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ac4be17192
This will allow us to unify data structures between csync and libsync. Utility functions like csync_time and c_std are still compiled as C since we won't need to be coupled with Qt in the short term.
205 lines
6 KiB
C++
205 lines
6 KiB
C++
/*
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* libcsync -- a library to sync a directory with another
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*
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* Copyright (c) 2013 by Klaas Freitag <freitag@owncloud.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "torture.h"
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#include <stdio.h>
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#include "c_string.h"
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#include "c_path.h"
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#ifdef _WIN32
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#include <string.h>
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#endif
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static void setup(void **state)
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{
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(void) state; /* unused */
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}
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static void teardown(void **state)
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{
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(void) state; /* unused */
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}
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static void check_iconv_to_native_normalization(void **state)
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{
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mbchar_t *out = NULL;
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const char *in= "\x48\xc3\xa4"; // UTF8
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#ifdef __APPLE__
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const char *exp_out = "\x48\x61\xcc\x88"; // UTF-8-MAC
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#else
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const char *exp_out = "\x48\xc3\xa4"; // UTF8
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#endif
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out = c_utf8_path_to_locale(in);
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assert_string_equal(out, exp_out);
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c_free_locale_string(out);
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assert_null(out);
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(void) state; /* unused */
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}
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static void check_iconv_from_native_normalization(void **state)
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{
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char *out = NULL;
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#ifdef _WIN32
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const mbchar_t *in = L"\x48\xc3\xa4"; // UTF-8
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#else
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#ifdef __APPLE__
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const mbchar_t *in = "\x48\x61\xcc\x88"; // UTF-8-MAC
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#else
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const mbchar_t *in = "\x48\xc3\xa4"; // UTF-8
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#endif
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#endif
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const char *exp_out = "\x48\xc3\xa4"; // UTF-8
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out = c_utf8_from_locale(in);
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assert_string_equal(out, exp_out);
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c_free_locale_string(out);
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assert_null(out);
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(void) state; /* unused */
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}
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static void check_iconv_ascii(void **state)
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{
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#ifdef _WIN32
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const mbchar_t *in = L"abc/ABC\\123"; // UTF-8
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#else
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#ifdef __APPLE__
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const mbchar_t *in = "abc/ABC\\123"; // UTF-8-MAC
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#else
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const mbchar_t *in = "abc/ABC\\123"; // UTF-8
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#endif
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#endif
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char *out = NULL;
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const char *exp_out = "abc/ABC\\123";
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out = c_utf8_from_locale(in);
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assert_string_equal(out, exp_out);
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c_free_locale_string(out);
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assert_null(out);
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(void) state; /* unused */
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}
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#define TESTSTRING "#cA\\#fߧ4"
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#define LTESTSTRING L"#cA\\#fߧ4"
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static void check_to_multibyte(void **state)
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{
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int rc = -1;
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mbchar_t *mb_string = c_utf8_path_to_locale( TESTSTRING );
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mbchar_t *mb_null = c_utf8_path_to_locale( NULL );
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(void) state;
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#ifdef _WIN32
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assert_int_equal( wcscmp( LTESTSTRING, mb_string), 0 );
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#else
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assert_string_equal(mb_string, TESTSTRING);
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#endif
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assert_true( mb_null == NULL );
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assert_int_equal(rc, -1);
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c_free_locale_string(mb_string);
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c_free_locale_string(mb_null);
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}
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static void check_long_win_path(void **state)
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{
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(void) state; /* unused */
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{
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const char *path = "C://DATA/FILES/MUSIC/MY_MUSIC.mp3"; // check a short path
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const char *exp_path = "\\\\?\\C:\\\\DATA\\FILES\\MUSIC\\MY_MUSIC.mp3";
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const char *new_short = c_path_to_UNC(path);
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assert_string_equal(new_short, exp_path);
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SAFE_FREE(new_short);
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}
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{
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const char *path = "\\\\foo\\bar/MY_MUSIC.mp3";
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const char *exp_path = "\\\\foo\\bar\\MY_MUSIC.mp3";
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const char *new_short = c_path_to_UNC(path);
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assert_string_equal(new_short, exp_path);
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SAFE_FREE(new_short);
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}
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{
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const char *path = "//foo\\bar/MY_MUSIC.mp3";
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const char *exp_path = "\\\\foo\\bar\\MY_MUSIC.mp3";
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const char *new_short = c_path_to_UNC(path);
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assert_string_equal(new_short, exp_path);
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SAFE_FREE(new_short);
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}
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{
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const char *path = "\\foo\\bar";
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const char *exp_path = "\\\\?\\foo\\bar";
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const char *new_short = c_path_to_UNC(path);
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assert_string_equal(new_short, exp_path);
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SAFE_FREE(new_short);
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}
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{
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const char *path = "/foo/bar";
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const char *exp_path = "\\\\?\\foo\\bar";
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const char *new_short = c_path_to_UNC(path);
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assert_string_equal(new_short, exp_path);
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SAFE_FREE(new_short);
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}
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const char *longPath = "D://alonglonglonglong/blonglonglonglong/clonglonglonglong/dlonglonglonglong/"
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"elonglonglonglong/flonglonglonglong/glonglonglonglong/hlonglonglonglong/ilonglonglonglong/"
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"jlonglonglonglong/klonglonglonglong/llonglonglonglong/mlonglonglonglong/nlonglonglonglong/"
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"olonglonglonglong/file.txt";
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const char *longPathConv = "\\\\?\\D:\\\\alonglonglonglong\\blonglonglonglong\\clonglonglonglong\\dlonglonglonglong\\"
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"elonglonglonglong\\flonglonglonglong\\glonglonglonglong\\hlonglonglonglong\\ilonglonglonglong\\"
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"jlonglonglonglong\\klonglonglonglong\\llonglonglonglong\\mlonglonglonglong\\nlonglonglonglong\\"
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"olonglonglonglong\\file.txt";
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const char *new_long = c_path_to_UNC(longPath);
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// printf( "XXXXXXXXXXXX %s %d\n", new_long, mem_reserved);
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assert_string_equal(new_long, longPathConv);
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// printf( "YYYYYYYYYYYY %ld\n", strlen(new_long));
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assert_int_equal( strlen(new_long), 286);
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SAFE_FREE(new_long);
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}
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int torture_run_tests(void)
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{
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const UnitTest tests[] = {
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unit_test_setup_teardown(check_long_win_path, setup, teardown),
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unit_test_setup_teardown(check_to_multibyte, setup, teardown),
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unit_test_setup_teardown(check_iconv_ascii, setup, teardown),
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unit_test_setup_teardown(check_iconv_to_native_normalization, setup, teardown),
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unit_test_setup_teardown(check_iconv_from_native_normalization, setup, teardown),
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};
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return run_tests(tests);
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}
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