# # Copyright (C) by Klaas Freitag # # This program is the core of OwnCloud integration to Nautilus # It will be installed on /usr/share/nautilus-python/extensions/ with the paquet owncloud-client-nautilus # (https://github.com/owncloud/client/edit/master/shell_integration/nautilus/syncstate.py) # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, but # WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY # or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License # for more details. import os import urllib import socket import tempfile from gi.repository import GObject, Nautilus # Please do not touch the following line. # The reason is that we use a script to adopt this file for branding # by replacing this line with the branding app name. If the following # line is changed, the script can not match the pattern and fails. appname = 'ownCloud' print("Initializing "+appname+"-client-nautilus extension") def get_local_path(url): if url[0:7] == 'file://': url = url[7:] return urllib.unquote(url) def get_runtime_dir(): """Returns the value of $XDG_RUNTIME_DIR, a directory path. If the value is not set, returns the same default as in Qt5 """ try: return os.environ['XDG_RUNTIME_DIR'] except KeyError: fallback = os.path.join(tempfile.gettempdir(), 'runtime-' + os.environ['USER']) return fallback class SocketConnect(GObject.GObject): def __init__(self): GObject.GObject.__init__(self) self.connected = False self.registered_paths = {} self._watch_id = 0 self._sock = None self._listeners = [self._update_registered_paths] self._remainder = '' self.nautilusVFSFile_table = {} # not needed in this object actually but shared # all over the other objects. # returns true when one should try again! if self._connectToSocketServer(): GObject.timeout_add(5000, self._connectToSocketServer) def reconnect(self): self._sock.close() self.connected = False GObject.source_remove(self._watch_id) GObject.timeout_add(5000, self._connectToSocketServer) def sendCommand(self, cmd): # print("Server command: " + cmd) if self.connected: try: self._sock.send(cmd) except: print("Sending failed.") self.reconnect() else: print("Cannot send, not connected!") def addListener(self, listener): self._listeners.append(listener) def _connectToSocketServer(self): try: self._sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM) sock_file = os.path.join(get_runtime_dir(), appname, "socket") try: print("Socket File: " + sock_file) self._sock.connect(sock_file) # fails if sock_file doesn't exist self.connected = True print("Setting connected to %r." % self.connected ) self._watch_id = GObject.io_add_watch(self._sock, GObject.IO_IN, self._handle_notify) print("Socket watch id: " + str(self._watch_id)) self.sendCommand('GET_STRINGS:\n') return False # Don't run again except Exception as e: print("Could not connect to unix socket. " + str(e)) except Exception as e: # Bad habbit print("Connect could not be established, try again later.") self._sock.close() return True # Run again, if enabled via timeout_add() # Notify is the raw answer from the socket def _handle_notify(self, source, condition): data = source.recv(1024) # Prepend the remaining data from last call if len(self._remainder) > 0: data = self._remainder + data self._remainder = '' if len(data) > 0: # Remember the remainder for next round lastNL = data.rfind('\n'); if lastNL > -1 and lastNL < len(data): self._remainder = data[lastNL+1:] data = data[:lastNL] for l in data.split('\n'): self._handle_server_response(l) else: return False return True # Run again def _handle_server_response(self, line): print("Server response: " + line) parts = line.split(':') action = parts[0] args = parts[1:] for listener in self._listeners: listener(action, args) def _update_registered_paths(self, action, args): if action == 'REGISTER_PATH': self.registered_paths[args[0]] = 1 elif action == 'UNREGISTER_PATH': del self.registered_paths[args[0]] # Check if there are no paths left. If so, its usual # that mirall went away. Try reconnecting. if not self.registered_paths: self.reconnect() socketConnect = SocketConnect() class MenuExtension(GObject.GObject, Nautilus.MenuProvider): def __init__(self): GObject.GObject.__init__(self) self.strings = {} socketConnect.addListener(self.handle_commands) def handle_commands(self, action, args): if action == 'STRING': self.strings[args[0]] = ':'.join(args[1:]) def check_registered_paths(self, filename): topLevelFolder = False internalFile = False for reg_path in socketConnect.registered_paths: if filename == reg_path: topLevelFolder = True break if filename.startswith(reg_path): internalFile = True # you can't have a registered path below another so it is save to break here break return (topLevelFolder, internalFile) def get_file_items(self, window, files): # Show the menu extension to share a file or folder # # Show if file is OK. # Ignore top level folders. # Also show extension for folders # if there is a OK or SYNC underneath. # This is only if len(files) != 1: return file = files[0] filename = get_local_path(file.get_uri()) # Check if its a folder (ends with an /), if yes add a "/" # otherwise it will not find the entry in the table isDir = os.path.isdir(filename + os.sep) if isDir: filename += os.sep # Check if toplevel folder, we need to ignore those as they cannot be shared topLevelFolder, internalFile = self.check_registered_paths(filename) if topLevelFolder or not internalFile: return [] entry = socketConnect.nautilusVFSFile_table.get(filename) if not entry: return [] # Currently 'sharable' also controls access to private link actions, # and we definitely don't want to show them for IGNORED. shareable = False state = entry['state'] state_ok = state.startswith('OK') state_sync = state.startswith('SYNC') if state_ok: shareable = True elif state_sync and isDir: # some file below is OK or SYNC for key, value in socketConnect.nautilusVFSFile_table.items(): if key != filename and key.startswith(filename): state = value['state'] if state.startswith('OK') or state.startswith('SYNC'): shareable = True break if not shareable: return [] # Set up the 'ownCloud...' submenu item_owncloud = Nautilus.MenuItem( name='IntegrationMenu', label=self.strings.get('CONTEXT_MENU_TITLE', appname)) menu = Nautilus.Menu() item_owncloud.set_submenu(menu) # Add share menu option item = Nautilus.MenuItem( name='NautilusPython::ShareItem', label=self.strings.get('SHARE_MENU_TITLE', 'Share...')) item.connect("activate", self.context_menu_action, 'SHARE', file) menu.append_item(item) # Add permalink menu options, but hide these options for older clients # that don't have these actions. if 'COPY_PRIVATE_LINK_MENU_TITLE' in self.strings: item_copyprivatelink = Nautilus.MenuItem( name='CopyPrivateLink', label=self.strings.get('COPY_PRIVATE_LINK_MENU_TITLE', 'Copy private link to clipboard')) item_copyprivatelink.connect("activate", self.context_menu_action, 'COPY_PRIVATE_LINK', file) menu.append_item(item_copyprivatelink) if 'EMAIL_PRIVATE_LINK_MENU_TITLE' in self.strings: item_emailprivatelink = Nautilus.MenuItem( name='EmailPrivateLink', label=self.strings.get('EMAIL_PRIVATE_LINK_MENU_TITLE', 'Send private link by email...')) item_emailprivatelink.connect("activate", self.context_menu_action, 'EMAIL_PRIVATE_LINK', file) menu.append_item(item_emailprivatelink) return [item_owncloud] def context_menu_action(self, menu, action, file): filename = get_local_path(file.get_uri()) print("Context menu: " + action + ' ' + filename) socketConnect.sendCommand(action + ":" + filename + "\n") class SyncStateExtension(GObject.GObject, Nautilus.ColumnProvider, Nautilus.InfoProvider): def __init__(self): GObject.GObject.__init__(self) socketConnect.nautilusVFSFile_table = {} socketConnect.addListener(self.handle_commands) def find_item_for_file(self, path): if path in socketConnect.nautilusVFSFile_table: return socketConnect.nautilusVFSFile_table[path] else: return None def askForOverlay(self, file): # print("Asking for overlay for "+file) # For debug only if os.path.isdir(file): folderStatus = socketConnect.sendCommand("RETRIEVE_FOLDER_STATUS:"+file+"\n"); if os.path.isfile(file): fileStatus = socketConnect.sendCommand("RETRIEVE_FILE_STATUS:"+file+"\n"); def invalidate_items_underneath(self, path): update_items = [] if not socketConnect.nautilusVFSFile_table: self.askForOverlay(path) else: for p in socketConnect.nautilusVFSFile_table: if p == path or p.startswith(path): item = socketConnect.nautilusVFSFile_table[p]['item'] update_items.append(p) for path1 in update_items: socketConnect.nautilusVFSFile_table[path1]['item'].invalidate_extension_info() # Handles a single line of server response and sets the emblem def handle_commands(self, action, args): # file = args[0] # For debug only # print("Action for " + file + ": " + args[0]) # For debug only if action == 'STATUS': newState = args[0] filename = ':'.join(args[1:]) itemStore = self.find_item_for_file(filename) if itemStore: if( not itemStore['state'] or newState != itemStore['state'] ): item = itemStore['item'] # print("Setting emblem on " + filename + "<>" + emblem + "<>") # For debug only # If an emblem is already set for this item, we need to # clear the existing extension info before setting a new one. # # That will also trigger a new call to # update_file_info for this item! That's why we set # skipNextUpdate to True: we don't want to pull the # current data from the client after getting a push # notification. invalidate = itemStore['state'] != None if invalidate: item.invalidate_extension_info() self.set_emblem(item, newState) socketConnect.nautilusVFSFile_table[filename] = { 'item': item, 'state': newState, 'skipNextUpdate': invalidate } elif action == 'UPDATE_VIEW': # Search all items underneath this path and invalidate them if args[0] in socketConnect.registered_paths: self.invalidate_items_underneath(args[0]) elif action == 'REGISTER_PATH': self.invalidate_items_underneath(args[0]) elif action == 'UNREGISTER_PATH': self.invalidate_items_underneath(args[0]) def set_emblem(self, item, state): Emblems = { 'OK' : appname +'_ok', 'SYNC' : appname +'_sync', 'NEW' : appname +'_sync', 'IGNORE' : appname +'_warn', 'ERROR' : appname +'_error', 'OK+SWM' : appname +'_ok_shared', 'SYNC+SWM' : appname +'_sync_shared', 'NEW+SWM' : appname +'_sync_shared', 'IGNORE+SWM': appname +'_warn_shared', 'ERROR+SWM' : appname +'_error_shared', 'NOP' : '' } emblem = 'NOP' # Show nothing if no emblem is defined. if state in Emblems: emblem = Emblems[state] item.add_emblem(emblem) def update_file_info(self, item): if item.get_uri_scheme() != 'file': return filename = get_local_path(item.get_uri()) if item.is_directory(): filename += os.sep inScope = False for reg_path in socketConnect.registered_paths: if filename.startswith(reg_path): inScope = True break if not inScope: return # Ask for the current state from the client -- unless this update was # triggered by receiving a STATUS message from the client in the first # place. itemStore = self.find_item_for_file(filename) if itemStore and itemStore['skipNextUpdate'] and itemStore['state']: itemStore['skipNextUpdate'] = False itemStore['item'] = item self.set_emblem(item, itemStore['state']) else: socketConnect.nautilusVFSFile_table[filename] = { 'item': item, 'state': None, 'skipNextUpdate': False } # item.add_string_attribute('share_state', "share state") # ? self.askForOverlay(filename)