mirror of
https://github.com/nextcloud/desktop.git
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79 lines
2 KiB
C++
79 lines
2 KiB
C++
/**
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* Copyright (c) 2015 Daniel Molkentin <danimo@owncloud.com>. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or modify it under
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* the terms of the GNU Lesser General Public License as published by the Free
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* Software Foundation; either version 2.1 of the License, or (at your option)
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* any later version.
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*
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* This library is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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* details.
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*/
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#include "stdafx.h"
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#include "OCClientInterface.h"
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#include "CommunicationSocket.h"
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#include "StringUtil.h"
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#include <shlobj.h>
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#include <Strsafe.h>
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#include <algorithm>
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#include <iostream>
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#include <sstream>
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#include <iterator>
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#include <unordered_set>
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using namespace std;
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#define PIPE_TIMEOUT 5*1000 //ms
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#define SOCK_BUFFER 4096
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std::vector<std::wstring> OCClientInterface::WatchedDirectories()
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{
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auto pipename = std::wstring(L"\\\\.\\pipe\\");
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pipename += L"ownCloud";
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CommunicationSocket socket;
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if (!WaitNamedPipe(pipename.data(), PIPE_TIMEOUT)) {
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return std::vector<std::wstring>();
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}
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if (!socket.Connect(pipename)) {
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return std::vector<std::wstring>();
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}
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std::vector<std::wstring> watchedDirectories;
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std::wstring response;
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Sleep(50);
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while (socket.ReadLine(&response)) {
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if (StringUtil::begins_with(response, wstring(L"REGISTER_PATH:"))) {
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wstring responsePath = response.substr(14); // length of REGISTER_PATH
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watchedDirectories.push_back(responsePath);
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}
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}
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return watchedDirectories;
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}
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void OCClientInterface::ShareObject(const std::wstring &path)
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{
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auto pipename = std::wstring(L"\\\\.\\pipe\\");
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pipename += L"ownCloud";
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CommunicationSocket socket;
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if (!WaitNamedPipe(pipename.data(), PIPE_TIMEOUT)) {
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return;
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}
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if (!socket.Connect(pipename)) {
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return;
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}
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wchar_t msg[SOCK_BUFFER] = { 0 };
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if (SUCCEEDED(StringCchPrintf(msg, SOCK_BUFFER, L"SHARE:%s\n", path.c_str())))
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{
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socket.SendMsg(msg);
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}
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}
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