
{
|
|
LogTrace();
|
|
|
|
NSAssert(dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey), @"Must be dispatched on socketQueue");
|
|
NSAssert((readStream != NULL && writeStream != NULL), @"Read/Write stream is null");
|
|
|
|
if (!(flags & kAddedStreamsToRunLoop))
|
|
{
|
|
LogVerbose(@"Adding streams to runloop...");
|
|
|
|
[[self class] startCFStreamThreadIfNeeded];
|
|
[[self class] performSelector:@selector(scheduleCFStreams:)
|
|
onThread:cfstreamThread
|
|
withObject:self
|
|
waitUntilDone:YES];
|
|
|
|
flags |= kAddedStreamsToRunLoop;
|
|
}
|
|
|
|
return YES;
|
|
}
|
|
|
|
- (void)removeStreamsFromRunLoop
|
|
{
|
|
LogTrace();
|
|
|
|
NSAssert(dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey), @"Must be dispatched on socketQueue");
|
|
NSAssert((readStream != NULL && writeStream != NULL), @"Read/Write stream is null");
|
|
|
|
if (flags & kAddedStreamsToRunLoop)
|
|
{
|
|
LogVerbose(@"Removing streams from runloop...");
|
|
|
|
[[self class] performSelector:@selector(unscheduleCFStreams:)
|
|
onThread:cfstreamThread
|
|
withObject:self
|
|
waitUntilDone:YES];
|
|
|
|
flags &= ~kAddedStreamsToRunLoop;
|
|
}
|
|
}
|
|
|
|
- (BOOL)openStreams
|
|
{
|
|
LogTrace();
|
|
|
|
NSAssert(dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey), @"Must be dispatched on socketQueue");
|
|
NSAssert((readStream != NULL && writeStream != NULL), @"Read/Write stream is null");
|
|
|
|
CFStreamStatus readStatus = CFReadStreamGetStatus(readStream);
|
|
CFStreamStatus writeStatus = CFWriteStreamGetStatus(writeStream);
|
|
|
|
if ((readStatus == kCFStreamStatusNotOpen) || (writeStatus == kCFStreamStatusNotOpen))
|
|
{
|
|
LogVerbose(@"Opening read and write stream...");
|
|
|
|
BOOL r1 = CFReadStreamOpen(readStream);
|
|
BOOL r2 = CFWriteStreamOpen(writeStream);
|
|
|
|
if (!r1 || !r2)
|
|
{
|
|
LogError(@"Error in CFStreamOpen");
|
|
return NO;
|
|
}
|
|
}
|
|
|
|
return YES;
|
|
}
|
|
|
|
#endif
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark Advanced
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
* See header file for big discussion of this method.
|
|
**/
|
|
- (BOOL)autoDisconnectOnClosedReadStream
|
|
{
|
|
// Note: YES means kAllowHalfDuplexConnection is OFF
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
return ((config & kAllowHalfDuplexConnection) == 0);
|
|
}
|
|
else
|
|
{
|
|
__block BOOL result;
|
|
|
|
dispatch_sync(socketQueue, ^{
|
|
result = ((config & kAllowHalfDuplexConnection) == 0);
|
|
});
|
|
|
|
return result;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* See header file for big discussion of this method.
|
|
**/
|
|
- (void)setAutoDisconnectOnClosedReadStream:(BOOL)flag
|
|
{
|
|
// Note: YES means kAllowHalfDuplexConnection is OFF
|
|
|
|
dispatch_block_t block = ^{
|
|
|
|
if (flag)
|
|
config &= ~kAllowHalfDuplexConnection;
|
|
else
|
|
config |= kAllowHalfDuplexConnection;
|
|
};
|
|
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
block();
|
|
else
|
|
dispatch_async(socketQueue, block);
|
|
}
|
|
|
|
|
|
/**
|
|
* See header file for big discussion of this method.
|
|
**/
|
|
- (void)markSocketQueueTargetQueue:(dispatch_queue_t)socketNewTargetQueue
|
|
{
|
|
void *nonNullUnusedPointer = (__bridge void *)self;
|
|
dispatch_queue_set_specific(socketNewTargetQueue, IsOnSocketQueueOrTargetQueueKey, nonNullUnusedPointer, NULL);
|
|
}
|
|
|
|
/**
|
|
* See header file for big discussion of this method.
|
|
**/
|
|
- (void)unmarkSocketQueueTargetQueue:(dispatch_queue_t)socketOldTargetQueue
|
|
{
|
|
dispatch_queue_set_specific(socketOldTargetQueue, IsOnSocketQueueOrTargetQueueKey, NULL, NULL);
|
|
}
|
|
|
|
/**
|
|
* See header file for big discussion of this method.
