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121 lines
4.6 KiB
Diff
121 lines
4.6 KiB
Diff
From 0df5d079290b4c3b13e58e9397fabdc1dfdba96b Mon Sep 17 00:00:00 2001
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From: Ulf Hermann <ulf.hermann@theqtcompany.com>
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Date: Fri, 25 Sep 2015 13:23:46 +0200
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Subject: [PATCH] Don't let closed http sockets pass as valid connections
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A QAbstractSocket can be close()'d at any time, independently of its
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current connection state. being closed means that we cannot use it to
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read or write data, but internally it might still have some data to
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send or receive, for example to an http server. We can even get a
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connected() signal after close()'ing the socket.
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We need to catch this condition and mark any pending data not yet
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written to the socket for resending.
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Task-number: QTBUG-48326
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Change-Id: I6f61c35f2c567f2a138f8cfe9ade7fd1ec039be6
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Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
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---
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.../access/qhttpnetworkconnectionchannel.cpp | 7 ++-
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.../tst_qhttpnetworkconnection.cpp | 54 ++++++++++++++++++++++
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2 files changed, 60 insertions(+), 1 deletion(-)
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diff --git a/src/network/access/qhttpnetworkconnectionchannel.cpp b/src/network/access/qhttpnetworkconnectionchannel.cpp
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index 293909c..b4eda34 100644
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--- a/src/network/access/qhttpnetworkconnectionchannel.cpp
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+++ b/src/network/access/qhttpnetworkconnectionchannel.cpp
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@@ -272,7 +272,12 @@ bool QHttpNetworkConnectionChannel::ensureConnection()
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QAbstractSocket::SocketState socketState = socket->state();
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// resend this request after we receive the disconnected signal
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- if (socketState == QAbstractSocket::ClosingState) {
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+ // If !socket->isOpen() then we have already called close() on the socket, but there was still a
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+ // pending connectToHost() for which we hadn't seen a connected() signal, yet. The connected()
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+ // has now arrived (as indicated by socketState != ClosingState), but we cannot send anything on
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+ // such a socket anymore.
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+ if (socketState == QAbstractSocket::ClosingState ||
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+ (socketState != QAbstractSocket::UnconnectedState && !socket->isOpen())) {
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if (reply)
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resendCurrent = true;
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return false;
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diff --git a/tests/auto/network/access/qhttpnetworkconnection/tst_qhttpnetworkconnection.cpp b/tests/auto/network/access/qhttpnetworkconnection/tst_qhttpnetworkconnection.cpp
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index 5d072af..0d188a8 100644
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--- a/tests/auto/network/access/qhttpnetworkconnection/tst_qhttpnetworkconnection.cpp
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+++ b/tests/auto/network/access/qhttpnetworkconnection/tst_qhttpnetworkconnection.cpp
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@@ -36,6 +36,7 @@
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#include "private/qhttpnetworkconnection_p.h"
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#include "private/qnoncontiguousbytedevice_p.h"
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#include <QAuthenticator>
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+#include <QTcpServer>
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#include "../../../network-settings.h"
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@@ -106,6 +107,8 @@ private Q_SLOTS:
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void getAndThenDeleteObject();
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void getAndThenDeleteObject_data();
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+
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+ void overlappingCloseAndWrite();
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};
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tst_QHttpNetworkConnection::tst_QHttpNetworkConnection()
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@@ -1112,6 +1115,57 @@ void tst_QHttpNetworkConnection::getAndThenDeleteObject()
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}
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}
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+class TestTcpServer : public QTcpServer
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+{
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+ Q_OBJECT
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+public:
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+ TestTcpServer() : errorCodeReports(0)
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+ {
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+ connect(this, &QTcpServer::newConnection, this, &TestTcpServer::onNewConnection);
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+ QVERIFY(listen(QHostAddress::LocalHost));
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+ }
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+
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+ int errorCodeReports;
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+
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+public slots:
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+ void onNewConnection()
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+ {
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+ QTcpSocket *socket = nextPendingConnection();
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+ if (!socket)
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+ return;
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+ // close socket instantly!
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+ connect(socket, &QTcpSocket::readyRead, socket, &QTcpSocket::close);
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+ }
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+
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+ void onReply(QNetworkReply::NetworkError code)
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+ {
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+ QCOMPARE(code, QNetworkReply::RemoteHostClosedError);
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+ ++errorCodeReports;
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+ }
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+};
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+
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+void tst_QHttpNetworkConnection::overlappingCloseAndWrite()
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+{
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+ // server accepts connections, but closes the socket instantly
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+ TestTcpServer server;
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+ QNetworkAccessManager accessManager;
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+
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+ // ten requests are scheduled. All should result in an RemoteHostClosed...
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+ QUrl url;
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+ url.setScheme(QStringLiteral("http"));
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+ url.setHost(server.serverAddress().toString());
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+ url.setPort(server.serverPort());
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+ for (int i = 0; i < 10; ++i) {
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+ QNetworkRequest request(url);
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+ QNetworkReply *reply = accessManager.get(request);
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+ // Not using Qt5 connection syntax here because of overly baroque syntax to discern between
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+ // different error() methods.
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+ QObject::connect(reply, SIGNAL(error(QNetworkReply::NetworkError)),
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+ &server, SLOT(onReply(QNetworkReply::NetworkError)));
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+ }
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+
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+ QTRY_COMPARE(server.errorCodeReports, 10);
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+}
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QTEST_MAIN(tst_QHttpNetworkConnection)
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--
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1.9.1
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