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https://github.com/nextcloud/desktop.git
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392 lines
15 KiB
Python
392 lines
15 KiB
Python
#
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# Copyright (C) by Klaas Freitag <freitag@owncloud.com>
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#
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# This program is the core of OwnCloud integration to Nautilus
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# It will be installed on /usr/share/nautilus-python/extensions/ with the paquet owncloud-client-nautilus
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# (https://github.com/owncloud/client/edit/master/shell_integration/nautilus/syncstate.py)
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful, but
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# WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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# or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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# for more details.
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import os
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import urllib
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import socket
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import tempfile
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from gi.repository import GObject, Nautilus
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# Please do not touch the following line.
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# The reason is that we use a script to adopt this file for branding
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# by replacing this line with the branding app name. If the following
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# line is changed, the script can not match the pattern and fails.
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appname = 'ownCloud'
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print("Initializing "+appname+"-client-nautilus extension")
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def get_local_path(url):
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if url[0:7] == 'file://':
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url = url[7:]
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return urllib.unquote(url)
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def get_runtime_dir():
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"""Returns the value of $XDG_RUNTIME_DIR, a directory path.
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If the value is not set, returns the same default as in Qt5
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"""
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try:
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return os.environ['XDG_RUNTIME_DIR']
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except KeyError:
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fallback = os.path.join(tempfile.gettempdir(), 'runtime-' + os.environ['USER'])
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return fallback
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class SocketConnect(GObject.GObject):
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def __init__(self):
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GObject.GObject.__init__(self)
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self.connected = False
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self.registered_paths = {}
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self._watch_id = 0
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self._sock = None
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self._listeners = [self._update_registered_paths]
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self._remainder = ''
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self.nautilusVFSFile_table = {} # not needed in this object actually but shared
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# all over the other objects.
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# returns true when one should try again!
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if self._connectToSocketServer():
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GObject.timeout_add(5000, self._connectToSocketServer)
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def reconnect(self):
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self._sock.close()
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self.connected = False
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GObject.source_remove(self._watch_id)
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GObject.timeout_add(5000, self._connectToSocketServer)
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def sendCommand(self, cmd):
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# print("Server command: " + cmd)
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if self.connected:
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try:
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self._sock.send(cmd)
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except:
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print("Sending failed.")
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self.reconnect()
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else:
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print("Cannot send, not connected!")
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def addListener(self, listener):
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self._listeners.append(listener)
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def _connectToSocketServer(self):
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try:
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self._sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
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sock_file = os.path.join(get_runtime_dir(), appname, "socket")
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try:
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print("Socket File: " + sock_file)
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self._sock.connect(sock_file) # fails if sock_file doesn't exist
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self.connected = True
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print("Setting connected to %r." % self.connected )
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self._watch_id = GObject.io_add_watch(self._sock, GObject.IO_IN, self._handle_notify)
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print("Socket watch id: " + str(self._watch_id))
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self.sendCommand('GET_STRINGS:\n')
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return False # Don't run again
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except Exception as e:
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print("Could not connect to unix socket. " + str(e))
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except Exception as e: # Bad habbit
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print("Connect could not be established, try again later.")
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self._sock.close()
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return True # Run again, if enabled via timeout_add()
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# Notify is the raw answer from the socket
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def _handle_notify(self, source, condition):
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data = source.recv(1024)
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# Prepend the remaining data from last call
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if len(self._remainder) > 0:
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data = self._remainder + data
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self._remainder = ''
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if len(data) > 0:
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# Remember the remainder for next round
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lastNL = data.rfind('\n');
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if lastNL > -1 and lastNL < len(data):
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self._remainder = data[lastNL+1:]
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data = data[:lastNL]
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for l in data.split('\n'):
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self._handle_server_response(l)
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else:
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return False
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return True # Run again
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def _handle_server_response(self, line):
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print("Server response: " + line)
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parts = line.split(':')
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action = parts[0]
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args = parts[1:]
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for listener in self._listeners:
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listener(action, args)
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def _update_registered_paths(self, action, args):
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if action == 'REGISTER_PATH':
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self.registered_paths[args[0]] = 1
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elif action == 'UNREGISTER_PATH':
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del self.registered_paths[args[0]]
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# Check if there are no paths left. If so, its usual
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# that mirall went away. Try reconnecting.
