/* * Copyright (C) by Klaas Freitag * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * for more details. */ #include "progressdispatcher.h" #include #include #include #include namespace OCC { ProgressDispatcher* ProgressDispatcher::_instance = 0; QString Progress::asResultString( const SyncFileItem& item) { switch(item._instruction) { case CSYNC_INSTRUCTION_SYNC: case CSYNC_INSTRUCTION_NEW: if (item._direction != SyncFileItem::Up) { return QCoreApplication::translate( "progress", "Downloaded"); } else { return QCoreApplication::translate( "progress", "Uploaded"); } case CSYNC_INSTRUCTION_CONFLICT: return QCoreApplication::translate( "progress", "Downloaded, renamed conflicting file"); case CSYNC_INSTRUCTION_REMOVE: return QCoreApplication::translate( "progress", "Deleted"); case CSYNC_INSTRUCTION_EVAL_RENAME: case CSYNC_INSTRUCTION_RENAME: return QCoreApplication::translate( "progress", "Moved to %1").arg(item._renameTarget); case CSYNC_INSTRUCTION_IGNORE: return QCoreApplication::translate( "progress", "Ignored"); case CSYNC_INSTRUCTION_STAT_ERROR: return QCoreApplication::translate( "progress", "Filesystem access error"); case CSYNC_INSTRUCTION_ERROR: return QCoreApplication::translate( "progress", "Error"); case CSYNC_INSTRUCTION_NONE: case CSYNC_INSTRUCTION_EVAL: return QCoreApplication::translate( "progress", "Unknown"); } return QCoreApplication::translate( "progress", "Unknown"); } QString Progress::asActionString( const SyncFileItem &item ) { switch(item._instruction) { case CSYNC_INSTRUCTION_CONFLICT: case CSYNC_INSTRUCTION_SYNC: case CSYNC_INSTRUCTION_NEW: if (item._direction != SyncFileItem::Up) return QCoreApplication::translate( "progress", "downloading"); else return QCoreApplication::translate( "progress", "uploading"); case CSYNC_INSTRUCTION_REMOVE: return QCoreApplication::translate( "progress", "deleting"); case CSYNC_INSTRUCTION_EVAL_RENAME: case CSYNC_INSTRUCTION_RENAME: return QCoreApplication::translate( "progress", "moving"); case CSYNC_INSTRUCTION_IGNORE: return QCoreApplication::translate( "progress", "ignoring"); case CSYNC_INSTRUCTION_STAT_ERROR: return QCoreApplication::translate( "progress", "error"); case CSYNC_INSTRUCTION_ERROR: return QCoreApplication::translate( "progress", "error"); case CSYNC_INSTRUCTION_NONE: case CSYNC_INSTRUCTION_EVAL: break; } return QString(); } bool Progress::isWarningKind( SyncFileItem::Status kind) { return kind == SyncFileItem::SoftError || kind == SyncFileItem::NormalError || kind == SyncFileItem::FatalError || kind == SyncFileItem::FileIgnored || kind == SyncFileItem::Conflict || kind == SyncFileItem::Restoration; } bool Progress::isIgnoredKind( SyncFileItem::Status kind) { return kind == SyncFileItem::FileIgnored; } ProgressDispatcher* ProgressDispatcher::instance() { if (!_instance) { _instance = new ProgressDispatcher(); } return _instance; } ProgressDispatcher::ProgressDispatcher(QObject *parent) : QObject(parent) { } ProgressDispatcher::~ProgressDispatcher() { } void ProgressDispatcher::setProgressInfo(const QString& folder, const ProgressInfo& progress) { if( folder.isEmpty()) // The update phase now also has progress // (progress._currentItems.size() == 0 // && progress._totalFileCount == 0) ) { return; } emit progressInfo( folder, progress ); } void ProgressInfo::start() { connect(&_updateEstimatesTimer, SIGNAL(timeout()), SLOT(updateEstimates())); _updateEstimatesTimer.start(1000); } bool ProgressInfo::hasStarted() const { return _updateEstimatesTimer.isActive(); } void ProgressInfo::adjustTotalsForFile(const SyncFileItem &item) { if (!item._isDirectory) { _fileProgress._total++; if (isSizeDependent(item)) { _sizeProgress._total += item._size; } } else if (item._instruction != CSYNC_INSTRUCTION_NONE) { // Added or removed directories certainly count. _fileProgress._total++; } } void ProgressInfo::adjustTotalSize(qint64 change) { _sizeProgress._total += change; } quint64 ProgressInfo::totalFiles() const { return _fileProgress._total; } quint64 ProgressInfo::completedFiles() const { return _fileProgress._completed; } quint64 ProgressInfo::currentFile() const { return completedFiles() + _currentItems.size(); } quint64 ProgressInfo::totalSize() const { return _sizeProgress._total; } quint64 ProgressInfo::completedSize() const { return _sizeProgress._completed; } void ProgressInfo::setProgressComplete(const SyncFileItem &item) { _currentItems.remove(item._file); _fileProgress.setCompleted(_fileProgress._completed + item._affectedItems); if (ProgressInfo::isSizeDependent(item)) { _totalSizeOfCompletedJobs += item._size; } recomputeCompletedSize(); _lastCompletedItem = item; } void ProgressInfo::setProgressItem(const SyncFileItem &item, quint64 completed) { _currentItems[item._file]._item = item; _currentItems[item._file]._progress._total = item._size; _currentItems[item._file]._progress.setCompleted(completed); recomputeCompletedSize(); // This seems dubious! _lastCompletedItem = SyncFileItem(); } ProgressInfo::Estimates ProgressInfo::totalProgress() const { Estimates file = _fileProgress.estimates(); if (_sizeProgress._total == 0) { return file; } Estimates size = _sizeProgress.estimates(); // Ideally the remaining time would be modeled as: // remaning_file_sizes / transfer_speed // + remaining_file_count * per_file_overhead // + remaining_chunked_file_sizes / chunked_reassembly_speed // with us estimating the three parameters in conjunction. // // But we currently only model the bandwidth and the files per // second independently, which leads to incorrect values. To slightly // mitigate this problem, we combine the two models depending on // which factor dominates (essentially big-file-upload vs. // many-small-files) // // If we have size information, we prefer an estimate based // on the upload speed. That's particularly relevant for large file // up/downloads, where files per second will be close to 0. // // However, when many *small* files are transfered, the estimate // can become very pessimistic as the transfered amount per second // drops significantly. // // So, if we detect a high rate of files per second, we gradually prefer // a file-per-second estimate and assume the remaining transfer will // be done with the highest speed we've seen. quint64 combinedEta = file.estimatedEta + _sizeProgress.remaining() / _maxBytesPerSecond * 1000; if (combinedEta < size.estimatedEta) { double filesPerSec = _fileProgress._progressPerSec; // value between 0 (fps==5) and 1 (fps==20) double scale = qBound(0.0, (filesPerSec - 5.0) / 15.0, 1.0); size.estimatedEta = (1.0 - scale) * size.estimatedEta + scale * combinedEta; } return size; } ProgressInfo::Estimates ProgressInfo::fileProgress(const SyncFileItem &item) const { return _currentItems[item._file]._progress.estimates(); } void ProgressInfo::updateEstimates() { _sizeProgress.update(); _fileProgress.update(); // Update progress of all running items. QMutableHashIterator it(_currentItems); while (it.hasNext()) { it.next(); it.value()._progress.update(); } _maxFilesPerSecond = qMax(_fileProgress._progressPerSec, _maxFilesPerSecond); _maxBytesPerSecond = qMax(_sizeProgress._progressPerSec, _maxBytesPerSecond); } void ProgressInfo::recomputeCompletedSize() { quint64 r = _totalSizeOfCompletedJobs; foreach(const ProgressItem &i, _currentItems) { if (isSizeDependent(i._item)) r += i._progress._completed; } _sizeProgress.setCompleted(r); } ProgressInfo::Estimates ProgressInfo::Progress::estimates() const { Estimates est; est.estimatedBandwidth = _progressPerSec; if (_progressPerSec != 0) { est.estimatedEta = (_total - _completed) / _progressPerSec * 1000.0; } else { est.estimatedEta = 0; // looks better than quint64 max } return est; } quint64 ProgressInfo::Progress::completed() const { return _completed; } quint64 ProgressInfo::Progress::remaining() const { return _total - _completed; } void ProgressInfo::Progress::update() { // A good way to think about the smoothing factor: // If we make progress P per sec and then stop making progress at all, // after N calls to this function (and thus seconds) the _progressPerSec // will have reduced to P*smoothing^N. // With a value of 0.9, only 4% of the original value is left after 30s // // In the first few updates we want to go to the correct value quickly. // Therefore, smoothing starts at 0 and ramps up to its final value over time. const double smoothing = 0.9 * (1.0 - _initialSmoothing); _initialSmoothing *= 0.7; // goes from 1 to 0.03 in 10s _progressPerSec = smoothing * _progressPerSec + (1.0 - smoothing) * (_completed - _prevCompleted); _prevCompleted = _completed; } void ProgressInfo::Progress::setCompleted(quint64 completed) { _completed = qMin(completed, _total); _prevCompleted = qMin(_prevCompleted, _completed); } }