/** * Copyright (c) 2015 Daniel Molkentin . All rights reserved. * * This library is free software; you can redistribute it and/or modify it under * the terms of the GNU Lesser General Public License as published by the Free * Software Foundation; either version 2.1 of the License, or (at your option) * any later version. * * This library is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more * details. */ #include "stdafx.h" #include "OCClientInterface.h" #include "CommunicationSocket.h" #include "StringUtil.h" #include #include #include #include #include #include #include using namespace std; #define PIPE_TIMEOUT 5*1000 //ms #define SOCK_BUFFER 4096 OCClientInterface::ContextMenuInfo OCClientInterface::FetchInfo() { auto pipename = CommunicationSocket::DefaultPipePath(); CommunicationSocket socket; if (!WaitNamedPipe(pipename.data(), PIPE_TIMEOUT)) { return {}; } if (!socket.Connect(pipename)) { return {}; } socket.SendMsg(L"SHARE_MENU_TITLE\n"); ContextMenuInfo info; std::wstring response; int sleptCount = 0; while (sleptCount < 5) { if (socket.ReadLine(&response)) { if (StringUtil::begins_with(response, wstring(L"REGISTER_PATH:"))) { wstring responsePath = response.substr(14); // length of REGISTER_PATH info.watchedDirectories.push_back(responsePath); } else if (StringUtil::begins_with(response, wstring(L"SHARE_MENU_TITLE:"))) { info.shareMenuTitle = response.substr(17); // length of SHARE_MENU_TITLE: break; // Stop once we received the last sent request } } else { Sleep(50); ++sleptCount; } } return info; } void OCClientInterface::ShareObject(const std::wstring &path) { auto pipename = CommunicationSocket::DefaultPipePath(); CommunicationSocket socket; if (!WaitNamedPipe(pipename.data(), PIPE_TIMEOUT)) { return; } if (!socket.Connect(pipename)) { return; } wchar_t msg[SOCK_BUFFER] = { 0 }; if (SUCCEEDED(StringCchPrintf(msg, SOCK_BUFFER, L"SHARE:%s\n", path.c_str()))) { socket.SendMsg(msg); } }