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if not self.registered_paths:
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self.reconnect()
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socketConnect = SocketConnect()
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class MenuExtension(GObject.GObject, Nautilus.MenuProvider):
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def __init__(self):
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GObject.GObject.__init__(self)
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self.strings = {}
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socketConnect.addListener(self.handle_commands)
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def handle_commands(self, action, args):
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if action == 'STRING':
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self.strings[args[0]] = ':'.join(args[1:])
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def check_registered_paths(self, filename):
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topLevelFolder = False
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internalFile = False
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for reg_path in socketConnect.registered_paths:
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if filename == reg_path:
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topLevelFolder = True
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break
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if filename.startswith(reg_path):
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internalFile = True
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# you can't have a registered path below another so it is save to break here
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break
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return (topLevelFolder, internalFile)
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def get_file_items(self, window, files):
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# Show the menu extension to share a file or folder
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#
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# Show if file is OK.
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# Ignore top level folders.
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# Also show extension for folders
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# if there is a OK or SYNC underneath.
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# This is only
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if len(files) != 1:
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return
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file = files[0]
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filename = get_local_path(file.get_uri())
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# Check if its a folder (ends with an /), if yes add a "/"
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# otherwise it will not find the entry in the table
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isDir = os.path.isdir(filename + os.sep)
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if isDir:
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filename += os.sep
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# Check if toplevel folder, we need to ignore those as they cannot be shared
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topLevelFolder, internalFile = self.check_registered_paths(filename)
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if topLevelFolder or not internalFile:
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return []
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entry = socketConnect.nautilusVFSFile_table.get(filename)
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if not entry:
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return []
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# Currently 'sharable' also controls access to private link actions,
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# and we definitely don't want to show them for IGNORED.
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shareable = False
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state = entry['state']
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state_ok = state.startswith('OK')
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state_sync = state.startswith('SYNC')
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if state_ok:
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shareable = True
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elif state_sync and isDir:
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# some file below is OK or SYNC
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for key, value in socketConnect.nautilusVFSFile_table.items():
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if key != filename and key.startswith(filename):
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state = value['state']
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if state.startswith('OK') or state.startswith('SYNC'):
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shareable = True
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break
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if not shareable:
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return []
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# Set up the 'ownCloud...' submenu
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item_owncloud = Nautilus.MenuItem(
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name='IntegrationMenu', label=self.strings.get('CONTEXT_MENU_TITLE', appname))
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menu = Nautilus.Menu()
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item_owncloud.set_submenu(menu)
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# Add share menu option
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item = Nautilus.MenuItem(
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name='NautilusPython::ShareItem',
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label=self.strings.get('SHARE_MENU_TITLE', 'Share...'))
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item.connect("activate", self.context_menu_action, 'SHARE', file)
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menu.append_item(item)
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# Add permalink menu options, but hide these options for older clients
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# that don't have these actions.
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if 'COPY_PRIVATE_LINK_MENU_TITLE' in self.strings:
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item_copyprivatelink = Nautilus.MenuItem(
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name='CopyPrivateLink', label=self.strings.get('COPY_PRIVATE_LINK_MENU_TITLE', 'Copy private link to clipboard'))
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item_copyprivatelink.connect("activate", self.context_menu_action, 'COPY_PRIVATE_LINK', file)
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menu.append_item(item_copyprivatelink)
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if 'EMAIL_PRIVATE_LINK_MENU_TITLE' in self.strings:
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item_emailprivatelink = Nautilus.MenuItem(
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name='EmailPrivateLink', label=self.strings.get('EMAIL_PRIVATE_LINK_MENU_TITLE', 'Send private link by email...'))
