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ad5620efb5
Make sure that we define NDEBUG in all configurations. Also remove inconsistent defines: WIN32: We don't use _DEBUG;_WINDOWS;_USRDLL: Should be defined by the compiler if necessary OCCONTEXTMENU_EXPORTS: We currently don't use dllimport anyway This also update the binary submodule with an updated build.
175 lines
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9.1 KiB
XML
175 lines
No EOL
9.1 KiB
XML
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Configuration>Release</Configuration>
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<Link>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ClInclude Include="RemotePathChecker.h" />
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<ClInclude Include="stdafx.h" />
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<ClInclude Include="StringUtil.h" />
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<ClInclude Include="UtilConstants.h" />
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<ClInclude Include="CommunicationSocket.h" />
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<ClInclude Include="FileUtil.h" />
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<ClInclude Include="RegistryUtil.h" />
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<ItemGroup>
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<ClCompile Include="CommunicationSocket.cpp" />
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<ClCompile Include="RemotePathChecker.cpp" />
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<ClCompile Include="FileUtil.cpp" />
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<ClCompile Include="RegistryUtil.cpp" />
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<ClCompile Include="stdafx.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="StringUtil.cpp" />
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