|
|
**/
|
|
- (void)performBlock:(dispatch_block_t)block
|
|
{
|
|
if (dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
block();
|
|
else
|
|
dispatch_sync(socketQueue, block);
|
|
}
|
|
|
|
/**
|
|
* Questions? Have you read the header file?
|
|
**/
|
|
- (int)socketFD
|
|
{
|
|
if (!dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
LogWarn(@"%@ - Method only available from within the context of a performBlock: invocation", THIS_METHOD);
|
|
return SOCKET_NULL;
|
|
}
|
|
|
|
if (socket4FD != SOCKET_NULL)
|
|
return socket4FD;
|
|
else
|
|
return socket6FD;
|
|
}
|
|
|
|
/**
|
|
* Questions? Have you read the header file?
|
|
**/
|
|
- (int)socket4FD
|
|
{
|
|
if (!dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
LogWarn(@"%@ - Method only available from within the context of a performBlock: invocation", THIS_METHOD);
|
|
return SOCKET_NULL;
|
|
}
|
|
|
|
return socket4FD;
|
|
}
|
|
|
|
/**
|
|
* Questions? Have you read the header file?
|
|
**/
|
|
- (int)socket6FD
|
|
{
|
|
if (!dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
LogWarn(@"%@ - Method only available from within the context of a performBlock: invocation", THIS_METHOD);
|
|
return SOCKET_NULL;
|
|
}
|
|
|
|
return socket6FD;
|
|
}
|
|
|
|
#if TARGET_OS_IPHONE
|
|
|
|
/**
|
|
* Questions? Have you read the header file?
|
|
**/
|
|
- (CFReadStreamRef)readStream
|
|
{
|
|
if (!dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
LogWarn(@"%@ - Method only available from within the context of a performBlock: invocation", THIS_METHOD);
|
|
return NULL;
|
|
}
|
|
|
|
if (readStream == NULL)
|
|
[self createReadAndWriteStream];
|
|
|
|
return readStream;
|
|
}
|
|
|
|
/**
|
|
* Questions? Have you read the header file?
|
|
**/
|
|
- (CFWriteStreamRef)writeStream
|
|
{
|
|
if (!dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
LogWarn(@"%@ - Method only available from within the context of a performBlock: invocation", THIS_METHOD);
|
|
return NULL;
|
|
}
|
|
|
|
if (writeStream == NULL)
|
|
[self createReadAndWriteStream];
|
|
|
|
return writeStream;
|
|
}
|
|
|
|
- (BOOL)enableBackgroundingOnSocketWithCaveat:(BOOL)caveat
|
|
{
|
|
if (![self createReadAndWriteStream])
|
|
{
|
|
// Error occured creating streams (perhaps socket isn't open)
|
|
return NO;
|
|
}
|
|
|
|
BOOL r1, r2;
|
|
|
|
LogVerbose(@"Enabling backgrouding on socket");
|
|
|
|
r1 = CFReadStreamSetProperty(readStream, kCFStreamNetworkServiceType, kCFStreamNetworkServiceTypeVoIP);
|
|
r2 = CFWriteStreamSetProperty(writeStream, kCFStreamNetworkServiceType, kCFStreamNetworkServiceTypeVoIP);
|
|
|
|
if (!r1 || !r2)
|
|
{
|
|
return NO;
|
|
}
|
|
|
|
if (!caveat)
|
|
{
|
|
if (![self openStreams])
|
|
{
|
|
return NO;
|
|
}
|
|
}
|
|
|
|
return YES;
|
|
}
|
|
|
|
/**
|
|
* Questions? Have you read the header file?
|
|
**/
|
|
- (BOOL)enableBackgroundingOnSocket
|
|
{
|
|
LogTrace();
|
|
|
|
if (!dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
LogWarn(@"%@ - Method only available from within the context of a performBlock: invocation", THIS_METHOD);
|
|
return NO;
|
|
}
|
|
|
|
return [self enableBackgroundingOnSocketWithCaveat:NO];
|
|
}
|
|
|
|
- (BOOL)enableBackgroundingOnSocketWithCaveat // Deprecated in iOS 4.???
|
|
{
|
|
// This method was created as a workaround for a bug in iOS.
|
|
// Apple has since fixed this bug.
|
|
// I'm not entirely sure which version of iOS they fixed it in...
