# - Try to find Gio # Once done this will define # # GIO_FOUND - system has Gio # GIO_INCLUDE_DIR - the Gio include directory # GIO_LIBRARIES - the libraries needed to use Gio # GIO_DEFINITIONS - Compiler switches required for using Gio IF (GIO_INCLUDE_DIR AND GIO_LIBRARIES) # in cache already SET(Gio_FIND_QUIETLY TRUE) ELSE (GIO_INCLUDE_DIR AND GIO_LIBRARIES) SET(Gio_FIND_QUIETLY FALSE) ENDIF (GIO_INCLUDE_DIR AND GIO_LIBRARIES) IF (NOT WIN32) # use pkg-config to get the directories and then use these values # in the FIND_PATH() and FIND_LIBRARY() calls FIND_PACKAGE(PkgConfig) PKG_CHECK_MODULES(GIO gio-2.0) #MESSAGE(STATUS "DEBUG: Gio include directory = ${GIO_INCLUDE_DIRS}") #MESSAGE(STATUS "DEBUG: Gio link directory = ${GIO_LIBRARY_DIRS}") #MESSAGE(STATUS "DEBUG: Gio CFlags = ${GIO_CFLAGS}") SET(GIO_DEFINITIONS ${GIO_CFLAGS_OTHER}) ENDIF (NOT WIN32) FIND_PATH(GIO_INCLUDE_DIR gio.h PATHS ${GIO_INCLUDEDIR} ${GIO_INCLUDE_DIRS} PATH_SUFFIXES glib-2.0/gio/ ) FIND_LIBRARY(_GioLibs NAMES gio-2.0 libgio-2.0 PATHS ${GIO_LIBDIR} ${GIO_LIBRARY_DIRS} ) SET( GIO_LIBRARIES ${_GioLibs} ) SET( GIO_INCLUDE_DIRS ${GIO_INCLUDE_DIR} ) IF (GIO_INCLUDE_DIR AND GIO_LIBRARIES) SET(GIO_FOUND TRUE) ELSE (GIO_INCLUDE_DIR AND GIO_LIBRARIES) SET(GIO_FOUND FALSE) ENDIF (GIO_INCLUDE_DIR AND GIO_LIBRARIES) IF (GIO_FOUND) IF (NOT Gio_FIND_QUIETLY) MESSAGE(STATUS "Found Gio libraries: ${GIO_LIBRARIES}") MESSAGE(STATUS "Found Gio includes : ${GIO_INCLUDE_DIR}") ENDIF (NOT Gio_FIND_QUIETLY) ELSE (GIO_FOUND) IF (Gio_FIND_REQUIRED) MESSAGE(STATUS "Could NOT find Gio") ENDIF(Gio_FIND_REQUIRED) ENDIF (GIO_FOUND) MARK_AS_ADVANCED(GIO_INCLUDE_DIR _GioLibs)