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item_emailprivatelink.connect("activate", self.context_menu_action, 'EMAIL_PRIVATE_LINK', file)
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menu.append_item(item_emailprivatelink)
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return [item_owncloud]
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def context_menu_action(self, menu, action, file):
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filename = get_local_path(file.get_uri())
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print("Context menu: " + action + ' ' + filename)
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socketConnect.sendCommand(action + ":" + filename + "\n")
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class SyncStateExtension(GObject.GObject, Nautilus.ColumnProvider, Nautilus.InfoProvider):
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def __init__(self):
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GObject.GObject.__init__(self)
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socketConnect.nautilusVFSFile_table = {}
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socketConnect.addListener(self.handle_commands)
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def find_item_for_file(self, path):
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if path in socketConnect.nautilusVFSFile_table:
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return socketConnect.nautilusVFSFile_table[path]
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else:
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return None
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def askForOverlay(self, file):
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# print("Asking for overlay for "+file) # For debug only
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if os.path.isdir(file):
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folderStatus = socketConnect.sendCommand("RETRIEVE_FOLDER_STATUS:"+file+"\n");
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if os.path.isfile(file):
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fileStatus = socketConnect.sendCommand("RETRIEVE_FILE_STATUS:"+file+"\n");
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def invalidate_items_underneath(self, path):
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update_items = []
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if not socketConnect.nautilusVFSFile_table:
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self.askForOverlay(path)
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else:
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for p in socketConnect.nautilusVFSFile_table:
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if p == path or p.startswith(path):
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item = socketConnect.nautilusVFSFile_table[p]['item']
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update_items.append(p)
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for path1 in update_items:
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socketConnect.nautilusVFSFile_table[path1]['item'].invalidate_extension_info()
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# Handles a single line of server response and sets the emblem
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def handle_commands(self, action, args):
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# file = args[0] # For debug only
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# print("Action for " + file + ": " + args[0]) # For debug only
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if action == 'STATUS':
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newState = args[0]
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filename = ':'.join(args[1:])
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itemStore = self.find_item_for_file(filename)
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if itemStore:
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if( not itemStore['state'] or newState != itemStore['state'] ):
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item = itemStore['item']
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# print("Setting emblem on " + filename + "<>" + emblem + "<>") # For debug only
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# If an emblem is already set for this item, we need to
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# clear the existing extension info before setting a new one.
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#
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# That will also trigger a new call to
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# update_file_info for this item! That's why we set
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# skipNextUpdate to True: we don't want to pull the
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# current data from the client after getting a push
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# notification.
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invalidate = itemStore['state'] != None
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if invalidate:
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item.invalidate_extension_info()
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self.set_emblem(item, newState)
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socketConnect.nautilusVFSFile_table[filename] = {
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'item': item,
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'state': newState,
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'skipNextUpdate': invalidate }
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elif action == 'UPDATE_VIEW':
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# Search all items underneath this path and invalidate them
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if args[0] in socketConnect.registered_paths:
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self.invalidate_items_underneath(args[0])
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elif action == 'REGISTER_PATH':
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self.invalidate_items_underneath(args[0])
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elif action == 'UNREGISTER_PATH':
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self.invalidate_items_underneath(args[0])
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def set_emblem(self, item, state):
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Emblems = { 'OK' : appname +'_ok',
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'SYNC' : appname +'_sync',
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'NEW' : appname +'_sync',
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'IGNORE' : appname +'_warn',
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'ERROR' : appname +'_error',
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'OK+SWM' : appname +'_ok_shared',
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'SYNC+SWM' : appname +'_sync_shared',
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'NEW+SWM' : appname +'_sync_shared',
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'IGNORE+SWM': appname +'_warn_shared',
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'ERROR+SWM' : appname +'_error_shared',
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'NOP' : ''
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}
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emblem = 'NOP' # Show nothing if no emblem is defined.
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if state in Emblems:
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emblem = Emblems[state]
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item.add_emblem(emblem)
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def update_file_info(self, item):
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if item.get_uri_scheme() != 'file':
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return
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filename = get_local_path(item.get_uri())
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if item.is_directory():
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filename += os.sep
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inScope = False
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for reg_path in socketConnect.registered_paths:
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if filename.startswith(reg_path):
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inScope = True
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break
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if not inScope:
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return
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# Ask for the current state from the client -- unless this update was
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# triggered by receiving a STATUS message from the client in the first
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# place.
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itemStore = self.find_item_for_file(filename)
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if itemStore and itemStore['skipNextUpdate'] and itemStore['state']:
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itemStore['skipNextUpdate'] = False
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itemStore['item'] = item
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self.set_emblem(item, itemStore['state'])
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else:
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socketConnect.nautilusVFSFile_table[filename] = {
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'item': item,
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'state': None,
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'skipNextUpdate': False }
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# item.add_string_attribute('share_state', "share state") # ?
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self.askForOverlay(filename)
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