|
|
|
|
LogTrace();
|
|
|
|
if (!dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
LogWarn(@"%@ - Method only available from within the context of a performBlock: invocation", THIS_METHOD);
|
|
return NO;
|
|
}
|
|
|
|
return [self enableBackgroundingOnSocketWithCaveat:YES];
|
|
}
|
|
|
|
#endif
|
|
|
|
#if SECURE_TRANSPORT_MAYBE_AVAILABLE
|
|
|
|
- (SSLContextRef)sslContext
|
|
{
|
|
if (!dispatch_get_specific(IsOnSocketQueueOrTargetQueueKey))
|
|
{
|
|
LogWarn(@"%@ - Method only available from within the context of a performBlock: invocation", THIS_METHOD);
|
|
return NULL;
|
|
}
|
|
|
|
return sslContext;
|
|
}
|
|
|
|
#endif
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
#pragma mark Class Methods
|
|
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
+ (NSString *)hostFromSockaddr4:(const struct sockaddr_in *)pSockaddr4
|
|
{
|
|
char addrBuf[INET_ADDRSTRLEN];
|
|
|
|
if (inet_ntop(AF_INET, &pSockaddr4->sin_addr, addrBuf, (socklen_t)sizeof(addrBuf)) == NULL)
|
|
{
|
|
addrBuf[0] = '\0';
|
|
}
|
|
|
|
return [NSString stringWithCString:addrBuf encoding:NSASCIIStringEncoding];
|
|
}
|
|
|
|
+ (NSString *)hostFromSockaddr6:(const struct sockaddr_in6 *)pSockaddr6
|
|
{
|
|
char addrBuf[INET6_ADDRSTRLEN];
|
|
|
|
if (inet_ntop(AF_INET6, &pSockaddr6->sin6_addr, addrBuf, (socklen_t)sizeof(addrBuf)) == NULL)
|
|
{
|
|
addrBuf[0] = '\0';
|
|
}
|
|
|
|
return [NSString stringWithCString:addrBuf encoding:NSASCIIStringEncoding];
|
|
}
|
|
|
|
+ (uint16_t)portFromSockaddr4:(const struct sockaddr_in *)pSockaddr4
|
|
{
|
|
return ntohs(pSockaddr4->sin_port);
|
|
}
|
|
|
|
+ (uint16_t)portFromSockaddr6:(const struct sockaddr_in6 *)pSockaddr6
|
|
{
|
|
return ntohs(pSockaddr6->sin6_port);
|
|
}
|
|
|
|
+ (NSURL *)urlFromSockaddrUN:(const struct sockaddr_un *)pSockaddr
|
|
{
|
|
NSString *path = [NSString stringWithUTF8String:pSockaddr->sun_path];
|
|
return [NSURL fileURLWithPath:path];
|
|
}
|
|
|
|
+ (NSString *)hostFromAddress:(NSData *)address
|
|
{
|
|
NSString *host;
|
|
|
|
if ([self getHost:&host port:NULL fromAddress:address])
|
|
return host;
|
|
else
|
|
return nil;
|
|
}
|
|
|
|
+ (uint16_t)portFromAddress:(NSData *)address
|
|
{
|
|
uint16_t port;
|
|
|
|
if ([self getHost:NULL port:&port fromAddress:address])
|
|
return port;
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
+ (BOOL)getHost:(NSString **)hostPtr port:(uint16_t *)portPtr fromAddress:(NSData *)address
|
|
{
|
|
if ([address length] >= sizeof(struct sockaddr))
|
|
{
|
|
const struct sockaddr *sockaddrX = [address bytes];
|
|
|
|
if (sockaddrX->sa_family == AF_INET)
|
|
{
|
|
if ([address length] >= sizeof(struct sockaddr_in))
|
|
{
|
|
struct sockaddr_in sockaddr4;
|
|
memcpy(&sockaddr4, sockaddrX, sizeof(sockaddr4));
|
|
|
|
if (hostPtr) *hostPtr = [self hostFromSockaddr4:&sockaddr4];
|
|
if (portPtr) *portPtr = [self portFromSockaddr4:&sockaddr4];
|
|
|
|
return YES;
|
|
}
|
|
}
|
|
else if (sockaddrX->sa_family == AF_INET6)
|
|
{
|
|
if ([address length] >= sizeof(struct sockaddr_in6))
|
|
{
|
|
struct sockaddr_in6 sockaddr6;
|
|
memcpy(&sockaddr6, sockaddrX, sizeof(sockaddr6));
|
|
|
|
if (hostPtr) *hostPtr = [self hostFromSockaddr6:&sockaddr6];
|
|
if (portPtr) *portPtr = [self portFromSockaddr6:&sockaddr6];
|
|
|
|
return YES;
|
|
}
|
|
}
|
|
}
|
|
|
|
return NO;
|
|
}
|
|
|
|
+ (NSData *)CRLFData
|
|
{
|
|
return [NSData dataWithBytes:"\x0D\x0A" length:2];
|
|
}
|
|
|
|
+ (NSData *)CRData
|
|
{
|
|
return [NSData dataWithBytes:"\x0D" length:1];
|
|
}
|
|
|
|
+ (NSData *)LFData
|
|
{
|
|
return [NSData dataWithBytes:"\x0A" length:1];
|
|
}
|
|
|
|
+ (NSData *)ZeroData
|
|
{
|
|
return [NSData dataWithBytes:"" length:1];
|
|
}
|
|
|
|
@end
|