/* * libcsync -- a library to sync a directory with another * * Copyright (c) 2013 by Klaas Freitag * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "torture.h" #include "c_string.h" #ifdef _WIN32 #include #endif static void setup(void **state) { int rc = 0; (void) state; /* unused */ #ifdef HAVE_ICONV #ifdef __APPLE__ /* this test only works on apple because linux does not know the * UTF-8-MAC encoding that we use here. */ rc = c_setup_iconv("UTF-8-MAC"); #endif #endif assert_int_equal(rc, 0); } static void teardown(void **state) { int rc = 0; (void) state; /* unused */ #ifdef HAVE_ICONV // this must never crash rc = c_close_iconv(); #endif assert_int_equal(rc, 0); } static void check_iconv_to_native_normalization(void **state) { mbchar_t *out = NULL; const char *in= "\x48\xc3\xa4"; // UTF8 #ifdef __APPLE__ const char *exp_out = "\x48\x61\xcc\x88"; // UTF-8-MAC #else const char *exp_out = "\x48\xc3\xa4"; // UTF8 #endif out = c_utf8_to_locale(in); assert_string_equal(out, exp_out); c_free_locale_string(out); assert_null(out); (void) state; /* unused */ } static void check_iconv_from_native_normalization(void **state) { char *out = NULL; #ifdef _WIN32 const mbchar_t *in = L"\x48\xc3\xa4"; // UTF-8 #else #ifdef __APPLE__ const mbchar_t *in = "\x48\x61\xcc\x88"; // UTF-8-MAC #else const mbchar_t *in = "\x48\xc3\xa4"; // UTF-8 #endif #endif const char *exp_out = "\x48\xc3\xa4"; // UTF-8 out = c_utf8_from_locale(in); assert_string_equal(out, exp_out); c_free_locale_string(out); assert_null(out); (void) state; /* unused */ } static void check_iconv_ascii(void **state) { #ifdef _WIN32 const mbchar_t *in = L"abc/ABC\\123"; // UTF-8 #else #ifdef __APPLE__ const mbchar_t *in = "abc/ABC\\123"; // UTF-8-MAC #else const mbchar_t *in = "abc/ABC\\123"; // UTF-8 #endif #endif char *out = NULL; const char *exp_out = "abc/ABC\\123"; out = c_utf8_from_locale(in); assert_string_equal(out, exp_out); c_free_locale_string(out); assert_null(out); (void) state; /* unused */ } #define TESTSTRING "#cA\\#fߧ4" #define LTESTSTRING L"#cA\\#fߧ4" static void check_to_multibyte(void **state) { int rc = -1; mbchar_t *mb_string = c_utf8_to_locale( TESTSTRING ); mbchar_t *mb_null = c_utf8_to_locale( NULL ); (void) state; #ifdef _WIN32 assert_int_equal( wcscmp( LTESTSTRING, mb_string), 0 ); #else assert_string_equal(mb_string, TESTSTRING); #endif assert_true( mb_null == NULL ); assert_int_equal(rc, -1); c_free_locale_string(mb_string); c_free_locale_string(mb_null); } int torture_run_tests(void) { const UnitTest tests[] = { unit_test_setup_teardown(check_to_multibyte, setup, teardown), unit_test_setup_teardown(check_iconv_ascii, setup, teardown), unit_test_setup_teardown(check_iconv_to_native_normalization, setup, teardown), unit_test_setup_teardown(check_iconv_from_native_normalization, setup, teardown), }; return run_tests(tests); }