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139 lines
3 KiB
C
139 lines
3 KiB
C
#include "torture.h"
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#include "c_string.h"
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#ifdef _WIN32
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#include <string.h>
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#endif
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static void setup(void **state)
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{
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int rc = 0;
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(void) state; /* unused */
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#ifdef HAVE_ICONV
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#ifdef __APPLE__
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/* this test only works on apple because linux does not know the
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* UTF-8-MAC encoding that we use here. */
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rc = c_setup_iconv("UTF-8-MAC");
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#endif
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#endif
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assert_int_equal(rc, 0);
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}
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static void teardown(void **state)
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{
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int rc = 0;
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(void) state; /* unused */
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#ifdef HAVE_ICONV
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// this must never crash
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rc = c_close_iconv();
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#endif
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assert_int_equal(rc, 0);
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}
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static void check_iconv_to_native_normalization(void **state)
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{
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mbchar_t *out = NULL;
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const char *in= "\x48\xc3\xa4"; // UTF8
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#ifdef __APPLE__
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const char *exp_out = "\x48\x61\xcc\x88"; // UTF-8-MAC
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#else
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const char *exp_out = "\x48\xc3\xa4"; // UTF8
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#endif
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out = c_utf8_to_locale(in);
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assert_string_equal(out, exp_out);
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c_free_locale_string(out);
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assert_null(out);
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(void) state; /* unused */
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}
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static void check_iconv_from_native_normalization(void **state)
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{
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char *out = NULL;
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#ifdef _WIN32
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const mbchar_t *in = L"\x48\xc3\xa4"; // UTF-8
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#else
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#ifdef __APPLE__
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const mbchar_t *in = "\x48\x61\xcc\x88"; // UTF-8-MAC
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#else
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const mbchar_t *in = "\x48\xc3\xa4"; // UTF-8
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#endif
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#endif
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const char *exp_out = "\x48\xc3\xa4"; // UTF-8
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out = c_utf8_from_locale(in);
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assert_string_equal(out, exp_out);
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c_free_locale_string(out);
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assert_null(out);
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(void) state; /* unused */
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}
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static void check_iconv_ascii(void **state)
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{
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#ifdef _WIN32
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const mbchar_t *in = L"abc/ABC\\123"; // UTF-8
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#else
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#ifdef __APPLE__
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const mbchar_t *in = "abc/ABC\\123"; // UTF-8-MAC
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#else
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const mbchar_t *in = "abc/ABC\\123"; // UTF-8
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#endif
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#endif
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char *out = NULL;
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const char *exp_out = "abc/ABC\\123";
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out = c_utf8_from_locale(in);
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assert_string_equal(out, exp_out);
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c_free_locale_string(out);
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assert_null(out);
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(void) state; /* unused */
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}
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#define TESTSTRING "#äA\\#fߧ4"
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#define LTESTSTRING L"#äA\\#fߧ4"
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static void check_to_multibyte(void **state)
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{
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int rc = -1;
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mbchar_t *mb_string = c_utf8_to_locale( TESTSTRING );
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mbchar_t *mb_null = c_utf8_to_locale( NULL );
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(void) state;
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#ifdef _WIN32
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assert_int_equal( wcscmp( LTESTSTRING, mb_string), 0 );
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#else
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assert_string_equal(mb_string, TESTSTRING);
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#endif
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assert_true( mb_null == NULL );
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assert_int_equal(rc, -1);
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c_free_locale_string(mb_string);
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c_free_locale_string(mb_null);
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}
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int torture_run_tests(void)
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{
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const UnitTest tests[] = {
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unit_test_setup_teardown(check_to_multibyte, setup, teardown),
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unit_test_setup_teardown(check_iconv_ascii, setup, teardown),
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unit_test_setup_teardown(check_iconv_to_native_normalization, setup, teardown),
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unit_test_setup_teardown(check_iconv_from_native_normalization, setup, teardown),
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};
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return run_tests(tests);
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}
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