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0af97156c9
Timeouts don't work with named pipe, so wait for 50ms to let time for the client to answer
46 lines
No EOL
1.1 KiB
C++
46 lines
No EOL
1.1 KiB
C++
/**
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* Copyright (c) 2000-2013 Liferay, Inc. All rights reserved.
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*
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* This library is free software; you can redistribute it and/or modify it under
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* the terms of the GNU Lesser General Public License as published by the Free
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* Software Foundation; either version 2.1 of the License, or (at your option)
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* any later version.
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*
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* This library is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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* details.
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*/
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#ifndef COMMUNICATIONSOCKET_H
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#define COMMUNICATIONSOCKET_H
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#pragma once
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#pragma warning (disable : 4251)
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#include <string>
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#include <vector>
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#include <WinSock2.h>
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class __declspec(dllexport) CommunicationSocket
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{
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public:
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CommunicationSocket();
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~CommunicationSocket();
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bool Connect(const std::wstring& pipename);
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bool Close();
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bool SendMsg(const wchar_t*) const;
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bool ReadLine(std::wstring*);
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HANDLE Event() { return _pipe; }
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private:
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HANDLE _pipe;
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std::vector<char> _buffer;
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bool _connected;
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};
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#endif |